xref: /aosp_15_r20/frameworks/wilhelm/src/android/BufferQueueSource.h (revision bebae9c0e76121f8312ccb50385c080b3a0b023c)
1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker  * Copyright (C) 2011 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker  *
4*bebae9c0SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker  *
8*bebae9c0SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker  *
10*bebae9c0SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker  * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker  */
16*bebae9c0SAndroid Build Coastguard Worker 
17*bebae9c0SAndroid Build Coastguard Worker #ifndef BUFFERQUEUE_SOURCE_H_
18*bebae9c0SAndroid Build Coastguard Worker #define BUFFERQUEUE_SOURCE_H_
19*bebae9c0SAndroid Build Coastguard Worker 
20*bebae9c0SAndroid Build Coastguard Worker #include <media/DataSource.h>
21*bebae9c0SAndroid Build Coastguard Worker 
22*bebae9c0SAndroid Build Coastguard Worker // number of SLuint32 fields to store a buffer event message in an item, by mapping each
23*bebae9c0SAndroid Build Coastguard Worker //   to the item key (SLuint32), the item size (SLuint32), and the item data (mask on SLuint32)
24*bebae9c0SAndroid Build Coastguard Worker #define NB_BUFFEREVENT_ITEM_FIELDS 3
25*bebae9c0SAndroid Build Coastguard Worker 
26*bebae9c0SAndroid Build Coastguard Worker namespace android {
27*bebae9c0SAndroid Build Coastguard Worker 
28*bebae9c0SAndroid Build Coastguard Worker // a Stagefright DataSource that pulls data from an AndroidBufferQueue
29*bebae9c0SAndroid Build Coastguard Worker 
30*bebae9c0SAndroid Build Coastguard Worker class BufferQueueSource : public DataSource {
31*bebae9c0SAndroid Build Coastguard Worker public:
32*bebae9c0SAndroid Build Coastguard Worker 
33*bebae9c0SAndroid Build Coastguard Worker     // store an item structure to indicate a processed buffer
34*bebae9c0SAndroid Build Coastguard Worker     static const SLuint32 kItemProcessed[NB_BUFFEREVENT_ITEM_FIELDS];
35*bebae9c0SAndroid Build Coastguard Worker 
36*bebae9c0SAndroid Build Coastguard Worker     explicit BufferQueueSource(IAndroidBufferQueue *androidBufferQueue);
37*bebae9c0SAndroid Build Coastguard Worker 
38*bebae9c0SAndroid Build Coastguard Worker     virtual status_t initCheck() const;
39*bebae9c0SAndroid Build Coastguard Worker 
40*bebae9c0SAndroid Build Coastguard Worker     virtual ssize_t readAt(off64_t offset, void *data, size_t size);
41*bebae9c0SAndroid Build Coastguard Worker 
42*bebae9c0SAndroid Build Coastguard Worker     virtual status_t getSize(off64_t *size);
43*bebae9c0SAndroid Build Coastguard Worker 
44*bebae9c0SAndroid Build Coastguard Worker     virtual ~BufferQueueSource();
45*bebae9c0SAndroid Build Coastguard Worker 
46*bebae9c0SAndroid Build Coastguard Worker private:
47*bebae9c0SAndroid Build Coastguard Worker     // the Android Buffer Queue from which data is consumed
48*bebae9c0SAndroid Build Coastguard Worker     IAndroidBufferQueue* const mAndroidBufferQueueSource;
49*bebae9c0SAndroid Build Coastguard Worker 
50*bebae9c0SAndroid Build Coastguard Worker     // a monotonically increasing offset used to translate an offset from the beginning
51*bebae9c0SAndroid Build Coastguard Worker     // of the stream, to an offset in each buffer from the buffer queue source
52*bebae9c0SAndroid Build Coastguard Worker     off64_t mStreamToBqOffset;
53*bebae9c0SAndroid Build Coastguard Worker 
54*bebae9c0SAndroid Build Coastguard Worker     // indicates whether an EOS command has been reached when consuming the buffers in the queue
55*bebae9c0SAndroid Build Coastguard Worker     bool mEosReached;
56*bebae9c0SAndroid Build Coastguard Worker 
57*bebae9c0SAndroid Build Coastguard Worker     BufferQueueSource(const BufferQueueSource &);
58*bebae9c0SAndroid Build Coastguard Worker     BufferQueueSource &operator=(const BufferQueueSource &);
59*bebae9c0SAndroid Build Coastguard Worker };
60*bebae9c0SAndroid Build Coastguard Worker 
61*bebae9c0SAndroid Build Coastguard Worker }  // namespace android
62*bebae9c0SAndroid Build Coastguard Worker 
63*bebae9c0SAndroid Build Coastguard Worker #endif  // BUFFERQUEUE_SOURCE_H_
64*bebae9c0SAndroid Build Coastguard Worker 
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