1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker * Copyright (C) 2019 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker *
4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker *
8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker *
10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker */
16*38e8c45fSAndroid Build Coastguard Worker
17*38e8c45fSAndroid Build Coastguard Worker #include "DebugConfig.h"
18*38e8c45fSAndroid Build Coastguard Worker #include "input/InputDevice.h"
19*38e8c45fSAndroid Build Coastguard Worker
20*38e8c45fSAndroid Build Coastguard Worker #include "InputState.h"
21*38e8c45fSAndroid Build Coastguard Worker
22*38e8c45fSAndroid Build Coastguard Worker #include <cinttypes>
23*38e8c45fSAndroid Build Coastguard Worker #include "InputDispatcher.h"
24*38e8c45fSAndroid Build Coastguard Worker
25*38e8c45fSAndroid Build Coastguard Worker namespace android::inputdispatcher {
26*38e8c45fSAndroid Build Coastguard Worker
InputState(const IdGenerator & idGenerator)27*38e8c45fSAndroid Build Coastguard Worker InputState::InputState(const IdGenerator& idGenerator) : mIdGenerator(idGenerator) {}
28*38e8c45fSAndroid Build Coastguard Worker
~InputState()29*38e8c45fSAndroid Build Coastguard Worker InputState::~InputState() {}
30*38e8c45fSAndroid Build Coastguard Worker
isHovering(DeviceId deviceId,uint32_t source,ui::LogicalDisplayId displayId) const31*38e8c45fSAndroid Build Coastguard Worker bool InputState::isHovering(DeviceId deviceId, uint32_t source,
32*38e8c45fSAndroid Build Coastguard Worker ui::LogicalDisplayId displayId) const {
33*38e8c45fSAndroid Build Coastguard Worker for (const MotionMemento& memento : mMotionMementos) {
34*38e8c45fSAndroid Build Coastguard Worker if (memento.deviceId == deviceId && memento.source == source &&
35*38e8c45fSAndroid Build Coastguard Worker memento.displayId == displayId && memento.hovering) {
36*38e8c45fSAndroid Build Coastguard Worker return true;
37*38e8c45fSAndroid Build Coastguard Worker }
38*38e8c45fSAndroid Build Coastguard Worker }
39*38e8c45fSAndroid Build Coastguard Worker return false;
40*38e8c45fSAndroid Build Coastguard Worker }
41*38e8c45fSAndroid Build Coastguard Worker
trackKey(const KeyEntry & entry,int32_t flags)42*38e8c45fSAndroid Build Coastguard Worker bool InputState::trackKey(const KeyEntry& entry, int32_t flags) {
43*38e8c45fSAndroid Build Coastguard Worker switch (entry.action) {
44*38e8c45fSAndroid Build Coastguard Worker case AKEY_EVENT_ACTION_UP: {
45*38e8c45fSAndroid Build Coastguard Worker if (entry.flags & AKEY_EVENT_FLAG_FALLBACK) {
46*38e8c45fSAndroid Build Coastguard Worker std::erase_if(mFallbackKeys,
47*38e8c45fSAndroid Build Coastguard Worker [&entry](const auto& item) { return item.second == entry.keyCode; });
48*38e8c45fSAndroid Build Coastguard Worker }
49*38e8c45fSAndroid Build Coastguard Worker ssize_t index = findKeyMemento(entry);
50*38e8c45fSAndroid Build Coastguard Worker if (index >= 0) {
51*38e8c45fSAndroid Build Coastguard Worker mKeyMementos.erase(mKeyMementos.begin() + index);
52*38e8c45fSAndroid Build Coastguard Worker return true;
53*38e8c45fSAndroid Build Coastguard Worker }
54*38e8c45fSAndroid Build Coastguard Worker /* FIXME: We can't just drop the key up event because that prevents creating
55*38e8c45fSAndroid Build Coastguard Worker * popup windows that are automatically shown when a key is held and then
56*38e8c45fSAndroid Build Coastguard Worker * dismissed when the key is released. The problem is that the popup will
57*38e8c45fSAndroid Build Coastguard Worker * not have received the original key down, so the key up will be considered
58*38e8c45fSAndroid Build Coastguard Worker * to be inconsistent with its observed state. We could perhaps handle this
59*38e8c45fSAndroid Build Coastguard Worker * by synthesizing a key down but that will cause other problems.
60*38e8c45fSAndroid Build Coastguard Worker *
61*38e8c45fSAndroid Build Coastguard Worker * So for now, allow inconsistent key up events to be dispatched.
62*38e8c45fSAndroid Build Coastguard Worker *
63*38e8c45fSAndroid Build Coastguard Worker #if DEBUG_OUTBOUND_EVENT_DETAILS
64*38e8c45fSAndroid Build Coastguard Worker ALOGD("Dropping inconsistent key up event: deviceId=%d, source=%08x, "
65*38e8c45fSAndroid Build Coastguard Worker "keyCode=%d, scanCode=%d",
66*38e8c45fSAndroid Build Coastguard Worker entry.deviceId, entry.source, entry.keyCode, entry.scanCode);
67*38e8c45fSAndroid Build Coastguard Worker #endif
68*38e8c45fSAndroid Build Coastguard Worker return false;
69*38e8c45fSAndroid Build Coastguard Worker */
70*38e8c45fSAndroid Build Coastguard Worker return true;
71*38e8c45fSAndroid Build Coastguard Worker }
72*38e8c45fSAndroid Build Coastguard Worker
73*38e8c45fSAndroid Build Coastguard Worker case AKEY_EVENT_ACTION_DOWN: {
74*38e8c45fSAndroid Build Coastguard Worker ssize_t index = findKeyMemento(entry);
75*38e8c45fSAndroid Build Coastguard Worker if (index >= 0) {
76*38e8c45fSAndroid Build Coastguard Worker mKeyMementos.erase(mKeyMementos.begin() + index);
77*38e8c45fSAndroid Build Coastguard Worker }
78*38e8c45fSAndroid Build Coastguard Worker addKeyMemento(entry, flags);
79*38e8c45fSAndroid Build Coastguard Worker return true;
80*38e8c45fSAndroid Build Coastguard Worker }
81*38e8c45fSAndroid Build Coastguard Worker
82*38e8c45fSAndroid Build Coastguard Worker default:
83*38e8c45fSAndroid Build Coastguard Worker return true;
84*38e8c45fSAndroid Build Coastguard Worker }
85*38e8c45fSAndroid Build Coastguard Worker }
86*38e8c45fSAndroid Build Coastguard Worker
87*38e8c45fSAndroid Build Coastguard Worker /**
88*38e8c45fSAndroid Build Coastguard Worker * Return:
89*38e8c45fSAndroid Build Coastguard Worker * true if the incoming event was correctly tracked,
90*38e8c45fSAndroid Build Coastguard Worker * false if the incoming event should be dropped.
91*38e8c45fSAndroid Build Coastguard Worker */
trackMotion(const MotionEntry & entry,int32_t flags)92*38e8c45fSAndroid Build Coastguard Worker bool InputState::trackMotion(const MotionEntry& entry, int32_t flags) {
93*38e8c45fSAndroid Build Coastguard Worker // Don't track non-pointer events
94*38e8c45fSAndroid Build Coastguard Worker if (!isFromSource(entry.source, AINPUT_SOURCE_CLASS_POINTER)) {
95*38e8c45fSAndroid Build Coastguard Worker // This is a focus-dispatched event; we don't track its state.
