1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2009-2012 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker *
4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker *
8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker *
10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License.
15*e1eccf28SAndroid Build Coastguard Worker */
16*e1eccf28SAndroid Build Coastguard Worker
17*e1eccf28SAndroid Build Coastguard Worker #include "rsContext.h"
18*e1eccf28SAndroid Build Coastguard Worker #include "rsScriptC.h"
19*e1eccf28SAndroid Build Coastguard Worker #include "rsMatrix4x4.h"
20*e1eccf28SAndroid Build Coastguard Worker #include "rsMatrix3x3.h"
21*e1eccf28SAndroid Build Coastguard Worker #include "rsMatrix2x2.h"
22*e1eccf28SAndroid Build Coastguard Worker #include "rsgApiStructs.h"
23*e1eccf28SAndroid Build Coastguard Worker
24*e1eccf28SAndroid Build Coastguard Worker #include <time.h>
25*e1eccf28SAndroid Build Coastguard Worker #include <sstream>
26*e1eccf28SAndroid Build Coastguard Worker
27*e1eccf28SAndroid Build Coastguard Worker
28*e1eccf28SAndroid Build Coastguard Worker namespace android {
29*e1eccf28SAndroid Build Coastguard Worker namespace renderscript {
30*e1eccf28SAndroid Build Coastguard Worker
31*e1eccf28SAndroid Build Coastguard Worker
32*e1eccf28SAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
33*e1eccf28SAndroid Build Coastguard Worker // Math routines
34*e1eccf28SAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
35*e1eccf28SAndroid Build Coastguard Worker
36*e1eccf28SAndroid Build Coastguard Worker #if 0
37*e1eccf28SAndroid Build Coastguard Worker static float SC_sinf_fast(float x) {
38*e1eccf28SAndroid Build Coastguard Worker const float A = 1.0f / (2.0f * M_PI);
39*e1eccf28SAndroid Build Coastguard Worker const float B = -16.0f;
40*e1eccf28SAndroid Build Coastguard Worker const float C = 8.0f;
41*e1eccf28SAndroid Build Coastguard Worker
42*e1eccf28SAndroid Build Coastguard Worker // scale angle for easy argument reduction
43*e1eccf28SAndroid Build Coastguard Worker x *= A;
44*e1eccf28SAndroid Build Coastguard Worker
45*e1eccf28SAndroid Build Coastguard Worker if (fabsf(x) >= 0.5f) {
46*e1eccf28SAndroid Build Coastguard Worker // argument reduction
47*e1eccf28SAndroid Build Coastguard Worker x = x - ceilf(x + 0.5f) + 1.0f;
48*e1eccf28SAndroid Build Coastguard Worker }
49*e1eccf28SAndroid Build Coastguard Worker
50*e1eccf28SAndroid Build Coastguard Worker const float y = B * x * fabsf(x) + C * x;
51*e1eccf28SAndroid Build Coastguard Worker return 0.2215f * (y * fabsf(y) - y) + y;
52*e1eccf28SAndroid Build Coastguard Worker }
53*e1eccf28SAndroid Build Coastguard Worker
54*e1eccf28SAndroid Build Coastguard Worker static float SC_cosf_fast(float x) {
55*e1eccf28SAndroid Build Coastguard Worker x += float(M_PI / 2);
56*e1eccf28SAndroid Build Coastguard Worker
57*e1eccf28SAndroid Build Coastguard Worker const float A = 1.0f / (2.0f * M_PI);
58*e1eccf28SAndroid Build Coastguard Worker const float B = -16.0f;
59*e1eccf28SAndroid Build Coastguard Worker const float C = 8.0f;
60*e1eccf28SAndroid Build Coastguard Worker
61*e1eccf28SAndroid Build Coastguard Worker // scale angle for easy argument reduction
62*e1eccf28SAndroid Build Coastguard Worker x *= A;
63*e1eccf28SAndroid Build Coastguard Worker
64*e1eccf28SAndroid Build Coastguard Worker if (fabsf(x) >= 0.5f) {
65*e1eccf28SAndroid Build Coastguard Worker // argument reduction
66*e1eccf28SAndroid Build Coastguard Worker x = x - ceilf(x + 0.5f) + 1.0f;
