xref: /aosp_15_r20/frameworks/native/services/surfaceflinger/DisplayHardware/Hal.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright 2020 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <android/hardware/graphics/common/1.1/types.h>
20*38e8c45fSAndroid Build Coastguard Worker #include <android/hardware/graphics/composer/2.1/types.h>
21*38e8c45fSAndroid Build Coastguard Worker #include <android/hardware/graphics/composer/2.4/IComposer.h>
22*38e8c45fSAndroid Build Coastguard Worker #include <android/hardware/graphics/composer/2.4/IComposerClient.h>
23*38e8c45fSAndroid Build Coastguard Worker #include <android/hardware/graphics/composer/2.4/types.h>
24*38e8c45fSAndroid Build Coastguard Worker 
25*38e8c45fSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/DisplayHotplugEvent.h>
26*38e8c45fSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/Hdr.h>
27*38e8c45fSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/composer3/Composition.h>
28*38e8c45fSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/composer3/DisplayCapability.h>
29*38e8c45fSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/composer3/DisplayConfiguration.h>
30*38e8c45fSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/composer3/IComposerClient.h>
31*38e8c45fSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/composer3/VrrConfig.h>
32*38e8c45fSAndroid Build Coastguard Worker 
33*38e8c45fSAndroid Build Coastguard Worker #include <ftl/enum.h>
34*38e8c45fSAndroid Build Coastguard Worker 
35*38e8c45fSAndroid Build Coastguard Worker #define ERROR_HAS_CHANGES 5
36*38e8c45fSAndroid Build Coastguard Worker 
37*38e8c45fSAndroid Build Coastguard Worker namespace android {
38*38e8c45fSAndroid Build Coastguard Worker namespace hardware::graphics::composer::hal {
39*38e8c45fSAndroid Build Coastguard Worker 
40*38e8c45fSAndroid Build Coastguard Worker namespace types = android::hardware::graphics::common;
41*38e8c45fSAndroid Build Coastguard Worker namespace V2_1 = android::hardware::graphics::composer::V2_1;
42*38e8c45fSAndroid Build Coastguard Worker namespace V2_2 = android::hardware::graphics::composer::V2_2;
43*38e8c45fSAndroid Build Coastguard Worker namespace V2_3 = android::hardware::graphics::composer::V2_3;
44*38e8c45fSAndroid Build Coastguard Worker namespace V2_4 = android::hardware::graphics::composer::V2_4;
45*38e8c45fSAndroid Build Coastguard Worker namespace V3_0 = ::aidl::android::hardware::graphics::composer3;
46*38e8c45fSAndroid Build Coastguard Worker 
47*38e8c45fSAndroid Build Coastguard Worker using types::V1_0::ColorTransform;
48*38e8c45fSAndroid Build Coastguard Worker using types::V1_0::Transform;
49*38e8c45fSAndroid Build Coastguard Worker using types::V1_1::RenderIntent;
50*38e8c45fSAndroid Build Coastguard Worker using types::V1_2::ColorMode;
51*38e8c45fSAndroid Build Coastguard Worker using types::V1_2::Dataspace;
52*38e8c45fSAndroid Build Coastguard Worker using types::V1_2::PixelFormat;
53*38e8c45fSAndroid Build Coastguard Worker 
54*38e8c45fSAndroid Build Coastguard Worker using V2_4::IComposer;
55*38e8c45fSAndroid Build Coastguard Worker using V2_4::IComposerCallback;
56*38e8c45fSAndroid Build Coastguard Worker using V2_4::IComposerClient;
57*38e8c45fSAndroid Build Coastguard Worker using V2_4::VsyncPeriodChangeTimeline;
58*38e8c45fSAndroid Build Coastguard Worker using V2_4::VsyncPeriodNanos;
59*38e8c45fSAndroid Build Coastguard Worker 
60*38e8c45fSAndroid Build Coastguard Worker using Attribute = IComposerClient::Attribute;
61*38e8c45fSAndroid Build Coastguard Worker using BlendMode = IComposerClient::BlendMode;
62*38e8c45fSAndroid Build Coastguard Worker using Connection = IComposerCallback::Connection;
63*38e8c45fSAndroid Build Coastguard Worker using ContentType = IComposerClient::ContentType;