96*38e8c45fSAndroid Build Coastguard Worker return true;
97*38e8c45fSAndroid Build Coastguard Worker }
98*38e8c45fSAndroid Build Coastguard Worker
99*38e8c45fSAndroid Build Coastguard Worker if (!input_flags::enable_multi_device_same_window_stream()) {
100*38e8c45fSAndroid Build Coastguard Worker if (!mMotionMementos.empty()) {
101*38e8c45fSAndroid Build Coastguard Worker const MotionMemento& lastMemento = mMotionMementos.back();
102*38e8c45fSAndroid Build Coastguard Worker if (isStylusEvent(lastMemento.source, lastMemento.pointerProperties) &&
103*38e8c45fSAndroid Build Coastguard Worker !isStylusEvent(entry.source, entry.pointerProperties)) {
104*38e8c45fSAndroid Build Coastguard Worker // We already have a stylus stream, and the new event is not from stylus.
105*38e8c45fSAndroid Build Coastguard Worker return false;
106*38e8c45fSAndroid Build Coastguard Worker }
107*38e8c45fSAndroid Build Coastguard Worker }
108*38e8c45fSAndroid Build Coastguard Worker }
109*38e8c45fSAndroid Build Coastguard Worker
110*38e8c45fSAndroid Build Coastguard Worker int32_t actionMasked = entry.action & AMOTION_EVENT_ACTION_MASK;
111*38e8c45fSAndroid Build Coastguard Worker switch (actionMasked) {
112*38e8c45fSAndroid Build Coastguard Worker case AMOTION_EVENT_ACTION_UP:
113*38e8c45fSAndroid Build Coastguard Worker case AMOTION_EVENT_ACTION_CANCEL: {
114*38e8c45fSAndroid Build Coastguard Worker ssize_t index = findMotionMemento(entry, /*hovering=*/false);
115*38e8c45fSAndroid Build Coastguard Worker if (index >= 0) {
116*38e8c45fSAndroid Build Coastguard Worker mMotionMementos.erase(mMotionMementos.begin() + index);
117*38e8c45fSAndroid Build Coastguard Worker return true;
118*38e8c45fSAndroid Build Coastguard Worker }
119*38e8c45fSAndroid Build Coastguard Worker
120*38e8c45fSAndroid Build Coastguard Worker return false;
121*38e8c45fSAndroid Build Coastguard Worker }
122*38e8c45fSAndroid Build Coastguard Worker
123*38e8c45fSAndroid Build Coastguard Worker case AMOTION_EVENT_ACTION_DOWN: {
124*38e8c45fSAndroid Build Coastguard Worker ssize_t index = findMotionMemento(entry, /*hovering=*/false);
125*38e8c45fSAndroid Build Coastguard Worker if (index >= 0) {
126*38e8c45fSAndroid Build Coastguard Worker mMotionMementos.erase(mMotionMementos.begin() + index);
127*38e8c45fSAndroid Build Coastguard Worker }
128*38e8c45fSAndroid Build Coastguard Worker addMotionMemento(entry, flags, /*hovering=*/false);
129*38e8c45fSAndroid Build Coastguard Worker return true;
130*38e8c45fSAndroid Build Coastguard Worker }
131*38e8c45fSAndroid Build Coastguard Worker
132*38e8c45fSAndroid Build Coastguard Worker case AMOTION_EVENT_ACTION_POINTER_UP:
133*38e8c45fSAndroid Build Coastguard Worker case AMOTION_EVENT_ACTION_POINTER_DOWN:
134*38e8c45fSAndroid Build Coastguard Worker case AMOTION_EVENT_ACTION_MOVE: {
135*38e8c45fSAndroid Build Coastguard Worker if (entry.source & AINPUT_SOURCE_CLASS_NAVIGATION) {
136*38e8c45fSAndroid Build Coastguard Worker // Trackballs can send MOVE events with a corresponding DOWN or UP. There's no need
137*38e8c45fSAndroid Build Coastguard Worker // to generate cancellation events for these since they're based in relative rather
138*38e8c45fSAndroid Build Coastguard Worker // than absolute units.
139*38e8c45fSAndroid Build Coastguard Worker return true;
140*38e8c45fSAndroid Build Coastguard Worker }
141*38e8c45fSAndroid Build Coastguard Worker
142*38e8c45fSAndroid Build Coastguard Worker ssize_t index = findMotionMemento(entry, /*hovering=*/false);
143*38e8c45fSAndroid Build Coastguard Worker
144*38e8c45fSAndroid Build Coastguard Worker if (entry.source & AINPUT_SOURCE_CLASS_JOYSTICK) {
145*38e8c45fSAndroid Build Coastguard Worker // Joysticks can send MOVE events without a corresponding DOWN or UP. Since all
146*38e8c45fSAndroid Build Coastguard Worker // joystick axes are normalized to [-1, 1] we can trust that 0 means it's neutral.
147*38e8c45fSAndroid Build Coastguard Worker // Any other value and we need to track the motion so we can send cancellation
148*38e8c45fSAndroid Build Coastguard Worker // events for anything generating fallback events (e.g. DPad keys for joystick
149*38e8c45fSAndroid Build Coastguard Worker // movements).
150*38e8c45fSAndroid Build Coastguard Worker if (index >= 0) {
151*38e8c45fSAndroid Build Coastguard Worker if (entry.pointerCoords[0].isEmpty()) {
152*38e8c45fSAndroid Build Coastguard Worker mMotionMementos.erase(mMotionMementos.begin() + index);
153*38e8c45fSAndroid Build Coastguard Worker } else {
154*38e8c45fSAndroid Build Coastguard Worker MotionMemento& memento = mMotionMementos[index];
155*38e8c45fSAndroid Build Coastguard Worker memento.setPointers(entry);
156*38e8c45fSAndroid Build Coastguard Worker }
157*38e8c45fSAndroid Build Coastguard Worker } else if (!entry.pointerCoords[0].isEmpty()) {
158*38e8c45fSAndroid Build Coastguard Worker addMotionMemento(entry, flags, /*hovering=*/false);
159*38e8c45fSAndroid Build Coastguard Worker }
160*38e8c45fSAndroid Build Coastguard Worker
161*38e8c45fSAndroid Build Coastguard Worker // Joysticks and trackballs can send MOVE events without corresponding DOWN or UP.
