xref: /aosp_15_r20/frameworks/native/services/gpuservice/gpumem/Android.bp (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker// Copyright 2020 The Android Open Source Project
2*38e8c45fSAndroid Build Coastguard Worker//
3*38e8c45fSAndroid Build Coastguard Worker// Licensed under the Apache License, Version 2.0 (the "License");
4*38e8c45fSAndroid Build Coastguard Worker// you may not use this file except in compliance with the License.
5*38e8c45fSAndroid Build Coastguard Worker// You may obtain a copy of the License at
6*38e8c45fSAndroid Build Coastguard Worker//
7*38e8c45fSAndroid Build Coastguard Worker//      http://www.apache.org/licenses/LICENSE-2.0
8*38e8c45fSAndroid Build Coastguard Worker//
9*38e8c45fSAndroid Build Coastguard Worker// Unless required by applicable law or agreed to in writing, software
10*38e8c45fSAndroid Build Coastguard Worker// distributed under the License is distributed on an "AS IS" BASIS,
11*38e8c45fSAndroid Build Coastguard Worker// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*38e8c45fSAndroid Build Coastguard Worker// See the License for the specific language governing permissions and
13*38e8c45fSAndroid Build Coastguard Worker// limitations under the License.
14*38e8c45fSAndroid Build Coastguard Worker
15*38e8c45fSAndroid Build Coastguard Workerpackage {
16*38e8c45fSAndroid Build Coastguard Worker    // See: http://go/android-license-faq
17*38e8c45fSAndroid Build Coastguard Worker    // A large-scale-change added 'default_applicable_licenses' to import
18*38e8c45fSAndroid Build Coastguard Worker    // all of the 'license_kinds' from "frameworks_native_license"
19*38e8c45fSAndroid Build Coastguard Worker    // to get the below license kinds:
20*38e8c45fSAndroid Build Coastguard Worker    //   SPDX-license-identifier-Apache-2.0
21*38e8c45fSAndroid Build Coastguard Worker    default_applicable_licenses: ["frameworks_native_license"],
22*38e8c45fSAndroid Build Coastguard Worker}
23*38e8c45fSAndroid Build Coastguard Worker
24*38e8c45fSAndroid Build Coastguard Workercc_defaults {
25*38e8c45fSAndroid Build Coastguard Worker    name: "libgpumem_deps",
26*38e8c45fSAndroid Build Coastguard Worker    shared_libs: [
27*38e8c45fSAndroid Build Coastguard Worker        "libbase",
28*38e8c45fSAndroid Build Coastguard Worker        "libbpf_bcc",
29*38e8c45fSAndroid Build Coastguard Worker        "libcutils",
30*38e8c45fSAndroid Build Coastguard Worker        "liblog",
31*38e8c45fSAndroid Build Coastguard Worker        "libutils",
32*38e8c45fSAndroid Build Coastguard Worker    ],
33*38e8c45fSAndroid Build Coastguard Worker}
34*38e8c45fSAndroid Build Coastguard Worker
35*38e8c45fSAndroid Build Coastguard Workercc_library_static {
36*38e8c45fSAndroid Build Coastguard Worker    name: "libgpumem",
37*38e8c45fSAndroid Build Coastguard Worker    defaults: [
38*38e8c45fSAndroid Build Coastguard Worker        "libgpumem_deps",
39*38e8c45fSAndroid Build Coastguard Worker    ],
40*38e8c45fSAndroid Build Coastguard Worker    srcs: [
41*38e8c45fSAndroid Build Coastguard Worker        "GpuMem.cpp",
42*38e8c45fSAndroid Build Coastguard Worker    ],
43*38e8c45fSAndroid Build Coastguard Worker    header_libs: ["bpf_headers"],
44*38e8c45fSAndroid Build Coastguard Worker    export_include_dirs: ["include"],
45*38e8c45fSAndroid Build Coastguard Worker    export_header_lib_headers: ["bpf_headers"],
46*38e8c45fSAndroid Build Coastguard Worker    export_shared_lib_headers: ["libbase"],
47*38e8c45fSAndroid Build Coastguard Worker    cppflags: [
48*38e8c45fSAndroid Build Coastguard Worker        "-Wall",
49*38e8c45fSAndroid Build Coastguard Worker        "-Werror",
50*38e8c45fSAndroid Build Coastguard Worker        "-Wformat",
51*38e8c45fSAndroid Build Coastguard Worker        "-Wthread-safety",
52*38e8c45fSAndroid Build Coastguard Worker        "-Wunused",
53*38e8c45fSAndroid Build Coastguard Worker        "-Wunreachable-code",
54*38e8c45fSAndroid Build Coastguard Worker    ],
55*38e8c45fSAndroid Build Coastguard Worker}
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