64*38e8c45fSAndroid Build Coastguard Worker using Capability = IComposer::Capability;
65*38e8c45fSAndroid Build Coastguard Worker using ClientTargetProperty = IComposerClient::ClientTargetProperty;
66*38e8c45fSAndroid Build Coastguard Worker using DisplayHotplugEvent = aidl::android::hardware::graphics::common::DisplayHotplugEvent;
67*38e8c45fSAndroid Build Coastguard Worker using DisplayRequest = IComposerClient::DisplayRequest;
68*38e8c45fSAndroid Build Coastguard Worker using DisplayType = IComposerClient::DisplayType;
69*38e8c45fSAndroid Build Coastguard Worker using HWConfigId = V2_1::Config;
70*38e8c45fSAndroid Build Coastguard Worker using HWDisplayId = V2_1::Display;
71*38e8c45fSAndroid Build Coastguard Worker using HWError = V2_1::Error;
72*38e8c45fSAndroid Build Coastguard Worker using HWLayerId = V2_1::Layer;
73*38e8c45fSAndroid Build Coastguard Worker using LayerGenericMetadataKey = IComposerClient::LayerGenericMetadataKey;
74*38e8c45fSAndroid Build Coastguard Worker using LayerRequest = IComposerClient::LayerRequest;
75*38e8c45fSAndroid Build Coastguard Worker using PerFrameMetadata = IComposerClient::PerFrameMetadata;
76*38e8c45fSAndroid Build Coastguard Worker using PerFrameMetadataKey = IComposerClient::PerFrameMetadataKey;
77*38e8c45fSAndroid Build Coastguard Worker using PerFrameMetadataBlob = IComposerClient::PerFrameMetadataBlob;
78*38e8c45fSAndroid Build Coastguard Worker using PowerMode = IComposerClient::PowerMode;
79*38e8c45fSAndroid Build Coastguard Worker using Vsync = IComposerClient::Vsync;
80*38e8c45fSAndroid Build Coastguard Worker using VsyncPeriodChangeConstraints = IComposerClient::VsyncPeriodChangeConstraints;
81*38e8c45fSAndroid Build Coastguard Worker using Hdr = aidl::android::hardware::graphics::common::Hdr;
82*38e8c45fSAndroid Build Coastguard Worker using DisplayConfiguration = V3_0::DisplayConfiguration;
83*38e8c45fSAndroid Build Coastguard Worker using VrrConfig = V3_0::VrrConfig;
84*38e8c45fSAndroid Build Coastguard Worker 
85*38e8c45fSAndroid Build Coastguard Worker enum class Error : int32_t {
86*38e8c45fSAndroid Build Coastguard Worker     NONE = static_cast<int32_t>(V2_1::Error::NONE),
87*38e8c45fSAndroid Build Coastguard Worker     BAD_CONFIG = static_cast<int32_t>(V2_1::Error::BAD_CONFIG),
88*38e8c45fSAndroid Build Coastguard Worker     BAD_DISPLAY = static_cast<int32_t>(V2_1::Error::BAD_DISPLAY),
89*38e8c45fSAndroid Build Coastguard Worker     BAD_LAYER = static_cast<int32_t>(V2_1::Error::BAD_LAYER),
90*38e8c45fSAndroid Build Coastguard Worker     BAD_PARAMETER = static_cast<int32_t>(V2_1::Error::BAD_PARAMETER),
91*38e8c45fSAndroid Build Coastguard Worker     NO_RESOURCES = static_cast<int32_t>(V2_1::Error::NO_RESOURCES),
92*38e8c45fSAndroid Build Coastguard Worker     NOT_VALIDATED = static_cast<int32_t>(V2_1::Error::NOT_VALIDATED),
93*38e8c45fSAndroid Build Coastguard Worker     UNSUPPORTED = static_cast<int32_t>(V2_1::Error::UNSUPPORTED),
94*38e8c45fSAndroid Build Coastguard Worker     SEAMLESS_NOT_ALLOWED = static_cast<int32_t>(V2_4::Error::SEAMLESS_NOT_ALLOWED),
95*38e8c45fSAndroid Build Coastguard Worker     SEAMLESS_NOT_POSSIBLE = static_cast<int32_t>(V2_4::Error::SEAMLESS_NOT_POSSIBLE),
96*38e8c45fSAndroid Build Coastguard Worker     CONFIG_FAILED = V3_0::IComposerClient::EX_CONFIG_FAILED,
97*38e8c45fSAndroid Build Coastguard Worker     PICTURE_PROFILE_MAX_EXCEEDED = V3_0::IComposerClient::EX_PICTURE_PROFILE_MAX_EXCEEDED,
98*38e8c45fSAndroid Build Coastguard Worker     ftl_last = PICTURE_PROFILE_MAX_EXCEEDED
99*38e8c45fSAndroid Build Coastguard Worker };
100*38e8c45fSAndroid Build Coastguard Worker 
101*38e8c45fSAndroid Build Coastguard Worker } // namespace hardware::graphics::composer::hal