162*38e8c45fSAndroid Build Coastguard Worker return true;
163*38e8c45fSAndroid Build Coastguard Worker }
164*38e8c45fSAndroid Build Coastguard Worker
165*38e8c45fSAndroid Build Coastguard Worker if (index >= 0) {
166*38e8c45fSAndroid Build Coastguard Worker MotionMemento& memento = mMotionMementos[index];
167*38e8c45fSAndroid Build Coastguard Worker if (memento.firstNewPointerIdx < 0) {
168*38e8c45fSAndroid Build Coastguard Worker memento.setPointers(entry);
169*38e8c45fSAndroid Build Coastguard Worker return true;
170*38e8c45fSAndroid Build Coastguard Worker }
171*38e8c45fSAndroid Build Coastguard Worker }
172*38e8c45fSAndroid Build Coastguard Worker
173*38e8c45fSAndroid Build Coastguard Worker return false;
174*38e8c45fSAndroid Build Coastguard Worker }
175*38e8c45fSAndroid Build Coastguard Worker
176*38e8c45fSAndroid Build Coastguard Worker case AMOTION_EVENT_ACTION_HOVER_EXIT: {
177*38e8c45fSAndroid Build Coastguard Worker ssize_t index = findMotionMemento(entry, /*hovering=*/true);
178*38e8c45fSAndroid Build Coastguard Worker if (index >= 0) {
179*38e8c45fSAndroid Build Coastguard Worker mMotionMementos.erase(mMotionMementos.begin() + index);
180*38e8c45fSAndroid Build Coastguard Worker return true;
181*38e8c45fSAndroid Build Coastguard Worker }
182*38e8c45fSAndroid Build Coastguard Worker
183*38e8c45fSAndroid Build Coastguard Worker return false;
184*38e8c45fSAndroid Build Coastguard Worker }
185*38e8c45fSAndroid Build Coastguard Worker
186*38e8c45fSAndroid Build Coastguard Worker case AMOTION_EVENT_ACTION_HOVER_ENTER:
187*38e8c45fSAndroid Build Coastguard Worker case AMOTION_EVENT_ACTION_HOVER_MOVE: {
188*38e8c45fSAndroid Build Coastguard Worker ssize_t index = findMotionMemento(entry, /*hovering=*/true);
189*38e8c45fSAndroid Build Coastguard Worker if (index >= 0) {
190*38e8c45fSAndroid Build Coastguard Worker mMotionMementos.erase(mMotionMementos.begin() + index);
191*38e8c45fSAndroid Build Coastguard Worker }
192*38e8c45fSAndroid Build Coastguard Worker addMotionMemento(entry, flags, /*hovering=*/true);
193*38e8c45fSAndroid Build Coastguard Worker return true;
194*38e8c45fSAndroid Build Coastguard Worker }
195*38e8c45fSAndroid Build Coastguard Worker
196*38e8c45fSAndroid Build Coastguard Worker default:
197*38e8c45fSAndroid Build Coastguard Worker return true;
198*38e8c45fSAndroid Build Coastguard Worker }
199*38e8c45fSAndroid Build Coastguard Worker }
200*38e8c45fSAndroid Build Coastguard Worker
201*38e8c45fSAndroid Build Coastguard Worker std::optional<std::pair<std::vector<PointerProperties>, std::vector<PointerCoords>>>
getPointersOfLastEvent(const MotionEntry & entry,bool hovering) const202*38e8c45fSAndroid Build Coastguard Worker InputState::getPointersOfLastEvent(const MotionEntry& entry, bool hovering) const {
203*38e8c45fSAndroid Build Coastguard Worker ssize_t index = findMotionMemento(entry, hovering);
204*38e8c45fSAndroid Build Coastguard Worker if (index == -1) {
205*38e8c45fSAndroid Build Coastguard Worker return std::nullopt;
206*38e8c45fSAndroid Build Coastguard Worker }
207*38e8c45fSAndroid Build Coastguard Worker return std::make_pair(mMotionMementos[index].pointerProperties,
208*38e8c45fSAndroid Build Coastguard Worker mMotionMementos[index].pointerCoords);
209*38e8c45fSAndroid Build Coastguard Worker }
210*38e8c45fSAndroid Build Coastguard Worker
findKeyMemento(const KeyEntry & entry) const211*38e8c45fSAndroid Build Coastguard Worker ssize_t InputState::findKeyMemento(const KeyEntry& entry) const {
212*38e8c45fSAndroid Build Coastguard Worker for (size_t i = 0; i < mKeyMementos.size(); i++) {
213*38e8c45fSAndroid Build Coastguard Worker const KeyMemento& memento = mKeyMementos[i];
214*38e8c45fSAndroid Build Coastguard Worker if (memento.deviceId == entry.deviceId && memento.source == entry.source &&
215*38e8c45fSAndroid Build Coastguard Worker memento.displayId == entry.displayId && memento.keyCode == entry.keyCode &&
216*38e8c45fSAndroid Build Coastguard Worker memento.scanCode == entry.scanCode) {
217*38e8c45fSAndroid Build Coastguard Worker return i;
218*38e8c45fSAndroid Build Coastguard Worker }
219*38e8c45fSAndroid Build Coastguard Worker }
220*38e8c45fSAndroid Build Coastguard Worker return -1;
221*38e8c45fSAndroid Build Coastguard Worker }
222*38e8c45fSAndroid Build Coastguard Worker
findMotionMemento(const MotionEntry & entry,bool hovering) const223*38e8c45fSAndroid Build Coastguard Worker ssize_t InputState::findMotionMemento(const MotionEntry& entry, bool hovering) const {
224*38e8c45fSAndroid Build Coastguard Worker for (size_t i = 0; i < mMotionMementos.size(); i++) {
225*38e8c45fSAndroid Build Coastguard Worker const MotionMemento& memento = mMotionMementos[i];
226*38e8c45fSAndroid Build Coastguard Worker if (memento.deviceId == entry.deviceId && memento.source == entry.source &&
227*38e8c45fSAndroid Build Coastguard Worker memento.displayId == entry.displayId && memento.hovering == hovering) {
228*38e8c45fSAndroid Build Coastguard Worker return i;
229*38e8c45fSAndroid Build Coastguard Worker }
230*38e8c45fSAndroid Build Coastguard Worker }
231*38e8c45fSAndroid Build Coastguard Worker return -1;
232*38e8c45fSAndroid Build Coastguard Worker }
233*38e8c45fSAndroid Build Coastguard Worker
addKeyMemento(const KeyEntry & entry,int32_t flags)234*38e8c45fSAndroid Build Coastguard Worker void InputState::addKeyMemento(const KeyEntry& entry, int32_t flags) {
235*38e8c45fSAndroid Build Coastguard Worker KeyMemento memento;
236*38e8c45fSAndroid Build Coastguard Worker memento.deviceId = entry.deviceId;
237*38e8c45fSAndroid Build Coastguard Worker memento.source = entry.source;
238*38e8c45fSAndroid Build Coastguard Worker memento.displayId = entry.displayId;
239*38e8c45fSAndroid Build Coastguard Worker memento.keyCode = entry.keyCode;
240*38e8c45fSAndroid Build Coastguard Worker memento.scanCode = entry.scanCode;
241*38e8c45fSAndroid Build Coastguard Worker memento.metaState = entry.metaState;
242*38e8c45fSAndroid Build Coastguard Worker memento.flags = flags;
243*38e8c45fSAndroid Build Coastguard Worker memento.downTime = entry.downTime;
244*38e8c45fSAndroid Build Coastguard Worker memento.policyFlags = entry.policyFlags;
245*38e8c45fSAndroid Build Coastguard Worker mKeyMementos.push_back(memento);
246*38e8c45fSAndroid Build Coastguard Worker }
247*38e8c45fSAndroid Build Coastguard Worker
addMotionMemento(const MotionEntry & entry,int32_t flags,bool hovering)248*38e8c45fSAndroid Build Coastguard Worker void InputState::addMotionMemento(const MotionEntry& entry, int32_t flags, bool hovering) {
249*38e8c45fSAndroid Build Coastguard Worker MotionMemento memento;
250*38e8c45fSAndroid Build Coastguard Worker memento.deviceId = entry.deviceId;
251*38e8c45fSAndroid Build Coastguard Worker memento.source = entry.source;
252*38e8c45fSAndroid Build Coastguard Worker memento.displayId = entry.displayId;
253*38e8c45fSAndroid Build Coastguard Worker memento.flags = flags;
254*38e8c45fSAndroid Build Coastguard Worker memento.xPrecision = entry.xPrecision;
255*38e8c45fSAndroid Build Coastguard Worker memento.yPrecision = entry.yPrecision;
256*38e8c45fSAndroid Build Coastguard Worker memento.xCursorPosition = entry.xCursorPosition;
257*38e8c45fSAndroid Build Coastguard Worker memento.yCursorPosition = entry.yCursorPosition;
258*38e8c45fSAndroid Build Coastguard Worker memento.downTime = entry.downTime;
259*38e8c45fSAndroid Build Coastguard Worker memento.setPointers(entry);
260*38e8c45fSAndroid Build Coastguard Worker memento.hovering = hovering;
261*38e8c45fSAndroid Build Coastguard Worker memento.policyFlags = entry.policyFlags;
262*38e8c45fSAndroid Build Coastguard Worker mMotionMementos.push_back(memento);
263*38e8c45fSAndroid Build Coastguard Worker }
264*38e8c45fSAndroid Build Coastguard Worker
setPointers(const MotionEntry & entry)265*38e8c45fSAndroid Build Coastguard Worker void InputState::MotionMemento::setPointers(const MotionEntry& entry) {
266*38e8c45fSAndroid Build Coastguard Worker pointerProperties.clear();
267*38e8c45fSAndroid Build Coastguard Worker pointerCoords.clear();
268*38e8c45fSAndroid Build Coastguard Worker
269*38e8c45fSAndroid Build Coastguard Worker for (uint32_t i = 0; i < entry.getPointerCount(); i++) {
270*38e8c45fSAndroid Build Coastguard Worker if (MotionEvent::getActionMasked(entry.action) == AMOTION_EVENT_ACTION_POINTER_UP) {
271*38e8c45fSAndroid Build Coastguard Worker // In POINTER_UP events, the pointer is leaving. Since the action is not stored,
272*38e8c45fSAndroid Build Coastguard Worker // this departing pointer should not be recorded.
