xref: /aosp_15_r20/frameworks/native/services/inputflinger/UnwantedInteractionBlocker.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <map>
20*38e8c45fSAndroid Build Coastguard Worker #include <set>
21*38e8c45fSAndroid Build Coastguard Worker 
22*38e8c45fSAndroid Build Coastguard Worker #include <android-base/thread_annotations.h>
23*38e8c45fSAndroid Build Coastguard Worker #include "include/UnwantedInteractionBlockerInterface.h"
24*38e8c45fSAndroid Build Coastguard Worker #include "ui/events/ozone/evdev/touch_filter/neural_stylus_palm_detection_filter_util.h"
25*38e8c45fSAndroid Build Coastguard Worker #include "ui/events/ozone/evdev/touch_filter/palm_detection_filter.h"
26*38e8c45fSAndroid Build Coastguard Worker 
27*38e8c45fSAndroid Build Coastguard Worker #include "PreferStylusOverTouchBlocker.h"
28*38e8c45fSAndroid Build Coastguard Worker 
29*38e8c45fSAndroid Build Coastguard Worker namespace android {
30*38e8c45fSAndroid Build Coastguard Worker 
31*38e8c45fSAndroid Build Coastguard Worker // --- Functions for manipulation of event streams
32*38e8c45fSAndroid Build Coastguard Worker 
33*38e8c45fSAndroid Build Coastguard Worker struct AndroidPalmFilterDeviceInfo : ::ui::PalmFilterDeviceInfo {
34*38e8c45fSAndroid Build Coastguard Worker     // Additional fields from 'TouchEventConverterEvdev', added here for convenience
35*38e8c45fSAndroid Build Coastguard Worker     int32_t touch_major_res = 1; // info.GetAbsInfoByCode(ABS_MT_TOUCH_MAJOR).resolution;
36*38e8c45fSAndroid Build Coastguard Worker     int32_t touch_minor_res = 1; // info.GetAbsInfoByCode(ABS_MT_TOUCH_MINOR).resolution;
37*38e8c45fSAndroid Build Coastguard Worker 
38*38e8c45fSAndroid Build Coastguard Worker     auto operator<=>(const AndroidPalmFilterDeviceInfo&) const = default;
39*38e8c45fSAndroid Build Coastguard Worker };
40*38e8c45fSAndroid Build Coastguard Worker 
41*38e8c45fSAndroid Build Coastguard Worker std::optional<AndroidPalmFilterDeviceInfo> createPalmFilterDeviceInfo(
42*38e8c45fSAndroid Build Coastguard Worker         const InputDeviceInfo& deviceInfo);
43*38e8c45fSAndroid Build Coastguard Worker 
44*38e8c45fSAndroid Build Coastguard Worker static constexpr int32_t ACTION_UNKNOWN = -1;
45*38e8c45fSAndroid Build Coastguard Worker 
46*38e8c45fSAndroid Build Coastguard Worker /**
47*38e8c45fSAndroid Build Coastguard Worker  * Remove the data for the provided pointers from the args. The pointers are identified by their
48*38e8c45fSAndroid Build Coastguard Worker  * pointerId, not by the index inside the array.
49*38e8c45fSAndroid Build Coastguard Worker  * Return the new NotifyMotionArgs struct that has the remaining pointers.
50*38e8c45fSAndroid Build Coastguard Worker  * The only fields that may be different in the returned args from the provided args are:
51*38e8c45fSAndroid Build Coastguard Worker  *     - action
52*38e8c45fSAndroid Build Coastguard Worker  *     - pointerCount
53*38e8c45fSAndroid Build Coastguard Worker  *     - pointerProperties
54*38e8c45fSAndroid Build Coastguard Worker  *     - pointerCoords
55*38e8c45fSAndroid Build Coastguard Worker  * Action might change because it contains a pointer index. If another pointer is removed, the
56*38e8c45fSAndroid Build Coastguard Worker  * active pointer index would be shifted.
57*38e8c45fSAndroid Build Coastguard Worker  *
58*38e8c45fSAndroid Build Coastguard Worker  * If the active pointer id is removed (for example, for events like
59*38e8c45fSAndroid Build Coastguard Worker  * POINTER_UP or POINTER_DOWN), then the action is set to ACTION_UNKNOWN. It is up to the caller
60*38e8c45fSAndroid Build Coastguard Worker  * to set the action appropriately after the call.