102*38e8c45fSAndroid Build Coastguard Worker 
hasChangesError(hardware::graphics::composer::hal::Error error)103*38e8c45fSAndroid Build Coastguard Worker inline bool hasChangesError(hardware::graphics::composer::hal::Error error) {
104*38e8c45fSAndroid Build Coastguard Worker     return ERROR_HAS_CHANGES == static_cast<int32_t>(error);
105*38e8c45fSAndroid Build Coastguard Worker }
106*38e8c45fSAndroid Build Coastguard Worker 
to_string(hardware::graphics::composer::hal::Attribute attribute)107*38e8c45fSAndroid Build Coastguard Worker inline std::string to_string(hardware::graphics::composer::hal::Attribute attribute) {
108*38e8c45fSAndroid Build Coastguard Worker     switch (attribute) {
109*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::Attribute::INVALID:
110*38e8c45fSAndroid Build Coastguard Worker             return "Invalid";
111*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::Attribute::WIDTH:
112*38e8c45fSAndroid Build Coastguard Worker             return "Width";
113*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::Attribute::HEIGHT:
114*38e8c45fSAndroid Build Coastguard Worker             return "Height";
115*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::Attribute::VSYNC_PERIOD:
116*38e8c45fSAndroid Build Coastguard Worker             return "VsyncPeriod";
117*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::Attribute::DPI_X:
118*38e8c45fSAndroid Build Coastguard Worker             return "DpiX";
119*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::Attribute::DPI_Y:
120*38e8c45fSAndroid Build Coastguard Worker             return "DpiY";
121*38e8c45fSAndroid Build Coastguard Worker         default:
122*38e8c45fSAndroid Build Coastguard Worker             return "Unknown";
123*38e8c45fSAndroid Build Coastguard Worker     }
124*38e8c45fSAndroid Build Coastguard Worker }
125*38e8c45fSAndroid Build Coastguard Worker 
to_string(aidl::android::hardware::graphics::composer3::Composition composition)126*38e8c45fSAndroid Build Coastguard Worker inline std::string to_string(
127*38e8c45fSAndroid Build Coastguard Worker         aidl::android::hardware::graphics::composer3::Composition composition) {
128*38e8c45fSAndroid Build Coastguard Worker     switch (composition) {
129*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::Composition::INVALID:
130*38e8c45fSAndroid Build Coastguard Worker             return "Invalid";
131*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::Composition::CLIENT:
132*38e8c45fSAndroid Build Coastguard Worker             return "Client";
133*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::Composition::DEVICE:
134*38e8c45fSAndroid Build Coastguard Worker             return "Device";
135*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::Composition::SOLID_COLOR:
136*38e8c45fSAndroid Build Coastguard Worker             return "SolidColor";
137*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::Composition::CURSOR:
138*38e8c45fSAndroid Build Coastguard Worker             return "Cursor";
139*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::Composition::SIDEBAND:
140*38e8c45fSAndroid Build Coastguard Worker             return "Sideband";
141*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::Composition::DISPLAY_DECORATION:
142*38e8c45fSAndroid Build Coastguard Worker             return "DisplayDecoration";
143*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::Composition::REFRESH_RATE_INDICATOR:
144*38e8c45fSAndroid Build Coastguard Worker             return "RefreshRateIndicator";
145*38e8c45fSAndroid Build Coastguard Worker         default:
146*38e8c45fSAndroid Build Coastguard Worker             return "Unknown";
147*38e8c45fSAndroid Build Coastguard Worker     }
