xref: /aosp_15_r20/frameworks/native/opengl/include/EGL/eglext.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker #ifndef __eglext_h_
2*38e8c45fSAndroid Build Coastguard Worker #define __eglext_h_ 1
3*38e8c45fSAndroid Build Coastguard Worker 
4*38e8c45fSAndroid Build Coastguard Worker #ifdef __cplusplus
5*38e8c45fSAndroid Build Coastguard Worker extern "C" {
6*38e8c45fSAndroid Build Coastguard Worker #endif
7*38e8c45fSAndroid Build Coastguard Worker 
8*38e8c45fSAndroid Build Coastguard Worker /*
9*38e8c45fSAndroid Build Coastguard Worker ** Copyright 2013-2020 The Khronos Group Inc.
10*38e8c45fSAndroid Build Coastguard Worker ** SPDX-License-Identifier: Apache-2.0
11*38e8c45fSAndroid Build Coastguard Worker **
12*38e8c45fSAndroid Build Coastguard Worker ** This header is generated from the Khronos EGL XML API Registry.
13*38e8c45fSAndroid Build Coastguard Worker ** The current version of the Registry, generator scripts
14*38e8c45fSAndroid Build Coastguard Worker ** used to make the header, and the header can be found at
15*38e8c45fSAndroid Build Coastguard Worker **   http://www.khronos.org/registry/egl
16*38e8c45fSAndroid Build Coastguard Worker **
17*38e8c45fSAndroid Build Coastguard Worker ** Khronos $Git commit SHA1: 800219cd6e $ on $Git commit date: 2024-05-13 00:13:13 -0700 $
18*38e8c45fSAndroid Build Coastguard Worker */
19*38e8c45fSAndroid Build Coastguard Worker 
20*38e8c45fSAndroid Build Coastguard Worker #include <EGL/eglplatform.h>
21*38e8c45fSAndroid Build Coastguard Worker 
22*38e8c45fSAndroid Build Coastguard Worker #define EGL_EGLEXT_VERSION 20240715
23*38e8c45fSAndroid Build Coastguard Worker 
24*38e8c45fSAndroid Build Coastguard Worker /* Generated C header for:
25*38e8c45fSAndroid Build Coastguard Worker  * API: egl
26*38e8c45fSAndroid Build Coastguard Worker  * Versions considered: .*
27*38e8c45fSAndroid Build Coastguard Worker  * Versions emitted: _nomatch_^
28*38e8c45fSAndroid Build Coastguard Worker  * Default extensions included: egl
29*38e8c45fSAndroid Build Coastguard Worker  * Additional extensions included: _nomatch_^
30*38e8c45fSAndroid Build Coastguard Worker  * Extensions removed: _nomatch_^
31*38e8c45fSAndroid Build Coastguard Worker  */
32*38e8c45fSAndroid Build Coastguard Worker 
33*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_cl_event
34*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_cl_event 1
35*38e8c45fSAndroid Build Coastguard Worker #define EGL_CL_EVENT_HANDLE_KHR           0x309C
36*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CL_EVENT_KHR             0x30FE
37*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CL_EVENT_COMPLETE_KHR    0x30FF
38*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_cl_event */
39*38e8c45fSAndroid Build Coastguard Worker 
40*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_cl_event2
41*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_cl_event2 1
42*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLSyncKHR;
43*38e8c45fSAndroid Build Coastguard Worker typedef intptr_t EGLAttribKHR;
44*38e8c45fSAndroid Build Coastguard Worker typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
45*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
46*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
47*38e8c45fSAndroid Build Coastguard Worker #endif
48*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_cl_event2 */
49*38e8c45fSAndroid Build Coastguard Worker 
50*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_client_get_all_proc_addresses
51*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_client_get_all_proc_addresses 1
52*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_client_get_all_proc_addresses */
53*38e8c45fSAndroid Build Coastguard Worker 
54*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_config_attribs
55*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_config_attribs 1
56*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONFORMANT_KHR                0x3042
57*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_COLORSPACE_LINEAR_BIT_KHR  0x0020
58*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR   0x0040
59*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_config_attribs */
60*38e8c45fSAndroid Build Coastguard Worker 
61*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_context_flush_control
62*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_context_flush_control 1
63*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
64*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR  0x2097
65*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
66*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_context_flush_control */
67*38e8c45fSAndroid Build Coastguard Worker 
68*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_create_context
69*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_create_context 1
70*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_MAJOR_VERSION_KHR     0x3098
71*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_MINOR_VERSION_KHR     0x30FB
72*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_FLAGS_KHR             0x30FC
73*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
74*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
75*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_RESET_NOTIFICATION_KHR     0x31BE
76*38e8c45fSAndroid Build Coastguard Worker #define EGL_LOSE_CONTEXT_ON_RESET_KHR     0x31BF
77*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR  0x00000001
78*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
79*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
80*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
81*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
82*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENGL_ES3_BIT_KHR            0x00000040
83*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_create_context */
84*38e8c45fSAndroid Build Coastguard Worker 
85*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_create_context_no_error
86*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_create_context_no_error 1
87*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_NO_ERROR_KHR   0x31B3
88*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_create_context_no_error */
89*38e8c45fSAndroid Build Coastguard Worker 
90*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_debug
91*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_debug 1
92*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLLabelKHR;
93*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLObjectKHR;
94*38e8c45fSAndroid Build Coastguard Worker typedef void (EGLAPIENTRY  *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
95*38e8c45fSAndroid Build Coastguard Worker #define EGL_OBJECT_THREAD_KHR             0x33B0
96*38e8c45fSAndroid Build Coastguard Worker #define EGL_OBJECT_DISPLAY_KHR            0x33B1
