1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2019 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include <perfetto/trace/android/graphics_frame_event.pbzero.h> 20*38e8c45fSAndroid Build Coastguard Worker #include <perfetto/tracing.h> 21*38e8c45fSAndroid Build Coastguard Worker #include <ui/FenceTime.h> 22*38e8c45fSAndroid Build Coastguard Worker 23*38e8c45fSAndroid Build Coastguard Worker #include <mutex> 24*38e8c45fSAndroid Build Coastguard Worker #include <unordered_map> 25*38e8c45fSAndroid Build Coastguard Worker 26*38e8c45fSAndroid Build Coastguard Worker namespace android { 27*38e8c45fSAndroid Build Coastguard Worker 28*38e8c45fSAndroid Build Coastguard Worker class FrameTracer { 29*38e8c45fSAndroid Build Coastguard Worker public: 30*38e8c45fSAndroid Build Coastguard Worker class FrameTracerDataSource : public perfetto::DataSource<FrameTracerDataSource> { OnSetup(const SetupArgs &)31*38e8c45fSAndroid Build Coastguard Worker virtual void OnSetup(const SetupArgs&) override{}; OnStart(const StartArgs &)32*38e8c45fSAndroid Build Coastguard Worker virtual void OnStart(const StartArgs&) override{}; OnStop(const StopArgs &)33*38e8c45fSAndroid Build Coastguard Worker virtual void OnStop(const StopArgs&) override{}; 34*38e8c45fSAndroid Build Coastguard Worker }; 35*38e8c45fSAndroid Build Coastguard Worker 36*38e8c45fSAndroid Build Coastguard Worker static const uint64_t UNSPECIFIED_FRAME_NUMBER = std::numeric_limits<uint64_t>::max(); 37*38e8c45fSAndroid Build Coastguard Worker 38*38e8c45fSAndroid Build Coastguard Worker using FrameEvent = perfetto::protos::pbzero::GraphicsFrameEvent; 39*38e8c45fSAndroid Build Coastguard Worker 40*38e8c45fSAndroid Build Coastguard Worker ~FrameTracer() = default; 41*38e8c45fSAndroid Build Coastguard Worker 42*38e8c45fSAndroid Build Coastguard Worker // Sets up the perfetto tracing backend and data source. 43*38e8c45fSAndroid Build Coastguard Worker void initialize(); 44*38e8c45fSAndroid Build Coastguard Worker // Registers the data source with the perfetto backend. Called as part of initialize() 45*38e8c45fSAndroid Build Coastguard Worker // and should not be called manually outside of tests. Public to allow for substituting a 46*38e8c45fSAndroid Build Coastguard Worker // perfetto::kInProcessBackend in tests. 47*38e8c45fSAndroid Build Coastguard Worker void registerDataSource(); 48*38e8c45fSAndroid Build Coastguard Worker // Starts tracking a new layer for tracing. Needs to be called once before traceTimestamp() or 49*38e8c45fSAndroid Build Coastguard Worker // traceFence() for each layer. 50*38e8c45fSAndroid Build Coastguard Worker void traceNewLayer(int32_t layerId, const std::string& layerName); 51*38e8c45fSAndroid Build Coastguard Worker // Creates a trace point at the timestamp provided. 52*38e8c45fSAndroid Build Coastguard Worker void traceTimestamp(int32_t layerId, uint64_t bufferID, uint64_t frameNumber, nsecs_t timestamp, 53*38e8c45fSAndroid Build Coastguard Worker FrameEvent::BufferEventType type, nsecs_t duration = 0); 54*38e8c45fSAndroid Build Coastguard Worker // Creates a trace point after the provided fence has been signalled. If a startTime is provided 55*38e8c45fSAndroid Build Coastguard Worker // the trace will have be timestamped from startTime until fence signalling time. If no 56*38e8c45fSAndroid Build Coastguard Worker // startTime is provided, a durationless trace point will be created timestamped at fence 57*38e8c45fSAndroid Build Coastguard Worker // signalling time. If the fence hasn't signalled yet, the trace point will be created the next 58*38e8c45fSAndroid Build Coastguard Worker // time after signalling a trace call for this buffer occurs. 