67*e1eccf28SAndroid Build Coastguard Worker }
68*e1eccf28SAndroid Build Coastguard Worker
69*e1eccf28SAndroid Build Coastguard Worker const float y = B * x * fabsf(x) + C * x;
70*e1eccf28SAndroid Build Coastguard Worker return 0.2215f * (y * fabsf(y) - y) + y;
71*e1eccf28SAndroid Build Coastguard Worker }
72*e1eccf28SAndroid Build Coastguard Worker #endif
73*e1eccf28SAndroid Build Coastguard Worker
74*e1eccf28SAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
75*e1eccf28SAndroid Build Coastguard Worker // Time routines
76*e1eccf28SAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
77*e1eccf28SAndroid Build Coastguard Worker
rsrTime(Context * rsc,time_t * timer)78*e1eccf28SAndroid Build Coastguard Worker time_t rsrTime(Context *rsc, time_t *timer) {
79*e1eccf28SAndroid Build Coastguard Worker return time(timer);
80*e1eccf28SAndroid Build Coastguard Worker }
81*e1eccf28SAndroid Build Coastguard Worker
rsrLocalTime(Context * rsc,tm * local,time_t * timer)82*e1eccf28SAndroid Build Coastguard Worker tm* rsrLocalTime(Context *rsc, tm *local, time_t *timer) {
83*e1eccf28SAndroid Build Coastguard Worker if (!local) {
84*e1eccf28SAndroid Build Coastguard Worker return nullptr;
85*e1eccf28SAndroid Build Coastguard Worker }
86*e1eccf28SAndroid Build Coastguard Worker
87*e1eccf28SAndroid Build Coastguard Worker // The native localtime function is not thread-safe, so we
88*e1eccf28SAndroid Build Coastguard Worker // have to apply locking for proper behavior in RenderScript.
89*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_lock(&rsc->gLibMutex);
90*e1eccf28SAndroid Build Coastguard Worker tm *tmp = localtime(timer);
91*e1eccf28SAndroid Build Coastguard Worker memcpy(local, tmp, sizeof(int)*9);
92*e1eccf28SAndroid Build Coastguard Worker pthread_mutex_unlock(&rsc->gLibMutex);
93*e1eccf28SAndroid Build Coastguard Worker return local;
94*e1eccf28SAndroid Build Coastguard Worker }
95*e1eccf28SAndroid Build Coastguard Worker
rsrUptimeMillis(Context * rsc)96*e1eccf28SAndroid Build Coastguard Worker int64_t rsrUptimeMillis(Context *rsc) {
97*e1eccf28SAndroid Build Coastguard Worker return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
98*e1eccf28SAndroid Build Coastguard Worker }
99*e1eccf28SAndroid Build Coastguard Worker
rsrUptimeNanos(Context * rsc)100*e1eccf28SAndroid Build Coastguard Worker int64_t rsrUptimeNanos(Context *rsc) {
101*e1eccf28SAndroid Build Coastguard Worker return systemTime(SYSTEM_TIME_MONOTONIC);
102*e1eccf28SAndroid Build Coastguard Worker }
103*e1eccf28SAndroid Build Coastguard Worker
rsrGetDt(Context * rsc,const Script * sc)104*e1eccf28SAndroid Build Coastguard Worker float rsrGetDt(Context *rsc, const Script *sc) {
105*e1eccf28SAndroid Build Coastguard Worker int64_t l = sc->mEnviroment.mLastDtTime;
106*e1eccf28SAndroid Build Coastguard Worker sc->mEnviroment.mLastDtTime = systemTime(SYSTEM_TIME_MONOTONIC);
107*e1eccf28SAndroid Build Coastguard Worker return ((float)(sc->mEnviroment.mLastDtTime - l)) / 1.0e9;
108*e1eccf28SAndroid Build Coastguard Worker }
109*e1eccf28SAndroid Build Coastguard Worker
110*e1eccf28SAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
111*e1eccf28SAndroid Build Coastguard Worker //
112*e1eccf28SAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
113*e1eccf28SAndroid Build Coastguard Worker
SetObjectRef(const Context * rsc,const ObjectBase * dst,const ObjectBase * src)114*e1eccf28SAndroid Build Coastguard Worker static void SetObjectRef(const Context *rsc, const ObjectBase *dst, const ObjectBase *src) {