97*38e8c45fSAndroid Build Coastguard Worker #define EGL_OBJECT_CONTEXT_KHR            0x33B2
98*38e8c45fSAndroid Build Coastguard Worker #define EGL_OBJECT_SURFACE_KHR            0x33B3
99*38e8c45fSAndroid Build Coastguard Worker #define EGL_OBJECT_IMAGE_KHR              0x33B4
100*38e8c45fSAndroid Build Coastguard Worker #define EGL_OBJECT_SYNC_KHR               0x33B5
101*38e8c45fSAndroid Build Coastguard Worker #define EGL_OBJECT_STREAM_KHR             0x33B6
102*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEBUG_MSG_CRITICAL_KHR        0x33B9
103*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEBUG_MSG_ERROR_KHR           0x33BA
104*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEBUG_MSG_WARN_KHR            0x33BB
105*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEBUG_MSG_INFO_KHR            0x33BC
106*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEBUG_CALLBACK_KHR            0x33B8
107*38e8c45fSAndroid Build Coastguard Worker typedef EGLint (EGLAPIENTRYP PFNEGLDEBUGMESSAGECONTROLKHRPROC) (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list);
108*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEBUGKHRPROC) (EGLint attribute, EGLAttrib *value);
109*38e8c45fSAndroid Build Coastguard Worker typedef EGLint (EGLAPIENTRYP PFNEGLLABELOBJECTKHRPROC) (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
110*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
111*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLint EGLAPIENTRY eglDebugMessageControlKHR (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list);
112*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryDebugKHR (EGLint attribute, EGLAttrib *value);
113*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLint EGLAPIENTRY eglLabelObjectKHR (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
114*38e8c45fSAndroid Build Coastguard Worker #endif
115*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_debug */
116*38e8c45fSAndroid Build Coastguard Worker 
117*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_display_reference
118*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_display_reference 1
119*38e8c45fSAndroid Build Coastguard Worker #define EGL_TRACK_REFERENCES_KHR          0x3352
120*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBKHRPROC) (EGLDisplay dpy, EGLint name, EGLAttrib *value);
121*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
122*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribKHR (EGLDisplay dpy, EGLint name, EGLAttrib *value);
123*38e8c45fSAndroid Build Coastguard Worker #endif
124*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_display_reference */
125*38e8c45fSAndroid Build Coastguard Worker 
126*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_fence_sync
127*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_fence_sync 1
128*38e8c45fSAndroid Build Coastguard Worker typedef khronos_utime_nanoseconds_t EGLTimeKHR;
129*38e8c45fSAndroid Build Coastguard Worker #ifdef KHRONOS_SUPPORT_INT64
130*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
131*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CONDITION_KHR            0x30F8
132*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_FENCE_KHR                0x30F9
133*38e8c45fSAndroid Build Coastguard Worker typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
134*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
135*38e8c45fSAndroid Build Coastguard Worker typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
136*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
137*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
138*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
139*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync);
140*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
141*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
142*38e8c45fSAndroid Build Coastguard Worker #endif
143*38e8c45fSAndroid Build Coastguard Worker #endif /* KHRONOS_SUPPORT_INT64 */
144*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_fence_sync */
145*38e8c45fSAndroid Build Coastguard Worker 
146*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_get_all_proc_addresses
147*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_get_all_proc_addresses 1
148*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_get_all_proc_addresses */
149*38e8c45fSAndroid Build Coastguard Worker 
150*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_gl_colorspace
151*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_gl_colorspace 1
152*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_KHR             0x309D
153*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_SRGB_KHR        0x3089
154*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_LINEAR_KHR      0x308A
155*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_gl_colorspace */
156*38e8c45fSAndroid Build Coastguard Worker 
157*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_gl_renderbuffer_image
158*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_gl_renderbuffer_image 1
159*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_RENDERBUFFER_KHR           0x30B9
160*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_gl_renderbuffer_image */
161*38e8c45fSAndroid Build Coastguard Worker 
162*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_gl_texture_2D_image
163*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_gl_texture_2D_image 1
164*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_2D_KHR             0x30B1
165*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_LEVEL_KHR          0x30BC
166*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_gl_texture_2D_image */
167*38e8c45fSAndroid Build Coastguard Worker 
168*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_gl_texture_3D_image
169*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_gl_texture_3D_image 1
170*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_3D_KHR             0x30B2
171*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_ZOFFSET_KHR        0x30BD
172*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_gl_texture_3D_image */
173*38e8c45fSAndroid Build Coastguard Worker 
174*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_gl_texture_cubemap_image
175*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_gl_texture_cubemap_image 1
176*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
177*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
178*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
179*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
180*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
181*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
182*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_gl_texture_cubemap_image */
183*38e8c45fSAndroid Build Coastguard Worker 