273*38e8c45fSAndroid Build Coastguard Worker const uint8_t actionIndex = MotionEvent::getActionIndex(entry.action);
274*38e8c45fSAndroid Build Coastguard Worker if (i == actionIndex) {
275*38e8c45fSAndroid Build Coastguard Worker continue;
276*38e8c45fSAndroid Build Coastguard Worker }
277*38e8c45fSAndroid Build Coastguard Worker }
278*38e8c45fSAndroid Build Coastguard Worker pointerProperties.push_back(entry.pointerProperties[i]);
279*38e8c45fSAndroid Build Coastguard Worker pointerCoords.push_back(entry.pointerCoords[i]);
280*38e8c45fSAndroid Build Coastguard Worker }
281*38e8c45fSAndroid Build Coastguard Worker }
282*38e8c45fSAndroid Build Coastguard Worker
mergePointerStateTo(MotionMemento & other) const283*38e8c45fSAndroid Build Coastguard Worker void InputState::MotionMemento::mergePointerStateTo(MotionMemento& other) const {
284*38e8c45fSAndroid Build Coastguard Worker for (uint32_t i = 0; i < getPointerCount(); i++) {
285*38e8c45fSAndroid Build Coastguard Worker if (other.firstNewPointerIdx < 0) {
286*38e8c45fSAndroid Build Coastguard Worker other.firstNewPointerIdx = other.getPointerCount();
287*38e8c45fSAndroid Build Coastguard Worker }
288*38e8c45fSAndroid Build Coastguard Worker other.pointerProperties.push_back(pointerProperties[i]);
289*38e8c45fSAndroid Build Coastguard Worker other.pointerCoords.push_back(pointerCoords[i]);
290*38e8c45fSAndroid Build Coastguard Worker }
291*38e8c45fSAndroid Build Coastguard Worker }
292*38e8c45fSAndroid Build Coastguard Worker
getPointerCount() const293*38e8c45fSAndroid Build Coastguard Worker size_t InputState::MotionMemento::getPointerCount() const {
294*38e8c45fSAndroid Build Coastguard Worker return pointerProperties.size();
295*38e8c45fSAndroid Build Coastguard Worker }
296*38e8c45fSAndroid Build Coastguard Worker
shouldCancelPreviousStream(const MotionEntry & motionEntry) const297*38e8c45fSAndroid Build Coastguard Worker bool InputState::shouldCancelPreviousStream(const MotionEntry& motionEntry) const {
298*38e8c45fSAndroid Build Coastguard Worker if (!isFromSource(motionEntry.source, AINPUT_SOURCE_CLASS_POINTER)) {
299*38e8c45fSAndroid Build Coastguard Worker // This is a focus-dispatched event that should not affect the previous stream.
300*38e8c45fSAndroid Build Coastguard Worker return false;
301*38e8c45fSAndroid Build Coastguard Worker }
302*38e8c45fSAndroid Build Coastguard Worker
303*38e8c45fSAndroid Build Coastguard Worker // New MotionEntry pointer event is coming in.
304*38e8c45fSAndroid Build Coastguard Worker
305*38e8c45fSAndroid Build Coastguard Worker // If this is a new gesture, and it's from a different device, then, in general, we will cancel
306*38e8c45fSAndroid Build Coastguard Worker // the current gesture.
307*38e8c45fSAndroid Build Coastguard Worker // However, because stylus should be preferred over touch, we need to treat some cases in a
308*38e8c45fSAndroid Build Coastguard Worker // special way.
309*38e8c45fSAndroid Build Coastguard Worker if (mMotionMementos.empty()) {
310*38e8c45fSAndroid Build Coastguard Worker // There is no ongoing pointer gesture, so there is nothing to cancel
311*38e8c45fSAndroid Build Coastguard Worker return false;
312*38e8c45fSAndroid Build Coastguard Worker }
313*38e8c45fSAndroid Build Coastguard Worker
314*38e8c45fSAndroid Build Coastguard Worker const MotionMemento& lastMemento = mMotionMementos.back();
315*38e8c45fSAndroid Build Coastguard Worker const int32_t actionMasked = MotionEvent::getActionMasked(motionEntry.action);
316*38e8c45fSAndroid Build Coastguard Worker
317*38e8c45fSAndroid Build Coastguard Worker // For compatibility, only one input device can be active at a time in the same window.
318*38e8c45fSAndroid Build Coastguard Worker if (lastMemento.deviceId == motionEntry.deviceId) {
319*38e8c45fSAndroid Build Coastguard Worker // In general, the same device should produce self-consistent streams so nothing needs to
320*38e8c45fSAndroid Build Coastguard Worker // be canceled. But there is one exception:
321*38e8c45fSAndroid Build Coastguard Worker // Sometimes ACTION_DOWN is received without a corresponding HOVER_EXIT. To account for
322*38e8c45fSAndroid Build Coastguard Worker // that, cancel the previous hovering stream
323*38e8c45fSAndroid Build Coastguard Worker if (actionMasked == AMOTION_EVENT_ACTION_DOWN && lastMemento.hovering) {
324*38e8c45fSAndroid Build Coastguard Worker return true;
325*38e8c45fSAndroid Build Coastguard Worker }
326*38e8c45fSAndroid Build Coastguard Worker
327*38e8c45fSAndroid Build Coastguard Worker // If the stream changes its source, just cancel the current gesture to be safe. It's
328*38e8c45fSAndroid Build Coastguard Worker // possible that the app isn't handling source changes properly
329*38e8c45fSAndroid Build Coastguard Worker if (motionEntry.source != lastMemento.source) {
330*38e8c45fSAndroid Build Coastguard Worker LOG(INFO) << "Canceling stream: last source was "
331*38e8c45fSAndroid Build Coastguard Worker << inputEventSourceToString(lastMemento.source) << " and new event is "
332*38e8c45fSAndroid Build Coastguard Worker << motionEntry;
333*38e8c45fSAndroid Build Coastguard Worker return true;
334*38e8c45fSAndroid Build Coastguard Worker }
335*38e8c45fSAndroid Build Coastguard Worker
336*38e8c45fSAndroid Build Coastguard Worker // If the injection is happening into two different displays, the same injected device id
337*38e8c45fSAndroid Build Coastguard Worker // could be going into both. And at this time, if mirroring is active, the same connection
338*38e8c45fSAndroid Build Coastguard Worker // would receive different events from each display. Since the TouchStates are per-display,
339*38e8c45fSAndroid Build Coastguard Worker // it's unlikely that those two streams would be consistent with each other. Therefore,
340*38e8c45fSAndroid Build Coastguard Worker // cancel the previous gesture if the display id changes.