115*e1eccf28SAndroid Build Coastguard Worker //ALOGE("setObjectRef %p,%p %p", rsc, dst, src);
116*e1eccf28SAndroid Build Coastguard Worker if (src) {
117*e1eccf28SAndroid Build Coastguard Worker CHECK_OBJ(src);
118*e1eccf28SAndroid Build Coastguard Worker src->incSysRef();
119*e1eccf28SAndroid Build Coastguard Worker }
120*e1eccf28SAndroid Build Coastguard Worker if (dst) {
121*e1eccf28SAndroid Build Coastguard Worker CHECK_OBJ(dst);
122*e1eccf28SAndroid Build Coastguard Worker dst->decSysRef();
123*e1eccf28SAndroid Build Coastguard Worker }
124*e1eccf28SAndroid Build Coastguard Worker }
125*e1eccf28SAndroid Build Coastguard Worker
126*e1eccf28SAndroid Build Coastguard Worker // Legacy, remove when drivers are updated
rsrClearObject(const Context * rsc,void * dst)127*e1eccf28SAndroid Build Coastguard Worker void rsrClearObject(const Context *rsc, void *dst) {
128*e1eccf28SAndroid Build Coastguard Worker ObjectBase **odst = (ObjectBase **)dst;
129*e1eccf28SAndroid Build Coastguard Worker if (ObjectBase::gDebugReferences) {
130*e1eccf28SAndroid Build Coastguard Worker ALOGE("rsrClearObject %p,%p", odst, *odst);
131*e1eccf28SAndroid Build Coastguard Worker }
132*e1eccf28SAndroid Build Coastguard Worker if (odst[0]) {
133*e1eccf28SAndroid Build Coastguard Worker CHECK_OBJ(odst[0]);
134*e1eccf28SAndroid Build Coastguard Worker odst[0]->decSysRef();
135*e1eccf28SAndroid Build Coastguard Worker }
136*e1eccf28SAndroid Build Coastguard Worker *odst = nullptr;
137*e1eccf28SAndroid Build Coastguard Worker }
138*e1eccf28SAndroid Build Coastguard Worker
rsrClearObject(rs_object_base * dst)139*e1eccf28SAndroid Build Coastguard Worker void rsrClearObject(rs_object_base *dst) {
140*e1eccf28SAndroid Build Coastguard Worker if (ObjectBase::gDebugReferences) {
141*e1eccf28SAndroid Build Coastguard Worker ALOGE("rsrClearObject %p,%p", dst, dst->p);
142*e1eccf28SAndroid Build Coastguard Worker }
143*e1eccf28SAndroid Build Coastguard Worker if (dst->p) {
144*e1eccf28SAndroid Build Coastguard Worker CHECK_OBJ(dst->p);
145*e1eccf28SAndroid Build Coastguard Worker dst->p->decSysRef();
146*e1eccf28SAndroid Build Coastguard Worker }
147*e1eccf28SAndroid Build Coastguard Worker dst->p = nullptr;
148*e1eccf28SAndroid Build Coastguard Worker }
149*e1eccf28SAndroid Build Coastguard Worker
150*e1eccf28SAndroid Build Coastguard Worker // Legacy, remove when drivers are updated
rsrClearObject(const Context * rsc,rs_object_base * dst)151*e1eccf28SAndroid Build Coastguard Worker void rsrClearObject(const Context *rsc, rs_object_base *dst) {
152*e1eccf28SAndroid Build Coastguard Worker rsrClearObject(dst);
153*e1eccf28SAndroid Build Coastguard Worker }
154*e1eccf28SAndroid Build Coastguard Worker
155*e1eccf28SAndroid Build Coastguard Worker // Legacy, remove when drivers are updated
rsrSetObject(const Context * rsc,void * dst,ObjectBase * src)156*e1eccf28SAndroid Build Coastguard Worker void rsrSetObject(const Context *rsc, void *dst, ObjectBase *src) {
157*e1eccf28SAndroid Build Coastguard Worker if (src == nullptr) {
158*e1eccf28SAndroid Build Coastguard Worker rsrClearObject(rsc, dst);
159*e1eccf28SAndroid Build Coastguard Worker return;
160*e1eccf28SAndroid Build Coastguard Worker }
161*e1eccf28SAndroid Build Coastguard Worker
162*e1eccf28SAndroid Build Coastguard Worker ObjectBase **odst = (ObjectBase **)dst;
163*e1eccf28SAndroid Build Coastguard Worker if (ObjectBase::gDebugReferences) {
