1*bebae9c0SAndroid Build Coastguard Worker /* 2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project 3*bebae9c0SAndroid Build Coastguard Worker * 4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*bebae9c0SAndroid Build Coastguard Worker * 8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*bebae9c0SAndroid Build Coastguard Worker * 10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License. 15*bebae9c0SAndroid Build Coastguard Worker */ 16*bebae9c0SAndroid Build Coastguard Worker 17*bebae9c0SAndroid Build Coastguard Worker #ifndef __handlers_h 18*bebae9c0SAndroid Build Coastguard Worker #define __handlers_h 19*bebae9c0SAndroid Build Coastguard Worker 20*bebae9c0SAndroid Build Coastguard Worker #define IObject struct Object_interface 21*bebae9c0SAndroid Build Coastguard Worker IObject; 22*bebae9c0SAndroid Build Coastguard Worker 23*bebae9c0SAndroid Build Coastguard Worker #ifdef __cplusplus 24*bebae9c0SAndroid Build Coastguard Worker extern "C" { 25*bebae9c0SAndroid Build Coastguard Worker #endif 26*bebae9c0SAndroid Build Coastguard Worker 27*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_MediaPlayer_gain(IObject *thiz); 28*bebae9c0SAndroid Build Coastguard Worker #ifdef ANDROID 29*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_MediaPlayer_transport(IObject *thiz); 30*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_MediaPlayer_position(IObject *thiz); 31*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_MediaPlayer_abq_enqueue(IObject *thiz); 32*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_MediaPlayer_play_state(IObject *thiz); 33*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_AudioPlayer_gain(IObject *thiz); 34*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_AudioPlayer_transport(IObject *thiz); 35*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_AudioPlayer_position(IObject *thiz); 36*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_AudioPlayer_bq_enqueue(IObject *thiz); 37*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_AudioPlayer_abq_enqueue(IObject *thiz); 38*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_AudioPlayer_play_state(IObject *thiz); 39*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_AudioRecorder_transport(IObject *thiz); 40*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_MidiPlayer_gain(IObject *thiz); 41*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_MidiPlayer_position(IObject *thiz); 42*bebae9c0SAndroid Build Coastguard Worker extern unsigned handler_OutputMix_gain(IObject *thiz); 43*bebae9c0SAndroid Build Coastguard Worker #else 44*bebae9c0SAndroid Build Coastguard Worker #define handler_MediaPlayer_gain NULL 45*bebae9c0SAndroid Build Coastguard Worker #define handler_MediaPlayer_transport NULL 46*bebae9c0SAndroid Build Coastguard Worker #define handler_MediaPlayer_position NULL 47*bebae9c0SAndroid Build Coastguard Worker #define handler_MediaPlayer_abq_enqueue NULL 48*bebae9c0SAndroid Build Coastguard Worker #define handler_MediaPlayer_play_state NULL 49*bebae9c0SAndroid Build Coastguard Worker #define handler_AudioPlayer_transport NULL 50*bebae9c0SAndroid Build Coastguard Worker #define handler_AudioPlayer_position NULL 51*bebae9c0SAndroid Build Coastguard Worker #define handler_AudioPlayer_bq_enqueue NULL 52*bebae9c0SAndroid Build Coastguard Worker #define handler_AudioPlayer_abq_enqueue NULL 53*bebae9c0SAndroid Build Coastguard Worker #define handler_AudioPlayer_play_state NULL 54*bebae9c0SAndroid Build Coastguard Worker #define handler_AudioRecorder_transport NULL 55*bebae9c0SAndroid Build Coastguard Worker #define handler_MidiPlayer_gain NULL 56*bebae9c0SAndroid Build Coastguard Worker #define handler_MidiPlayer_position NULL 57*bebae9c0SAndroid Build Coastguard Worker #define handler_OutputMix_gain NULL 58*bebae9c0SAndroid Build Coastguard Worker #endif 59*bebae9c0SAndroid Build Coastguard Worker 60*bebae9c0SAndroid Build Coastguard Worker #ifdef __cplusplus 61*bebae9c0SAndroid Build Coastguard Worker } 62*bebae9c0SAndroid Build Coastguard Worker #endif 63*bebae9c0SAndroid Build Coastguard Worker 64*bebae9c0SAndroid Build Coastguard Worker 65*bebae9c0SAndroid Build Coastguard Worker /* Table entry for an attribute update handler. 66*bebae9c0SAndroid Build Coastguard Worker * 67*bebae9c0SAndroid Build Coastguard Worker * If the Object ID table index matches the object's ID, and the attribute table index 68*bebae9c0SAndroid Build Coastguard Worker * match any of the updated attributes, then the specified handler 69*bebae9c0SAndroid Build Coastguard Worker * is called. The handler is called with the object's mutex locked, 70*bebae9c0SAndroid Build Coastguard Worker * and should return with mutex locked. The handler returns a bitmask of the attributes which 71*bebae9c0SAndroid Build Coastguard Worker * were actually handled. This is normally the same as the attribute index, 72*bebae9c0SAndroid Build Coastguard Worker * but could be a subset (including 0) if the handler discovers that the 73*bebae9c0SAndroid Build Coastguard Worker * update is too complex to be handled synchronously and so must 74*bebae9c0SAndroid Build Coastguard Worker * be deferred to the sync thread. Note that this direct lookup table organization 75*bebae9c0SAndroid Build Coastguard Worker * gives O(1) search. 76*bebae9c0SAndroid Build Coastguard Worker */ 77*bebae9c0SAndroid Build Coastguard Worker 78*bebae9c0SAndroid Build Coastguard Worker typedef unsigned (*AttributeHandler)(IObject *thiz); 79*bebae9c0SAndroid Build Coastguard Worker 80*bebae9c0SAndroid Build Coastguard Worker extern const AttributeHandler handlerTable[][ATTR_INDEX_MAX]; 81*bebae9c0SAndroid Build Coastguard Worker 82*bebae9c0SAndroid Build Coastguard Worker #undef IObject 83*bebae9c0SAndroid Build Coastguard Worker 84*bebae9c0SAndroid Build Coastguard Worker #endif // !defined(__handlers_h) 85