1*bebae9c0SAndroid Build Coastguard Worker /* 2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project 3*bebae9c0SAndroid Build Coastguard Worker * 4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*bebae9c0SAndroid Build Coastguard Worker * 8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*bebae9c0SAndroid Build Coastguard Worker * 10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License. 15*bebae9c0SAndroid Build Coastguard Worker */ 16*bebae9c0SAndroid Build Coastguard Worker 17*bebae9c0SAndroid Build Coastguard Worker /** \file ThreadPool.h ThreadPool interface */ 18*bebae9c0SAndroid Build Coastguard Worker 19*bebae9c0SAndroid Build Coastguard Worker /** Kind of closure */ 20*bebae9c0SAndroid Build Coastguard Worker 21*bebae9c0SAndroid Build Coastguard Worker typedef enum { 22*bebae9c0SAndroid Build Coastguard Worker CLOSURE_KIND_PPI, // void *, void *, int 23*bebae9c0SAndroid Build Coastguard Worker CLOSURE_KIND_PPII, // void *, void *, int, int 24*bebae9c0SAndroid Build Coastguard Worker CLOSURE_KIND_PIIPP // void *, int, int, void *, void * 25*bebae9c0SAndroid Build Coastguard Worker } ClosureKind; 26*bebae9c0SAndroid Build Coastguard Worker 27*bebae9c0SAndroid Build Coastguard Worker /** Closure handlers */ 28*bebae9c0SAndroid Build Coastguard Worker 29*bebae9c0SAndroid Build Coastguard Worker typedef void (*ClosureHandler_generic)(void *p1, void *p2, void *p3, int i1, int i2); 30*bebae9c0SAndroid Build Coastguard Worker typedef void (*ClosureHandler_ppi) (void *p1, void *p2, int i1); 31*bebae9c0SAndroid Build Coastguard Worker typedef void (*ClosureHandler_ppii) (void *p1, void *p2, int i1, int i2); 32*bebae9c0SAndroid Build Coastguard Worker typedef void (*ClosureHandler_piipp) (void *p1, int i1, int i2, void *p2, void *p3); 33*bebae9c0SAndroid Build Coastguard Worker 34*bebae9c0SAndroid Build Coastguard Worker /** \brief Closure represents a deferred computation */ 35*bebae9c0SAndroid Build Coastguard Worker 36*bebae9c0SAndroid Build Coastguard Worker typedef struct { 37*bebae9c0SAndroid Build Coastguard Worker union { 38*bebae9c0SAndroid Build Coastguard Worker ClosureHandler_ppi mHandler_ppi; 39*bebae9c0SAndroid Build Coastguard Worker ClosureHandler_ppii mHandler_ppii; 40*bebae9c0SAndroid Build Coastguard Worker ClosureHandler_piipp mHandler_piipp; 41*bebae9c0SAndroid Build Coastguard Worker } mHandler; 42*bebae9c0SAndroid Build Coastguard Worker ClosureKind mKind; 43*bebae9c0SAndroid Build Coastguard Worker void *mContext1; 44*bebae9c0SAndroid Build Coastguard Worker void *mContext2; 45*bebae9c0SAndroid Build Coastguard Worker void *mContext3; 46*bebae9c0SAndroid Build Coastguard Worker int mParameter1; 47*bebae9c0SAndroid Build Coastguard Worker int mParameter2; 48*bebae9c0SAndroid Build Coastguard Worker } Closure; 49*bebae9c0SAndroid Build Coastguard Worker 50*bebae9c0SAndroid Build Coastguard Worker /** \brief ThreadPool manages a pool of worker threads that execute Closures */ 51*bebae9c0SAndroid Build Coastguard Worker 52*bebae9c0SAndroid Build Coastguard Worker typedef struct { 53*bebae9c0SAndroid Build Coastguard Worker unsigned mInitialized; ///< Indicates which of the following 3 fields are initialized 54*bebae9c0SAndroid Build Coastguard Worker pthread_mutex_t mMutex; 55*bebae9c0SAndroid Build Coastguard Worker pthread_cond_t mCondNotFull; ///< Signalled when a client thread could be unblocked 56*bebae9c0SAndroid Build Coastguard Worker pthread_cond_t mCondNotEmpty; ///< Signalled when a worker thread could be unblocked 57*bebae9c0SAndroid Build Coastguard Worker SLboolean mShutdown; ///< Whether shutdown of thread pool has been requested 58*bebae9c0SAndroid Build Coastguard