164*e1eccf28SAndroid Build Coastguard Worker ALOGE("rsrSetObject (base) %p,%p %p", dst, *odst, src);
165*e1eccf28SAndroid Build Coastguard Worker }
166*e1eccf28SAndroid Build Coastguard Worker SetObjectRef(rsc, odst[0], src);
167*e1eccf28SAndroid Build Coastguard Worker src->callUpdateCacheObject(rsc, dst);
168*e1eccf28SAndroid Build Coastguard Worker }
169*e1eccf28SAndroid Build Coastguard Worker
rsrSetObject(const Context * rsc,rs_object_base * dst,const ObjectBase * src)170*e1eccf28SAndroid Build Coastguard Worker void rsrSetObject(const Context *rsc, rs_object_base *dst, const ObjectBase *src) {
171*e1eccf28SAndroid Build Coastguard Worker if (src == nullptr) {
172*e1eccf28SAndroid Build Coastguard Worker rsrClearObject(rsc, dst);
173*e1eccf28SAndroid Build Coastguard Worker return;
174*e1eccf28SAndroid Build Coastguard Worker }
175*e1eccf28SAndroid Build Coastguard Worker
176*e1eccf28SAndroid Build Coastguard Worker ObjectBase **odst = (ObjectBase **)dst;
177*e1eccf28SAndroid Build Coastguard Worker if (ObjectBase::gDebugReferences) {
178*e1eccf28SAndroid Build Coastguard Worker ALOGE("rsrSetObject (base) %p,%p %p", dst, *odst, src);
179*e1eccf28SAndroid Build Coastguard Worker }
180*e1eccf28SAndroid Build Coastguard Worker SetObjectRef(rsc, odst[0], src);
181*e1eccf28SAndroid Build Coastguard Worker src->callUpdateCacheObject(rsc, dst);
182*e1eccf28SAndroid Build Coastguard Worker }
183*e1eccf28SAndroid Build Coastguard Worker
184*e1eccf28SAndroid Build Coastguard Worker // Legacy, remove when drivers are updated
rsrIsObject(const Context *,ObjectBase * src)185*e1eccf28SAndroid Build Coastguard Worker bool rsrIsObject(const Context *, ObjectBase* src) {
186*e1eccf28SAndroid Build Coastguard Worker ObjectBase **osrc = (ObjectBase **)src;
187*e1eccf28SAndroid Build Coastguard Worker return osrc != nullptr;
188*e1eccf28SAndroid Build Coastguard Worker }
189*e1eccf28SAndroid Build Coastguard Worker
rsrIsObject(const Context * rsc,rs_object_base o)190*e1eccf28SAndroid Build Coastguard Worker bool rsrIsObject(const Context *rsc, rs_object_base o) {
191*e1eccf28SAndroid Build Coastguard Worker return o.p != nullptr;
192*e1eccf28SAndroid Build Coastguard Worker }
193*e1eccf28SAndroid Build Coastguard Worker
194*e1eccf28SAndroid Build Coastguard Worker
195*e1eccf28SAndroid Build Coastguard Worker
rsrToClient(Context * rsc,int cmdID,const void * data,int len)196*e1eccf28SAndroid Build Coastguard Worker uint32_t rsrToClient(Context *rsc, int cmdID, const void *data, int len) {
197*e1eccf28SAndroid Build Coastguard Worker //ALOGE("SC_toClient %i %i %i", cmdID, len);
198*e1eccf28SAndroid Build Coastguard Worker return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, false);
199*e1eccf28SAndroid Build Coastguard Worker }
200*e1eccf28SAndroid Build Coastguard Worker
rsrToClientBlocking(Context * rsc,int cmdID,const void * data,int len)201*e1eccf28SAndroid Build Coastguard Worker uint32_t rsrToClientBlocking(Context *rsc, int cmdID, const void *data, int len) {
202*e1eccf28SAndroid Build Coastguard Worker //ALOGE("SC_toClientBlocking %i %i", cmdID, len);
203*e1eccf28SAndroid Build Coastguard Worker return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, true);
204*e1eccf28SAndroid Build Coastguard Worker }
205*e1eccf28SAndroid Build Coastguard Worker
206*e1eccf28SAndroid Build Coastguard Worker // Keep these two routines (using non-const void pointers) so that we can
207*e1eccf28SAndroid Build Coastguard Worker // still use existing GPU drivers.
