1*e1eccf28SAndroid Build Coastguard Worker /* 2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2011-2012 The Android Open Source Project 3*e1eccf28SAndroid Build Coastguard Worker * 4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*e1eccf28SAndroid Build Coastguard Worker * 8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*e1eccf28SAndroid Build Coastguard Worker * 10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License. 15*e1eccf28SAndroid Build Coastguard Worker */ 16*e1eccf28SAndroid Build Coastguard Worker 17*e1eccf28SAndroid Build Coastguard Worker #ifndef ANDROID_RS_MATRIX_2x2_H 18*e1eccf28SAndroid Build Coastguard Worker #define ANDROID_RS_MATRIX_2x2_H 19*e1eccf28SAndroid Build Coastguard Worker 20*e1eccf28SAndroid Build Coastguard Worker #include "rsType.h" 21*e1eccf28SAndroid Build Coastguard Worker 22*e1eccf28SAndroid Build Coastguard Worker 23*e1eccf28SAndroid Build Coastguard Worker // --------------------------------------------------------------------------- 24*e1eccf28SAndroid Build Coastguard Worker namespace android { 25*e1eccf28SAndroid Build Coastguard Worker namespace renderscript { 26*e1eccf28SAndroid Build Coastguard Worker 27*e1eccf28SAndroid Build Coastguard Worker struct Matrix2x2 : public rs_matrix2x2 { getMatrix2x228*e1eccf28SAndroid Build Coastguard Worker inline float get(uint32_t col, uint32_t row) const { 29*e1eccf28SAndroid Build Coastguard Worker return m[col*2 + row]; 30*e1eccf28SAndroid Build Coastguard Worker } 31*e1eccf28SAndroid Build Coastguard Worker setMatrix2x232*e1eccf28SAndroid Build Coastguard Worker inline void set(uint32_t col, uint32_t row, float v) { 33*e1eccf28SAndroid Build Coastguard Worker m[col*2 + row] = v; 34*e1eccf28SAndroid Build Coastguard Worker } 35*e1eccf28SAndroid Build Coastguard Worker 36*e1eccf28SAndroid Build Coastguard Worker void loadIdentity(); 37*e1eccf28SAndroid Build Coastguard Worker void load(const float *); 38*e1eccf28SAndroid Build Coastguard Worker void load(const rs_matrix2x2 *); 39*e1eccf28SAndroid Build Coastguard Worker 40*e1eccf28SAndroid Build Coastguard Worker void loadMultiply(const rs_matrix2x2 *lhs, const rs_matrix2x2 *rhs); 41*e1eccf28SAndroid Build Coastguard Worker 42*e1eccf28SAndroid Build Coastguard Worker void transpose(); 43*e1eccf28SAndroid Build Coastguard Worker multiplyMatrix2x244*e1eccf28SAndroid Build Coastguard Worker void multiply(const rs_matrix2x2 *rhs) { 45*e1eccf28SAndroid Build Coastguard Worker loadMultiply(this, rhs); 46*e1eccf28SAndroid Build Coastguard Worker } 47*e1eccf28SAndroid Build Coastguard Worker }; 48*e1eccf28SAndroid Build Coastguard Worker 49*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript 50*e1eccf28SAndroid Build Coastguard Worker } // namespace android 51*e1eccf28SAndroid Build Coastguard Worker 52*e1eccf28SAndroid Build Coastguard Worker #endif // ANDROID_RS_MATRIX_2x2_H 53