1*bebae9c0SAndroid Build Coastguard Worker /* 2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project 3*bebae9c0SAndroid Build Coastguard Worker * 4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*bebae9c0SAndroid Build Coastguard Worker * 8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*bebae9c0SAndroid Build Coastguard Worker * 10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License. 15*bebae9c0SAndroid Build Coastguard Worker */ 16*bebae9c0SAndroid Build Coastguard Worker 17*bebae9c0SAndroid Build Coastguard Worker #ifndef ANDROID_CHANNELS_H_ 18*bebae9c0SAndroid Build Coastguard Worker #define ANDROID_CHANNELS_H_ 19*bebae9c0SAndroid Build Coastguard Worker 20*bebae9c0SAndroid Build Coastguard Worker #include <system/audio.h> 21*bebae9c0SAndroid Build Coastguard Worker #include <SLES/OpenSLES.h> 22*bebae9c0SAndroid Build Coastguard Worker 23*bebae9c0SAndroid Build Coastguard Worker #define SL_ANDROID_SPEAKER_COUNT_MAX FCC_8 24*bebae9c0SAndroid Build Coastguard Worker #define SL_ANDROID_INDEXED_SPEAKER_MASK_ALL ((SLuint32) \ 25*bebae9c0SAndroid Build Coastguard Worker ((1 << SL_ANDROID_SPEAKER_COUNT_MAX) - 1)) 26*bebae9c0SAndroid Build Coastguard Worker #define SL_ANDROID_POSITIONAL_SPEAKER_MASK_ALL \ 27*bebae9c0SAndroid Build Coastguard Worker ( SL_SPEAKER_FRONT_LEFT \ 28*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_FRONT_RIGHT \ 29*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_FRONT_CENTER \ 30*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_LOW_FREQUENCY \ 31*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_BACK_LEFT \ 32*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_BACK_RIGHT \ 33*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_FRONT_LEFT_OF_CENTER \ 34*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_FRONT_RIGHT_OF_CENTER \ 35*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_BACK_CENTER \ 36*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_SIDE_LEFT \ 37*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_SIDE_RIGHT \ 38*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_TOP_CENTER \ 39*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_TOP_FRONT_LEFT \ 40*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_TOP_FRONT_CENTER \ 41*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_TOP_FRONT_RIGHT \ 42*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_TOP_BACK_LEFT \ 43*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_TOP_BACK_CENTER \ 44*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_TOP_BACK_RIGHT ) 45*bebae9c0SAndroid Build Coastguard Worker 46*bebae9c0SAndroid Build Coastguard Worker // Channel count and channel mask definitions 47*bebae9c0SAndroid Build Coastguard Worker 48*bebae9c0SAndroid Build Coastguard Worker #define SL_ANDROID_SPEAKER_QUAD (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT \ 49*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT) 50*bebae9c0SAndroid Build Coastguard Worker 51*bebae9c0SAndroid Build Coastguard Worker #define SL_ANDROID_SPEAKER_5DOT1 (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT \ 52*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY| SL_SPEAKER_BACK_LEFT \ 53*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_BACK_RIGHT) 54*bebae9c0SAndroid Build Coastguard Worker 55*bebae9c0SAndroid Build Coastguard Worker #define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT \ 56*bebae9c0SAndroid Build Coastguard Worker | SL_SPEAKER_SIDE_RIGHT) 57*bebae9c0SAndroid Build Coastguard Worker 58*bebae9c0SAndroid Build Coastguard Worker extern SLuint32 sles_channel_out_mask_from_count(unsigned channelCount); 59*bebae9c0SAndroid Build Coastguard Worker extern SLuint32 sles_channel_in_mask_from_count(unsigned channelCount); 60*bebae9c0SAndroid Build Coastguard Worker extern SLuint32 sles_channel_count_from_mask(SLuint32 mask); 61*bebae9c0SAndroid Build Coastguard Worker extern SLboolean sles_is_channel_mask_valid(SLuint32 mask); 62*bebae9c0SAndroid Build Coastguard Worker 63*bebae9c0SAndroid Build Coastguard Worker extern audio_channel_representation_t sles_to_audio_channel_mask_representation(SLuint32 mask); 64*bebae9c0SAndroid Build Coastguard Worker extern audio_channel_mask_t sles_to_audio_output_channel_mask(SLuint32 mask); 65*bebae9c0SAndroid Build Coastguard Worker extern audio_channel_mask_t sles_to_audio_input_channel_mask(SLuint32 mask); 66*bebae9c0SAndroid Build Coastguard Worker 67*bebae9c0SAndroid Build Coastguard Worker #define SL_ANDROID_UNKNOWN_CHANNELMASK 0 68*bebae9c0SAndroid Build Coastguard Worker 69*bebae9c0SAndroid Build Coastguard Worker #endif // ANDROID_CHANNELS_H_ 70