148*38e8c45fSAndroid Build Coastguard Worker }
149*38e8c45fSAndroid Build Coastguard Worker 
to_string(aidl::android::hardware::graphics::composer3::DisplayCapability displayCapability)150*38e8c45fSAndroid Build Coastguard Worker inline std::string to_string(
151*38e8c45fSAndroid Build Coastguard Worker         aidl::android::hardware::graphics::composer3::DisplayCapability displayCapability) {
152*38e8c45fSAndroid Build Coastguard Worker     switch (displayCapability) {
153*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::DisplayCapability::INVALID:
154*38e8c45fSAndroid Build Coastguard Worker             return "Invalid";
155*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::DisplayCapability::
156*38e8c45fSAndroid Build Coastguard Worker                 SKIP_CLIENT_COLOR_TRANSFORM:
157*38e8c45fSAndroid Build Coastguard Worker             return "SkipColorTransform";
158*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::DisplayCapability::DOZE:
159*38e8c45fSAndroid Build Coastguard Worker             return "Doze";
160*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::DisplayCapability::BRIGHTNESS:
161*38e8c45fSAndroid Build Coastguard Worker             return "Brightness";
162*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::DisplayCapability::PROTECTED_CONTENTS:
163*38e8c45fSAndroid Build Coastguard Worker             return "ProtectedContents";
164*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::DisplayCapability::AUTO_LOW_LATENCY_MODE:
165*38e8c45fSAndroid Build Coastguard Worker             return "AutoLowLatencyMode";
166*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::DisplayCapability::SUSPEND:
167*38e8c45fSAndroid Build Coastguard Worker             return "Suspend";
168*38e8c45fSAndroid Build Coastguard Worker         case aidl::android::hardware::graphics::composer3::DisplayCapability::DISPLAY_IDLE_TIMER:
169*38e8c45fSAndroid Build Coastguard Worker             return "DisplayIdleTimer";
170*38e8c45fSAndroid Build Coastguard Worker         default:
171*38e8c45fSAndroid Build Coastguard Worker             return "Unknown";
172*38e8c45fSAndroid Build Coastguard Worker     }
173*38e8c45fSAndroid Build Coastguard Worker }
174*38e8c45fSAndroid Build Coastguard Worker 
to_string(const std::optional<aidl::android::hardware::graphics::composer3::VrrConfig> & vrrConfig)175*38e8c45fSAndroid Build Coastguard Worker inline std::string to_string(
176*38e8c45fSAndroid Build Coastguard Worker         const std::optional<aidl::android::hardware::graphics::composer3::VrrConfig>& vrrConfig) {
177*38e8c45fSAndroid Build Coastguard Worker     if (vrrConfig) {
178*38e8c45fSAndroid Build Coastguard Worker         std::ostringstream out;
179*38e8c45fSAndroid Build Coastguard Worker         out << "{minFrameIntervalNs=" << vrrConfig->minFrameIntervalNs << ", ";
180*38e8c45fSAndroid Build Coastguard Worker         out << "frameIntervalPowerHints={";
181*38e8c45fSAndroid Build Coastguard Worker         if (vrrConfig->frameIntervalPowerHints) {
182*38e8c45fSAndroid Build Coastguard Worker             const auto& powerHint = *vrrConfig->frameIntervalPowerHints;
183*38e8c45fSAndroid Build Coastguard Worker             for (size_t i = 0; i < powerHint.size(); i++) {
184*38e8c45fSAndroid Build Coastguard Worker                 if (i > 0) out << ", ";
185*38e8c45fSAndroid Build Coastguard Worker                 out << "[frameIntervalNs=" << powerHint[i]->frameIntervalNs
186*38e8c45fSAndroid Build Coastguard Worker                     << ", averageRefreshPeriodNs=" << powerHint[i]->averageRefreshPeriodNs << "]";
187*38e8c45fSAndroid Build Coastguard Worker             }
188*38e8c45fSAndroid Build Coastguard Worker         }
189*38e8c45fSAndroid Build Coastguard Worker         out << "}, ";