184*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_image
185*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_image 1
186*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLImageKHR;
187*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_PIXMAP_KHR             0x30B0
188*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_IMAGE_KHR                  EGL_CAST(EGLImageKHR,0)
189*38e8c45fSAndroid Build Coastguard Worker typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
190*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
191*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
192*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
193*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
194*38e8c45fSAndroid Build Coastguard Worker #endif
195*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_image */
196*38e8c45fSAndroid Build Coastguard Worker 
197*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_image_base
198*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_image_base 1
199*38e8c45fSAndroid Build Coastguard Worker #define EGL_IMAGE_PRESERVED_KHR           0x30D2
200*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_image_base */
201*38e8c45fSAndroid Build Coastguard Worker 
202*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_image_pixmap
203*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_image_pixmap 1
204*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_image_pixmap */
205*38e8c45fSAndroid Build Coastguard Worker 
206*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_lock_surface
207*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_lock_surface 1
208*38e8c45fSAndroid Build Coastguard Worker #define EGL_READ_SURFACE_BIT_KHR          0x0001
209*38e8c45fSAndroid Build Coastguard Worker #define EGL_WRITE_SURFACE_BIT_KHR         0x0002
210*38e8c45fSAndroid Build Coastguard Worker #define EGL_LOCK_SURFACE_BIT_KHR          0x0080
211*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPTIMAL_FORMAT_BIT_KHR        0x0100
212*38e8c45fSAndroid Build Coastguard Worker #define EGL_MATCH_FORMAT_KHR              0x3043
213*38e8c45fSAndroid Build Coastguard Worker #define EGL_FORMAT_RGB_565_EXACT_KHR      0x30C0
214*38e8c45fSAndroid Build Coastguard Worker #define EGL_FORMAT_RGB_565_KHR            0x30C1
215*38e8c45fSAndroid Build Coastguard Worker #define EGL_FORMAT_RGBA_8888_EXACT_KHR    0x30C2
216*38e8c45fSAndroid Build Coastguard Worker #define EGL_FORMAT_RGBA_8888_KHR          0x30C3
217*38e8c45fSAndroid Build Coastguard Worker #define EGL_MAP_PRESERVE_PIXELS_KHR       0x30C4
218*38e8c45fSAndroid Build Coastguard Worker #define EGL_LOCK_USAGE_HINT_KHR           0x30C5
219*38e8c45fSAndroid Build Coastguard Worker #define EGL_BITMAP_POINTER_KHR            0x30C6
220*38e8c45fSAndroid Build Coastguard Worker #define EGL_BITMAP_PITCH_KHR              0x30C7
221*38e8c45fSAndroid Build Coastguard Worker #define EGL_BITMAP_ORIGIN_KHR             0x30C8
222*38e8c45fSAndroid Build Coastguard Worker #define EGL_BITMAP_PIXEL_RED_OFFSET_KHR   0x30C9
223*38e8c45fSAndroid Build Coastguard Worker #define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
224*38e8c45fSAndroid Build Coastguard Worker #define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR  0x30CB
225*38e8c45fSAndroid Build Coastguard Worker #define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
226*38e8c45fSAndroid Build Coastguard Worker #define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
227*38e8c45fSAndroid Build Coastguard Worker #define EGL_LOWER_LEFT_KHR                0x30CE
228*38e8c45fSAndroid Build Coastguard Worker #define EGL_UPPER_LEFT_KHR                0x30CF
229*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
230*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface);
231*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
232*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
233*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface);
234*38e8c45fSAndroid Build Coastguard Worker #endif
235*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_lock_surface */
236*38e8c45fSAndroid Build Coastguard Worker 
237*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_lock_surface2
238*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_lock_surface2 1
239*38e8c45fSAndroid Build Coastguard Worker #define EGL_BITMAP_PIXEL_SIZE_KHR         0x3110
240*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_lock_surface2 */
241*38e8c45fSAndroid Build Coastguard Worker 
242*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_lock_surface3
243*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_lock_surface3 1
244*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value);
245*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
246*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value);
247*38e8c45fSAndroid Build Coastguard Worker #endif
248*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_lock_surface3 */
249*38e8c45fSAndroid Build Coastguard Worker 
250*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_mutable_render_buffer
251*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_mutable_render_buffer 1
252*38e8c45fSAndroid Build Coastguard Worker #define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000
253*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_mutable_render_buffer */
254*38e8c45fSAndroid Build Coastguard Worker 
255*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_no_config_context
256*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_no_config_context 1
257*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_CONFIG_KHR                 EGL_CAST(EGLConfig,0)
258*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_no_config_context */
259*38e8c45fSAndroid Build Coastguard Worker 
260*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_partial_update
261*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_partial_update 1
262*38e8c45fSAndroid Build Coastguard Worker #define EGL_BUFFER_AGE_KHR                0x313D
263*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETDAMAGEREGIONKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
264*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
265*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSetDamageRegionKHR (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
266*38e8c45fSAndroid Build Coastguard Worker #endif
267*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_partial_update */
268*38e8c45fSAndroid Build Coastguard Worker 
269*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_platform_android
270*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_platform_android 1
271*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_ANDROID_KHR          0x3141
272*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_platform_android */
