xref: /aosp_15_r20/frameworks/native/services/surfaceflinger/Display/DisplaySnapshot.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright 2022 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <optional>
20*38e8c45fSAndroid Build Coastguard Worker 
21*38e8c45fSAndroid Build Coastguard Worker #include <ui/ColorMode.h>
22*38e8c45fSAndroid Build Coastguard Worker #include <ui/DisplayId.h>
23*38e8c45fSAndroid Build Coastguard Worker #include <ui/StaticDisplayInfo.h>
24*38e8c45fSAndroid Build Coastguard Worker 
25*38e8c45fSAndroid Build Coastguard Worker #include "DisplayHardware/DisplayMode.h"
26*38e8c45fSAndroid Build Coastguard Worker #include "Utils/Dumper.h"
27*38e8c45fSAndroid Build Coastguard Worker 
28*38e8c45fSAndroid Build Coastguard Worker namespace android::display {
29*38e8c45fSAndroid Build Coastguard Worker 
30*38e8c45fSAndroid Build Coastguard Worker // Immutable state of a physical display, captured on hotplug.
31*38e8c45fSAndroid Build Coastguard Worker class DisplaySnapshot {
32*38e8c45fSAndroid Build Coastguard Worker public:
33*38e8c45fSAndroid Build Coastguard Worker     DisplaySnapshot(PhysicalDisplayId, ui::DisplayConnectionType, DisplayModes&&, ui::ColorModes&&,
34*38e8c45fSAndroid Build Coastguard Worker                     std::optional<DeviceProductInfo>&&);
35*38e8c45fSAndroid Build Coastguard Worker 
36*38e8c45fSAndroid Build Coastguard Worker     DisplaySnapshot(const DisplaySnapshot&) = delete;
37*38e8c45fSAndroid Build Coastguard Worker     DisplaySnapshot(DisplaySnapshot&&) = default;
38*38e8c45fSAndroid Build Coastguard Worker 
displayId()39*38e8c45fSAndroid Build Coastguard Worker     PhysicalDisplayId displayId() const { return mDisplayId; }
connectionType()40*38e8c45fSAndroid Build Coastguard Worker     ui::DisplayConnectionType connectionType() const { return mConnectionType; }
41*38e8c45fSAndroid Build Coastguard Worker 
42*38e8c45fSAndroid Build Coastguard Worker     std::optional<DisplayModeId> translateModeId(hal::HWConfigId) const;
43*38e8c45fSAndroid Build Coastguard Worker 
displayModes()44*38e8c45fSAndroid Build Coastguard Worker     const auto& displayModes() const { return mDisplayModes; }
colorModes()45*38e8c45fSAndroid Build Coastguard Worker     const auto& colorModes() const { return mColorModes; }
deviceProductInfo()46*38e8c45fSAndroid Build Coastguard Worker     const auto& deviceProductInfo() const { return mDeviceProductInfo; }
47*38e8c45fSAndroid Build Coastguard Worker 
48*38e8c45fSAndroid Build Coastguard Worker     ui::ColorModes filterColorModes(bool supportsWideColor) const;
49*38e8c45fSAndroid Build Coastguard Worker 
50*38e8c45fSAndroid Build Coastguard Worker     void dump(utils::Dumper&) const;
51*38e8c45fSAndroid Build Coastguard Worker 
52*38e8c45fSAndroid Build Coastguard Worker private:
53*38e8c45fSAndroid Build Coastguard Worker     const PhysicalDisplayId mDisplayId;
54*38e8c45fSAndroid Build Coastguard Worker     const ui::DisplayConnectionType mConnectionType;
55*38e8c45fSAndroid Build Coastguard Worker 
56*38e8c45fSAndroid Build Coastguard Worker     // Effectively const except in move constructor.
57*38e8c45fSAndroid Build Coastguard Worker     DisplayModes mDisplayModes;
58*38e8c45fSAndroid Build Coastguard Worker     ui::ColorModes mColorModes;
59*38e8c45fSAndroid Build Coastguard Worker     std::optional<DeviceProductInfo> mDeviceProductInfo;
60*38e8c45fSAndroid Build Coastguard Worker };
61*38e8c45fSAndroid Build Coastguard Worker 
62*38e8c45fSAndroid Build Coastguard Worker } // namespace android::display
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