1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2015 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #ifndef LIBVULKAN_LAYERS_EXTENSIONS_H 18*38e8c45fSAndroid Build Coastguard Worker #define LIBVULKAN_LAYERS_EXTENSIONS_H 1 19*38e8c45fSAndroid Build Coastguard Worker 20*38e8c45fSAndroid Build Coastguard Worker #include <vulkan/vulkan.h> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker namespace vulkan { 23*38e8c45fSAndroid Build Coastguard Worker namespace api { 24*38e8c45fSAndroid Build Coastguard Worker 25*38e8c45fSAndroid Build Coastguard Worker struct Layer; 26*38e8c45fSAndroid Build Coastguard Worker 27*38e8c45fSAndroid Build Coastguard Worker class LayerRef { 28*38e8c45fSAndroid Build Coastguard Worker public: 29*38e8c45fSAndroid Build Coastguard Worker explicit LayerRef(const Layer* layer); 30*38e8c45fSAndroid Build Coastguard Worker LayerRef(LayerRef&& other) noexcept; 31*38e8c45fSAndroid Build Coastguard Worker ~LayerRef(); 32*38e8c45fSAndroid Build Coastguard Worker LayerRef(const LayerRef&) = delete; 33*38e8c45fSAndroid Build Coastguard Worker LayerRef& operator=(const LayerRef&) = delete; 34*38e8c45fSAndroid Build Coastguard Worker 35*38e8c45fSAndroid Build Coastguard Worker // provides bool-like behavior 36*38e8c45fSAndroid Build Coastguard Worker // NOLINTNEXTLINE(google-explicit-constructor) 37*38e8c45fSAndroid Build Coastguard Worker operator const Layer*() const { return layer_; } 38*38e8c45fSAndroid Build Coastguard Worker 39*38e8c45fSAndroid Build Coastguard Worker PFN_vkGetInstanceProcAddr GetGetInstanceProcAddr() const; 40*38e8c45fSAndroid Build Coastguard Worker PFN_vkGetDeviceProcAddr GetGetDeviceProcAddr() const; 41*38e8c45fSAndroid Build Coastguard Worker 42*38e8c45fSAndroid Build Coastguard Worker private: 43*38e8c45fSAndroid Build Coastguard Worker const Layer* layer_; 44*38e8c45fSAndroid Build Coastguard Worker }; 45*38e8c45fSAndroid Build Coastguard Worker 46*38e8c45fSAndroid Build Coastguard Worker void DiscoverLayers(); 47*38e8c45fSAndroid Build Coastguard Worker 48*38e8c45fSAndroid Build Coastguard Worker uint32_t GetLayerCount(); 49*38e8c45fSAndroid Build Coastguard Worker const Layer& GetLayer(uint32_t index); 50*38e8c45fSAndroid Build Coastguard Worker const Layer* FindLayer(const char* name); 51*38e8c45fSAndroid Build Coastguard Worker 52*38e8c45fSAndroid Build Coastguard Worker const VkLayerProperties& GetLayerProperties(const Layer& layer); 53*38e8c45fSAndroid Build Coastguard Worker bool IsLayerGlobal(const Layer& layer); 54*38e8c45fSAndroid Build Coastguard Worker const VkExtensionProperties* GetLayerInstanceExtensions(const Layer& layer, 55*38e8c45fSAndroid Build Coastguard Worker uint32_t& count); 56*38e8c45fSAndroid Build Coastguard Worker const VkExtensionProperties* GetLayerDeviceExtensions(const Layer& layer, 57*38e8c45fSAndroid Build Coastguard Worker uint32_t& count); 58*38e8c45fSAndroid Build Coastguard Worker 59*38e8c45fSAndroid Build Coastguard Worker const VkExtensionProperties* FindLayerInstanceExtension(const Layer& layer, 60*38e8c45fSAndroid Build Coastguard Worker const char* name); 61*38e8c45fSAndroid Build Coastguard Worker const VkExtensionProperties* FindLayerDeviceExtension(const Layer& layer, 62*38e8c45fSAndroid Build Coastguard Worker const char* name); 63*38e8c45fSAndroid Build Coastguard Worker 64*38e8c45fSAndroid Build Coastguard Worker LayerRef GetLayerRef(const Layer& layer); 65*38e8c45fSAndroid Build Coastguard Worker 66*38e8c45fSAndroid Build Coastguard Worker } // namespace api 67*38e8c45fSAndroid Build Coastguard Worker } // namespace vulkan 68*38e8c45fSAndroid Build Coastguard Worker 69*38e8c45fSAndroid Build Coastguard Worker #endif // LIBVULKAN_LAYERS_EXTENSIONS_H 70