341*38e8c45fSAndroid Build Coastguard Worker if (motionEntry.displayId != lastMemento.displayId) {
342*38e8c45fSAndroid Build Coastguard Worker LOG(INFO) << "Canceling stream: last displayId was " << lastMemento.displayId
343*38e8c45fSAndroid Build Coastguard Worker << " and new event is " << motionEntry;
344*38e8c45fSAndroid Build Coastguard Worker return true;
345*38e8c45fSAndroid Build Coastguard Worker }
346*38e8c45fSAndroid Build Coastguard Worker
347*38e8c45fSAndroid Build Coastguard Worker return false;
348*38e8c45fSAndroid Build Coastguard Worker }
349*38e8c45fSAndroid Build Coastguard Worker
350*38e8c45fSAndroid Build Coastguard Worker if (!input_flags::enable_multi_device_same_window_stream()) {
351*38e8c45fSAndroid Build Coastguard Worker if (isStylusEvent(lastMemento.source, lastMemento.pointerProperties)) {
352*38e8c45fSAndroid Build Coastguard Worker // A stylus is already active.
353*38e8c45fSAndroid Build Coastguard Worker if (isStylusEvent(motionEntry.source, motionEntry.pointerProperties) &&
354*38e8c45fSAndroid Build Coastguard Worker actionMasked == AMOTION_EVENT_ACTION_DOWN) {
355*38e8c45fSAndroid Build Coastguard Worker // If this new event is from a different device, then cancel the old
356*38e8c45fSAndroid Build Coastguard Worker // stylus and allow the new stylus to take over, but only if it's going down.
357*38e8c45fSAndroid Build Coastguard Worker // Otherwise, they will start to race each other.
358*38e8c45fSAndroid Build Coastguard Worker return true;
359*38e8c45fSAndroid Build Coastguard Worker }
360*38e8c45fSAndroid Build Coastguard Worker
361*38e8c45fSAndroid Build Coastguard Worker // Keep the current stylus gesture.
362*38e8c45fSAndroid Build Coastguard Worker return false;
363*38e8c45fSAndroid Build Coastguard Worker }
364*38e8c45fSAndroid Build Coastguard Worker
365*38e8c45fSAndroid Build Coastguard Worker // Cancel the current gesture if this is a start of a new gesture from a new device.
366*38e8c45fSAndroid Build Coastguard Worker if (actionMasked == AMOTION_EVENT_ACTION_DOWN ||
367*38e8c45fSAndroid Build Coastguard Worker actionMasked == AMOTION_EVENT_ACTION_HOVER_ENTER) {
368*38e8c45fSAndroid Build Coastguard Worker return true;
369*38e8c45fSAndroid Build Coastguard Worker }
370*38e8c45fSAndroid Build Coastguard Worker }
371*38e8c45fSAndroid Build Coastguard Worker // By default, don't cancel any events.
372*38e8c45fSAndroid Build Coastguard Worker return false;
373*38e8c45fSAndroid Build Coastguard Worker }
374*38e8c45fSAndroid Build Coastguard Worker
cancelConflictingInputStream(const MotionEntry & motionEntry)375*38e8c45fSAndroid Build Coastguard Worker std::unique_ptr<EventEntry> InputState::cancelConflictingInputStream(
376*38e8c45fSAndroid Build Coastguard Worker const MotionEntry& motionEntry) {
377*38e8c45fSAndroid Build Coastguard Worker if (!shouldCancelPreviousStream(motionEntry)) {
378*38e8c45fSAndroid Build Coastguard Worker return {};
379*38e8c45fSAndroid Build Coastguard Worker }
380*38e8c45fSAndroid Build Coastguard Worker
381*38e8c45fSAndroid Build Coastguard Worker const MotionMemento& memento = mMotionMementos.back();
382*38e8c45fSAndroid Build Coastguard Worker
383*38e8c45fSAndroid Build Coastguard Worker // Cancel the last device stream
384*38e8c45fSAndroid Build Coastguard Worker std::unique_ptr<MotionEntry> cancelEntry =
385*38e8c45fSAndroid Build Coastguard Worker createCancelEntryForMemento(memento, motionEntry.eventTime);
386*38e8c45fSAndroid Build Coastguard Worker
387*38e8c45fSAndroid Build Coastguard Worker if (!trackMotion(*cancelEntry, cancelEntry->flags)) {
388*38e8c45fSAndroid Build Coastguard Worker LOG(FATAL) << "Generated inconsistent cancel event!";
389*38e8c45fSAndroid Build Coastguard Worker }
390*38e8c45fSAndroid Build Coastguard Worker return cancelEntry;
391*38e8c45fSAndroid Build Coastguard Worker }
392*38e8c45fSAndroid Build Coastguard Worker
createCancelEntryForMemento(const MotionMemento & memento,nsecs_t eventTime) const393*38e8c45fSAndroid Build Coastguard Worker std::unique_ptr<MotionEntry> InputState::createCancelEntryForMemento(const MotionMemento& memento,
394*38e8c45fSAndroid Build Coastguard Worker nsecs_t eventTime) const {
395*38e8c45fSAndroid Build Coastguard Worker const int32_t action =
396*38e8c45fSAndroid Build Coastguard Worker memento.hovering ? AMOTION_EVENT_ACTION_HOVER_EXIT : AMOTION_EVENT_ACTION_CANCEL;
397*38e8c45fSAndroid Build Coastguard Worker int32_t flags = memento.flags;
398*38e8c45fSAndroid Build Coastguard Worker if (action == AMOTION_EVENT_ACTION_CANCEL) {
399*38e8c45fSAndroid Build Coastguard Worker flags |= AMOTION_EVENT_FLAG_CANCELED;
400*38e8c45fSAndroid Build Coastguard Worker }
401*38e8c45fSAndroid Build Coastguard Worker return std::make_unique<MotionEntry>(mIdGenerator.nextId(), /*injectionState=*/nullptr,
402*38e8c45fSAndroid Build Coastguard Worker eventTime, memento.deviceId, memento.source,
403*38e8c45fSAndroid Build Coastguard Worker memento.displayId, memento.policyFlags, action,
404*38e8c45fSAndroid Build Coastguard Worker /*actionButton=*/0, flags, AMETA_NONE,
405*38e8c45fSAndroid Build Coastguard Worker /*buttonState=*/0, MotionClassification::NONE,
406*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
407*38e8c45fSAndroid Build Coastguard Worker memento.yPrecision, memento.xCursorPosition,
408*38e8c45fSAndroid Build Coastguard Worker memento.yCursorPosition, memento.downTime,
409*38e8c45fSAndroid Build Coastguard Worker memento.pointerProperties, memento.pointerCoords);
410*38e8c45fSAndroid Build Coastguard Worker }
411*38e8c45fSAndroid Build Coastguard Worker
synthesizeCancelationEvents(nsecs_t currentTime,const CancelationOptions & options)412*38e8c45fSAndroid Build Coastguard Worker std::vector<std::unique_ptr<EventEntry>> InputState::synthesizeCancelationEvents(
413*38e8c45fSAndroid Build Coastguard Worker nsecs_t currentTime, const CancelationOptions& options) {
414*38e8c45fSAndroid Build Coastguard Worker std::vector<std::unique_ptr<EventEntry>> events;
415*38e8c45fSAndroid Build Coastguard Worker for (KeyMemento& memento : mKeyMementos) {
416*38e8c45fSAndroid Build Coastguard Worker if (shouldCancelKey(memento, options)) {
417*38e8c45fSAndroid Build Coastguard Worker events.push_back(
418*38e8c45fSAndroid Build Coastguard Worker std::make_unique<KeyEntry>(mIdGenerator.nextId(), /*injectionState=*/nullptr,
419*38e8c45fSAndroid Build Coastguard Worker currentTime, memento.deviceId, memento.source,
420*38e8c45fSAndroid Build Coastguard Worker memento.displayId, memento.policyFlags,
421*38e8c45fSAndroid Build Coastguard Worker AKEY_EVENT_ACTION_UP,
422*38e8c45fSAndroid Build Coastguard Worker memento.flags | AKEY_EVENT_FLAG_CANCELED,
423*38e8c45fSAndroid Build Coastguard Worker memento.keyCode, memento.scanCode, memento.metaState,
424*38e8c45fSAndroid Build Coastguard Worker /*repeatCount=*/0, memento.downTime));
425*38e8c45fSAndroid Build Coastguard Worker }