rsrToClient(Context * rsc,int cmdID,void * data,int len)208*e1eccf28SAndroid Build Coastguard Worker uint32_t rsrToClient(Context *rsc, int cmdID, void *data, int len) {
209*e1eccf28SAndroid Build Coastguard Worker return rsrToClient(rsc, cmdID, (const void *)data, len);
210*e1eccf28SAndroid Build Coastguard Worker }
211*e1eccf28SAndroid Build Coastguard Worker
rsrToClientBlocking(Context * rsc,int cmdID,void * data,int len)212*e1eccf28SAndroid Build Coastguard Worker uint32_t rsrToClientBlocking(Context *rsc, int cmdID, void *data, int len) {
213*e1eccf28SAndroid Build Coastguard Worker return rsrToClientBlocking(rsc, cmdID, (const void *)data, len);
214*e1eccf28SAndroid Build Coastguard Worker }
215*e1eccf28SAndroid Build Coastguard Worker
rsrAllocationIoSend(Context * rsc,Allocation * src)216*e1eccf28SAndroid Build Coastguard Worker void rsrAllocationIoSend(Context *rsc, Allocation *src) {
217*e1eccf28SAndroid Build Coastguard Worker src->ioSend(rsc);
218*e1eccf28SAndroid Build Coastguard Worker }
219*e1eccf28SAndroid Build Coastguard Worker
rsrAllocationIoReceive(Context * rsc,Allocation * src)220*e1eccf28SAndroid Build Coastguard Worker void rsrAllocationIoReceive(Context *rsc, Allocation *src) {
221*e1eccf28SAndroid Build Coastguard Worker src->ioReceive(rsc);
222*e1eccf28SAndroid Build Coastguard Worker }
223*e1eccf28SAndroid Build Coastguard Worker
rsrForEach(Context * rsc,Script * target,uint32_t slot,uint32_t numInputs,Allocation ** in,Allocation * out,const void * usr,uint32_t usrBytes,const RsScriptCall * call)224*e1eccf28SAndroid Build Coastguard Worker void rsrForEach(Context *rsc,
225*e1eccf28SAndroid Build Coastguard Worker Script *target,
226*e1eccf28SAndroid Build Coastguard Worker uint32_t slot,
227*e1eccf28SAndroid Build Coastguard Worker uint32_t numInputs,
228*e1eccf28SAndroid Build Coastguard Worker Allocation **in, Allocation *out,
229*e1eccf28SAndroid Build Coastguard Worker const void *usr, uint32_t usrBytes,
230*e1eccf28SAndroid Build Coastguard Worker const RsScriptCall *call) {
231*e1eccf28SAndroid Build Coastguard Worker target->runForEach(rsc, slot, (const Allocation**)in, numInputs, out, usr, usrBytes, call);
232*e1eccf28SAndroid Build Coastguard Worker }
233*e1eccf28SAndroid Build Coastguard Worker
rsrAllocationSyncAll(Context * rsc,Allocation * a,RsAllocationUsageType usage)234*e1eccf28SAndroid Build Coastguard Worker void rsrAllocationSyncAll(Context *rsc, Allocation *a, RsAllocationUsageType usage) {
235*e1eccf28SAndroid Build Coastguard Worker a->syncAll(rsc, usage);
236*e1eccf28SAndroid Build Coastguard Worker }
237*e1eccf28SAndroid Build Coastguard Worker
238*e1eccf28SAndroid Build Coastguard Worker // Helper for validateCopyArgs() - initialize the error message; only called on
239*e1eccf28SAndroid Build Coastguard Worker // infrequently executed paths
initializeErrorMsg(std::stringstream & ss,int expectDim,bool isSrc)240*e1eccf28SAndroid Build Coastguard Worker static void initializeErrorMsg(std::stringstream &ss, int expectDim, bool isSrc) {
241*e1eccf28SAndroid Build Coastguard Worker ss << (expectDim == 1 ? "rsAllocationCopy1DRange" : "rsAllocationCopy2DRange") << ": ";
242*e1eccf28SAndroid Build Coastguard Worker ss << (isSrc? "source" : "destination") << " ";
243*e1eccf28SAndroid Build Coastguard Worker }
244*e1eccf28SAndroid Build Coastguard Worker
245*e1eccf28SAndroid Build Coastguard Worker // We are doing the check even in a non-debug context, which is permissible because in that case
246*e1eccf28SAndroid Build Coastguard Worker // a failed bound check results in unspecified behavior.