273*38e8c45fSAndroid Build Coastguard Worker 
274*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_platform_gbm
275*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_platform_gbm 1
276*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_GBM_KHR              0x31D7
277*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_platform_gbm */
278*38e8c45fSAndroid Build Coastguard Worker 
279*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_platform_wayland
280*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_platform_wayland 1
281*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_WAYLAND_KHR          0x31D8
282*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_platform_wayland */
283*38e8c45fSAndroid Build Coastguard Worker 
284*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_platform_x11
285*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_platform_x11 1
286*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_X11_KHR              0x31D5
287*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_X11_SCREEN_KHR       0x31D6
288*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_platform_x11 */
289*38e8c45fSAndroid Build Coastguard Worker 
290*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_reusable_sync
291*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_reusable_sync 1
292*38e8c45fSAndroid Build Coastguard Worker #ifdef KHRONOS_SUPPORT_INT64
293*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_STATUS_KHR               0x30F1
294*38e8c45fSAndroid Build Coastguard Worker #define EGL_SIGNALED_KHR                  0x30F2
295*38e8c45fSAndroid Build Coastguard Worker #define EGL_UNSIGNALED_KHR                0x30F3
296*38e8c45fSAndroid Build Coastguard Worker #define EGL_TIMEOUT_EXPIRED_KHR           0x30F5
297*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONDITION_SATISFIED_KHR       0x30F6
298*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_TYPE_KHR                 0x30F7
299*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_REUSABLE_KHR             0x30FA
300*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR   0x0001
301*38e8c45fSAndroid Build Coastguard Worker #define EGL_FOREVER_KHR                   0xFFFFFFFFFFFFFFFFull
302*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_SYNC_KHR                   EGL_CAST(EGLSyncKHR,0)
303*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
304*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
305*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
306*38e8c45fSAndroid Build Coastguard Worker #endif
307*38e8c45fSAndroid Build Coastguard Worker #endif /* KHRONOS_SUPPORT_INT64 */
308*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_reusable_sync */
309*38e8c45fSAndroid Build Coastguard Worker 
310*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_stream
311*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_stream 1
312*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLStreamKHR;
313*38e8c45fSAndroid Build Coastguard Worker typedef khronos_uint64_t EGLuint64KHR;
314*38e8c45fSAndroid Build Coastguard Worker #ifdef KHRONOS_SUPPORT_INT64
315*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_STREAM_KHR                 EGL_CAST(EGLStreamKHR,0)
316*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONSUMER_LATENCY_USEC_KHR     0x3210
317*38e8c45fSAndroid Build Coastguard Worker #define EGL_PRODUCER_FRAME_KHR            0x3212
318*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONSUMER_FRAME_KHR            0x3213
319*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_STATE_KHR              0x3214
320*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_STATE_CREATED_KHR      0x3215
321*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_STATE_CONNECTING_KHR   0x3216
322*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_STATE_EMPTY_KHR        0x3217
323*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
324*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
325*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
326*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_STREAM_KHR                0x321B
327*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_STATE_KHR                 0x321C
328*38e8c45fSAndroid Build Coastguard Worker typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list);
329*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
330*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
331*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
332*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
333*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
334*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list);
335*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream);
336*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
337*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
338*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
339*38e8c45fSAndroid Build Coastguard Worker #endif
340*38e8c45fSAndroid Build Coastguard Worker #endif /* KHRONOS_SUPPORT_INT64 */
341*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream */
342*38e8c45fSAndroid Build Coastguard Worker 
343*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_stream_attrib
344*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_stream_attrib 1
345*38e8c45fSAndroid Build Coastguard Worker #ifdef KHRONOS_SUPPORT_INT64
346*38e8c45fSAndroid Build Coastguard Worker typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMATTRIBKHRPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list);
347*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value);
348*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value);
349*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
350*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
351*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
352*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamAttribKHR (EGLDisplay dpy, const EGLAttrib *attrib_list);
353*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value);
354*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value);
355*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
356*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
357*38e8c45fSAndroid Build Coastguard Worker #endif
358*38e8c45fSAndroid Build Coastguard Worker #endif /* KHRONOS_SUPPORT_INT64 */
359*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream_attrib */
360*38e8c45fSAndroid Build Coastguard Worker 
361*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_stream_consumer_gltexture
362*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_stream_consumer_gltexture 1
363*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_KHR_stream
364*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
365*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
366*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