426*38e8c45fSAndroid Build Coastguard Worker }
427*38e8c45fSAndroid Build Coastguard Worker
428*38e8c45fSAndroid Build Coastguard Worker for (const MotionMemento& memento : mMotionMementos) {
429*38e8c45fSAndroid Build Coastguard Worker if (shouldCancelMotion(memento, options)) {
430*38e8c45fSAndroid Build Coastguard Worker if (options.pointerIds == std::nullopt) {
431*38e8c45fSAndroid Build Coastguard Worker events.push_back(createCancelEntryForMemento(memento, currentTime));
432*38e8c45fSAndroid Build Coastguard Worker } else {
433*38e8c45fSAndroid Build Coastguard Worker std::vector<std::unique_ptr<MotionEntry>> pointerCancelEvents =
434*38e8c45fSAndroid Build Coastguard Worker synthesizeCancelationEventsForPointers(memento, options.pointerIds.value(),
435*38e8c45fSAndroid Build Coastguard Worker currentTime);
436*38e8c45fSAndroid Build Coastguard Worker events.insert(events.end(), std::make_move_iterator(pointerCancelEvents.begin()),
437*38e8c45fSAndroid Build Coastguard Worker std::make_move_iterator(pointerCancelEvents.end()));
438*38e8c45fSAndroid Build Coastguard Worker }
439*38e8c45fSAndroid Build Coastguard Worker }
440*38e8c45fSAndroid Build Coastguard Worker }
441*38e8c45fSAndroid Build Coastguard Worker return events;
442*38e8c45fSAndroid Build Coastguard Worker }
443*38e8c45fSAndroid Build Coastguard Worker
synthesizePointerDownEvents(nsecs_t currentTime)444*38e8c45fSAndroid Build Coastguard Worker std::vector<std::unique_ptr<EventEntry>> InputState::synthesizePointerDownEvents(
445*38e8c45fSAndroid Build Coastguard Worker nsecs_t currentTime) {
446*38e8c45fSAndroid Build Coastguard Worker std::vector<std::unique_ptr<EventEntry>> events;
447*38e8c45fSAndroid Build Coastguard Worker for (MotionMemento& memento : mMotionMementos) {
448*38e8c45fSAndroid Build Coastguard Worker if (!isFromSource(memento.source, AINPUT_SOURCE_CLASS_POINTER)) {
449*38e8c45fSAndroid Build Coastguard Worker continue;
450*38e8c45fSAndroid Build Coastguard Worker }
451*38e8c45fSAndroid Build Coastguard Worker
452*38e8c45fSAndroid Build Coastguard Worker if (memento.firstNewPointerIdx < 0) {
453*38e8c45fSAndroid Build Coastguard Worker continue;
454*38e8c45fSAndroid Build Coastguard Worker }
455*38e8c45fSAndroid Build Coastguard Worker
456*38e8c45fSAndroid Build Coastguard Worker std::vector<PointerProperties> pointerProperties;
457*38e8c45fSAndroid Build Coastguard Worker std::vector<PointerCoords> pointerCoords;
458*38e8c45fSAndroid Build Coastguard Worker
459*38e8c45fSAndroid Build Coastguard Worker // We will deliver all pointers the target already knows about
460*38e8c45fSAndroid Build Coastguard Worker for (uint32_t i = 0; i < static_cast<uint32_t>(memento.firstNewPointerIdx); i++) {
461*38e8c45fSAndroid Build Coastguard Worker pointerProperties.push_back(memento.pointerProperties[i]);
462*38e8c45fSAndroid Build Coastguard Worker pointerCoords.push_back(memento.pointerCoords[i]);
463*38e8c45fSAndroid Build Coastguard Worker }
464*38e8c45fSAndroid Build Coastguard Worker
465*38e8c45fSAndroid Build Coastguard Worker // We will send explicit events for all pointers the target doesn't know about
466*38e8c45fSAndroid Build Coastguard Worker for (uint32_t i = static_cast<uint32_t>(memento.firstNewPointerIdx);
467*38e8c45fSAndroid Build Coastguard Worker i < memento.getPointerCount(); i++) {
468*38e8c45fSAndroid Build Coastguard Worker pointerProperties.push_back(memento.pointerProperties[i]);
469*38e8c45fSAndroid Build Coastguard Worker pointerCoords.push_back(memento.pointerCoords[i]);
470*38e8c45fSAndroid Build Coastguard Worker
471*38e8c45fSAndroid Build Coastguard Worker const size_t pointerCount = pointerProperties.size();
472*38e8c45fSAndroid Build Coastguard Worker
473*38e8c45fSAndroid Build Coastguard Worker // Down only if the first pointer, pointer down otherwise
474*38e8c45fSAndroid Build Coastguard Worker const int32_t action = (pointerCount <= 1)
475*38e8c45fSAndroid Build Coastguard Worker ? AMOTION_EVENT_ACTION_DOWN
476*38e8c45fSAndroid Build Coastguard Worker : AMOTION_EVENT_ACTION_POINTER_DOWN
477*38e8c45fSAndroid Build Coastguard Worker | (i << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
478*38e8c45fSAndroid Build Coastguard Worker
479*38e8c45fSAndroid Build Coastguard Worker events.push_back(
480*38e8c45fSAndroid Build Coastguard Worker std::make_unique<MotionEntry>(mIdGenerator.nextId(), /*injectionState=*/nullptr,
481*38e8c45fSAndroid Build Coastguard Worker currentTime, memento.deviceId, memento.source,
482*38e8c45fSAndroid Build Coastguard Worker memento.displayId, memento.policyFlags, action,
483*38e8c45fSAndroid Build Coastguard Worker /*actionButton=*/0, memento.flags, AMETA_NONE,
484*38e8c45fSAndroid Build Coastguard Worker /*buttonState=*/0, MotionClassification::NONE,
485*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
486*38e8c45fSAndroid Build Coastguard Worker memento.yPrecision, memento.xCursorPosition,
487*38e8c45fSAndroid Build Coastguard Worker memento.yCursorPosition, memento.downTime,
488*38e8c45fSAndroid Build Coastguard Worker pointerProperties, pointerCoords));
489*38e8c45fSAndroid Build Coastguard Worker }
490*38e8c45fSAndroid Build Coastguard Worker
491*38e8c45fSAndroid Build Coastguard Worker memento.firstNewPointerIdx = INVALID_POINTER_INDEX;
492*38e8c45fSAndroid Build Coastguard Worker }
493*38e8c45fSAndroid Build Coastguard Worker
494*38e8c45fSAndroid Build Coastguard Worker return events;
495*38e8c45fSAndroid Build Coastguard Worker }
496*38e8c45fSAndroid Build Coastguard Worker
synthesizeCancelationEventsForPointers(const MotionMemento & memento,std::bitset<MAX_POINTER_ID+1> pointerIds,nsecs_t currentTime)497*38e8c45fSAndroid Build Coastguard Worker std::vector<std::unique_ptr<MotionEntry>> InputState::synthesizeCancelationEventsForPointers(
498*38e8c45fSAndroid Build Coastguard Worker const MotionMemento& memento, std::bitset<MAX_POINTER_ID + 1> pointerIds,
499*38e8c45fSAndroid Build Coastguard Worker nsecs_t currentTime) {
500*38e8c45fSAndroid Build Coastguard Worker std::vector<std::unique_ptr<MotionEntry>> events;
501*38e8c45fSAndroid Build Coastguard Worker std::vector<uint32_t> canceledPointerIndices;
502*38e8c45fSAndroid Build Coastguard Worker
503*38e8c45fSAndroid Build Coastguard Worker for (uint32_t pointerIdx = 0; pointerIdx < memento.getPointerCount(); pointerIdx++) {
504*38e8c45fSAndroid Build Coastguard Worker uint32_t pointerId = uint32_t(memento.pointerProperties[pointerIdx].id);
505*38e8c45fSAndroid Build Coastguard Worker if (pointerIds.test(pointerId)) {
506*38e8c45fSAndroid Build Coastguard Worker canceledPointerIndices.push_back(pointerIdx);
507*38e8c45fSAndroid Build Coastguard Worker }
508*38e8c45fSAndroid Build Coastguard Worker }
509*38e8c45fSAndroid Build Coastguard Worker
510*38e8c45fSAndroid Build Coastguard Worker if (canceledPointerIndices.size() == memento.getPointerCount()) {
511*38e8c45fSAndroid Build Coastguard Worker // We are cancelling all pointers.
