1*e1eccf28SAndroid Build Coastguard Worker /* 2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2009 The Android Open Source Project 3*e1eccf28SAndroid Build Coastguard Worker * 4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*e1eccf28SAndroid Build Coastguard Worker * 8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*e1eccf28SAndroid Build Coastguard Worker * 10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License. 15*e1eccf28SAndroid Build Coastguard Worker */ 16*e1eccf28SAndroid Build Coastguard Worker 17*e1eccf28SAndroid Build Coastguard Worker #ifndef ANDROID_RS_ANIMATION_H 18*e1eccf28SAndroid Build Coastguard Worker #define ANDROID_RS_ANIMATION_H 19*e1eccf28SAndroid Build Coastguard Worker 20*e1eccf28SAndroid Build Coastguard Worker #include "rsUtils.h" 21*e1eccf28SAndroid Build Coastguard Worker #include "rsObjectBase.h" 22*e1eccf28SAndroid Build Coastguard Worker #include "rsInternalDefines.h" 23*e1eccf28SAndroid Build Coastguard Worker // --------------------------------------------------------------------------- 24*e1eccf28SAndroid Build Coastguard Worker namespace android { 25*e1eccf28SAndroid Build Coastguard Worker namespace renderscript { 26*e1eccf28SAndroid Build Coastguard Worker 27*e1eccf28SAndroid Build Coastguard Worker 28*e1eccf28SAndroid Build Coastguard Worker class Animation : public ObjectBase { 29*e1eccf28SAndroid Build Coastguard Worker public: 30*e1eccf28SAndroid Build Coastguard Worker ~Animation(); 31*e1eccf28SAndroid Build Coastguard Worker 32*e1eccf28SAndroid Build Coastguard Worker static Animation * create(Context *rsc, 33*e1eccf28SAndroid Build Coastguard Worker const float *inValues, const float *outValues, 34*e1eccf28SAndroid Build Coastguard Worker uint32_t valueCount, RsAnimationInterpolation, 35*e1eccf28SAndroid Build Coastguard Worker RsAnimationEdge pre, RsAnimationEdge post); 36*e1eccf28SAndroid Build Coastguard Worker 37*e1eccf28SAndroid Build Coastguard Worker float eval(float) const; 38*e1eccf28SAndroid Build Coastguard Worker 39*e1eccf28SAndroid Build Coastguard Worker virtual void serialize(Context *rsc, OStream *stream) const; getClassId()40*e1eccf28SAndroid Build Coastguard Worker virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ANIMATION; } 41*e1eccf28SAndroid Build Coastguard Worker static Animation *createFromStream(Context *rsc, IStream *stream); 42*e1eccf28SAndroid Build Coastguard Worker 43*e1eccf28SAndroid Build Coastguard Worker protected: 44*e1eccf28SAndroid Build Coastguard Worker explicit Animation(Context *rsc); 45*e1eccf28SAndroid Build Coastguard Worker 46*e1eccf28SAndroid Build Coastguard Worker 47*e1eccf28SAndroid Build Coastguard Worker 48*e1eccf28SAndroid Build Coastguard Worker float evalInRange(float) const; 49*e1eccf28SAndroid Build Coastguard Worker 50*e1eccf28SAndroid Build Coastguard Worker 51*e1eccf28SAndroid Build Coastguard Worker 52*e1eccf28SAndroid Build Coastguard Worker const float *mValuesInput; 53*e1eccf28SAndroid Build Coastguard Worker const float *mValuesOutput; 54*e1eccf28SAndroid Build Coastguard Worker uint32_t mValueCount; 55*e1eccf28SAndroid Build Coastguard Worker RsAnimationInterpolation mInterpolation; 56*e1eccf28SAndroid Build Coastguard Worker RsAnimationEdge mEdgePre; 57*e1eccf28SAndroid Build Coastguard Worker RsAnimationEdge mEdgePost; 58*e1eccf28SAndroid Build Coastguard Worker 59*e1eccf28SAndroid Build Coastguard Worker // derived 60*e1eccf28SAndroid Build Coastguard Worker float mInputMin; 61*e1eccf28SAndroid Build Coastguard Worker float mInputMax; 62*e1eccf28SAndroid Build Coastguard Worker }; 63*e1eccf28SAndroid Build Coastguard Worker 64*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript 65*e1eccf28SAndroid Build Coastguard Worker } // namespace android 66*e1eccf28SAndroid Build Coastguard Worker #endif //ANDROID_STRUCTURED_ELEMENT_H 67*e1eccf28SAndroid Build Coastguard Worker 68