validateCopyArgs(Context * rsc,bool isSrc,uint32_t expectDim,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,uint32_t w,uint32_t h)247*e1eccf28SAndroid Build Coastguard Worker static bool validateCopyArgs(Context *rsc, bool isSrc, uint32_t expectDim,
248*e1eccf28SAndroid Build Coastguard Worker const Allocation *alloc, uint32_t xoff, uint32_t yoff,
249*e1eccf28SAndroid Build Coastguard Worker uint32_t lod, uint32_t w, uint32_t h) {
250*e1eccf28SAndroid Build Coastguard Worker std::stringstream ss;
251*e1eccf28SAndroid Build Coastguard Worker
252*e1eccf28SAndroid Build Coastguard Worker if (lod >= alloc->mHal.drvState.lodCount) {
253*e1eccf28SAndroid Build Coastguard Worker initializeErrorMsg(ss, expectDim, isSrc);
254*e1eccf28SAndroid Build Coastguard Worker ss << "Mip level out of range: ";
255*e1eccf28SAndroid Build Coastguard Worker ss << lod << " >= " << alloc->mHal.drvState.lodCount;
256*e1eccf28SAndroid Build Coastguard Worker rsc->setError(RS_ERROR_FATAL_DEBUG, ss.str().c_str());
257*e1eccf28SAndroid Build Coastguard Worker return false;
258*e1eccf28SAndroid Build Coastguard Worker }
259*e1eccf28SAndroid Build Coastguard Worker
260*e1eccf28SAndroid Build Coastguard Worker const uint32_t allocDimX = alloc->mHal.drvState.lod[lod].dimX;
261*e1eccf28SAndroid Build Coastguard Worker
262*e1eccf28SAndroid Build Coastguard Worker // Check both in case xoff + w overflows
263*e1eccf28SAndroid Build Coastguard Worker if (xoff >= allocDimX || (xoff + w) > allocDimX) {
264*e1eccf28SAndroid Build Coastguard Worker initializeErrorMsg(ss, expectDim, isSrc);
265*e1eccf28SAndroid Build Coastguard Worker ss << "X range: ";
266*e1eccf28SAndroid Build Coastguard Worker ss << "[" << xoff << ", " << xoff + w << ") outside ";
267*e1eccf28SAndroid Build Coastguard Worker ss << "[0, " << allocDimX << ")";
268*e1eccf28SAndroid Build Coastguard Worker rsc->setError(RS_ERROR_FATAL_DEBUG, ss.str().c_str());
269*e1eccf28SAndroid Build Coastguard Worker return false;
270*e1eccf28SAndroid Build Coastguard Worker }
271*e1eccf28SAndroid Build Coastguard Worker
272*e1eccf28SAndroid Build Coastguard Worker const uint32_t allocDimY = alloc->mHal.drvState.lod[lod].dimY;
273*e1eccf28SAndroid Build Coastguard Worker
274*e1eccf28SAndroid Build Coastguard Worker if (expectDim > 1) {
275*e1eccf28SAndroid Build Coastguard Worker if (allocDimY == 0) { // Copy2D was given an allocation of 1D
276*e1eccf28SAndroid Build Coastguard Worker initializeErrorMsg(ss, expectDim, isSrc);
277*e1eccf28SAndroid Build Coastguard Worker ss << "dimensionality invalid: expected 2D; given 1D rs_allocation";
278*e1eccf28SAndroid Build Coastguard Worker rsc->setError(RS_ERROR_FATAL_DEBUG, ss.str().c_str());
279*e1eccf28SAndroid Build Coastguard Worker return false;
280*e1eccf28SAndroid Build Coastguard Worker }
281*e1eccf28SAndroid Build Coastguard Worker // Check both in case yoff + h overflows
282*e1eccf28SAndroid Build Coastguard Worker if (yoff >= allocDimY || (yoff + h) > allocDimY) {
