1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2021 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker *
4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker *
8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker *
10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License.
15*e1eccf28SAndroid Build Coastguard Worker */
16*e1eccf28SAndroid Build Coastguard Worker
17*e1eccf28SAndroid Build Coastguard Worker package com.example.testapp
18*e1eccf28SAndroid Build Coastguard Worker
19*e1eccf28SAndroid Build Coastguard Worker import android.graphics.ImageFormat
20*e1eccf28SAndroid Build Coastguard Worker import android.renderscript.Allocation
21*e1eccf28SAndroid Build Coastguard Worker import android.renderscript.Element
22*e1eccf28SAndroid Build Coastguard Worker import android.renderscript.RenderScript
23*e1eccf28SAndroid Build Coastguard Worker import android.renderscript.ScriptIntrinsicYuvToRGB
24*e1eccf28SAndroid Build Coastguard Worker import android.renderscript.Type
25*e1eccf28SAndroid Build Coastguard Worker import android.renderscript.toolkit.YuvFormat
26*e1eccf28SAndroid Build Coastguard Worker
27*e1eccf28SAndroid Build Coastguard Worker /**
28*e1eccf28SAndroid Build Coastguard Worker * Does a YUV to RGB operation using the RenderScript Intrinsics.
29*e1eccf28SAndroid Build Coastguard Worker */
intrinsicYuvToRgbnull30*e1eccf28SAndroid Build Coastguard Worker fun intrinsicYuvToRgb(
31*e1eccf28SAndroid Build Coastguard Worker context: RenderScript,
32*e1eccf28SAndroid Build Coastguard Worker inputArray: ByteArray,
33*e1eccf28SAndroid Build Coastguard Worker sizeX: Int,
34*e1eccf28SAndroid Build Coastguard Worker sizeY: Int,
35*e1eccf28SAndroid Build Coastguard Worker format: YuvFormat
36*e1eccf28SAndroid Build Coastguard Worker ): ByteArray {
37*e1eccf28SAndroid Build Coastguard Worker val scriptYuvToRgb = ScriptIntrinsicYuvToRGB.create(
38*e1eccf28SAndroid Build Coastguard Worker context,
39*e1eccf28SAndroid Build Coastguard Worker Element.YUV(context)
40*e1eccf28SAndroid Build Coastguard Worker )
41*e1eccf28SAndroid Build Coastguard Worker val inputBuilder = Type.Builder(context, Element.YUV(context))
42*e1eccf28SAndroid Build Coastguard Worker inputBuilder.setX(sizeX)
43*e1eccf28SAndroid Build Coastguard Worker inputBuilder.setY(sizeY)
44*e1eccf28SAndroid Build Coastguard Worker when (format) {
45*e1eccf28SAndroid Build Coastguard Worker YuvFormat.NV21 -> inputBuilder.setYuvFormat(ImageFormat.NV21)
46*e1eccf28SAndroid Build Coastguard Worker YuvFormat.YV12 -> inputBuilder.setYuvFormat(ImageFormat.YV12)
47*e1eccf28SAndroid Build Coastguard Worker else -> require(false) { "Unknown YUV format $format" }
48*e1eccf28SAndroid Build Coastguard Worker }
49*e1eccf28SAndroid Build Coastguard Worker val inputArrayType = inputBuilder.create()
50*e1eccf28SAndroid Build Coastguard Worker val inputAllocation = Allocation.createTyped(context, inputArrayType)
51*e1eccf28SAndroid Build Coastguard Worker
52*e1eccf28SAndroid Build Coastguard Worker val outputBuilder = Type.Builder(context, Element.U8_4(context))
53*e1eccf28SAndroid Build Coastguard Worker outputBuilder.setX(sizeX)
54*e1eccf28SAndroid Build Coastguard Worker outputBuilder.setY(sizeY)
55*e1eccf28SAndroid Build Coastguard Worker val outputArrayType = outputBuilder.create()
56*e1eccf28SAndroid Build Coastguard Worker val outAllocation = Allocation.createTyped(context, outputArrayType)
57*e1eccf28SAndroid Build Coastguard Worker val intrinsicOutArray = ByteArray(sizeX * sizeY * 4)
58*e1eccf28SAndroid Build Coastguard Worker
59*e1eccf28SAndroid Build Coastguard Worker inputAllocation.copyFrom(inputArray)
60*e1eccf28SAndroid Build Coastguard Worker scriptYuvToRgb.setInput(inputAllocation)
61*e1eccf28SAndroid Build Coastguard Worker scriptYuvToRgb.forEach(outAllocation)
62*e1eccf28SAndroid Build Coastguard Worker outAllocation.copyTo(intrinsicOutArray)
63*e1eccf28SAndroid Build Coastguard Worker
64*e1eccf28SAndroid Build Coastguard Worker inputAllocation.destroy()
65*e1eccf28SAndroid Build Coastguard Worker outAllocation.destroy()
66*e1eccf28SAndroid Build Coastguard Worker inputArrayType.destroy()
67*e1eccf28SAndroid Build Coastguard Worker outputArrayType.destroy()
68*e1eccf28SAndroid Build Coastguard Worker scriptYuvToRgb.destroy()
69*e1eccf28SAndroid Build Coastguard Worker return intrinsicOutArray
70*e1eccf28SAndroid Build Coastguard Worker }
71