1*38e8c45fSAndroid Build Coastguard Worker /** 2*38e8c45fSAndroid Build Coastguard Worker * Copyright (C) 2023 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include "Utils/OverlayUtils.h" 20*38e8c45fSAndroid Build Coastguard Worker 21*38e8c45fSAndroid Build Coastguard Worker #include <ui/Size.h> 22*38e8c45fSAndroid Build Coastguard Worker #include <utils/StrongPointer.h> 23*38e8c45fSAndroid Build Coastguard Worker 24*38e8c45fSAndroid Build Coastguard Worker class SkCanvas; 25*38e8c45fSAndroid Build Coastguard Worker 26*38e8c45fSAndroid Build Coastguard Worker namespace android { 27*38e8c45fSAndroid Build Coastguard Worker class HdrSdrRatioOverlay { 28*38e8c45fSAndroid Build Coastguard Worker private: 29*38e8c45fSAndroid Build Coastguard Worker // Effectively making the constructor private, while keeping std::make_unique work 30*38e8c45fSAndroid Build Coastguard Worker struct ConstructorTag {}; 31*38e8c45fSAndroid Build Coastguard Worker 32*38e8c45fSAndroid Build Coastguard Worker public: 33*38e8c45fSAndroid Build Coastguard Worker static std::unique_ptr<HdrSdrRatioOverlay> create(); 34*38e8c45fSAndroid Build Coastguard Worker 35*38e8c45fSAndroid Build Coastguard Worker void setLayerStack(ui::LayerStack); 36*38e8c45fSAndroid Build Coastguard Worker void setViewport(ui::Size); 37*38e8c45fSAndroid Build Coastguard Worker void animate(); 38*38e8c45fSAndroid Build Coastguard Worker void changeHdrSdrRatio(float currentRatio); 39*38e8c45fSAndroid Build Coastguard Worker 40*38e8c45fSAndroid Build Coastguard Worker HdrSdrRatioOverlay(ConstructorTag); 41*38e8c45fSAndroid Build Coastguard Worker 42*38e8c45fSAndroid Build Coastguard Worker private: 43*38e8c45fSAndroid Build Coastguard Worker bool initCheck() const; 44*38e8c45fSAndroid Build Coastguard Worker 45*38e8c45fSAndroid Build Coastguard Worker static sp<GraphicBuffer> draw(float currentHdrSdrRatio, SkColor, ui::Transform::RotationFlags, 46*38e8c45fSAndroid Build Coastguard Worker sp<GraphicBuffer>& ringBufer); 47*38e8c45fSAndroid Build Coastguard Worker static void drawNumber(float number, int left, SkColor, SkCanvas&); 48*38e8c45fSAndroid Build Coastguard Worker 49*38e8c45fSAndroid Build Coastguard Worker const sp<GraphicBuffer> getOrCreateBuffers(float currentHdrSdrRatio); 50*38e8c45fSAndroid Build Coastguard Worker 51*38e8c45fSAndroid Build Coastguard Worker float mCurrentHdrSdrRatio = 1.f; 52*38e8c45fSAndroid Build Coastguard Worker const std::unique_ptr<SurfaceControlHolder> mSurfaceControl; 53*38e8c45fSAndroid Build Coastguard Worker 54*38e8c45fSAndroid Build Coastguard Worker size_t mIndex = 0; 55*38e8c45fSAndroid Build Coastguard Worker std::array<sp<GraphicBuffer>, 2> mRingBuffer; 56*38e8c45fSAndroid Build Coastguard Worker 57*38e8c45fSAndroid Build Coastguard Worker SurfaceComposerClient::Transaction createTransaction() const; 58*38e8c45fSAndroid Build Coastguard Worker }; 59*38e8c45fSAndroid Build Coastguard Worker } // namespace android 60