1*e1eccf28SAndroid Build Coastguard Worker /* 2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project 3*e1eccf28SAndroid Build Coastguard Worker * 4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*e1eccf28SAndroid Build Coastguard Worker * 8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*e1eccf28SAndroid Build Coastguard Worker * 10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License. 15*e1eccf28SAndroid Build Coastguard Worker */ 16*e1eccf28SAndroid Build Coastguard Worker 17*e1eccf28SAndroid Build Coastguard Worker #ifndef ANDROID_RS_PROGRAM_FRAGMENT_STORE_H 18*e1eccf28SAndroid Build Coastguard Worker #define ANDROID_RS_PROGRAM_FRAGMENT_STORE_H 19*e1eccf28SAndroid Build Coastguard Worker 20*e1eccf28SAndroid Build Coastguard Worker #include "rsProgramBase.h" 21*e1eccf28SAndroid Build Coastguard Worker #include "rsStream.h" 22*e1eccf28SAndroid Build Coastguard Worker 23*e1eccf28SAndroid Build Coastguard Worker #include <vector> 24*e1eccf28SAndroid Build Coastguard Worker 25*e1eccf28SAndroid Build Coastguard Worker // --------------------------------------------------------------------------- 26*e1eccf28SAndroid Build Coastguard Worker namespace android { 27*e1eccf28SAndroid Build Coastguard Worker namespace renderscript { 28*e1eccf28SAndroid Build Coastguard Worker 29*e1eccf28SAndroid Build Coastguard Worker class ProgramStoreState; 30*e1eccf28SAndroid Build Coastguard Worker /***************************************************************************** 31*e1eccf28SAndroid Build Coastguard Worker * CAUTION 32*e1eccf28SAndroid Build Coastguard Worker * 33*e1eccf28SAndroid Build Coastguard Worker * Any layout changes for this class may require a corresponding change to be 34*e1eccf28SAndroid Build Coastguard Worker * made to frameworks/compile/libbcc/lib/ScriptCRT/rs_core.c, which contains 35*e1eccf28SAndroid Build Coastguard Worker * a partial copy of the information below. 36*e1eccf28SAndroid Build Coastguard Worker * 37*e1eccf28SAndroid Build Coastguard Worker *****************************************************************************/ 38*e1eccf28SAndroid Build Coastguard Worker class ProgramStore : public ProgramBase { 39*e1eccf28SAndroid Build Coastguard Worker public: 40*e1eccf28SAndroid Build Coastguard Worker struct Hal { 41*e1eccf28SAndroid Build Coastguard Worker mutable void *drv; 42*e1eccf28SAndroid Build Coastguard Worker 43*e1eccf28SAndroid Build Coastguard Worker struct State { 44*e1eccf28SAndroid Build Coastguard Worker bool ditherEnable; 45*e1eccf28SAndroid Build Coastguard Worker 46*e1eccf28SAndroid Build Coastguard Worker //bool blendEnable; 47*e1eccf28SAndroid Build Coastguard Worker bool colorRWriteEnable; 48*e1eccf28SAndroid Build Coastguard Worker bool colorGWriteEnable; 49*e1eccf28SAndroid Build Coastguard Worker bool colorBWriteEnable; 50*e1eccf28SAndroid Build Coastguard Worker bool colorAWriteEnable; 51*e1eccf28SAndroid Build Coastguard Worker RsBlendSrcFunc blendSrc; 52*e1eccf28SAndroid Build Coastguard Worker RsBlendDstFunc blendDst; 53*e1eccf28SAndroid Build Coastguard Worker 54*e1eccf28SAndroid Build Coastguard Worker //bool depthTestEnable; 55*e1eccf28SAndroid Build Coastguard Worker bool depthWriteEnable; 56*e1eccf28SAndroid Build Coastguard Worker RsDepthFunc depthFunc; 57*e1eccf28SAndroid Build