512*38e8c45fSAndroid Build Coastguard Worker events.emplace_back(createCancelEntryForMemento(memento, currentTime));
513*38e8c45fSAndroid Build Coastguard Worker return events;
514*38e8c45fSAndroid Build Coastguard Worker }
515*38e8c45fSAndroid Build Coastguard Worker
516*38e8c45fSAndroid Build Coastguard Worker // If we aren't canceling all pointers, we need to generate ACTION_POINTER_UP with
517*38e8c45fSAndroid Build Coastguard Worker // FLAG_CANCELED for each of the canceled pointers. For each event, we must remove the
518*38e8c45fSAndroid Build Coastguard Worker // previously canceled pointers from PointerProperties and PointerCoords, and update
519*38e8c45fSAndroid Build Coastguard Worker // pointerCount appropriately. For convenience, sort the canceled pointer indices in
520*38e8c45fSAndroid Build Coastguard Worker // descending order so that we can just slide the remaining pointers to the beginning of
521*38e8c45fSAndroid Build Coastguard Worker // the array when a pointer is canceled.
522*38e8c45fSAndroid Build Coastguard Worker std::sort(canceledPointerIndices.begin(), canceledPointerIndices.end(),
523*38e8c45fSAndroid Build Coastguard Worker std::greater<uint32_t>());
524*38e8c45fSAndroid Build Coastguard Worker
525*38e8c45fSAndroid Build Coastguard Worker std::vector<PointerProperties> pointerProperties = memento.pointerProperties;
526*38e8c45fSAndroid Build Coastguard Worker std::vector<PointerCoords> pointerCoords = memento.pointerCoords;
527*38e8c45fSAndroid Build Coastguard Worker for (const uint32_t pointerIdx : canceledPointerIndices) {
528*38e8c45fSAndroid Build Coastguard Worker if (pointerProperties.size() <= 1) {
529*38e8c45fSAndroid Build Coastguard Worker LOG(FATAL) << "Unexpected code path for canceling all pointers!";
530*38e8c45fSAndroid Build Coastguard Worker }
531*38e8c45fSAndroid Build Coastguard Worker const int32_t action = AMOTION_EVENT_ACTION_POINTER_UP |
532*38e8c45fSAndroid Build Coastguard Worker (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
533*38e8c45fSAndroid Build Coastguard Worker events.push_back(
534*38e8c45fSAndroid Build Coastguard Worker std::make_unique<MotionEntry>(mIdGenerator.nextId(), /*injectionState=*/nullptr,
535*38e8c45fSAndroid Build Coastguard Worker currentTime, memento.deviceId, memento.source,
536*38e8c45fSAndroid Build Coastguard Worker memento.displayId, memento.policyFlags, action,
537*38e8c45fSAndroid Build Coastguard Worker /*actionButton=*/0,
538*38e8c45fSAndroid Build Coastguard Worker memento.flags | AMOTION_EVENT_FLAG_CANCELED,
539*38e8c45fSAndroid Build Coastguard Worker AMETA_NONE, /*buttonState=*/0,
540*38e8c45fSAndroid Build Coastguard Worker MotionClassification::NONE,
541*38e8c45fSAndroid Build Coastguard Worker AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
542*38e8c45fSAndroid Build Coastguard Worker memento.yPrecision, memento.xCursorPosition,
543*38e8c45fSAndroid Build Coastguard Worker memento.yCursorPosition, memento.downTime,
544*38e8c45fSAndroid Build Coastguard Worker pointerProperties, pointerCoords));
545*38e8c45fSAndroid Build Coastguard Worker
546*38e8c45fSAndroid Build Coastguard Worker // Cleanup pointer information
547*38e8c45fSAndroid Build Coastguard Worker pointerProperties.erase(pointerProperties.begin() + pointerIdx);
548*38e8c45fSAndroid Build Coastguard Worker pointerCoords.erase(pointerCoords.begin() + pointerIdx);
549*38e8c45fSAndroid Build Coastguard Worker }
550*38e8c45fSAndroid Build Coastguard Worker return events;
551*38e8c45fSAndroid Build Coastguard Worker }
552*38e8c45fSAndroid Build Coastguard Worker
clear()553*38e8c45fSAndroid Build Coastguard Worker void InputState::clear() {
554*38e8c45fSAndroid Build Coastguard Worker mKeyMementos.clear();
555*38e8c45fSAndroid Build Coastguard Worker mMotionMementos.clear();
556*38e8c45fSAndroid Build Coastguard Worker mFallbackKeys.clear();
557*38e8c45fSAndroid Build Coastguard Worker }
558*38e8c45fSAndroid Build Coastguard Worker
mergePointerStateTo(InputState & other)559*38e8c45fSAndroid Build Coastguard Worker void InputState::mergePointerStateTo(InputState& other) {
560*38e8c45fSAndroid Build Coastguard Worker for (size_t i = 0; i < mMotionMementos.size(); i++) {
561*38e8c45fSAndroid Build Coastguard Worker MotionMemento& memento = mMotionMementos[i];
562*38e8c45fSAndroid Build Coastguard Worker // Since we support split pointers we need to merge touch events
563*38e8c45fSAndroid Build Coastguard Worker // from the same source + device + screen.