367*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
368*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
369*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream);
370*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream);
371*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream);
372*38e8c45fSAndroid Build Coastguard Worker #endif
373*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream */
374*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream_consumer_gltexture */
375*38e8c45fSAndroid Build Coastguard Worker 
376*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_stream_cross_process_fd
377*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_stream_cross_process_fd 1
378*38e8c45fSAndroid Build Coastguard Worker typedef int EGLNativeFileDescriptorKHR;
379*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_KHR_stream
380*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_FILE_DESCRIPTOR_KHR        EGL_CAST(EGLNativeFileDescriptorKHR,-1)
381*38e8c45fSAndroid Build Coastguard Worker typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
382*38e8c45fSAndroid Build Coastguard Worker typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
383*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
384*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream);
385*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
386*38e8c45fSAndroid Build Coastguard Worker #endif
387*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream */
388*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream_cross_process_fd */
389*38e8c45fSAndroid Build Coastguard Worker 
390*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_stream_fifo
391*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_stream_fifo 1
392*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_KHR_stream
393*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_FIFO_LENGTH_KHR        0x31FC
394*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_TIME_NOW_KHR           0x31FD
395*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_TIME_CONSUMER_KHR      0x31FE
396*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_TIME_PRODUCER_KHR      0x31FF
397*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
398*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
399*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
400*38e8c45fSAndroid Build Coastguard Worker #endif
401*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream */
402*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream_fifo */
403*38e8c45fSAndroid Build Coastguard Worker 
404*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_stream_producer_aldatalocator
405*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_stream_producer_aldatalocator 1
406*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_KHR_stream
407*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream */
408*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream_producer_aldatalocator */
409*38e8c45fSAndroid Build Coastguard Worker 
410*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_stream_producer_eglsurface
411*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_stream_producer_eglsurface 1
412*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_KHR_stream
413*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_BIT_KHR                0x0800
414*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
415*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
416*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
417*38e8c45fSAndroid Build Coastguard Worker #endif
418*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream */
419*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_stream_producer_eglsurface */
420*38e8c45fSAndroid Build Coastguard Worker 
421*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_surfaceless_context
422*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_surfaceless_context 1
423*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_surfaceless_context */
424*38e8c45fSAndroid Build Coastguard Worker 
425*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_swap_buffers_with_damage
426*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_swap_buffers_with_damage 1
427*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *rects, EGLint n_rects);
428*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
429*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *rects, EGLint n_rects);
430*38e8c45fSAndroid Build Coastguard Worker #endif
431*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_swap_buffers_with_damage */
432*38e8c45fSAndroid Build Coastguard Worker 
433*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_vg_parent_image
434*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_vg_parent_image 1
435*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_PARENT_IMAGE_KHR           0x30BA
436*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_vg_parent_image */
437*38e8c45fSAndroid Build Coastguard Worker 
438*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_KHR_wait_sync
439*38e8c45fSAndroid Build Coastguard Worker #define EGL_KHR_wait_sync 1
440*38e8c45fSAndroid Build Coastguard Worker typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
441*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
442*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
443*38e8c45fSAndroid Build Coastguard Worker #endif
444*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_KHR_wait_sync */
445*38e8c45fSAndroid Build Coastguard Worker 
446*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_GLES_layers
447*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_GLES_layers 1
448*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_GLES_layers */
449*38e8c45fSAndroid Build Coastguard Worker 
450*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_blob_cache
451*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_blob_cache 1
452*38e8c45fSAndroid Build Coastguard Worker typedef khronos_ssize_t EGLsizeiANDROID;
453*38e8c45fSAndroid Build Coastguard Worker typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
454*38e8c45fSAndroid Build Coastguard Worker typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
455*38e8c45fSAndroid Build Coastguard Worker typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
456*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
457*38e8c45fSAndroid Build Coastguard Worker EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
458*38e8c45fSAndroid Build Coastguard Worker #endif
459*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_blob_cache */
460*38e8c45fSAndroid Build Coastguard Worker 
461*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_create_native_client_buffer
462*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_create_native_client_buffer 1
