1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2011-2012 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker *
4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker *
8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker *
10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License.
15*e1eccf28SAndroid Build Coastguard Worker */
16*e1eccf28SAndroid Build Coastguard Worker
17*e1eccf28SAndroid Build Coastguard Worker #include "rsdCore.h"
18*e1eccf28SAndroid Build Coastguard Worker #include "../cpu_ref/rsd_cpu.h"
19*e1eccf28SAndroid Build Coastguard Worker
20*e1eccf28SAndroid Build Coastguard Worker
21*e1eccf28SAndroid Build Coastguard Worker #include "rsScript.h"
22*e1eccf28SAndroid Build Coastguard Worker #include "rsScriptGroup.h"
23*e1eccf28SAndroid Build Coastguard Worker #include "rsdScriptGroup.h"
24*e1eccf28SAndroid Build Coastguard Worker #include "rsdBcc.h"
25*e1eccf28SAndroid Build Coastguard Worker #include "rsdAllocation.h"
26*e1eccf28SAndroid Build Coastguard Worker
27*e1eccf28SAndroid Build Coastguard Worker using android::renderscript::Allocation;
28*e1eccf28SAndroid Build Coastguard Worker using android::renderscript::Context;
29*e1eccf28SAndroid Build Coastguard Worker using android::renderscript::RsdCpuReference;
30*e1eccf28SAndroid Build Coastguard Worker using android::renderscript::ScriptGroup;
31*e1eccf28SAndroid Build Coastguard Worker using android::renderscript::ScriptGroupBase;
32*e1eccf28SAndroid Build Coastguard Worker using android::renderscript::ScriptKernelID;
33*e1eccf28SAndroid Build Coastguard Worker using android::renderscript::rs_script_group;
34*e1eccf28SAndroid Build Coastguard Worker
rsdScriptGroupInit(const Context * rsc,ScriptGroupBase * sg)35*e1eccf28SAndroid Build Coastguard Worker bool rsdScriptGroupInit(const Context *rsc, ScriptGroupBase *sg) {
36*e1eccf28SAndroid Build Coastguard Worker RsdHal *dc = (RsdHal *)rsc->mHal.drv;
37*e1eccf28SAndroid Build Coastguard Worker
38*e1eccf28SAndroid Build Coastguard Worker sg->mHal.drv = dc->mCpuRef->createScriptGroup(sg);
39*e1eccf28SAndroid Build Coastguard Worker return sg->mHal.drv != nullptr;
40*e1eccf28SAndroid Build Coastguard Worker }
41*e1eccf28SAndroid Build Coastguard Worker
rsdScriptGroupSetInput(const Context * rsc,const ScriptGroup * sg,const ScriptKernelID * kid,Allocation *)42*e1eccf28SAndroid Build Coastguard Worker void rsdScriptGroupSetInput(const Context *rsc, const ScriptGroup *sg,
43*e1eccf28SAndroid Build Coastguard Worker const ScriptKernelID *kid, Allocation *) {
44*e1eccf28SAndroid Build Coastguard Worker }
45*e1eccf28SAndroid Build Coastguard Worker
rsdScriptGroupSetOutput(const Context * rsc,const ScriptGroup * sg,const ScriptKernelID * kid,Allocation *)46*e1eccf28SAndroid Build Coastguard Worker void rsdScriptGroupSetOutput(const Context *rsc, const ScriptGroup *sg,
47*e1eccf28SAndroid Build Coastguard Worker const ScriptKernelID *kid, Allocation *) {
48*e1eccf28SAndroid Build Coastguard Worker }
49*e1eccf28SAndroid Build Coastguard Worker
rsdScriptGroupExecute(const Context * rsc,const ScriptGroupBase * sg)50*e1eccf28SAndroid Build Coastguard Worker void rsdScriptGroupExecute(const Context *rsc, const ScriptGroupBase *sg) {
51*e1eccf28SAndroid Build Coastguard Worker RsdCpuReference::CpuScriptGroupBase *sgi =
52*e1eccf28SAndroid Build Coastguard Worker (RsdCpuReference::CpuScriptGroupBase *)sg->mHal.drv;
53*e1eccf28SAndroid Build Coastguard Worker sgi->execute();
54*e1eccf28SAndroid Build Coastguard Worker }
55*e1eccf28SAndroid Build Coastguard Worker
rsdScriptGroupDestroy(const Context * rsc,const ScriptGroupBase * sg)56*e1eccf28SAndroid Build Coastguard Worker void rsdScriptGroupDestroy(const Context *rsc, const ScriptGroupBase *sg) {
57*e1eccf28SAndroid Build Coastguard Worker RsdCpuReference::CpuScriptGroupBase *sgi =
58*e1eccf28SAndroid Build Coastguard Worker (RsdCpuReference::CpuScriptGroupBase *)sg->mHal.drv;
59*e1eccf28SAndroid Build Coastguard Worker delete sgi;
60*e1eccf28SAndroid Build Coastguard Worker }
61*e1eccf28SAndroid Build Coastguard Worker
rsdScriptGroupUpdateCachedObject(const Context * rsc,const ScriptGroup * sg,rs_script_group * obj)62*e1eccf28SAndroid Build Coastguard Worker void rsdScriptGroupUpdateCachedObject(const Context *rsc,
63*e1eccf28SAndroid Build Coastguard Worker const ScriptGroup *sg,
64*e1eccf28SAndroid Build Coastguard Worker rs_script_group *obj)
65*e1eccf28SAndroid Build Coastguard Worker {
66*e1eccf28SAndroid Build Coastguard Worker obj->p = sg;
67*e1eccf28SAndroid Build Coastguard Worker #ifdef __LP64__
68*e1eccf28SAndroid Build Coastguard Worker obj->unused1 = nullptr;
69*e1eccf28SAndroid Build Coastguard Worker obj->unused2 = nullptr;
70*e1eccf28SAndroid Build Coastguard Worker obj->unused3 = nullptr;
71*e1eccf28SAndroid Build Coastguard Worker #endif
72*e1eccf28SAndroid Build Coastguard Worker }
73