190*38e8c45fSAndroid Build Coastguard Worker         out << "notifyExpectedPresentConfig={";
191*38e8c45fSAndroid Build Coastguard Worker         if (vrrConfig->notifyExpectedPresentConfig) {
192*38e8c45fSAndroid Build Coastguard Worker             out << "headsUpNs=" << vrrConfig->notifyExpectedPresentConfig->headsUpNs
193*38e8c45fSAndroid Build Coastguard Worker                 << ", timeoutNs=" << vrrConfig->notifyExpectedPresentConfig->timeoutNs;
194*38e8c45fSAndroid Build Coastguard Worker         }
195*38e8c45fSAndroid Build Coastguard Worker         out << "}}";
196*38e8c45fSAndroid Build Coastguard Worker         return out.str();
197*38e8c45fSAndroid Build Coastguard Worker     }
198*38e8c45fSAndroid Build Coastguard Worker     return "N/A";
199*38e8c45fSAndroid Build Coastguard Worker }
200*38e8c45fSAndroid Build Coastguard Worker 
to_string(hardware::graphics::composer::hal::V2_4::Error error)201*38e8c45fSAndroid Build Coastguard Worker inline std::string to_string(hardware::graphics::composer::hal::V2_4::Error error) {
202*38e8c45fSAndroid Build Coastguard Worker     // 5 is reserved for historical reason, during validation 5 means has changes.
203*38e8c45fSAndroid Build Coastguard Worker     if (ERROR_HAS_CHANGES == static_cast<int32_t>(error)) {
204*38e8c45fSAndroid Build Coastguard Worker         return "HasChanges";
205*38e8c45fSAndroid Build Coastguard Worker     }
206*38e8c45fSAndroid Build Coastguard Worker     switch (error) {
207*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::V2_4::Error::NONE:
208*38e8c45fSAndroid Build Coastguard Worker             return "None";
209*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::V2_4::Error::BAD_CONFIG:
210*38e8c45fSAndroid Build Coastguard Worker             return "BadConfig";
211*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::V2_4::Error::BAD_DISPLAY:
212*38e8c45fSAndroid Build Coastguard Worker             return "BadDisplay";
213*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::V2_4::Error::BAD_LAYER:
214*38e8c45fSAndroid Build Coastguard Worker             return "BadLayer";
215*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::V2_4::Error::BAD_PARAMETER:
216*38e8c45fSAndroid Build Coastguard Worker             return "BadParameter";
217*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::V2_4::Error::NO_RESOURCES:
218*38e8c45fSAndroid Build Coastguard Worker             return "NoResources";
219*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::V2_4::Error::NOT_VALIDATED:
220*38e8c45fSAndroid Build Coastguard Worker             return "NotValidated";
221*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::V2_4::Error::UNSUPPORTED:
222*38e8c45fSAndroid Build Coastguard Worker             return "Unsupported";
223*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::V2_4::Error::SEAMLESS_NOT_ALLOWED:
224*38e8c45fSAndroid Build Coastguard Worker             return "SeamlessNotAllowed";
225*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::V2_4::Error::SEAMLESS_NOT_POSSIBLE:
226*38e8c45fSAndroid Build Coastguard Worker             return "SeamlessNotPossible";
227*38e8c45fSAndroid Build Coastguard Worker         default:
228*38e8c45fSAndroid Build Coastguard Worker             return "Unknown";
229*38e8c45fSAndroid Build Coastguard Worker     }
230*38e8c45fSAndroid Build Coastguard Worker }
231*38e8c45fSAndroid Build Coastguard Worker 
to_string(hardware::graphics::composer::hal::Error error)232*38e8c45fSAndroid Build Coastguard Worker inline std::string to_string(hardware::graphics::composer::hal::Error error) {
233*38e8c45fSAndroid Build Coastguard Worker     // 5 is reserved for historical reason, during validation 5 means has changes.
