1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker *
4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker *
8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker *
10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker */
16*bebae9c0SAndroid Build Coastguard Worker
17*bebae9c0SAndroid Build Coastguard Worker /* Initial global entry points */
18*bebae9c0SAndroid Build Coastguard Worker
19*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
20*bebae9c0SAndroid Build Coastguard Worker
21*bebae9c0SAndroid Build Coastguard Worker #ifdef ANDROID
22*bebae9c0SAndroid Build Coastguard Worker #include <binder/ProcessState.h>
23*bebae9c0SAndroid Build Coastguard Worker #endif
24*bebae9c0SAndroid Build Coastguard Worker
25*bebae9c0SAndroid Build Coastguard Worker /** \brief Internal code shared by slCreateEngine and xaCreateEngine */
26*bebae9c0SAndroid Build Coastguard Worker
liCreateEngine(SLObjectItf * pEngine,SLuint32 numOptions,const SLEngineOption * pEngineOptions,SLuint32 numInterfaces,const SLInterfaceID * pInterfaceIds,const SLboolean * pInterfaceRequired,const ClassTable * pCEngine_class)27*bebae9c0SAndroid Build Coastguard Worker LI_API SLresult liCreateEngine(SLObjectItf *pEngine, SLuint32 numOptions,
28*bebae9c0SAndroid Build Coastguard Worker const SLEngineOption *pEngineOptions, SLuint32 numInterfaces,
29*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID *pInterfaceIds, const SLboolean *pInterfaceRequired,
30*bebae9c0SAndroid Build Coastguard Worker const ClassTable *pCEngine_class)
31*bebae9c0SAndroid Build Coastguard Worker {
32*bebae9c0SAndroid Build Coastguard Worker SLresult result;
33*bebae9c0SAndroid Build Coastguard Worker
34*bebae9c0SAndroid Build Coastguard Worker int ok;
35*bebae9c0SAndroid Build Coastguard Worker ok = pthread_mutex_lock(&theOneTrueMutex);
36*bebae9c0SAndroid Build Coastguard Worker assert(0 == ok);
37*bebae9c0SAndroid Build Coastguard Worker bool needToUnlockTheOneTrueMutex = true;
38*bebae9c0SAndroid Build Coastguard Worker
39*bebae9c0SAndroid Build Coastguard Worker do {
40*bebae9c0SAndroid Build Coastguard Worker
41*bebae9c0SAndroid Build Coastguard Worker if (NULL == pEngine) {
42*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
43*bebae9c0SAndroid Build Coastguard Worker break;
44*bebae9c0SAndroid Build Coastguard Worker }
45*bebae9c0SAndroid Build Coastguard Worker *pEngine = NULL;
46*bebae9c0SAndroid Build Coastguard Worker
47*bebae9c0SAndroid Build Coastguard Worker if ((0 < numOptions) && (NULL == pEngineOptions)) {
48*bebae9c0SAndroid Build Coastguard Worker SL_LOGE("numOptions=%u and pEngineOptions=NULL", numOptions);
49*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
50*bebae9c0SAndroid Build Coastguard Worker break;
51*bebae9c0SAndroid Build Coastguard Worker }
52*bebae9c0SAndroid Build Coastguard Worker
53*bebae9c0SAndroid Build Coastguard Worker // default values
54*bebae9c0SAndroid Build Coastguard Worker SLboolean threadSafe = SL_BOOLEAN_TRUE;