463*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_BUFFER_USAGE_ANDROID   0x3143
464*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001
465*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002
466*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004
467*38e8c45fSAndroid Build Coastguard Worker typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC) (const EGLint *attrib_list);
468*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
469*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLClientBuffer EGLAPIENTRY eglCreateNativeClientBufferANDROID (const EGLint *attrib_list);
470*38e8c45fSAndroid Build Coastguard Worker #endif
471*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_create_native_client_buffer */
472*38e8c45fSAndroid Build Coastguard Worker 
473*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_framebuffer_target
474*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_framebuffer_target 1
475*38e8c45fSAndroid Build Coastguard Worker #define EGL_FRAMEBUFFER_TARGET_ANDROID    0x3147
476*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_framebuffer_target */
477*38e8c45fSAndroid Build Coastguard Worker 
478*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_front_buffer_auto_refresh
479*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_front_buffer_auto_refresh 1
480*38e8c45fSAndroid Build Coastguard Worker #define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C
481*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_front_buffer_auto_refresh */
482*38e8c45fSAndroid Build Coastguard Worker 
483*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_get_frame_timestamps
484*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_get_frame_timestamps 1
485*38e8c45fSAndroid Build Coastguard Worker typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
486*38e8c45fSAndroid Build Coastguard Worker #define EGL_TIMESTAMP_PENDING_ANDROID     EGL_CAST(EGLnsecsANDROID,-2)
487*38e8c45fSAndroid Build Coastguard Worker #define EGL_TIMESTAMP_INVALID_ANDROID     EGL_CAST(EGLnsecsANDROID,-1)
488*38e8c45fSAndroid Build Coastguard Worker #define EGL_TIMESTAMPS_ANDROID            0x3430
489*38e8c45fSAndroid Build Coastguard Worker #define EGL_COMPOSITE_DEADLINE_ANDROID    0x3431
490*38e8c45fSAndroid Build Coastguard Worker #define EGL_COMPOSITE_INTERVAL_ANDROID    0x3432
491*38e8c45fSAndroid Build Coastguard Worker #define EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID 0x3433
492*38e8c45fSAndroid Build Coastguard Worker #define EGL_REQUESTED_PRESENT_TIME_ANDROID 0x3434
493*38e8c45fSAndroid Build Coastguard Worker #define EGL_RENDERING_COMPLETE_TIME_ANDROID 0x3435
494*38e8c45fSAndroid Build Coastguard Worker #define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3436
495*38e8c45fSAndroid Build Coastguard Worker #define EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3437
496*38e8c45fSAndroid Build Coastguard Worker #define EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3438
497*38e8c45fSAndroid Build Coastguard Worker #define EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID 0x3439
498*38e8c45fSAndroid Build Coastguard Worker #define EGL_DISPLAY_PRESENT_TIME_ANDROID  0x343A
499*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEQUEUE_READY_TIME_ANDROID    0x343B
500*38e8c45fSAndroid Build Coastguard Worker #define EGL_READS_DONE_TIME_ANDROID       0x343C
501*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint name);
502*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps,  const EGLint *names, EGLnsecsANDROID *values);
503*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETNEXTFRAMEIDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId);
504*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
505*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps,  const EGLint *timestamps, EGLnsecsANDROID *values);
506*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
507*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetCompositorTimingSupportedANDROID (EGLDisplay dpy, EGLSurface surface, EGLint name);
508*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetCompositorTimingANDROID (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps,  const EGLint *names, EGLnsecsANDROID *values);
509*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetNextFrameIdANDROID (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId);
510*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetFrameTimestampSupportedANDROID (EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
511*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetFrameTimestampsANDROID (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps,  const EGLint *timestamps, EGLnsecsANDROID *values);
512*38e8c45fSAndroid Build Coastguard Worker #endif
513*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_get_frame_timestamps */
514*38e8c45fSAndroid Build Coastguard Worker 
515*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_get_native_client_buffer
516*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_get_native_client_buffer 1
517*38e8c45fSAndroid Build Coastguard Worker struct AHardwareBuffer;
518*38e8c45fSAndroid Build Coastguard Worker typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC) (const struct AHardwareBuffer *buffer);
519*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
520*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLClientBuffer EGLAPIENTRY eglGetNativeClientBufferANDROID (const struct AHardwareBuffer *buffer);
521*38e8c45fSAndroid Build Coastguard Worker #endif
522*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_get_native_client_buffer */
523*38e8c45fSAndroid Build Coastguard Worker 
524*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_image_native_buffer
525*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_image_native_buffer 1
526*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_BUFFER_ANDROID         0x3140
527*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_image_native_buffer */
528*38e8c45fSAndroid Build Coastguard Worker 
529*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_native_fence_sync
530*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_native_fence_sync 1
531*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_NATIVE_FENCE_ANDROID     0x3144
532*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_NATIVE_FENCE_FD_ANDROID  0x3145
533*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
534*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_NATIVE_FENCE_FD_ANDROID    -1
535*38e8c45fSAndroid Build Coastguard Worker typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync);
536*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
537*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync);
538*38e8c45fSAndroid Build Coastguard Worker #endif