Coastguard Worker }; 58*e1eccf28SAndroid Build Coastguard Worker State state; 59*e1eccf28SAndroid Build Coastguard Worker }; 60*e1eccf28SAndroid Build Coastguard Worker Hal mHal; 61*e1eccf28SAndroid Build Coastguard Worker 62*e1eccf28SAndroid Build Coastguard Worker virtual void setup(const Context *, ProgramStoreState *); 63*e1eccf28SAndroid Build Coastguard Worker 64*e1eccf28SAndroid Build Coastguard Worker virtual void serialize(Context *rsc, OStream *stream) const; getClassId()65*e1eccf28SAndroid Build Coastguard Worker virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_PROGRAM_STORE; } 66*e1eccf28SAndroid Build Coastguard Worker static ProgramStore *createFromStream(Context *rsc, IStream *stream); 67*e1eccf28SAndroid Build Coastguard Worker static ObjectBaseRef<ProgramStore> getProgramStore(Context *, 68*e1eccf28SAndroid Build Coastguard Worker bool colorMaskR, bool colorMaskG, 69*e1eccf28SAndroid Build Coastguard Worker bool colorMaskB, bool colorMaskA, 70*e1eccf28SAndroid Build Coastguard Worker bool depthMask, bool ditherEnable, 71*e1eccf28SAndroid Build Coastguard Worker RsBlendSrcFunc srcFunc, RsBlendDstFunc destFunc, 72*e1eccf28SAndroid Build Coastguard Worker RsDepthFunc depthFunc); 73*e1eccf28SAndroid Build Coastguard Worker void init(); 74*e1eccf28SAndroid Build Coastguard Worker protected: 75*e1eccf28SAndroid Build Coastguard Worker virtual void preDestroy() const; 76*e1eccf28SAndroid Build Coastguard Worker virtual ~ProgramStore(); 77*e1eccf28SAndroid Build Coastguard Worker 78*e1eccf28SAndroid Build Coastguard Worker private: 79*e1eccf28SAndroid Build Coastguard Worker ProgramStore(Context *, 80*e1eccf28SAndroid Build Coastguard Worker bool colorMaskR, bool colorMaskG, bool colorMaskB, bool colorMaskA, 81*e1eccf28SAndroid Build Coastguard Worker bool depthMask, bool ditherEnable, 82*e1eccf28SAndroid Build Coastguard Worker RsBlendSrcFunc srcFunc, RsBlendDstFunc destFunc, 83*e1eccf28SAndroid Build Coastguard Worker RsDepthFunc depthFunc); 84*e1eccf28SAndroid Build Coastguard Worker }; 85*e1eccf28SAndroid Build Coastguard Worker 86*e1eccf28SAndroid Build Coastguard Worker class ProgramStoreState { 87*e1eccf28SAndroid Build Coastguard Worker public: 88*e1eccf28SAndroid Build Coastguard Worker ProgramStoreState(); 89*e1eccf28SAndroid Build Coastguard Worker ~ProgramStoreState(); 90*e1eccf28SAndroid Build Coastguard Worker void init(Context *rsc); 91*e1eccf28SAndroid Build Coastguard Worker void deinit(Context *rsc); 92*e1eccf28SAndroid Build Coastguard Worker 93*e1eccf28SAndroid Build Coastguard Worker ObjectBaseRef<ProgramStore> mDefault; 94*e1eccf28SAndroid Build Coastguard Worker ObjectBaseRef<ProgramStore> mLast; 95*e1eccf28SAndroid Build Coastguard Worker 96*e1eccf28SAndroid Build Coastguard Worker // Cache of all existing store programs. 97*e1eccf28SAndroid Build Coastguard Worker std::vector<ProgramStore *> mStorePrograms; 98*e1eccf28SAndroid Build Coastguard Worker }; 99*e1eccf28SAndroid Build Coastguard Worker 100*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript 101*e1eccf28SAndroid Build Coastguard Worker } // namespace android 102*e1eccf28SAndroid Build Coastguard Worker #endif 103*e1eccf28SAndroid Build Coastguard Worker 104*e1eccf28SAndroid Build Coastguard Worker 105*e1eccf28SAndroid Build Coastguard Worker 106