55*bebae9c0SAndroid Build Coastguard Worker SLboolean lossOfControlGlobal = SL_BOOLEAN_FALSE;
56*bebae9c0SAndroid Build Coastguard Worker
57*bebae9c0SAndroid Build Coastguard Worker // process engine options
58*bebae9c0SAndroid Build Coastguard Worker SLuint32 i;
59*bebae9c0SAndroid Build Coastguard Worker const SLEngineOption *option = pEngineOptions;
60*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
61*bebae9c0SAndroid Build Coastguard Worker for (i = 0; i < numOptions; ++i, ++option) {
62*bebae9c0SAndroid Build Coastguard Worker switch (option->feature) {
63*bebae9c0SAndroid Build Coastguard Worker case SL_ENGINEOPTION_THREADSAFE:
64*bebae9c0SAndroid Build Coastguard Worker threadSafe = SL_BOOLEAN_FALSE != (SLboolean) option->data; // normalize
65*bebae9c0SAndroid Build Coastguard Worker break;
66*bebae9c0SAndroid Build Coastguard Worker case SL_ENGINEOPTION_LOSSOFCONTROL:
67*bebae9c0SAndroid Build Coastguard Worker lossOfControlGlobal = SL_BOOLEAN_FALSE != (SLboolean) option->data; // normalize
68*bebae9c0SAndroid Build Coastguard Worker break;
69*bebae9c0SAndroid Build Coastguard Worker default:
70*bebae9c0SAndroid Build Coastguard Worker SL_LOGE("unknown engine option: feature=%u data=%u",
71*bebae9c0SAndroid Build Coastguard Worker option->feature, option->data);
72*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
73*bebae9c0SAndroid Build Coastguard Worker break;
74*bebae9c0SAndroid Build Coastguard Worker }
75*bebae9c0SAndroid Build Coastguard Worker }
76*bebae9c0SAndroid Build Coastguard Worker if (SL_RESULT_SUCCESS != result) {
77*bebae9c0SAndroid Build Coastguard Worker break;
78*bebae9c0SAndroid Build Coastguard Worker }
79*bebae9c0SAndroid Build Coastguard Worker
80*bebae9c0SAndroid Build Coastguard Worker unsigned exposedMask;
81*bebae9c0SAndroid Build Coastguard Worker assert(NULL != pCEngine_class);
82*bebae9c0SAndroid Build Coastguard Worker result = checkInterfaces(pCEngine_class, numInterfaces,
83*bebae9c0SAndroid Build Coastguard Worker pInterfaceIds, pInterfaceRequired, &exposedMask, NULL);
84*bebae9c0SAndroid Build Coastguard Worker if (SL_RESULT_SUCCESS != result) {
85*bebae9c0SAndroid Build Coastguard Worker break;
86*bebae9c0SAndroid Build Coastguard Worker }
87*bebae9c0SAndroid Build Coastguard Worker
88*bebae9c0SAndroid Build Coastguard Worker // if an engine already exists, then increment its ref count
89*bebae9c0SAndroid Build Coastguard Worker CEngine *thiz = theOneTrueEngine;
90*bebae9c0SAndroid Build Coastguard Worker if (NULL != thiz) {
91*bebae9c0SAndroid Build Coastguard Worker assert(0 < theOneTrueRefCount);
92*bebae9c0SAndroid Build Coastguard Worker ++theOneTrueRefCount;
93*bebae9c0SAndroid Build Coastguard Worker
94*bebae9c0SAndroid Build Coastguard Worker // In order to update the engine object, we need to lock it,
95*bebae9c0SAndroid Build Coastguard Worker // but that would violate the lock order and potentially deadlock.
96*bebae9c0SAndroid Build Coastguard Worker // So we unlock now and note that it should not be unlocked later.