564*38e8c45fSAndroid Build Coastguard Worker if (isFromSource(memento.source, AINPUT_SOURCE_CLASS_POINTER)) {
565*38e8c45fSAndroid Build Coastguard Worker bool merged = false;
566*38e8c45fSAndroid Build Coastguard Worker for (size_t j = 0; j < other.mMotionMementos.size(); j++) {
567*38e8c45fSAndroid Build Coastguard Worker MotionMemento& otherMemento = other.mMotionMementos[j];
568*38e8c45fSAndroid Build Coastguard Worker if (memento.deviceId == otherMemento.deviceId &&
569*38e8c45fSAndroid Build Coastguard Worker memento.source == otherMemento.source &&
570*38e8c45fSAndroid Build Coastguard Worker memento.displayId == otherMemento.displayId) {
571*38e8c45fSAndroid Build Coastguard Worker memento.mergePointerStateTo(otherMemento);
572*38e8c45fSAndroid Build Coastguard Worker merged = true;
573*38e8c45fSAndroid Build Coastguard Worker break;
574*38e8c45fSAndroid Build Coastguard Worker }
575*38e8c45fSAndroid Build Coastguard Worker }
576*38e8c45fSAndroid Build Coastguard Worker if (!merged) {
577*38e8c45fSAndroid Build Coastguard Worker memento.firstNewPointerIdx = 0;
578*38e8c45fSAndroid Build Coastguard Worker other.mMotionMementos.push_back(memento);
579*38e8c45fSAndroid Build Coastguard Worker }
580*38e8c45fSAndroid Build Coastguard Worker }
581*38e8c45fSAndroid Build Coastguard Worker }
582*38e8c45fSAndroid Build Coastguard Worker }
583*38e8c45fSAndroid Build Coastguard Worker
getFallbackKey(int32_t originalKeyCode)584*38e8c45fSAndroid Build Coastguard Worker std::optional<int32_t> InputState::getFallbackKey(int32_t originalKeyCode) {
585*38e8c45fSAndroid Build Coastguard Worker auto it = mFallbackKeys.find(originalKeyCode);
586*38e8c45fSAndroid Build Coastguard Worker if (it == mFallbackKeys.end()) {
587*38e8c45fSAndroid Build Coastguard Worker return {};
588*38e8c45fSAndroid Build Coastguard Worker }
589*38e8c45fSAndroid Build Coastguard Worker return it->second;
590*38e8c45fSAndroid Build Coastguard Worker }
591*38e8c45fSAndroid Build Coastguard Worker
setFallbackKey(int32_t originalKeyCode,int32_t fallbackKeyCode)592*38e8c45fSAndroid Build Coastguard Worker void InputState::setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode) {
593*38e8c45fSAndroid Build Coastguard Worker mFallbackKeys.insert_or_assign(originalKeyCode, fallbackKeyCode);
594*38e8c45fSAndroid Build Coastguard Worker }
595*38e8c45fSAndroid Build Coastguard Worker
removeFallbackKey(int32_t originalKeyCode)596*38e8c45fSAndroid Build Coastguard Worker void InputState::removeFallbackKey(int32_t originalKeyCode) {
597*38e8c45fSAndroid Build Coastguard Worker mFallbackKeys.erase(originalKeyCode);
598*38e8c45fSAndroid Build Coastguard Worker }
599*38e8c45fSAndroid Build Coastguard Worker
shouldCancelKey(const KeyMemento & memento,const CancelationOptions & options)600*38e8c45fSAndroid Build Coastguard Worker bool InputState::shouldCancelKey(const KeyMemento& memento, const CancelationOptions& options) {
601*38e8c45fSAndroid Build Coastguard Worker if (options.keyCode && memento.keyCode != options.keyCode.value()) {
602*38e8c45fSAndroid Build Coastguard Worker return false;
603*38e8c45fSAndroid Build Coastguard Worker }
604*38e8c45fSAndroid Build Coastguard Worker
605*38e8c45fSAndroid Build Coastguard Worker if (options.deviceId && memento.deviceId != options.deviceId.value()) {
606*38e8c45fSAndroid Build Coastguard Worker return false;
607*38e8c45fSAndroid Build Coastguard Worker }
608*38e8c45fSAndroid Build Coastguard Worker
609*38e8c45fSAndroid Build Coastguard Worker if (options.displayId && memento.displayId != options.displayId.value()) {
610*38e8c45fSAndroid Build Coastguard Worker return false;
611*38e8c45fSAndroid Build Coastguard Worker }
612*38e8c45fSAndroid Build Coastguard Worker
613*38e8c45fSAndroid Build Coastguard Worker switch (options.mode) {
614*38e8c45fSAndroid Build Coastguard Worker case CancelationOptions::Mode::CANCEL_ALL_EVENTS:
615*38e8c45fSAndroid Build Coastguard Worker case CancelationOptions::Mode::CANCEL_NON_POINTER_EVENTS:
616*38e8c45fSAndroid Build Coastguard Worker return true;
617*38e8c45fSAndroid Build Coastguard Worker case CancelationOptions::Mode::CANCEL_FALLBACK_EVENTS:
618*38e8c45fSAndroid Build Coastguard Worker return memento.flags & AKEY_EVENT_FLAG_FALLBACK;
619*38e8c45fSAndroid Build Coastguard Worker default:
620*38e8c45fSAndroid Build Coastguard Worker return false;
621*38e8c45fSAndroid Build Coastguard Worker }
622*38e8c45fSAndroid Build Coastguard Worker }
623*38e8c45fSAndroid Build Coastguard Worker
shouldCancelMotion(const MotionMemento & memento,const CancelationOptions & options)624*38e8c45fSAndroid Build Coastguard Worker bool InputState::shouldCancelMotion(const MotionMemento& memento,
625*38e8c45fSAndroid Build Coastguard Worker const CancelationOptions& options) {
626*38e8c45fSAndroid Build Coastguard Worker if (options.deviceId && memento.deviceId != options.deviceId.value()) {
627*38e8c45fSAndroid Build Coastguard Worker return false;
628*38e8c45fSAndroid Build Coastguard Worker }
629*38e8c45fSAndroid Build Coastguard Worker
630*38e8c45fSAndroid Build Coastguard Worker if (options.displayId && memento.displayId != options.displayId.value()) {
631*38e8c45fSAndroid Build Coastguard Worker return false;
632*38e8c45fSAndroid Build Coastguard Worker }
633*38e8c45fSAndroid Build Coastguard Worker
634*38e8c45fSAndroid Build Coastguard Worker switch (options.mode) {
635*38e8c45fSAndroid Build Coastguard Worker case CancelationOptions::Mode::CANCEL_ALL_EVENTS:
636*38e8c45fSAndroid Build Coastguard Worker return true;
637*38e8c45fSAndroid Build Coastguard Worker case CancelationOptions::Mode::CANCEL_POINTER_EVENTS:
638*38e8c45fSAndroid Build Coastguard Worker return memento.source & AINPUT_SOURCE_CLASS_POINTER;
639*38e8c45fSAndroid Build Coastguard Worker case CancelationOptions::Mode::CANCEL_NON_POINTER_EVENTS:
640*38e8c45fSAndroid Build Coastguard Worker return !(memento.source & AINPUT_SOURCE_CLASS_POINTER);
641*38e8c45fSAndroid Build Coastguard Worker case CancelationOptions::Mode::CANCEL_HOVER_EVENTS:
642*38e8c45fSAndroid Build Coastguard Worker return memento.hovering;
643*38e8c45fSAndroid Build Coastguard Worker default:
644*38e8c45fSAndroid Build Coastguard Worker return false;
645*38e8c45fSAndroid Build Coastguard Worker }
646*38e8c45fSAndroid Build Coastguard Worker }
647*38e8c45fSAndroid Build Coastguard Worker
operator <<(std::ostream & out,const InputState & state)648*38e8c45fSAndroid Build Coastguard Worker std::ostream& operator<<(std::ostream& out, const InputState& state) {
649*38e8c45fSAndroid Build Coastguard Worker if (!state.mMotionMementos.empty()) {
650*38e8c45fSAndroid Build Coastguard Worker out << "mMotionMementos: ";
651*38e8c45fSAndroid Build Coastguard Worker for (const InputState::MotionMemento& memento : state.mMotionMementos) {
652*38e8c45fSAndroid Build Coastguard Worker out << "{deviceId=" << memento.deviceId
653*38e8c45fSAndroid Build Coastguard Worker << ", hovering=" << std::to_string(memento.hovering)
654*38e8c45fSAndroid Build Coastguard Worker << ", downTime=" << memento.downTime << "}, ";
655*38e8c45fSAndroid Build Coastguard Worker }
656*38e8c45fSAndroid Build Coastguard Worker }
657*38e8c45fSAndroid Build Coastguard Worker return out;
658*38e8c45fSAndroid Build Coastguard Worker }
659*38e8c45fSAndroid Build Coastguard Worker
660*38e8c45fSAndroid Build Coastguard Worker } // namespace android::inputdispatcher
661