59*38e8c45fSAndroid Build Coastguard Worker void traceFence(int32_t layerId, uint64_t bufferID, uint64_t frameNumber, 60*38e8c45fSAndroid Build Coastguard Worker const std::shared_ptr<FenceTime>& fence, FrameEvent::BufferEventType type, 61*38e8c45fSAndroid Build Coastguard Worker nsecs_t startTime = 0); 62*38e8c45fSAndroid Build Coastguard Worker 63*38e8c45fSAndroid Build Coastguard Worker // Takes care of cleanup when a layer is destroyed. 64*38e8c45fSAndroid Build Coastguard Worker void onDestroy(int32_t layerId); 65*38e8c45fSAndroid Build Coastguard Worker 66*38e8c45fSAndroid Build Coastguard Worker std::string miniDump(); 67*38e8c45fSAndroid Build Coastguard Worker 68*38e8c45fSAndroid Build Coastguard Worker static constexpr char kFrameTracerDataSource[] = "android.surfaceflinger.frame"; 69*38e8c45fSAndroid Build Coastguard Worker 70*38e8c45fSAndroid Build Coastguard Worker // The maximum amount of time a fence has to signal before it is discarded. 71*38e8c45fSAndroid Build Coastguard Worker // Used to avoid fences from previous traces generating new trace points in later ones. 72*38e8c45fSAndroid Build Coastguard Worker // Public for testing. 73*38e8c45fSAndroid Build Coastguard Worker static constexpr nsecs_t kFenceSignallingDeadline = 60'000'000'000; // 60 seconds 74*38e8c45fSAndroid Build Coastguard Worker 75*38e8c45fSAndroid Build Coastguard Worker private: 76*38e8c45fSAndroid Build Coastguard Worker struct PendingFence { 77*38e8c45fSAndroid Build Coastguard Worker uint64_t frameNumber; 78*38e8c45fSAndroid Build Coastguard Worker FrameEvent::BufferEventType type; 79*38e8c45fSAndroid Build Coastguard Worker std::shared_ptr<FenceTime> fence; 80*38e8c45fSAndroid Build Coastguard Worker nsecs_t startTime; 81*38e8c45fSAndroid Build Coastguard Worker }; 82*38e8c45fSAndroid Build Coastguard Worker 83*38e8c45fSAndroid Build Coastguard Worker struct TraceRecord { 84*38e8c45fSAndroid Build Coastguard Worker std::string layerName; 85*38e8c45fSAndroid Build Coastguard Worker using BufferID = uint64_t; 86*38e8c45fSAndroid Build Coastguard Worker std::unordered_map<BufferID, std::vector<PendingFence>> pendingFences; 87*38e8c45fSAndroid Build Coastguard Worker }; 88*38e8c45fSAndroid Build Coastguard Worker 89*38e8c45fSAndroid Build Coastguard Worker // Checks if any pending fences for a layer and buffer have signalled and, if they have, creates 90*38e8c45fSAndroid Build Coastguard Worker // trace points for them. 91*38e8c45fSAndroid Build Coastguard Worker void tracePendingFencesLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId, 92*38e8c45fSAndroid Build Coastguard Worker uint64_t bufferID); 93*38e8c45fSAndroid Build Coastguard Worker // Creates a trace point by translating a start time and an end time to a timestamp and 94*38e8c45fSAndroid Build Coastguard Worker // duration. If startTime is later than end time it sets end time as the timestamp and the 95*38e8c45fSAndroid Build Coastguard Worker // duration to 0. Used by traceFence(). 96*38e8c45fSAndroid Build Coastguard Worker void traceSpanLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId, 97*38e8c45fSAndroid Build Coastguard Worker uint64_t bufferID, uint64_t frameNumber, FrameEvent::BufferEventType type, 98*38e8c45fSAndroid Build Coastguard Worker nsecs_t startTime, nsecs_t endTime); 99*38e8c45fSAndroid Build Coastguard Worker void traceLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId, uint64_t bufferID, 100*38e8c45fSAndroid Build Coastguard Worker uint64_t frameNumber, nsecs_t timestamp, FrameEvent::BufferEventType type, 101*38e8c45fSAndroid Build Coastguard Worker nsecs_t duration = 0); 102*38e8c45fSAndroid Build Coastguard Worker 103*38e8c45fSAndroid Build Coastguard Worker std::mutex mTraceMutex; 104*38e8c45fSAndroid Build Coastguard Worker std::unordered_map<int32_t, TraceRecord> mTraceTracker; 105*38e8c45fSAndroid Build Coastguard Worker std::once_flag mInitializationFlag; 106*38e8c45fSAndroid Build Coastguard Worker }; 107*38e8c45fSAndroid Build Coastguard Worker 108*38e8c45fSAndroid Build Coastguard Worker } // namespace android 109