1*38e8c45fSAndroid Build Coastguard Workerpackage { 2*38e8c45fSAndroid Build Coastguard Worker // See: http://go/android-license-faq 3*38e8c45fSAndroid Build Coastguard Worker // A large-scale-change added 'default_applicable_licenses' to import 4*38e8c45fSAndroid Build Coastguard Worker // all of the 'license_kinds' from "frameworks_native_license" 5*38e8c45fSAndroid Build Coastguard Worker // to get the below license kinds: 6*38e8c45fSAndroid Build Coastguard Worker // SPDX-license-identifier-Apache-2.0 7*38e8c45fSAndroid Build Coastguard Worker default_applicable_licenses: ["frameworks_native_license"], 8*38e8c45fSAndroid Build Coastguard Worker} 9*38e8c45fSAndroid Build Coastguard Worker 10*38e8c45fSAndroid Build Coastguard Workercc_binary { 11*38e8c45fSAndroid Build Coastguard Worker name: "test-opengl-swapinterval", 12*38e8c45fSAndroid Build Coastguard Worker srcs: ["swapinterval.cpp"], 13*38e8c45fSAndroid Build Coastguard Worker cflags: [ 14*38e8c45fSAndroid Build Coastguard Worker "-Wall", 15*38e8c45fSAndroid Build Coastguard Worker "-Werror", 16*38e8c45fSAndroid Build Coastguard Worker ], 17*38e8c45fSAndroid Build Coastguard Worker shared_libs: [ 18*38e8c45fSAndroid Build Coastguard Worker "libcutils", 19*38e8c45fSAndroid Build Coastguard Worker "libutils", 20*38e8c45fSAndroid Build Coastguard Worker "libEGL", 21*38e8c45fSAndroid Build Coastguard Worker "libGLESv1_CM", 22*38e8c45fSAndroid Build Coastguard Worker "libui", 23*38e8c45fSAndroid Build Coastguard Worker "libgui", 24*38e8c45fSAndroid Build Coastguard Worker ], 25*38e8c45fSAndroid Build Coastguard Worker static_libs: ["libglTest"], 26*38e8c45fSAndroid Build Coastguard Worker} 27