Worker unsigned mWaitingNotFull; ///< Number of client threads waiting to enqueue 59*bebae9c0SAndroid Build Coastguard Worker unsigned mWaitingNotEmpty; ///< Number of worker threads waiting to dequeue 60*bebae9c0SAndroid Build Coastguard Worker unsigned mMaxClosures; ///< Number of slots in circular buffer for closures, not counting spare 61*bebae9c0SAndroid Build Coastguard Worker unsigned mMaxThreads; ///< Number of worker threads 62*bebae9c0SAndroid Build Coastguard Worker Closure **mClosureArray; ///< The circular buffer of closures 63*bebae9c0SAndroid Build Coastguard Worker Closure **mClosureFront, **mClosureRear; 64*bebae9c0SAndroid Build Coastguard Worker /// Saves a malloc in the typical case 65*bebae9c0SAndroid Build Coastguard Worker #define CLOSURE_TYPICAL 15 66*bebae9c0SAndroid Build Coastguard Worker Closure *mClosureTypical[CLOSURE_TYPICAL+1]; 67*bebae9c0SAndroid Build Coastguard Worker pthread_t *mThreadArray; ///< The worker threads 68*bebae9c0SAndroid Build Coastguard Worker #ifdef ANDROID 69*bebae9c0SAndroid Build Coastguard Worker // Note: if you set THREAD_TYPICAL to a non-zero value because you 70*bebae9c0SAndroid Build Coastguard Worker // want to use asynchronous callbacks, be aware that any value greater 71*bebae9c0SAndroid Build Coastguard Worker // than 1 can result in out-of-order callbacks on a given player, in the 72*bebae9c0SAndroid Build Coastguard Worker // current implementation. Thus you should probably configure 1 total or 73*bebae9c0SAndroid Build Coastguard Worker // change the implementation so that it uses at most 1 thread per player. 74*bebae9c0SAndroid Build Coastguard Worker #if defined(USE_ASYNCHRONOUS_PLAY_CALLBACK) || \ 75*bebae9c0SAndroid Build Coastguard Worker defined(USE_ASYNCHRONOUS_STREAMCBEVENT_PROPERTYCHANGE_CALLBACK) 76*bebae9c0SAndroid Build Coastguard Worker #define THREAD_TYPICAL 1 77*bebae9c0SAndroid Build Coastguard Worker #else 78*bebae9c0SAndroid Build Coastguard Worker #define THREAD_TYPICAL 0 79*bebae9c0SAndroid Build Coastguard Worker #endif 80*bebae9c0SAndroid Build Coastguard Worker #else // !ANDROID 81*bebae9c0SAndroid Build Coastguard Worker #define THREAD_TYPICAL 4 82*bebae9c0SAndroid Build Coastguard Worker #endif 83*bebae9c0SAndroid Build Coastguard Worker pthread_t mThreadTypical[THREAD_TYPICAL]; 84*bebae9c0SAndroid Build Coastguard Worker } ThreadPool; 85*bebae9c0SAndroid Build Coastguard Worker 86*bebae9c0SAndroid Build Coastguard Worker extern SLresult ThreadPool_init(ThreadPool *tp, unsigned maxClosures, unsigned maxThreads); 87*bebae9c0SAndroid Build Coastguard Worker extern void ThreadPool_deinit(ThreadPool *tp); 88*bebae9c0SAndroid Build Coastguard Worker extern SLresult ThreadPool_add(ThreadPool *tp, ClosureKind kind, 89*bebae9c0SAndroid Build Coastguard Worker ClosureHandler_generic, 90*bebae9c0SAndroid Build Coastguard Worker void *cntxt1, void *cntxt2, void *cntxt3, int param1, int param2); 91*bebae9c0SAndroid Build Coastguard Worker extern Closure *ThreadPool_remove(ThreadPool *tp); 92*bebae9c0SAndroid Build Coastguard Worker extern SLresult ThreadPool_add_ppi(ThreadPool *tp, ClosureHandler_ppi handler, 93*bebae9c0SAndroid Build Coastguard Worker void *cntxt1, void *cntxt2, int param1); 94*bebae9c0SAndroid Build Coastguard Worker extern SLresult ThreadPool_add_ppii(ThreadPool *tp, ClosureHandler_ppii handler, 95*bebae9c0SAndroid Build Coastguard Worker void *cntxt1, void *cntxt2, int param1, int param2); 96*bebae9c0SAndroid Build Coastguard Worker extern SLresult ThreadPool_add_piipp(ThreadPool *tp, ClosureHandler_piipp handler, 97*bebae9c0SAndroid Build Coastguard Worker void *cntxt1, int param1, int param2, void *cntxt2, void *cntxt3); 98