61*38e8c45fSAndroid Build Coastguard Worker  *
62*38e8c45fSAndroid Build Coastguard Worker  * @param args the args from which the pointers should be removed
63*38e8c45fSAndroid Build Coastguard Worker  * @param pointerIds the pointer ids of the pointers that should be removed
64*38e8c45fSAndroid Build Coastguard Worker  */
65*38e8c45fSAndroid Build Coastguard Worker NotifyMotionArgs removePointerIds(const NotifyMotionArgs& args,
66*38e8c45fSAndroid Build Coastguard Worker                                   const std::set<int32_t>& pointerIds);
67*38e8c45fSAndroid Build Coastguard Worker 
68*38e8c45fSAndroid Build Coastguard Worker std::vector<NotifyMotionArgs> cancelSuppressedPointers(
69*38e8c45fSAndroid Build Coastguard Worker         const NotifyMotionArgs& args, const std::set<int32_t>& oldSuppressedPointerIds,
70*38e8c45fSAndroid Build Coastguard Worker         const std::set<int32_t>& newSuppressedPointerIds);
71*38e8c45fSAndroid Build Coastguard Worker 
72*38e8c45fSAndroid Build Coastguard Worker std::string toString(const ::ui::InProgressTouchEvdev& touch);
73*38e8c45fSAndroid Build Coastguard Worker 
74*38e8c45fSAndroid Build Coastguard Worker // --- Main classes and interfaces ---
75*38e8c45fSAndroid Build Coastguard Worker 
76*38e8c45fSAndroid Build Coastguard Worker class PalmRejector;
77*38e8c45fSAndroid Build Coastguard Worker 
78*38e8c45fSAndroid Build Coastguard Worker // --- Implementations ---
79*38e8c45fSAndroid Build Coastguard Worker 
80*38e8c45fSAndroid Build Coastguard Worker /**
81*38e8c45fSAndroid Build Coastguard Worker  * Implementation of the UnwantedInteractionBlockerInterface.
82*38e8c45fSAndroid Build Coastguard Worker  * Represents a separate stage of input processing. All of the input events go through this stage.
83*38e8c45fSAndroid Build Coastguard Worker  * Acts as a passthrough for all input events except for motion events.
84*38e8c45fSAndroid Build Coastguard Worker  *
85*38e8c45fSAndroid Build Coastguard Worker  * The events of motion type are sent to PalmRejectors. PalmRejectors detect unwanted touches,
86*38e8c45fSAndroid Build Coastguard Worker  * and emit input streams with the bad pointers removed.
87*38e8c45fSAndroid Build Coastguard Worker  */
88*38e8c45fSAndroid Build Coastguard Worker class UnwantedInteractionBlocker : public UnwantedInteractionBlockerInterface {
89*38e8c45fSAndroid Build Coastguard Worker public:
90*38e8c45fSAndroid Build Coastguard Worker     explicit UnwantedInteractionBlocker(InputListenerInterface& listener);
91*38e8c45fSAndroid Build Coastguard Worker     explicit UnwantedInteractionBlocker(InputListenerInterface& listener, bool enablePalmRejection);
92*38e8c45fSAndroid Build Coastguard Worker 
93*38e8c45fSAndroid Build Coastguard Worker     void notifyInputDevicesChanged(const NotifyInputDevicesChangedArgs& args) override;
94*38e8c45fSAndroid Build Coastguard Worker     void notifyKey(const NotifyKeyArgs& args) override;
95*38e8c45fSAndroid Build Coastguard Worker     void notifyMotion(const NotifyMotionArgs& args) override;
96*38e8c45fSAndroid Build Coastguard Worker     void notifySwitch(const NotifySwitchArgs& args) override;
97*38e8c45fSAndroid Build Coastguard Worker     void notifySensor(const NotifySensorArgs& args) override;
98*38e8c45fSAndroid Build Coastguard Worker     void notifyVibratorState(const NotifyVibratorStateArgs& args) override;
99*38e8c45fSAndroid Build Coastguard Worker     void notifyDeviceReset(const NotifyDeviceResetArgs& args) override;
100*38e8c45fSAndroid Build Coastguard Worker     void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs& args) override;
101*38e8c45fSAndroid Build Coastguard Worker 
102*38e8c45fSAndroid Build Coastguard Worker     void dump(std::string& dump) override;
103*38e8c45fSAndroid Build Coastguard Worker     void monitor() override;
104*38e8c45fSAndroid Build Coastguard Worker 
105*38e8c45fSAndroid Build Coastguard Worker     ~UnwantedInteractionBlocker();
106*38e8c45fSAndroid Build Coastguard Worker 
107*38e8c45fSAndroid Build Coastguard Worker private:
108*38e8c45fSAndroid Build Coastguard Worker     std::mutex mLock;
109*38e8c45fSAndroid Build Coastguard Worker     // The next stage to pass input events to
110*38e8c45fSAndroid Build Coastguard Worker 
111*38e8c45fSAndroid Build Coastguard Worker     QueuedInputListener mQueuedListener;
112*38e8c45fSAndroid Build Coastguard Worker     const bool mEnablePalmRejection;
113*38e8c45fSAndroid Build Coastguard Worker 
114*38e8c45fSAndroid Build Coastguard Worker     // When stylus is down, ignore touch
115*38e8c45fSAndroid Build Coastguard Worker     PreferStylusOverTouchBlocker mPreferStylusOverTouchBlocker GUARDED_BY(mLock);
116*38e8c45fSAndroid Build Coastguard Worker 
117*38e8c45fSAndroid Build Coastguard Worker     // Detect and reject unwanted palms on screen
118*38e8c45fSAndroid Build Coastguard Worker     // Use a separate palm rejector for every touch device.
