xref: /aosp_15_r20/frameworks/rs/rsAnimation.h (revision e1eccf28f96817838ad6867f7f39d2351ec11f56)
1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker  * Copyright (C) 2009 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker  *
4*e1eccf28SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker  *
8*e1eccf28SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker  *
10*e1eccf28SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*e1eccf28SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*e1eccf28SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e1eccf28SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*e1eccf28SAndroid Build Coastguard Worker  * limitations under the License.
15*e1eccf28SAndroid Build Coastguard Worker  */
16*e1eccf28SAndroid Build Coastguard Worker 
17*e1eccf28SAndroid Build Coastguard Worker #ifndef ANDROID_RS_ANIMATION_H
18*e1eccf28SAndroid Build Coastguard Worker #define ANDROID_RS_ANIMATION_H
19*e1eccf28SAndroid Build Coastguard Worker 
20*e1eccf28SAndroid Build Coastguard Worker #include "rsUtils.h"
21*e1eccf28SAndroid Build Coastguard Worker #include "rsObjectBase.h"
22*e1eccf28SAndroid Build Coastguard Worker #include "rsInternalDefines.h"
23*e1eccf28SAndroid Build Coastguard Worker // ---------------------------------------------------------------------------
24*e1eccf28SAndroid Build Coastguard Worker namespace android {
25*e1eccf28SAndroid Build Coastguard Worker namespace renderscript {
26*e1eccf28SAndroid Build Coastguard Worker 
27*e1eccf28SAndroid Build Coastguard Worker 
28*e1eccf28SAndroid Build Coastguard Worker class Animation : public ObjectBase {
29*e1eccf28SAndroid Build Coastguard Worker public:
30*e1eccf28SAndroid Build Coastguard Worker     ~Animation();
31*e1eccf28SAndroid Build Coastguard Worker 
32*e1eccf28SAndroid Build Coastguard Worker     static Animation * create(Context *rsc,
33*e1eccf28SAndroid Build Coastguard Worker                               const float *inValues, const float *outValues,
34*e1eccf28SAndroid Build Coastguard Worker                               uint32_t valueCount, RsAnimationInterpolation,
35*e1eccf28SAndroid Build Coastguard Worker                               RsAnimationEdge pre, RsAnimationEdge post);
36*e1eccf28SAndroid Build Coastguard Worker 
37*e1eccf28SAndroid Build Coastguard Worker     float eval(float) const;
38*e1eccf28SAndroid Build Coastguard Worker 
39*e1eccf28SAndroid Build Coastguard Worker     virtual void serialize(Context *rsc, OStream *stream) const;
getClassId()40*e1eccf28SAndroid Build Coastguard Worker     virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ANIMATION; }
41*e1eccf28SAndroid Build Coastguard Worker     static Animation *createFromStream(Context *rsc, IStream *stream);
42*e1eccf28SAndroid Build Coastguard Worker 
43*e1eccf28SAndroid Build Coastguard Worker protected:
44*e1eccf28SAndroid Build Coastguard Worker     explicit Animation(Context *rsc);
45*e1eccf28SAndroid Build Coastguard Worker 
46*e1eccf28SAndroid Build Coastguard Worker 
47*e1eccf28SAndroid Build Coastguard Worker 
48*e1eccf28SAndroid Build Coastguard Worker     float evalInRange(float) const;
49*e1eccf28SAndroid Build Coastguard Worker 
50*e1eccf28SAndroid Build Coastguard Worker 
51*e1eccf28SAndroid Build Coastguard Worker 
52*e1eccf28SAndroid Build Coastguard Worker     const float *mValuesInput;
53*e1eccf28SAndroid Build Coastguard Worker     const float *mValuesOutput;
54*e1eccf28SAndroid Build Coastguard Worker     uint32_t mValueCount;
55*e1eccf28SAndroid Build Coastguard Worker     RsAnimationInterpolation mInterpolation;
56*e1eccf28SAndroid Build Coastguard Worker     RsAnimationEdge mEdgePre;
57*e1eccf28SAndroid Build Coastguard Worker     RsAnimationEdge mEdgePost;
58*e1eccf28SAndroid Build Coastguard Worker 
59*e1eccf28SAndroid Build Coastguard Worker     // derived
60*e1eccf28SAndroid Build Coastguard Worker     float mInputMin;
61*e1eccf28SAndroid Build Coastguard Worker     float mInputMax;
62*e1eccf28SAndroid Build Coastguard Worker };
63*e1eccf28SAndroid Build Coastguard Worker 
64*e1eccf28SAndroid Build Coastguard Worker } // namespace renderscript
65*e1eccf28SAndroid Build Coastguard Worker } // namespace android
66*e1eccf28SAndroid Build Coastguard Worker #endif //ANDROID_STRUCTURED_ELEMENT_H
67*e1eccf28SAndroid Build Coastguard Worker 
68