283*e1eccf28SAndroid Build Coastguard Worker initializeErrorMsg(ss, expectDim, isSrc);
284*e1eccf28SAndroid Build Coastguard Worker ss << "Y range: ";
285*e1eccf28SAndroid Build Coastguard Worker ss << "[" << yoff << ", " << yoff + h << ") outside ";
286*e1eccf28SAndroid Build Coastguard Worker ss << "[0, " << allocDimY << ")";
287*e1eccf28SAndroid Build Coastguard Worker rsc->setError(RS_ERROR_FATAL_DEBUG, ss.str().c_str());
288*e1eccf28SAndroid Build Coastguard Worker return false;
289*e1eccf28SAndroid Build Coastguard Worker }
290*e1eccf28SAndroid Build Coastguard Worker } else {
291*e1eccf28SAndroid Build Coastguard Worker if (allocDimY != 0) { // Copy1D was given an allocation of 2D
292*e1eccf28SAndroid Build Coastguard Worker initializeErrorMsg(ss, expectDim, isSrc);
293*e1eccf28SAndroid Build Coastguard Worker ss << "dimensionality invalid: expected 1D; given 2D rs_allocation";
294*e1eccf28SAndroid Build Coastguard Worker rsc->setError(RS_ERROR_FATAL_DEBUG, ss.str().c_str());
295*e1eccf28SAndroid Build Coastguard Worker return false;
296*e1eccf28SAndroid Build Coastguard Worker }
297*e1eccf28SAndroid Build Coastguard Worker }
298*e1eccf28SAndroid Build Coastguard Worker
299*e1eccf28SAndroid Build Coastguard Worker return true;
300*e1eccf28SAndroid Build Coastguard Worker }
301*e1eccf28SAndroid Build Coastguard Worker
rsrAllocationCopy1DRange(Context * rsc,Allocation * dstAlloc,uint32_t dstOff,uint32_t dstMip,uint32_t count,Allocation * srcAlloc,uint32_t srcOff,uint32_t srcMip)302*e1eccf28SAndroid Build Coastguard Worker void rsrAllocationCopy1DRange(Context *rsc, Allocation *dstAlloc,
303*e1eccf28SAndroid Build Coastguard Worker uint32_t dstOff,
304*e1eccf28SAndroid Build Coastguard Worker uint32_t dstMip,
305*e1eccf28SAndroid Build Coastguard Worker uint32_t count,
306*e1eccf28SAndroid Build Coastguard Worker Allocation *srcAlloc,
307*e1eccf28SAndroid Build Coastguard Worker uint32_t srcOff, uint32_t srcMip) {
308*e1eccf28SAndroid Build Coastguard Worker if (!validateCopyArgs(rsc, false, 1, dstAlloc, dstOff, 0, dstMip, count, 1) ||
309*e1eccf28SAndroid Build Coastguard Worker !validateCopyArgs(rsc, true, 1, srcAlloc, srcOff, 0, srcMip, count, 1)) {
310*e1eccf28SAndroid Build Coastguard Worker return;
311*e1eccf28SAndroid Build Coastguard Worker }
312*e1eccf28SAndroid Build Coastguard Worker rsi_AllocationCopy2DRange(rsc, dstAlloc, dstOff, 0,
313*e1eccf28SAndroid Build Coastguard Worker dstMip, 0, count, 1,
314*e1eccf28SAndroid Build Coastguard Worker srcAlloc, srcOff, 0, srcMip, 0);
315*e1eccf28SAndroid Build Coastguard Worker }
316*e1eccf28SAndroid Build Coastguard Worker
rsrAllocationCopy2DRange(Context * rsc,Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstMip,uint32_t dstFace,uint32_t width,uint32_t height,Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcMip,uint32_t srcFace)317*e1eccf28SAndroid Build Coastguard Worker void rsrAllocationCopy2DRange(Context *rsc, Allocation *dstAlloc,
318*e1eccf28SAndroid Build Coastguard Worker uint32_t dstXoff, uint32_t dstYoff,
