xref: /aosp_15_r20/frameworks/rs/rsMatrix2x2.h (revision e1eccf28f96817838ad6867f7f39d2351ec11f56)
1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker  * Copyright (C) 2011-2012 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker  *
4*e1eccf28SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker  *
8*e1eccf28SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker  *
10*e1eccf28SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*e1eccf28SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*e1eccf28SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e1eccf28SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*e1eccf28SAndroid Build Coastguard Worker  * limitations under the License.
15*e1eccf28SAndroid Build Coastguard Worker  */
16*e1eccf28SAndroid Build Coastguard Worker 
17*e1eccf28SAndroid Build Coastguard Worker #ifndef ANDROID_RS_MATRIX_2x2_H
18*e1eccf28SAndroid Build Coastguard Worker #define ANDROID_RS_MATRIX_2x2_H
19*e1eccf28SAndroid Build Coastguard Worker 
20*e1eccf28SAndroid Build Coastguard Worker #include "rsType.h"
21*e1eccf28SAndroid Build Coastguard Worker 
22*e1eccf28SAndroid Build Coastguard Worker 
23*e1eccf28SAndroid Build Coastguard Worker // ---------------------------------------------------------------------------
24*e1eccf28SAndroid Build Coastguard Worker namespace android {
25*e1eccf28SAndroid Build Coastguard Worker namespace renderscript {
26*e1eccf28SAndroid Build Coastguard Worker 
27*e1eccf28SAndroid Build Coastguard Worker struct Matrix2x2 : public rs_matrix2x2 {
getMatrix2x228*e1eccf28SAndroid Build Coastguard Worker     inline float get(uint32_t col, uint32_t row) const {
29*e1eccf28SAndroid Build Coastguard Worker         return m[col*2 + row];
30*e1eccf28SAndroid Build Coastguard Worker     }
31*e1eccf28SAndroid Build Coastguard Worker 
setMatrix2x232*e1eccf28SAndroid Build Coastguard Worker     inline void set(uint32_t col, uint32_t row, float v) {
33*e1eccf28SAndroid Build Coastguard Worker         m[col*2 + row] = v;
34*e1eccf28SAndroid Build Coastguard Worker     }
35*e1eccf28SAndroid Build Coastguard Worker 
36*e1eccf28SAndroid Build Coastguard Worker     void loadIdentity();
37*e1eccf28SAndroid Build Coastguard Worker     void load(const float *);
38*e1eccf28SAndroid Build Coastguard Worker     void load(const rs_matrix2x2 *);
39*e1eccf28SAndroid Build Coastguard Worker 
40*e1eccf28SAndroid Build Coastguard Worker     void loadMultiply(const rs_matrix2x2 *lhs, const rs_matrix2x2 *rhs);
41*e1eccf28SAndroid Build Coastguard Worker 
42*e1eccf28SAndroid Build Coastguard Worker     void transpose();
43*e1eccf28SAndroid Build Coastguard Worker 
multiplyMatrix2x244*e1eccf28SAndroid Build Coastguard Worker     void multiply(const rs_matrix2x2 *rhs) {
45*e1eccf28SAndroid Build Coastguard Worker         loadMultiply(this, rhs);
46*e1eccf28SAndroid Build Coastguard Worker     }
47*e1eccf28SAndroid Build Coastguard Worker };
48*e1eccf28SAndroid Build Coastguard Worker 
49*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript
50*e1eccf28SAndroid Build Coastguard Worker } // namespace android
51*e1eccf28SAndroid Build Coastguard Worker 
52*e1eccf28SAndroid Build Coastguard Worker #endif  // ANDROID_RS_MATRIX_2x2_H
53