1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright (C) 2020 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include <array> 20*38e8c45fSAndroid Build Coastguard Worker #include <chrono> 21*38e8c45fSAndroid Build Coastguard Worker #include <cstdint> 22*38e8c45fSAndroid Build Coastguard Worker #include <string> 23*38e8c45fSAndroid Build Coastguard Worker #include <vector> 24*38e8c45fSAndroid Build Coastguard Worker 25*38e8c45fSAndroid Build Coastguard Worker namespace android { 26*38e8c45fSAndroid Build Coastguard Worker 27*38e8c45fSAndroid Build Coastguard Worker // evdev FF_RUMBLE effect only supports two channels of vibration. 28*38e8c45fSAndroid Build Coastguard Worker constexpr size_t CHANNEL_SIZE = 2; 29*38e8c45fSAndroid Build Coastguard Worker /* 30*38e8c45fSAndroid Build Coastguard Worker * Describes a rumble effect 31*38e8c45fSAndroid Build Coastguard Worker */ 32*38e8c45fSAndroid Build Coastguard Worker struct VibrationElement { 33*38e8c45fSAndroid Build Coastguard Worker std::chrono::milliseconds duration; 34*38e8c45fSAndroid Build Coastguard Worker // Channel amplitude range 0-255. 35*38e8c45fSAndroid Build Coastguard Worker std::vector<std::pair<int32_t /*vibratorId*/, uint8_t /*amplitude*/>> channels; 36*38e8c45fSAndroid Build Coastguard Worker 37*38e8c45fSAndroid Build Coastguard Worker explicit VibrationElement(size_t channelNum); 38*38e8c45fSAndroid Build Coastguard Worker 39*38e8c45fSAndroid Build Coastguard Worker VibrationElement(const VibrationElement& other); 40*38e8c45fSAndroid Build Coastguard Worker 41*38e8c45fSAndroid Build Coastguard Worker bool operator==(const VibrationElement& other) const; 42*38e8c45fSAndroid Build Coastguard Worker 43*38e8c45fSAndroid Build Coastguard Worker bool operator!=(const VibrationElement& other) const; 44*38e8c45fSAndroid Build Coastguard Worker 45*38e8c45fSAndroid Build Coastguard Worker void addChannel(int32_t vibratorId, uint8_t amplitude); 46*38e8c45fSAndroid Build Coastguard Worker 47*38e8c45fSAndroid Build Coastguard Worker const std::string toString() const; 48*38e8c45fSAndroid Build Coastguard Worker 49*38e8c45fSAndroid Build Coastguard Worker uint16_t getMagnitude(int32_t vibratorId) const; 50*38e8c45fSAndroid Build Coastguard Worker 51*38e8c45fSAndroid Build Coastguard Worker bool isOn() const; 52*38e8c45fSAndroid Build Coastguard Worker }; 53*38e8c45fSAndroid Build Coastguard Worker 54*38e8c45fSAndroid Build Coastguard Worker /* 55*38e8c45fSAndroid Build Coastguard Worker * Describes a sequence of rumble effect 56*38e8c45fSAndroid Build Coastguard Worker */ 57*38e8c45fSAndroid Build Coastguard Worker struct VibrationSequence { 58*38e8c45fSAndroid Build Coastguard Worker // Pattern of vibration elements 59*38e8c45fSAndroid Build Coastguard Worker std::vector<VibrationElement> pattern; 60*38e8c45fSAndroid Build Coastguard Worker 61*38e8c45fSAndroid Build Coastguard Worker explicit VibrationSequence(size_t length); 62*38e8c45fSAndroid Build Coastguard Worker 63*38e8c45fSAndroid Build Coastguard Worker void operator=(const VibrationSequence& other); 64*38e8c45fSAndroid Build Coastguard Worker 65*38e8c45fSAndroid Build Coastguard Worker bool operator==(const VibrationSequence& other) const; 66*38e8c45fSAndroid Build Coastguard Worker 67*38e8c45fSAndroid Build Coastguard Worker void addElement(VibrationElement element); 68*38e8c45fSAndroid Build Coastguard Worker 69*38e8c45fSAndroid Build Coastguard Worker const std::string toString() const; 70*38e8c45fSAndroid Build Coastguard Worker }; 71*38e8c45fSAndroid Build Coastguard Worker 72*38e8c45fSAndroid Build Coastguard Worker } // namespace android 73