97*bebae9c0SAndroid Build Coastguard Worker ok = pthread_mutex_unlock(&theOneTrueMutex);
98*bebae9c0SAndroid Build Coastguard Worker assert(0 == ok);
99*bebae9c0SAndroid Build Coastguard Worker needToUnlockTheOneTrueMutex = false;
100*bebae9c0SAndroid Build Coastguard Worker object_lock_exclusive(&thiz->mObject);
101*bebae9c0SAndroid Build Coastguard Worker
102*bebae9c0SAndroid Build Coastguard Worker // now expose additional interfaces not requested by the earlier engine create
103*bebae9c0SAndroid Build Coastguard Worker const struct iid_vtable *x = pCEngine_class->mInterfaces;
104*bebae9c0SAndroid Build Coastguard Worker SLuint8 *interfaceStateP = thiz->mObject.mInterfaceStates;
105*bebae9c0SAndroid Build Coastguard Worker SLuint32 index;
106*bebae9c0SAndroid Build Coastguard Worker for (index = 0; index < pCEngine_class->mInterfaceCount; ++index, ++x,
107*bebae9c0SAndroid Build Coastguard Worker exposedMask >>= 1, ++interfaceStateP) {
108*bebae9c0SAndroid Build Coastguard Worker switch (*interfaceStateP) {
109*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_EXPOSED: // previously exposed
110*bebae9c0SAndroid Build Coastguard Worker break;
111*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_INITIALIZED: // not exposed during the earlier create
112*bebae9c0SAndroid Build Coastguard Worker if (exposedMask & 1) {
113*bebae9c0SAndroid Build Coastguard Worker const struct MPH_init *mi = &MPH_init_table[x->mMPH];
114*bebae9c0SAndroid Build Coastguard Worker BoolHook expose = mi->mExpose;
115*bebae9c0SAndroid Build Coastguard Worker if ((NULL == expose) || (*expose)((char *) thiz + x->mOffset)) {
116*bebae9c0SAndroid Build Coastguard Worker *interfaceStateP = INTERFACE_EXPOSED;
117*bebae9c0SAndroid Build Coastguard Worker }
118*bebae9c0SAndroid Build Coastguard Worker // FIXME log or report to application that expose hook failed
119*bebae9c0SAndroid Build Coastguard Worker }
120*bebae9c0SAndroid Build Coastguard Worker break;
121*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_UNINITIALIZED: // no init hook
122*bebae9c0SAndroid Build Coastguard Worker break;
123*bebae9c0SAndroid Build Coastguard Worker default: // impossible
124*bebae9c0SAndroid Build Coastguard Worker assert(false);
125*bebae9c0SAndroid Build Coastguard Worker break;
126*bebae9c0SAndroid Build Coastguard Worker }
127*bebae9c0SAndroid Build Coastguard Worker }
128*bebae9c0SAndroid Build Coastguard Worker object_unlock_exclusive(&thiz->mObject);
129*bebae9c0SAndroid Build Coastguard Worker // return the shared engine object
130*bebae9c0SAndroid Build Coastguard Worker *pEngine = &thiz->mObject.mItf;
131*bebae9c0SAndroid Build Coastguard Worker break;
132*bebae9c0SAndroid Build Coastguard Worker }
133*bebae9c0SAndroid Build Coastguard Worker
134*bebae9c0SAndroid Build Coastguard Worker // here when creating the first engine reference
135*bebae9c0SAndroid Build Coastguard Worker assert(0 == theOneTrueRefCount);
136*bebae9c0SAndroid Build Coastguard Worker
137*bebae9c0SAndroid Build Coastguard Worker #ifdef ANDROID
138*bebae9c0SAndroid Build Coastguard Worker android::ProcessState::self()->startThreadPool();
139*bebae9c0SAndroid Build Coastguard Worker #endif
140*bebae9c0SAndroid Build Coastguard Worker
141*bebae9c0SAndroid Build Coastguard Worker thiz = (CEngine *) construct(pCEngine_class, exposedMask, NULL);
142*bebae9c0SAndroid Build Coastguard Worker if (NULL == thiz) {
143*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_MEMORY_FAILURE;
144*bebae9c0SAndroid Build Coastguard Worker break;
