xref: /aosp_15_r20/frameworks/wilhelm/src/android/AudioTrackCallback.h (revision bebae9c0e76121f8312ccb50385c080b3a0b023c)
1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker  *
4*bebae9c0SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker  *
8*bebae9c0SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker  *
10*bebae9c0SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker  * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker  */
16*bebae9c0SAndroid Build Coastguard Worker 
17*bebae9c0SAndroid Build Coastguard Worker #pragma once
18*bebae9c0SAndroid Build Coastguard Worker 
19*bebae9c0SAndroid Build Coastguard Worker #ifndef SL_PREFETCHEVENT_NONE // This is defined in slesl_allinclusive, which isn't guarded
20*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
21*bebae9c0SAndroid Build Coastguard Worker #endif
22*bebae9c0SAndroid Build Coastguard Worker 
23*bebae9c0SAndroid Build Coastguard Worker #include "media/AudioTrack.h"
24*bebae9c0SAndroid Build Coastguard Worker 
25*bebae9c0SAndroid Build Coastguard Worker void audioPlayer_dispatch_headAtEnd_lockPlay(CAudioPlayer*, bool, bool);
26*bebae9c0SAndroid Build Coastguard Worker 
27*bebae9c0SAndroid Build Coastguard Worker void audioTrack_handleUnderrun_lockPlay(CAudioPlayer* ap);
28*bebae9c0SAndroid Build Coastguard Worker void audioTrack_handleMarker_lockPlay(CAudioPlayer* ap);
29*bebae9c0SAndroid Build Coastguard Worker void audioTrack_handleNewPos_lockPlay(CAudioPlayer* ap);
30*bebae9c0SAndroid Build Coastguard Worker size_t audioTrack_handleMoreData_lockPlay(CAudioPlayer* ap,
31*bebae9c0SAndroid Build Coastguard Worker                                         const android::AudioTrack::Buffer& buffer);
32*bebae9c0SAndroid Build Coastguard Worker //--------------------------------------------------------------------------------------------------
33*bebae9c0SAndroid Build Coastguard Worker namespace android {
34*bebae9c0SAndroid Build Coastguard Worker class AudioTrackCallback : public AudioTrack::IAudioTrackCallback {
35*bebae9c0SAndroid Build Coastguard Worker   public:
AudioTrackCallback(CAudioPlayer * player)36*bebae9c0SAndroid Build Coastguard Worker     AudioTrackCallback(CAudioPlayer * player) : mAp(player),
37*bebae9c0SAndroid Build Coastguard Worker             mCallbackProtector(mAp->mCallbackProtector) {}
38*bebae9c0SAndroid Build Coastguard Worker 
onMoreData(const AudioTrack::Buffer & buffer)39*bebae9c0SAndroid Build Coastguard Worker     size_t onMoreData(const AudioTrack::Buffer& buffer) override {
40*bebae9c0SAndroid Build Coastguard Worker         if (!android::CallbackProtector::enterCbIfOk(mCallbackProtector)) {
41*bebae9c0SAndroid Build Coastguard Worker           // it is not safe to enter the callback (the track is about to go away)
42*bebae9c0SAndroid Build Coastguard Worker           return buffer.size(); // duplicate existing behavior
43*bebae9c0SAndroid Build Coastguard Worker         }
44*bebae9c0SAndroid Build Coastguard Worker         size_t bytesCopied = audioTrack_handleMoreData_lockPlay(mAp, buffer);
45*bebae9c0SAndroid Build Coastguard Worker         mCallbackProtector->exitCb();
46*bebae9c0SAndroid Build Coastguard Worker         return bytesCopied;
47*bebae9c0SAndroid Build Coastguard Worker       }
48*bebae9c0SAndroid Build Coastguard Worker 
onUnderrun()49*bebae9c0SAndroid Build Coastguard Worker     void onUnderrun() override {
50*bebae9c0SAndroid Build Coastguard Worker         if (!android::CallbackProtector::enterCbIfOk(mCallbackProtector)) {
51*bebae9c0SAndroid Build Coastguard Worker           // it is not safe to enter the callback (the track is about to go away)
52*bebae9c0SAndroid Build Coastguard Worker             return;
53*bebae9c0SAndroid Build Coastguard Worker         }
54*bebae9c0SAndroid Build Coastguard Worker         audioTrack_handleUnderrun_lockPlay(mAp);
55*bebae9c0SAndroid Build Coastguard Worker         mCallbackProtector->exitCb();