234*38e8c45fSAndroid Build Coastguard Worker     if (hasChangesError(error)) {
235*38e8c45fSAndroid Build Coastguard Worker         return "HAS_CHANGES";
236*38e8c45fSAndroid Build Coastguard Worker     }
237*38e8c45fSAndroid Build Coastguard Worker     return ftl::enum_string(error);
238*38e8c45fSAndroid Build Coastguard Worker }
239*38e8c45fSAndroid Build Coastguard Worker 
240*38e8c45fSAndroid Build Coastguard Worker // For utils::Dumper ADL.
241*38e8c45fSAndroid Build Coastguard Worker namespace hardware::graphics::composer {
242*38e8c45fSAndroid Build Coastguard Worker namespace V2_2 {
243*38e8c45fSAndroid Build Coastguard Worker 
to_string(hardware::graphics::composer::hal::PowerMode mode)244*38e8c45fSAndroid Build Coastguard Worker inline std::string to_string(hardware::graphics::composer::hal::PowerMode mode) {
245*38e8c45fSAndroid Build Coastguard Worker     switch (mode) {
246*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::PowerMode::OFF:
247*38e8c45fSAndroid Build Coastguard Worker             return "Off";
248*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::PowerMode::DOZE:
249*38e8c45fSAndroid Build Coastguard Worker             return "Doze";
250*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::PowerMode::ON:
251*38e8c45fSAndroid Build Coastguard Worker             return "On";
252*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::PowerMode::DOZE_SUSPEND:
253*38e8c45fSAndroid Build Coastguard Worker             return "DozeSuspend";
254*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::PowerMode::ON_SUSPEND:
255*38e8c45fSAndroid Build Coastguard Worker             return "OnSuspend";
256*38e8c45fSAndroid Build Coastguard Worker         default:
257*38e8c45fSAndroid Build Coastguard Worker             return "Unknown";
258*38e8c45fSAndroid Build Coastguard Worker     }
259*38e8c45fSAndroid Build Coastguard Worker }
260*38e8c45fSAndroid Build Coastguard Worker 
261*38e8c45fSAndroid Build Coastguard Worker } // namespace V2_2
262*38e8c45fSAndroid Build Coastguard Worker 
263*38e8c45fSAndroid Build Coastguard Worker namespace V2_1 {
264*38e8c45fSAndroid Build Coastguard Worker 
to_string(hardware::graphics::composer::hal::Vsync vsync)265*38e8c45fSAndroid Build Coastguard Worker inline std::string to_string(hardware::graphics::composer::hal::Vsync vsync) {
266*38e8c45fSAndroid Build Coastguard Worker     switch (vsync) {
267*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::Vsync::ENABLE:
268*38e8c45fSAndroid Build Coastguard Worker             return "Enable";
269*38e8c45fSAndroid Build Coastguard Worker         case hardware::graphics::composer::hal::Vsync::DISABLE:
270*38e8c45fSAndroid Build Coastguard Worker             return "Disable";
271*38e8c45fSAndroid Build Coastguard Worker         default:
272*38e8c45fSAndroid Build Coastguard Worker             return "Unknown";
273*38e8c45fSAndroid Build Coastguard Worker     }
274*38e8c45fSAndroid Build Coastguard Worker }
275*38e8c45fSAndroid Build Coastguard Worker 
276*38e8c45fSAndroid Build Coastguard Worker } // namespace V2_1
277*38e8c45fSAndroid Build Coastguard Worker } // namespace hardware::graphics::composer
278*38e8c45fSAndroid Build Coastguard Worker } // namespace android
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