xref: /aosp_15_r20/frameworks/native/opengl/libs/EGL/egldefs.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  ** Copyright 2011, The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  **
4*38e8c45fSAndroid Build Coastguard Worker  ** Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  ** you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  ** You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  **
8*38e8c45fSAndroid Build Coastguard Worker  **     http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  **
10*38e8c45fSAndroid Build Coastguard Worker  ** Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  ** distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  ** See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  ** limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #ifndef ANDROID_EGLDEFS_H
18*38e8c45fSAndroid Build Coastguard Worker #define ANDROID_EGLDEFS_H
19*38e8c45fSAndroid Build Coastguard Worker 
20*38e8c45fSAndroid Build Coastguard Worker #include <log/log.h>
21*38e8c45fSAndroid Build Coastguard Worker 
22*38e8c45fSAndroid Build Coastguard Worker #include "../hooks.h"
23*38e8c45fSAndroid Build Coastguard Worker #include "egl_platform_entries.h"
24*38e8c45fSAndroid Build Coastguard Worker 
25*38e8c45fSAndroid Build Coastguard Worker #define VERSION_MAJOR 1
26*38e8c45fSAndroid Build Coastguard Worker #define VERSION_MINOR 4
27*38e8c45fSAndroid Build Coastguard Worker #define EGL_MAKE_VERSION(major, minor, patch) (((major) << 22) | ((minor) << 12) | (patch))
28*38e8c45fSAndroid Build Coastguard Worker 
29*38e8c45fSAndroid Build Coastguard Worker namespace android {
30*38e8c45fSAndroid Build Coastguard Worker 
31*38e8c45fSAndroid Build Coastguard Worker // EGLDisplay are global, not attached to a given thread
32*38e8c45fSAndroid Build Coastguard Worker const unsigned int NUM_DISPLAYS = 1;
33*38e8c45fSAndroid Build Coastguard Worker 
34*38e8c45fSAndroid Build Coastguard Worker extern const char* const platform_names[];
35*38e8c45fSAndroid Build Coastguard Worker 
36*38e8c45fSAndroid Build Coastguard Worker struct egl_connection_t {
37*38e8c45fSAndroid Build Coastguard Worker     enum { GLESv1_INDEX = 0, GLESv2_INDEX = 1 };
38*38e8c45fSAndroid Build Coastguard Worker 
egl_connection_tegl_connection_t39*38e8c45fSAndroid Build Coastguard Worker     inline egl_connection_t()
40*38e8c45fSAndroid Build Coastguard Worker           : dso(nullptr),
41*38e8c45fSAndroid Build Coastguard Worker             libEgl(nullptr),
42*38e8c45fSAndroid Build Coastguard Worker             libGles1(nullptr),
43*38e8c45fSAndroid Build Coastguard Worker             libGles2(nullptr),
44*38e8c45fSAndroid Build Coastguard Worker             systemDriverUnloaded(false),
45*38e8c45fSAndroid Build Coastguard Worker             angleLoaded(false),
46*38e8c45fSAndroid Build Coastguard Worker             angleGetDisplayPlatformFunc(nullptr),
47*38e8c45fSAndroid Build Coastguard Worker             angleResetDisplayPlatformFunc(nullptr) {
48*38e8c45fSAndroid Build Coastguard Worker         const char* const* entries = platform_names;
49*38e8c45fSAndroid Build Coastguard Worker         EGLFuncPointer* curr = reinterpret_cast<EGLFuncPointer*>(&platform);
50*38e8c45fSAndroid Build Coastguard Worker         while (*entries) {
51*38e8c45fSAndroid Build Coastguard Worker             const char* name = *entries;
52*38e8c45fSAndroid Build Coastguard Worker             EGLFuncPointer f = FindPlatformImplAddr(name);
53*38e8c45fSAndroid Build Coastguard Worker 
54*38e8c45fSAndroid Build Coastguard Worker             if (f == nullptr) {
55*38e8c45fSAndroid Build Coastguard Worker                 // If no entry found, update the lookup table: sPlatformImplMap
56*38e8c45fSAndroid Build Coastguard Worker                 ALOGE("No entry found in platform lookup table for %s", name);
57*38e8c45fSAndroid Build Coastguard Worker             }
58*38e8c45fSAndroid Build Coastguard Worker 
59*38e8c45fSAndroid Build Coastguard Worker             *curr++ = f;
60*38e8c45fSAndroid Build Coastguard Worker             entries++;
61*38e8c45fSAndroid Build Coastguard Worker         }
62*38e8c45fSAndroid Build Coastguard Worker     }
63*38e8c45fSAndroid Build Coastguard Worker 
64*38e8c45fSAndroid Build Coastguard Worker     void* dso;
65*38e8c45fSAndroid Build Coastguard Worker     gl_hooks_t* hooks[2];
66*38e8c45fSAndroid Build Coastguard Worker     EGLint major;
67*38e8c45fSAndroid Build Coastguard Worker     EGLint minor;
68*38e8c45fSAndroid Build Coastguard Worker     EGLint driverVersion;
69*38e8c45fSAndroid Build Coastguard Worker     egl_t egl;
70*38e8c45fSAndroid Build Coastguard Worker 
71*38e8c45fSAndroid Build Coastguard Worker     // Functions implemented or redirected by platform libraries
72*38e8c45fSAndroid Build Coastguard Worker     platform_impl_t platform;
73*38e8c45fSAndroid Build Coastguard Worker 
74*38e8c45fSAndroid Build Coastguard Worker     void* libEgl;
75*38e8c45fSAndroid Build Coastguard Worker     void* libGles1;
76*38e8c45fSAndroid Build Coastguard Worker     void* libGles2;
77*38e8c45fSAndroid Build Coastguard Worker 
78*38e8c45fSAndroid Build Coastguard Worker     bool systemDriverUnloaded;
79*38e8c45fSAndroid Build Coastguard Worker     bool angleLoaded; // Was ANGLE successfully loaded
80*38e8c45fSAndroid Build Coastguard Worker 
81*38e8c45fSAndroid Build Coastguard Worker     void* angleGetDisplayPlatformFunc;
82*38e8c45fSAndroid Build Coastguard Worker     void* angleResetDisplayPlatformFunc;
83*38e8c45fSAndroid Build Coastguard Worker };
84*38e8c45fSAndroid Build Coastguard Worker 
85*38e8c45fSAndroid Build Coastguard Worker extern gl_hooks_t gHooks[2];
86*38e8c45fSAndroid Build Coastguard Worker extern gl_hooks_t gHooksNoContext;
87*38e8c45fSAndroid Build Coastguard Worker extern pthread_key_t gGLWrapperKey;
88*38e8c45fSAndroid Build Coastguard Worker extern "C" void gl_unimplemented();
89*38e8c45fSAndroid Build Coastguard Worker extern "C" void gl_noop();
90*38e8c45fSAndroid Build Coastguard Worker extern const char* const gl_names[];
91*38e8c45fSAndroid Build Coastguard Worker extern const char* const gl_names_1[];
92*38e8c45fSAndroid Build Coastguard Worker extern const char* const egl_names[];
93*38e8c45fSAndroid Build Coastguard Worker extern egl_connection_t gEGLImpl;
94*38e8c45fSAndroid Build Coastguard Worker 
95*38e8c45fSAndroid Build Coastguard Worker }; // namespace android
96*38e8c45fSAndroid Build Coastguard Worker 
97*38e8c45fSAndroid Build Coastguard Worker #endif /* ANDROID_EGLDEFS_H */
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