539*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_native_fence_sync */
540*38e8c45fSAndroid Build Coastguard Worker 
541*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_presentation_time
542*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_presentation_time 1
543*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLPRESENTATIONTIMEANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
544*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
545*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglPresentationTimeANDROID (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
546*38e8c45fSAndroid Build Coastguard Worker #endif
547*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_presentation_time */
548*38e8c45fSAndroid Build Coastguard Worker 
549*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_recordable
550*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_recordable 1
551*38e8c45fSAndroid Build Coastguard Worker #define EGL_RECORDABLE_ANDROID            0x3142
552*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_recordable */
553*38e8c45fSAndroid Build Coastguard Worker 
554*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANDROID_telemetry_hint
555*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANDROID_telemetry_hint 1
556*38e8c45fSAndroid Build Coastguard Worker #define EGL_TELEMETRY_HINT_ANDROID        0x3570
557*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANDROID_telemetry_hint */
558*38e8c45fSAndroid Build Coastguard Worker 
559*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANGLE_d3d_share_handle_client_buffer
560*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANGLE_d3d_share_handle_client_buffer 1
561*38e8c45fSAndroid Build Coastguard Worker #define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
562*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
563*38e8c45fSAndroid Build Coastguard Worker 
564*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANGLE_device_d3d
565*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANGLE_device_d3d 1
566*38e8c45fSAndroid Build Coastguard Worker #define EGL_D3D9_DEVICE_ANGLE             0x33A0
567*38e8c45fSAndroid Build Coastguard Worker #define EGL_D3D11_DEVICE_ANGLE            0x33A1
568*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANGLE_device_d3d */
569*38e8c45fSAndroid Build Coastguard Worker 
570*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANGLE_query_surface_pointer
571*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANGLE_query_surface_pointer 1
572*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
573*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
574*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
575*38e8c45fSAndroid Build Coastguard Worker #endif
576*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANGLE_query_surface_pointer */
577*38e8c45fSAndroid Build Coastguard Worker 
578*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
579*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
580*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
581*38e8c45fSAndroid Build Coastguard Worker 
582*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANGLE_sync_control_rate
583*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANGLE_sync_control_rate 1
584*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMSCRATEANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *numerator, EGLint *denominator);
585*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
586*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetMscRateANGLE (EGLDisplay dpy, EGLSurface surface, EGLint *numerator, EGLint *denominator);
587*38e8c45fSAndroid Build Coastguard Worker #endif
588*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANGLE_sync_control_rate */
589*38e8c45fSAndroid Build Coastguard Worker 
590*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ANGLE_window_fixed_size
591*38e8c45fSAndroid Build Coastguard Worker #define EGL_ANGLE_window_fixed_size 1
592*38e8c45fSAndroid Build Coastguard Worker #define EGL_FIXED_SIZE_ANGLE              0x3201
593*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ANGLE_window_fixed_size */
594*38e8c45fSAndroid Build Coastguard Worker 
595*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ARM_image_format
596*38e8c45fSAndroid Build Coastguard Worker #define EGL_ARM_image_format 1
597*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLOR_COMPONENT_TYPE_UNSIGNED_INTEGER_ARM 0x3287
598*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLOR_COMPONENT_TYPE_INTEGER_ARM 0x3288
599*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ARM_image_format */
600*38e8c45fSAndroid Build Coastguard Worker 
601*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ARM_implicit_external_sync
602*38e8c45fSAndroid Build Coastguard Worker #define EGL_ARM_implicit_external_sync 1
603*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A
604*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ARM_implicit_external_sync */
605*38e8c45fSAndroid Build Coastguard Worker 
606*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_ARM_pixmap_multisample_discard
607*38e8c45fSAndroid Build Coastguard Worker #define EGL_ARM_pixmap_multisample_discard 1
608*38e8c45fSAndroid Build Coastguard Worker #define EGL_DISCARD_SAMPLES_ARM           0x3286
609*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_ARM_pixmap_multisample_discard */
610*38e8c45fSAndroid Build Coastguard Worker 
611*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_bind_to_front
612*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_bind_to_front 1
613*38e8c45fSAndroid Build Coastguard Worker #define EGL_FRONT_BUFFER_EXT              0x3464
614*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_bind_to_front */
615*38e8c45fSAndroid Build Coastguard Worker 
616*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_buffer_age
617*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_buffer_age 1
618*38e8c45fSAndroid Build Coastguard Worker #define EGL_BUFFER_AGE_EXT                0x313D
619*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_buffer_age */
620*38e8c45fSAndroid Build Coastguard Worker 
621*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_client_extensions
622*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_client_extensions 1
623*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_client_extensions */
624*38e8c45fSAndroid Build Coastguard Worker 
625*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_client_sync
626*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_client_sync 1
627*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CLIENT_EXT               0x3364
628*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CLIENT_SIGNAL_EXT        0x3365
629*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLCLIENTSIGNALSYNCEXTPROC) (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list);