119*38e8c45fSAndroid Build Coastguard Worker     std::map<int32_t /*deviceId*/, PalmRejector> mPalmRejectors GUARDED_BY(mLock);
120*38e8c45fSAndroid Build Coastguard Worker     // TODO(b/210159205): delete this when simultaneous stylus and touch is supported
121*38e8c45fSAndroid Build Coastguard Worker     void notifyMotionLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
122*38e8c45fSAndroid Build Coastguard Worker 
123*38e8c45fSAndroid Build Coastguard Worker     // Call this function for outbound events so that they can be logged when logging is enabled.
124*38e8c45fSAndroid Build Coastguard Worker     void enqueueOutboundMotionLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
125*38e8c45fSAndroid Build Coastguard Worker 
126*38e8c45fSAndroid Build Coastguard Worker     void onInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices);
127*38e8c45fSAndroid Build Coastguard Worker };
128*38e8c45fSAndroid Build Coastguard Worker 
129*38e8c45fSAndroid Build Coastguard Worker class SlotState {
130*38e8c45fSAndroid Build Coastguard Worker public:
131*38e8c45fSAndroid Build Coastguard Worker     /**
132*38e8c45fSAndroid Build Coastguard Worker      * Update the state using the new information provided in the NotifyMotionArgs
133*38e8c45fSAndroid Build Coastguard Worker      */
134*38e8c45fSAndroid Build Coastguard Worker     void update(const NotifyMotionArgs& args);
135*38e8c45fSAndroid Build Coastguard Worker     std::optional<size_t> getSlotForPointerId(int32_t pointerId) const;
136*38e8c45fSAndroid Build Coastguard Worker     std::string dump() const;
137*38e8c45fSAndroid Build Coastguard Worker 
138*38e8c45fSAndroid Build Coastguard Worker private:
139*38e8c45fSAndroid Build Coastguard Worker     // Process a pointer with the provided action, and return the slot associated with it
140*38e8c45fSAndroid Build Coastguard Worker     void processPointerId(int32_t pointerId, int32_t action);
141*38e8c45fSAndroid Build Coastguard Worker     // The map from tracking id to slot state. Since the PalmRejectionFilter works close to the
142*38e8c45fSAndroid Build Coastguard Worker     // evdev level, the only way to tell it about UP or CANCEL events is by sending tracking id = -1
143*38e8c45fSAndroid Build Coastguard Worker     // to the appropriate touch slot. So we need to reconstruct the original slot.
144*38e8c45fSAndroid Build Coastguard Worker     // The two collections below must always be in-sync.
145*38e8c45fSAndroid Build Coastguard Worker     // Use std::map instead of std::unordered_map because we rely on these collections being
146*38e8c45fSAndroid Build Coastguard Worker     // ordered. It also has better space efficiency than unordered_map because we only have a few
147*38e8c45fSAndroid Build Coastguard Worker     // pointers most of the time.