145*bebae9c0SAndroid Build Coastguard Worker }
146*bebae9c0SAndroid Build Coastguard Worker
147*bebae9c0SAndroid Build Coastguard Worker // initialize fields not associated with an interface
148*bebae9c0SAndroid Build Coastguard Worker // mThreadPool is initialized in CEngine_Realize
149*bebae9c0SAndroid Build Coastguard Worker memset(&thiz->mThreadPool, 0, sizeof(ThreadPool));
150*bebae9c0SAndroid Build Coastguard Worker memset(&thiz->mSyncThread, 0, sizeof(pthread_t));
151*bebae9c0SAndroid Build Coastguard Worker #if defined(ANDROID)
152*bebae9c0SAndroid Build Coastguard Worker thiz->mEqNumPresets = 0;
153*bebae9c0SAndroid Build Coastguard Worker thiz->mEqPresetNames = NULL;
154*bebae9c0SAndroid Build Coastguard Worker #endif
155*bebae9c0SAndroid Build Coastguard Worker // initialize fields related to an interface
156*bebae9c0SAndroid Build Coastguard Worker thiz->mObject.mLossOfControlMask = lossOfControlGlobal ? ~0 : 0;
157*bebae9c0SAndroid Build Coastguard Worker thiz->mEngine.mLossOfControlGlobal = lossOfControlGlobal;
158*bebae9c0SAndroid Build Coastguard Worker thiz->mEngineCapabilities.mThreadSafe = threadSafe;
159*bebae9c0SAndroid Build Coastguard Worker IObject_Publish(&thiz->mObject);
160*bebae9c0SAndroid Build Coastguard Worker theOneTrueEngine = thiz;
161*bebae9c0SAndroid Build Coastguard Worker theOneTrueRefCount = 1;
162*bebae9c0SAndroid Build Coastguard Worker // return the new engine object
163*bebae9c0SAndroid Build Coastguard Worker *pEngine = &thiz->mObject.mItf;
164*bebae9c0SAndroid Build Coastguard Worker
165*bebae9c0SAndroid Build Coastguard Worker } while(0);
166*bebae9c0SAndroid Build Coastguard Worker
167*bebae9c0SAndroid Build Coastguard Worker if (needToUnlockTheOneTrueMutex) {
168*bebae9c0SAndroid Build Coastguard Worker ok = pthread_mutex_unlock(&theOneTrueMutex);
169*bebae9c0SAndroid Build Coastguard Worker assert(0 == ok);
170*bebae9c0SAndroid Build Coastguard Worker }
171*bebae9c0SAndroid Build Coastguard Worker
172*bebae9c0SAndroid Build Coastguard Worker return result;
173*bebae9c0SAndroid Build Coastguard Worker }
174*bebae9c0SAndroid Build Coastguard Worker
175*bebae9c0SAndroid Build Coastguard Worker
176*bebae9c0SAndroid Build Coastguard Worker /** Internal function for slQuerySupportedEngineInterfaces and xaQuerySupportedEngineInterfaces */
177*bebae9c0SAndroid Build Coastguard Worker
liQueryNumSupportedInterfaces(SLuint32 * pNumSupportedInterfaces,const ClassTable * clazz)178*bebae9c0SAndroid Build Coastguard Worker LI_API SLresult liQueryNumSupportedInterfaces(SLuint32 *pNumSupportedInterfaces,
179*bebae9c0SAndroid Build Coastguard Worker const ClassTable *clazz)
180*bebae9c0SAndroid Build Coastguard Worker {
181*bebae9c0SAndroid Build Coastguard Worker SLresult result;
182*bebae9c0SAndroid Build Coastguard Worker if (NULL == pNumSupportedInterfaces) {
183*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
184*bebae9c0SAndroid Build Coastguard Worker } else {
185*bebae9c0SAndroid Build Coastguard Worker assert(NULL != clazz);
186*bebae9c0SAndroid Build Coastguard Worker SLuint32 count = 0;
187*bebae9c0SAndroid Build Coastguard Worker SLuint32 i;
188*bebae9c0SAndroid Build Coastguard Worker for (i = 0; i < clazz->mInterfaceCount; ++i) {
189*bebae9c0SAndroid Build Coastguard Worker switch (clazz->mInterfaces[i].mInterface) {
190*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_IMPLICIT:
191*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_IMPLICIT_PREREALIZE:
192*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_EXPLICIT:
193*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_EXPLICIT_PREREALIZE:
194*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_DYNAMIC:
195*bebae9c0SAndroid Build Coastguard Worker ++count;
196*bebae9c0SAndroid Build Coastguard Worker break;
197*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_UNAVAILABLE:
198*bebae9c0SAndroid Build Coastguard Worker break;
199*bebae9c0SAndroid Build Coastguard Worker default:
200*bebae9c0SAndroid Build Coastguard Worker assert(false);
201*bebae9c0SAndroid Build Coastguard Worker break;
202*bebae9c0SAndroid Build Coastguard Worker }
203*bebae9c0SAndroid Build Coastguard Worker }
204*bebae9c0SAndroid Build Coastguard Worker *pNumSupportedInterfaces = count;
205*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
206*bebae9c0SAndroid Build Coastguard Worker }
207*bebae9c0SAndroid Build Coastguard Worker return result;
208*bebae9c0SAndroid Build Coastguard Worker }
209*bebae9c0SAndroid Build Coastguard Worker
210*bebae9c0SAndroid Build Coastguard Worker
211*bebae9c0SAndroid Build Coastguard Worker /** Internal function for slQuerySupportedEngineInterfaces and xaQuerySupportedEngineInterfaces */
212*bebae9c0SAndroid Build Coastguard Worker
liQuerySupportedInterfaces(SLuint32 index,SLInterfaceID * pInterfaceId,const ClassTable * clazz)213*bebae9c0SAndroid Build Coastguard Worker LI_API SLresult liQuerySupportedInterfaces(SLuint32 index, SLInterfaceID *pInterfaceId,
214*bebae9c0SAndroid Build Coastguard Worker const ClassTable *clazz)
215*bebae9c0SAndroid Build Coastguard Worker {
216*bebae9c0SAndroid Build Coastguard Worker SLresult result;
217*bebae9c0SAndroid Build Coastguard Worker if (NULL == pInterfaceId) {
218*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
219*bebae9c0SAndroid Build Coastguard Worker } else {
220*bebae9c0SAndroid Build Coastguard Worker *pInterfaceId = NULL;
221*bebae9c0SAndroid Build Coastguard Worker assert(NULL != clazz);
222*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID; // will be reset later
223*bebae9c0SAndroid Build Coastguard Worker SLuint32 i;
224*bebae9c0SAndroid Build Coastguard Worker for (i = 0; i < clazz->mInterfaceCount; ++i) {
225*bebae9c0SAndroid Build Coastguard Worker switch (clazz->mInterfaces[i].mInterface) {
226*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_IMPLICIT:
227*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_IMPLICIT_PREREALIZE:
228*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_EXPLICIT:
229*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_EXPLICIT_PREREALIZE:
230*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_DYNAMIC:
231*bebae9c0SAndroid Build Coastguard Worker break;
232*bebae9c0SAndroid Build Coastguard Worker case INTERFACE_UNAVAILABLE:
233*bebae9c0SAndroid Build Coastguard Worker continue;
234*bebae9c0SAndroid Build Coastguard Worker default:
235*bebae9c0SAndroid Build Coastguard Worker assert(false);
236*bebae9c0SAndroid Build Coastguard Worker break;
237*bebae9c0SAndroid Build Coastguard Worker }
238*bebae9c0SAndroid Build Coastguard Worker if (index == 0) {
239*bebae9c0SAndroid Build Coastguard Worker *pInterfaceId = &SL_IID_array[clazz->mInterfaces[i].mMPH];
240*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
241*bebae9c0SAndroid Build Coastguard Worker break;
242*bebae9c0SAndroid Build Coastguard Worker }
243*bebae9c0SAndroid Build Coastguard Worker --index;
244*bebae9c0SAndroid Build Coastguard Worker }
245*bebae9c0SAndroid Build Coastguard Worker }
246*bebae9c0SAndroid Build Coastguard Worker return result;
247*bebae9c0SAndroid Build Coastguard Worker }
248