319*e1eccf28SAndroid Build Coastguard Worker uint32_t dstMip, uint32_t dstFace,
320*e1eccf28SAndroid Build Coastguard Worker uint32_t width, uint32_t height,
321*e1eccf28SAndroid Build Coastguard Worker Allocation *srcAlloc,
322*e1eccf28SAndroid Build Coastguard Worker uint32_t srcXoff, uint32_t srcYoff,
323*e1eccf28SAndroid Build Coastguard Worker uint32_t srcMip, uint32_t srcFace) {
324*e1eccf28SAndroid Build Coastguard Worker if (!validateCopyArgs(rsc, false, 2, dstAlloc, dstXoff, dstYoff, dstMip, width, height) ||
325*e1eccf28SAndroid Build Coastguard Worker !validateCopyArgs(rsc, true, 2, srcAlloc, srcXoff, srcYoff, srcMip, width, height)) {
326*e1eccf28SAndroid Build Coastguard Worker return;
327*e1eccf28SAndroid Build Coastguard Worker }
328*e1eccf28SAndroid Build Coastguard Worker
329*e1eccf28SAndroid Build Coastguard Worker rsi_AllocationCopy2DRange(rsc, dstAlloc, dstXoff, dstYoff,
330*e1eccf28SAndroid Build Coastguard Worker dstMip, dstFace, width, height,
331*e1eccf28SAndroid Build Coastguard Worker srcAlloc, srcXoff, srcYoff, srcMip, srcFace);
332*e1eccf28SAndroid Build Coastguard Worker }
333*e1eccf28SAndroid Build Coastguard Worker
rsrElementCreate(Context * rsc,RsDataType dt,RsDataKind dk,bool norm,uint32_t vecSize)334*e1eccf28SAndroid Build Coastguard Worker RsElement rsrElementCreate(Context *rsc, RsDataType dt, RsDataKind dk,
335*e1eccf28SAndroid Build Coastguard Worker bool norm, uint32_t vecSize) {
336*e1eccf28SAndroid Build Coastguard Worker return rsi_ElementCreate(rsc, dt, dk, norm, vecSize);
337*e1eccf28SAndroid Build Coastguard Worker }
338*e1eccf28SAndroid Build Coastguard Worker
rsrTypeCreate(Context * rsc,const RsElement element,uint32_t dimX,uint32_t dimY,uint32_t dimZ,bool mipmaps,bool faces,uint32_t yuv)339*e1eccf28SAndroid Build Coastguard Worker RsType rsrTypeCreate(Context *rsc, const RsElement element, uint32_t dimX,
340*e1eccf28SAndroid Build Coastguard Worker uint32_t dimY, uint32_t dimZ, bool mipmaps, bool faces,
341*e1eccf28SAndroid Build Coastguard Worker uint32_t yuv) {
342*e1eccf28SAndroid Build Coastguard Worker return rsi_TypeCreate(rsc, element, dimX, dimY, dimZ, mipmaps, faces, yuv);
343*e1eccf28SAndroid Build Coastguard Worker }
344*e1eccf28SAndroid Build Coastguard Worker
rsrAllocationCreateTyped(Context * rsc,const RsType type,RsAllocationMipmapControl mipmaps,uint32_t usages,uintptr_t ptr)345*e1eccf28SAndroid Build Coastguard Worker RsAllocation rsrAllocationCreateTyped(Context *rsc, const RsType type,
346*e1eccf28SAndroid Build Coastguard Worker RsAllocationMipmapControl mipmaps,
347*e1eccf28SAndroid Build Coastguard Worker uint32_t usages, uintptr_t ptr) {
348*e1eccf28SAndroid Build Coastguard Worker return rsi_AllocationCreateTyped(rsc, type, mipmaps, usages, ptr);
349*e1eccf28SAndroid Build Coastguard Worker }
350*e1eccf28SAndroid Build Coastguard Worker
351*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript
352*e1eccf28SAndroid Build Coastguard Worker } // namespace android
353