148*38e8c45fSAndroid Build Coastguard Worker     std::map<int32_t /*pointerId*/, size_t /*slot*/> mSlotsByPointerId;
149*38e8c45fSAndroid Build Coastguard Worker     std::map<size_t /*slot*/, int32_t /*pointerId */> mPointerIdsBySlot;
150*38e8c45fSAndroid Build Coastguard Worker 
151*38e8c45fSAndroid Build Coastguard Worker     size_t findUnusedSlot() const;
152*38e8c45fSAndroid Build Coastguard Worker };
153*38e8c45fSAndroid Build Coastguard Worker 
154*38e8c45fSAndroid Build Coastguard Worker /**
155*38e8c45fSAndroid Build Coastguard Worker  * Convert an Android event to a linux-like 'InProgressTouchEvdev'. The provided SlotState's
156*38e8c45fSAndroid Build Coastguard Worker  * are used to figure out which slot does each pointer belong to.
157*38e8c45fSAndroid Build Coastguard Worker  */
158*38e8c45fSAndroid Build Coastguard Worker std::vector<::ui::InProgressTouchEvdev> getTouches(const NotifyMotionArgs& args,
159*38e8c45fSAndroid Build Coastguard Worker                                                    const AndroidPalmFilterDeviceInfo& deviceInfo,
160*38e8c45fSAndroid Build Coastguard Worker                                                    const SlotState& oldSlotState,
161*38e8c45fSAndroid Build Coastguard Worker                                                    const SlotState& newSlotState);
162*38e8c45fSAndroid Build Coastguard Worker 
163*38e8c45fSAndroid Build Coastguard Worker class PalmRejector {
164*38e8c45fSAndroid Build Coastguard Worker public:
165*38e8c45fSAndroid Build Coastguard Worker     explicit PalmRejector(const AndroidPalmFilterDeviceInfo& info,
166*38e8c45fSAndroid Build Coastguard Worker                           std::unique_ptr<::ui::PalmDetectionFilter> filter = nullptr);
167*38e8c45fSAndroid Build Coastguard Worker     std::vector<NotifyMotionArgs> processMotion(const NotifyMotionArgs& args);
168*38e8c45fSAndroid Build Coastguard Worker 
169*38e8c45fSAndroid Build Coastguard Worker     // Get the device info of this device, for comparison purposes
170*38e8c45fSAndroid Build Coastguard Worker     const AndroidPalmFilterDeviceInfo& getPalmFilterDeviceInfo() const;
171*38e8c45fSAndroid Build Coastguard Worker     std::string dump() const;
172*38e8c45fSAndroid Build Coastguard Worker 
173*38e8c45fSAndroid Build Coastguard Worker private:
174*38e8c45fSAndroid Build Coastguard Worker     PalmRejector(const PalmRejector&) = delete;
175*38e8c45fSAndroid Build Coastguard Worker     PalmRejector& operator=(const PalmRejector&) = delete;
176*38e8c45fSAndroid Build Coastguard Worker 
177*38e8c45fSAndroid Build Coastguard Worker     /**
178*38e8c45fSAndroid Build Coastguard Worker      * Update the slot state and send this event to the palm rejection model for palm detection.
179*38e8c45fSAndroid Build Coastguard Worker      * Return the pointer ids that should be suppressed.
180*38e8c45fSAndroid Build Coastguard Worker      *
181*38e8c45fSAndroid Build Coastguard Worker      * This function is not const because it has side-effects. It will update the slot state using
182*38e8c45fSAndroid Build Coastguard Worker      * the incoming args! Also, it will call Filter(..), which has side-effects.
183*38e8c45fSAndroid Build Coastguard Worker      */
184*38e8c45fSAndroid Build Coastguard Worker     std::set<int32_t> detectPalmPointers(const NotifyMotionArgs& args);
185*38e8c45fSAndroid Build Coastguard Worker     std::unique_ptr<::ui::SharedPalmDetectionFilterState> mSharedPalmState;
186*38e8c45fSAndroid Build Coastguard Worker     AndroidPalmFilterDeviceInfo mDeviceInfo;
187*38e8c45fSAndroid Build Coastguard Worker     std::unique_ptr<::ui::PalmDetectionFilter> mPalmDetectionFilter;
188*38e8c45fSAndroid Build Coastguard Worker     std::set<int32_t> mSuppressedPointerIds;
189*38e8c45fSAndroid Build Coastguard Worker 
190*38e8c45fSAndroid Build Coastguard Worker     // Used to help convert an Android touch stream to Linux input stream.
191*38e8c45fSAndroid Build Coastguard Worker     SlotState mSlotState;
192*38e8c45fSAndroid Build Coastguard Worker };
193*38e8c45fSAndroid Build Coastguard Worker 
194*38e8c45fSAndroid Build Coastguard Worker } // namespace android
195