1*e1eccf28SAndroid Build Coastguard Worker /* 2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2009 The Android Open Source Project 3*e1eccf28SAndroid Build Coastguard Worker * 4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*e1eccf28SAndroid Build Coastguard Worker * 8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*e1eccf28SAndroid Build Coastguard Worker * 10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License. 15*e1eccf28SAndroid Build Coastguard Worker */ 16*e1eccf28SAndroid Build Coastguard Worker 17*e1eccf28SAndroid Build Coastguard Worker #ifndef ANDROID_RS_PROGRAM_FRAGMENT_H 18*e1eccf28SAndroid Build Coastguard Worker #define ANDROID_RS_PROGRAM_FRAGMENT_H 19*e1eccf28SAndroid Build Coastguard Worker 20*e1eccf28SAndroid Build Coastguard Worker #include "rsProgram.h" 21*e1eccf28SAndroid Build Coastguard Worker 22*e1eccf28SAndroid Build Coastguard Worker // --------------------------------------------------------------------------- 23*e1eccf28SAndroid Build Coastguard Worker namespace android { 24*e1eccf28SAndroid Build Coastguard Worker namespace renderscript { 25*e1eccf28SAndroid Build Coastguard Worker 26*e1eccf28SAndroid Build Coastguard Worker class ProgramFragmentState; 27*e1eccf28SAndroid Build Coastguard Worker 28*e1eccf28SAndroid Build Coastguard Worker class ProgramFragment : public Program { 29*e1eccf28SAndroid Build Coastguard Worker public: 30*e1eccf28SAndroid Build Coastguard Worker ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, 31*e1eccf28SAndroid Build Coastguard Worker const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, 32*e1eccf28SAndroid Build Coastguard Worker const uintptr_t * params, size_t paramLength); 33*e1eccf28SAndroid Build Coastguard Worker virtual ~ProgramFragment(); 34*e1eccf28SAndroid Build Coastguard Worker 35*e1eccf28SAndroid Build Coastguard Worker virtual void setup(Context *, ProgramFragmentState *); 36*e1eccf28SAndroid Build Coastguard Worker 37*e1eccf28SAndroid Build Coastguard Worker virtual void serialize(Context *rsc, OStream *stream) const; getClassId()38*e1eccf28SAndroid Build Coastguard Worker virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_PROGRAM_FRAGMENT; } 39*e1eccf28SAndroid Build Coastguard Worker static ProgramFragment *createFromStream(Context *rsc, IStream *stream); 40*e1eccf28SAndroid Build Coastguard Worker 41*e1eccf28SAndroid Build Coastguard Worker void setConstantColor(Context *, float, float, float, float); 42*e1eccf28SAndroid Build Coastguard Worker 43*e1eccf28SAndroid Build Coastguard Worker protected: 44*e1eccf28SAndroid Build Coastguard Worker float mConstantColor[4]; 45*e1eccf28SAndroid Build Coastguard Worker int32_t mTextureUniformIndexStart; 46*e1eccf28SAndroid Build Coastguard Worker }; 47*e1eccf28SAndroid Build Coastguard Worker 48*e1eccf28SAndroid Build Coastguard Worker class ProgramFragmentState { 49*e1eccf28SAndroid Build Coastguard Worker public: 50*e1eccf28SAndroid Build Coastguard Worker ProgramFragmentState(); 51*e1eccf28SAndroid Build Coastguard Worker ~ProgramFragmentState(); 52*e1eccf28SAndroid Build Coastguard Worker 53*e1eccf28SAndroid Build Coastguard Worker ProgramFragment *mPF; 54*e1eccf28SAndroid Build Coastguard Worker void init(Context *rsc); 55*e1eccf28SAndroid Build Coastguard Worker void deinit(Context *rsc); 56*e1eccf28SAndroid Build Coastguard Worker 57*e1eccf28SAndroid Build Coastguard Worker ObjectBaseRef<ProgramFragment> mDefault; 58*e1eccf28SAndroid Build Coastguard Worker std::vector<ProgramFragment *> mPrograms; 59*e1eccf28SAndroid Build Coastguard Worker 60*e1eccf28SAndroid Build Coastguard Worker ObjectBaseRef<ProgramFragment> mLast; 61*e1eccf28SAndroid Build Coastguard Worker }; 62*e1eccf28SAndroid Build Coastguard Worker 63*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript 64*e1eccf28SAndroid Build Coastguard Worker } // namespace android 65*e1eccf28SAndroid Build Coastguard Worker #endif 66*e1eccf28SAndroid Build Coastguard Worker 67*e1eccf28SAndroid Build Coastguard Worker 68*e1eccf28SAndroid Build Coastguard Worker 69*e1eccf28SAndroid Build Coastguard Worker 70