1*38e8c45fSAndroid Build Coastguard Worker// OpenGL ES JNI sample 2*38e8c45fSAndroid Build Coastguard Workerpackage { 3*38e8c45fSAndroid Build Coastguard Worker // See: http://go/android-license-faq 4*38e8c45fSAndroid Build Coastguard Worker // A large-scale-change added 'default_applicable_licenses' to import 5*38e8c45fSAndroid Build Coastguard Worker // all of the 'license_kinds' from "frameworks_native_license" 6*38e8c45fSAndroid Build Coastguard Worker // to get the below license kinds: 7*38e8c45fSAndroid Build Coastguard Worker // SPDX-license-identifier-Apache-2.0 8*38e8c45fSAndroid Build Coastguard Worker default_applicable_licenses: ["frameworks_native_license"], 9*38e8c45fSAndroid Build Coastguard Worker} 10*38e8c45fSAndroid Build Coastguard Worker 11*38e8c45fSAndroid Build Coastguard Workerandroid_app { 12*38e8c45fSAndroid Build Coastguard Worker name: "TestEGL", 13*38e8c45fSAndroid Build Coastguard Worker srcs: ["**/*.java"], 14*38e8c45fSAndroid Build Coastguard Worker sdk_version: "current", 15*38e8c45fSAndroid Build Coastguard Worker} 16