1*e1eccf28SAndroid Build Coastguard Worker /*
2*e1eccf28SAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project
3*e1eccf28SAndroid Build Coastguard Worker *
4*e1eccf28SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*e1eccf28SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*e1eccf28SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*e1eccf28SAndroid Build Coastguard Worker *
8*e1eccf28SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*e1eccf28SAndroid Build Coastguard Worker *
10*e1eccf28SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*e1eccf28SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*e1eccf28SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e1eccf28SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*e1eccf28SAndroid Build Coastguard Worker * limitations under the License.
15*e1eccf28SAndroid Build Coastguard Worker */
16*e1eccf28SAndroid Build Coastguard Worker
17*e1eccf28SAndroid Build Coastguard Worker
18*e1eccf28SAndroid Build Coastguard Worker #include "rsdCore.h"
19*e1eccf28SAndroid Build Coastguard Worker #include "rsdSampler.h"
20*e1eccf28SAndroid Build Coastguard Worker
21*e1eccf28SAndroid Build Coastguard Worker #include "rsContext.h"
22*e1eccf28SAndroid Build Coastguard Worker #include "rsSampler.h"
23*e1eccf28SAndroid Build Coastguard Worker
24*e1eccf28SAndroid Build Coastguard Worker #ifndef RS_COMPATIBILITY_LIB
25*e1eccf28SAndroid Build Coastguard Worker #include "rsProgramVertex.h"
26*e1eccf28SAndroid Build Coastguard Worker #include "rsProgramFragment.h"
27*e1eccf28SAndroid Build Coastguard Worker
28*e1eccf28SAndroid Build Coastguard Worker #include <GLES/gl.h>
29*e1eccf28SAndroid Build Coastguard Worker #include <GLES/glext.h>
30*e1eccf28SAndroid Build Coastguard Worker #endif
31*e1eccf28SAndroid Build Coastguard Worker
32*e1eccf28SAndroid Build Coastguard Worker using android::renderscript::Context;
33*e1eccf28SAndroid Build Coastguard Worker using android::renderscript::Sampler;
34*e1eccf28SAndroid Build Coastguard Worker using android::renderscript::rs_sampler;
35*e1eccf28SAndroid Build Coastguard Worker
rsdSamplerInit(const Context *,const Sampler * s)36*e1eccf28SAndroid Build Coastguard Worker bool rsdSamplerInit(const Context *, const Sampler *s) {
37*e1eccf28SAndroid Build Coastguard Worker return true;
38*e1eccf28SAndroid Build Coastguard Worker }
39*e1eccf28SAndroid Build Coastguard Worker
rsdSamplerDestroy(const android::renderscript::Context * rsc,const android::renderscript::Sampler * s)40*e1eccf28SAndroid Build Coastguard Worker void rsdSamplerDestroy(const android::renderscript::Context *rsc,
41*e1eccf28SAndroid Build Coastguard Worker const android::renderscript::Sampler *s) {
42*e1eccf28SAndroid Build Coastguard Worker }
43*e1eccf28SAndroid Build Coastguard Worker
rsdSamplerUpdateCachedObject(const Context * rsc,const Sampler * alloc,rs_sampler * obj)44*e1eccf28SAndroid Build Coastguard Worker void rsdSamplerUpdateCachedObject(const Context *rsc,
45*e1eccf28SAndroid Build Coastguard Worker const Sampler *alloc,
46*e1eccf28SAndroid Build Coastguard Worker rs_sampler *obj)
47*e1eccf28SAndroid Build Coastguard Worker {
48*e1eccf28SAndroid Build Coastguard Worker obj->p = alloc;
49*e1eccf28SAndroid Build Coastguard Worker #ifdef __LP64__
50*e1eccf28SAndroid Build Coastguard Worker obj->unused1 = nullptr;
51*e1eccf28SAndroid Build Coastguard Worker obj->unused2 = nullptr;
52*e1eccf28SAndroid Build Coastguard Worker obj->unused3 = nullptr;
53*e1eccf28SAndroid Build Coastguard Worker #endif
54*e1eccf28SAndroid Build Coastguard Worker }
55*e1eccf28SAndroid Build Coastguard Worker
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