56*bebae9c0SAndroid Build Coastguard Worker     }
57*bebae9c0SAndroid Build Coastguard Worker 
onLoopEnd(int32_t loopsRemaining)58*bebae9c0SAndroid Build Coastguard Worker     void onLoopEnd([[maybe_unused]] int32_t loopsRemaining) override {
59*bebae9c0SAndroid Build Coastguard Worker         SL_LOGE("Encountered loop end for CAudioPlayer %p", mAp);
60*bebae9c0SAndroid Build Coastguard Worker     }
onMarker(uint32_t markerPosition)61*bebae9c0SAndroid Build Coastguard Worker     void onMarker([[maybe_unused]] uint32_t markerPosition) override {
62*bebae9c0SAndroid Build Coastguard Worker         if (!android::CallbackProtector::enterCbIfOk(mCallbackProtector)) {
63*bebae9c0SAndroid Build Coastguard Worker           // it is not safe to enter the callback (the track is about to go away)
64*bebae9c0SAndroid Build Coastguard Worker           return;
65*bebae9c0SAndroid Build Coastguard Worker         }
66*bebae9c0SAndroid Build Coastguard Worker         audioTrack_handleMarker_lockPlay(mAp);
67*bebae9c0SAndroid Build Coastguard Worker         mCallbackProtector->exitCb();
68*bebae9c0SAndroid Build Coastguard Worker     }
69*bebae9c0SAndroid Build Coastguard Worker 
onNewPos(uint32_t newPos)70*bebae9c0SAndroid Build Coastguard Worker     void onNewPos([[maybe_unused]] uint32_t newPos) override {
71*bebae9c0SAndroid Build Coastguard Worker         if (!android::CallbackProtector::enterCbIfOk(mCallbackProtector)) {
72*bebae9c0SAndroid Build Coastguard Worker           // it is not safe to enter the callback (the track is about to go away)
73*bebae9c0SAndroid Build Coastguard Worker           return;
74*bebae9c0SAndroid Build Coastguard Worker         }
75*bebae9c0SAndroid Build Coastguard Worker         audioTrack_handleNewPos_lockPlay(mAp);
76*bebae9c0SAndroid Build Coastguard Worker         mCallbackProtector->exitCb();
77*bebae9c0SAndroid Build Coastguard Worker     }
onBufferEnd()78*bebae9c0SAndroid Build Coastguard Worker     void onBufferEnd() override {
79*bebae9c0SAndroid Build Coastguard Worker         SL_LOGE("Encountered buffer end for CAudioPlayer %p", mAp);
80*bebae9c0SAndroid Build Coastguard Worker     }
81*bebae9c0SAndroid Build Coastguard Worker     // Ignore
onNewIAudioTrack()82*bebae9c0SAndroid Build Coastguard Worker     void onNewIAudioTrack() override {}
onStreamEnd()83*bebae9c0SAndroid Build Coastguard Worker     void onStreamEnd() override {
84*bebae9c0SAndroid Build Coastguard Worker         SL_LOGE("Encountered buffer end for CAudioPlayer %p", mAp);
85*bebae9c0SAndroid Build Coastguard Worker     }
onNewTimestamp(AudioTimestamp timestamp)86*bebae9c0SAndroid Build Coastguard Worker     void onNewTimestamp([[maybe_unused]] AudioTimestamp timestamp) {
87*bebae9c0SAndroid Build Coastguard Worker         SL_LOGE("Encountered write more data for CAudioPlayer %p", mAp);
88*bebae9c0SAndroid Build Coastguard Worker     }
onCanWriteMoreData(const AudioTrack::Buffer & buffer)89*bebae9c0SAndroid Build Coastguard Worker     size_t onCanWriteMoreData([[maybe_unused]] const AudioTrack::Buffer& buffer) {
90*bebae9c0SAndroid Build Coastguard Worker         SL_LOGE("Encountered write more data for CAudioPlayer %p", mAp);
91*bebae9c0SAndroid Build Coastguard Worker         return 0;
92*bebae9c0SAndroid Build Coastguard Worker     }
93*bebae9c0SAndroid Build Coastguard Worker 
94*bebae9c0SAndroid Build Coastguard Worker   private:
95*bebae9c0SAndroid Build Coastguard Worker     AudioTrackCallback(const AudioTrackCallback&) = delete;
96*bebae9c0SAndroid Build Coastguard Worker     AudioTrackCallback& operator=(const AudioTrackCallback&) = delete;
97*bebae9c0SAndroid Build Coastguard Worker     CAudioPlayer* const mAp;
98*bebae9c0SAndroid Build Coastguard Worker     const sp<CallbackProtector> mCallbackProtector;
99*bebae9c0SAndroid Build Coastguard Worker };
100*bebae9c0SAndroid Build Coastguard Worker }  // namespace android
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