1*bebae9c0SAndroid Build Coastguard Worker /* 2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project 3*bebae9c0SAndroid Build Coastguard Worker * 4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*bebae9c0SAndroid Build Coastguard Worker * 8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*bebae9c0SAndroid Build Coastguard Worker * 10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License. 15*bebae9c0SAndroid Build Coastguard Worker */ 16*bebae9c0SAndroid Build Coastguard Worker 17*bebae9c0SAndroid Build Coastguard Worker #ifndef WILHELM_SRC_DATA_H 18*bebae9c0SAndroid Build Coastguard Worker #define WILHELM_SRC_DATA_H 19*bebae9c0SAndroid Build Coastguard Worker 20*bebae9c0SAndroid Build Coastguard Worker /* Our own merged version of SLDataSource and SLDataSink */ 21*bebae9c0SAndroid Build Coastguard Worker 22*bebae9c0SAndroid Build Coastguard Worker typedef union { 23*bebae9c0SAndroid Build Coastguard Worker SLuint32 mLocatorType; 24*bebae9c0SAndroid Build Coastguard Worker SLDataLocator_Address mAddress; 25*bebae9c0SAndroid Build Coastguard Worker SLDataLocator_BufferQueue mBufferQueue; 26*bebae9c0SAndroid Build Coastguard Worker SLDataLocator_IODevice mIODevice; 27*bebae9c0SAndroid Build Coastguard Worker SLDataLocator_MIDIBufferQueue mMIDIBufferQueue; 28*bebae9c0SAndroid Build Coastguard Worker SLDataLocator_OutputMix mOutputMix; 29*bebae9c0SAndroid Build Coastguard Worker SLDataLocator_URI mURI; 30*bebae9c0SAndroid Build Coastguard Worker XADataLocator_NativeDisplay mNativeDisplay; 31*bebae9c0SAndroid Build Coastguard Worker #ifdef ANDROID 32*bebae9c0SAndroid Build Coastguard Worker SLDataLocator_AndroidFD mFD; 33*bebae9c0SAndroid Build Coastguard Worker SLDataLocator_AndroidBufferQueue mABQ; 34*bebae9c0SAndroid Build Coastguard Worker #endif 35*bebae9c0SAndroid Build Coastguard Worker } DataLocator; 36*bebae9c0SAndroid Build Coastguard Worker 37*bebae9c0SAndroid Build Coastguard Worker typedef union { 38*bebae9c0SAndroid Build Coastguard Worker SLuint32 mFormatType; 39*bebae9c0SAndroid Build Coastguard Worker SLDataFormat_PCM mPCM; 40*bebae9c0SAndroid Build Coastguard Worker SLAndroidDataFormat_PCM_EX mPCMEx; 41*bebae9c0SAndroid Build Coastguard Worker SLDataFormat_MIME mMIME; 42*bebae9c0SAndroid Build Coastguard Worker XADataFormat_RawImage mRawImage; 43*bebae9c0SAndroid Build Coastguard Worker } DataFormat; 44*bebae9c0SAndroid Build Coastguard Worker 45*bebae9c0SAndroid Build Coastguard Worker typedef struct { 46*bebae9c0SAndroid Build Coastguard Worker union { 47*bebae9c0SAndroid Build Coastguard Worker SLDataSource mSource; 48*bebae9c0SAndroid Build Coastguard Worker SLDataSink mSink; 49*bebae9c0SAndroid Build Coastguard Worker struct { 50*bebae9c0SAndroid Build Coastguard Worker DataLocator *pLocator; 51*bebae9c0SAndroid Build Coastguard Worker DataFormat *pFormat; 52*bebae9c0SAndroid Build Coastguard Worker } mNeutral; 53*bebae9c0SAndroid Build Coastguard Worker } u; 54*bebae9c0SAndroid Build Coastguard Worker DataLocator mLocator; 55*bebae9c0SAndroid Build Coastguard Worker DataFormat mFormat; 56*bebae9c0SAndroid Build Coastguard Worker } DataLocatorFormat; 57*bebae9c0SAndroid Build Coastguard Worker 58*bebae9c0SAndroid Build Coastguard Worker #define SL_DATALOCATOR_NULL 0 // application specified a NULL value for pLocator 59*bebae9c0SAndroid Build Coastguard Worker // (not a valid value for mLocatorType) 60*bebae9c0SAndroid Build Coastguard Worker #define XA_DATALOCATOR_NULL SL_DATALOCATOR_NULL 61*bebae9c0SAndroid Build Coastguard Worker #define SL_DATAFORMAT_NULL 0 // application specified a NULL value for pFormat 62*bebae9c0SAndroid Build Coastguard Worker // (not a valid value for mLocatorType) 63*bebae9c0SAndroid Build Coastguard Worker #define XA_DATAFORMAT_NULL SL_DATAFORMAT_NULL 64*bebae9c0SAndroid Build Coastguard Worker 65*bebae9c0SAndroid Build Coastguard Worker // bit masks used to configure the allowed data locators for a given data source or data sink 66*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_NONE 0L 67*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_NULL (1L << SL_DATALOCATOR_NULL) 68*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_URI (1L << SL_DATALOCATOR_URI) 69*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_ADDRESS (1L << SL_DATALOCATOR_ADDRESS) 70*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_IODEVICE (1L << SL_DATALOCATOR_IODEVICE) 71*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_OUTPUTMIX (1L << SL_DATALOCATOR_OUTPUTMIX) 72*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_NATIVEDISPLAY (1L << XA_DATALOCATOR_NATIVEDISPLAY) 73*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_BUFFERQUEUE (1L << SL_DATALOCATOR_BUFFERQUEUE) 74*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_MIDIBUFFERQUEUE (1L << SL_DATALOCATOR_MIDIBUFFERQUEUE) 75*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_ANDROIDFD \ 76*bebae9c0SAndroid Build Coastguard Worker (0x100L << (SL_DATALOCATOR_ANDROIDFD - SL_DATALOCATOR_ANDROIDFD)) 77*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_ANDROIDSIMPLEBUFFERQUEUE \ 78*bebae9c0SAndroid Build Coastguard Worker (0x100L << (SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE - SL_DATALOCATOR_ANDROIDFD)) 79*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_ANDROIDBUFFERQUEUE \ 80*bebae9c0SAndroid Build Coastguard Worker (0x100L << (SL_DATALOCATOR_ANDROIDBUFFERQUEUE - SL_DATALOCATOR_ANDROIDFD)) 81*bebae9c0SAndroid Build Coastguard Worker #define DATALOCATOR_MASK_ALL 0x7FFL 82*bebae9c0SAndroid Build Coastguard Worker 83*bebae9c0SAndroid Build Coastguard Worker // bit masks used to configure the allowed data formats for a given data source or data sink 84*bebae9c0SAndroid Build Coastguard Worker #define DATAFORMAT_MASK_NONE 0L 85*bebae9c0SAndroid Build Coastguard Worker #define DATAFORMAT_MASK_NULL (1L << SL_DATAFORMAT_NULL) 86*bebae9c0SAndroid Build Coastguard Worker #define DATAFORMAT_MASK_MIME (1L << SL_DATAFORMAT_MIME) 87*bebae9c0SAndroid Build Coastguard Worker #define DATAFORMAT_MASK_PCM (1L << SL_DATAFORMAT_PCM) 88*bebae9c0SAndroid Build Coastguard Worker #define DATAFORMAT_MASK_PCM_EX (1L << SL_ANDROID_DATAFORMAT_PCM_EX) 89*bebae9c0SAndroid Build Coastguard Worker #define DATAFORMAT_MASK_RAWIMAGE (1L << XA_DATAFORMAT_RAWIMAGE) 90*bebae9c0SAndroid Build Coastguard Worker #define DATAFORMAT_MASK_ALL 0xFL 91*bebae9c0SAndroid Build Coastguard Worker 92*bebae9c0SAndroid Build Coastguard Worker extern SLresult checkDataSource(const char *name, const SLDataSource *pDataSrc, 93*bebae9c0SAndroid Build Coastguard Worker DataLocatorFormat *myDataSourceLocator, SLuint32 allowedDataLocatorMask, 94*bebae9c0SAndroid Build Coastguard Worker SLuint32 allowedDataFormatMask); 95*bebae9c0SAndroid Build Coastguard Worker extern SLresult checkDataSink(const char *name, const SLDataSink *pDataSink, 96*bebae9c0SAndroid Build Coastguard Worker DataLocatorFormat *myDataSinkLocator, SLuint32 allowedDataLocatorMask, 97*bebae9c0SAndroid Build Coastguard Worker SLuint32 allowedDataFormatMask); 98*bebae9c0SAndroid Build Coastguard Worker extern SLresult checkSourceSinkVsInterfacesCompatibility( 99*bebae9c0SAndroid Build Coastguard Worker const DataLocatorFormat *pSrcDataLocatorFormat, 100*bebae9c0SAndroid Build Coastguard Worker const DataLocatorFormat *pSinkDataLocatorFormat, 101*bebae9c0SAndroid Build Coastguard Worker const ClassTable *clazz, unsigned requiredMask); 102*bebae9c0SAndroid Build Coastguard Worker extern void freeDataLocatorFormat(DataLocatorFormat *dlf); 103*bebae9c0SAndroid Build Coastguard Worker 104*bebae9c0SAndroid Build Coastguard Worker 105*bebae9c0SAndroid Build Coastguard Worker /* For stream information storage */ 106*bebae9c0SAndroid Build Coastguard Worker typedef struct { 107*bebae9c0SAndroid Build Coastguard Worker XAuint32 domain; 108*bebae9c0SAndroid Build Coastguard Worker union { 109*bebae9c0SAndroid Build Coastguard Worker XAMediaContainerInformation containerInfo; 110*bebae9c0SAndroid Build Coastguard Worker XAVideoStreamInformation videoInfo; 111*bebae9c0SAndroid Build Coastguard Worker XAAudioStreamInformation audioInfo; 112*bebae9c0SAndroid Build Coastguard Worker XAImageStreamInformation imageInfo; 113*bebae9c0SAndroid Build Coastguard Worker XATimedTextStreamInformation textInfo; 114*bebae9c0SAndroid Build Coastguard Worker XAMIDIStreamInformation midiInfo; 115*bebae9c0SAndroid Build Coastguard Worker XAVendorStreamInformation vendorInfo; 116*bebae9c0SAndroid Build Coastguard Worker }; 117*bebae9c0SAndroid Build Coastguard Worker } StreamInfo; 118*bebae9c0SAndroid Build Coastguard Worker 119*bebae9c0SAndroid Build Coastguard Worker // FIXME a terrible hack until OpenMAX AL spec is updated 120*bebae9c0SAndroid Build Coastguard Worker #define XA_DOMAINTYPE_CONTAINER 0 121*bebae9c0SAndroid Build Coastguard Worker 122*bebae9c0SAndroid Build Coastguard Worker #endif // WILHELM_SRC_DATA_H