xref: /aosp_15_r20/frameworks/native/services/surfaceflinger/FrontEnd/LayerHandle.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright 2022 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <binder/Binder.h>
20*38e8c45fSAndroid Build Coastguard Worker #include <utils/StrongPointer.h>
21*38e8c45fSAndroid Build Coastguard Worker 
22*38e8c45fSAndroid Build Coastguard Worker namespace android {
23*38e8c45fSAndroid Build Coastguard Worker class SurfaceFlinger;
24*38e8c45fSAndroid Build Coastguard Worker class Layer;
25*38e8c45fSAndroid Build Coastguard Worker } // namespace android
26*38e8c45fSAndroid Build Coastguard Worker 
27*38e8c45fSAndroid Build Coastguard Worker namespace android::surfaceflinger {
28*38e8c45fSAndroid Build Coastguard Worker 
29*38e8c45fSAndroid Build Coastguard Worker /*
30*38e8c45fSAndroid Build Coastguard Worker  * The layer handle is just a BBinder object passed to the client
31*38e8c45fSAndroid Build Coastguard Worker  * (remote process) -- we don't keep any reference on our side such that
32*38e8c45fSAndroid Build Coastguard Worker  * the dtor is called when the remote side let go of its reference.
33*38e8c45fSAndroid Build Coastguard Worker  *
34*38e8c45fSAndroid Build Coastguard Worker  * ~LayerHandle ensures that mFlinger->onLayerDestroyed() is called for
35*38e8c45fSAndroid Build Coastguard Worker  * this layer when the handle is destroyed.
36*38e8c45fSAndroid Build Coastguard Worker  */
37*38e8c45fSAndroid Build Coastguard Worker class LayerHandle : public BBinder {
38*38e8c45fSAndroid Build Coastguard Worker public:
39*38e8c45fSAndroid Build Coastguard Worker     LayerHandle(const sp<android::SurfaceFlinger>& flinger, const sp<android::Layer>& layer);
40*38e8c45fSAndroid Build Coastguard Worker     // for testing
LayerHandle(uint32_t layerId)41*38e8c45fSAndroid Build Coastguard Worker     LayerHandle(uint32_t layerId) : mFlinger(nullptr), mLayer(nullptr), mLayerId(layerId) {}
42*38e8c45fSAndroid Build Coastguard Worker     ~LayerHandle();
43*38e8c45fSAndroid Build Coastguard Worker 
44*38e8c45fSAndroid Build Coastguard Worker     // Static functions to access the layer and layer id safely from an incoming binder.
45*38e8c45fSAndroid Build Coastguard Worker     static sp<LayerHandle> fromIBinder(const sp<IBinder>& handle);
46*38e8c45fSAndroid Build Coastguard Worker     static sp<android::Layer> getLayer(const sp<IBinder>& handle);
47*38e8c45fSAndroid Build Coastguard Worker     static uint32_t getLayerId(const sp<IBinder>& handle);
48*38e8c45fSAndroid Build Coastguard Worker     static const String16 kDescriptor;
49*38e8c45fSAndroid Build Coastguard Worker 
getInterfaceDescriptor()50*38e8c45fSAndroid Build Coastguard Worker     const String16& getInterfaceDescriptor() const override { return kDescriptor; }
51*38e8c45fSAndroid Build Coastguard Worker 
52*38e8c45fSAndroid Build Coastguard Worker private:
53*38e8c45fSAndroid Build Coastguard Worker     sp<android::SurfaceFlinger> mFlinger;
54*38e8c45fSAndroid Build Coastguard Worker     sp<android::Layer> mLayer;
55*38e8c45fSAndroid Build Coastguard Worker     const uint32_t mLayerId;
56*38e8c45fSAndroid Build Coastguard Worker };
57*38e8c45fSAndroid Build Coastguard Worker 
58*38e8c45fSAndroid Build Coastguard Worker } // namespace android::surfaceflinger
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