xref: /aosp_15_r20/frameworks/native/services/gpuservice/main_gpuservice.cpp (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright 2018 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #include <binder/IPCThreadState.h>
18*38e8c45fSAndroid Build Coastguard Worker #include <binder/IServiceManager.h>
19*38e8c45fSAndroid Build Coastguard Worker #include <binder/ProcessState.h>
20*38e8c45fSAndroid Build Coastguard Worker #include <sys/resource.h>
21*38e8c45fSAndroid Build Coastguard Worker #include "gpuservice/GpuService.h"
22*38e8c45fSAndroid Build Coastguard Worker 
23*38e8c45fSAndroid Build Coastguard Worker using namespace android;
24*38e8c45fSAndroid Build Coastguard Worker 
main(int,char **)25*38e8c45fSAndroid Build Coastguard Worker int main(int /* argc */, char** /* argv */) {
26*38e8c45fSAndroid Build Coastguard Worker     signal(SIGPIPE, SIG_IGN);
27*38e8c45fSAndroid Build Coastguard Worker 
28*38e8c45fSAndroid Build Coastguard Worker     // publish GpuService
29*38e8c45fSAndroid Build Coastguard Worker     sp<GpuService> gpuservice = new GpuService();
30*38e8c45fSAndroid Build Coastguard Worker     sp<IServiceManager> sm(defaultServiceManager());
31*38e8c45fSAndroid Build Coastguard Worker     sm->addService(String16(GpuService::SERVICE_NAME), gpuservice, false);
32*38e8c45fSAndroid Build Coastguard Worker 
33*38e8c45fSAndroid Build Coastguard Worker     // limit the number of binder threads to 4.
34*38e8c45fSAndroid Build Coastguard Worker     ProcessState::self()->setThreadPoolMaxThreadCount(4);
35*38e8c45fSAndroid Build Coastguard Worker 
36*38e8c45fSAndroid Build Coastguard Worker     // start the thread pool
37*38e8c45fSAndroid Build Coastguard Worker     sp<ProcessState> ps(ProcessState::self());
38*38e8c45fSAndroid Build Coastguard Worker     ps->startThreadPool();
39*38e8c45fSAndroid Build Coastguard Worker     ps->giveThreadPoolName();
40*38e8c45fSAndroid Build Coastguard Worker     IPCThreadState::self()->joinThreadPool();
41*38e8c45fSAndroid Build Coastguard Worker 
42*38e8c45fSAndroid Build Coastguard Worker     return 0;
43*38e8c45fSAndroid Build Coastguard Worker }
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