630*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
631*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglClientSignalSyncEXT (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list);
632*38e8c45fSAndroid Build Coastguard Worker #endif
633*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_client_sync */
634*38e8c45fSAndroid Build Coastguard Worker 
635*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_compositor
636*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_compositor 1
637*38e8c45fSAndroid Build Coastguard Worker #define EGL_PRIMARY_COMPOSITOR_CONTEXT_EXT 0x3460
638*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXTERNAL_REF_ID_EXT           0x3461
639*38e8c45fSAndroid Build Coastguard Worker #define EGL_COMPOSITOR_DROP_NEWEST_FRAME_EXT 0x3462
640*38e8c45fSAndroid Build Coastguard Worker #define EGL_COMPOSITOR_KEEP_NEWEST_FRAME_EXT 0x3463
641*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC) (const EGLint *external_ref_ids, EGLint num_entries);
642*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC) (EGLint external_ref_id, const EGLint *context_attributes, EGLint num_entries);
643*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC) (EGLint external_ref_id, const EGLint *external_win_ids, EGLint num_entries);
644*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC) (EGLint external_win_id, const EGLint *window_attributes, EGLint num_entries);
645*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC) (EGLint external_win_id);
646*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETSIZEEXTPROC) (EGLint external_win_id, EGLint width, EGLint height);
647*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSWAPPOLICYEXTPROC) (EGLint external_win_id, EGLint policy);
648*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
649*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetContextListEXT (const EGLint *external_ref_ids, EGLint num_entries);
650*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetContextAttributesEXT (EGLint external_ref_id, const EGLint *context_attributes, EGLint num_entries);
651*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetWindowListEXT (EGLint external_ref_id, const EGLint *external_win_ids, EGLint num_entries);
652*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetWindowAttributesEXT (EGLint external_win_id, const EGLint *window_attributes, EGLint num_entries);
653*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglCompositorBindTexWindowEXT (EGLint external_win_id);
654*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetSizeEXT (EGLint external_win_id, EGLint width, EGLint height);
655*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSwapPolicyEXT (EGLint external_win_id, EGLint policy);
656*38e8c45fSAndroid Build Coastguard Worker #endif
657*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_compositor */
658*38e8c45fSAndroid Build Coastguard Worker 
659*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_config_select_group
660*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_config_select_group 1
661*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONFIG_SELECT_GROUP_EXT       0x34C0
662*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_config_select_group */
663*38e8c45fSAndroid Build Coastguard Worker 
664*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_create_context_robustness
665*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_create_context_robustness 1
666*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
667*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
668*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_RESET_NOTIFICATION_EXT     0x31BE
669*38e8c45fSAndroid Build Coastguard Worker #define EGL_LOSE_CONTEXT_ON_RESET_EXT     0x31BF
670*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_create_context_robustness */
671*38e8c45fSAndroid Build Coastguard Worker 
672*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_device_base
673*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_device_base 1
674*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLDeviceEXT;
675*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_DEVICE_EXT                 EGL_CAST(EGLDeviceEXT,0)
676*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_DEVICE_EXT                0x322B
677*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEVICE_EXT                    0x322C
678*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
679*38e8c45fSAndroid Build Coastguard Worker typedef const char *(EGLAPIENTRYP PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name);
680*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices);
681*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
682*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
683*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceAttribEXT (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
684*38e8c45fSAndroid Build Coastguard Worker EGLAPI const char *EGLAPIENTRY eglQueryDeviceStringEXT (EGLDeviceEXT device, EGLint name);
685*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryDevicesEXT (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices);
686*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
687*38e8c45fSAndroid Build Coastguard Worker #endif
688*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_device_base */
689*38e8c45fSAndroid Build Coastguard Worker 
690*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_device_drm
691*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_device_drm 1
692*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_DEVICE_FILE_EXT           0x3233
693*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_MASTER_FD_EXT             0x333C
694*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_device_drm */
695*38e8c45fSAndroid Build Coastguard Worker 
696*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_device_drm_render_node
697*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_device_drm_render_node 1
698*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_RENDER_NODE_FILE_EXT      0x3377
699*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_device_drm_render_node */
700*38e8c45fSAndroid Build Coastguard Worker 
701*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_device_enumeration
702*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_device_enumeration 1
703*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_device_enumeration */
704*38e8c45fSAndroid Build Coastguard Worker 
705*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_device_openwf
706*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_device_openwf 1
707*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENWF_DEVICE_ID_EXT          0x3237
708*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENWF_DEVICE_EXT             0x333D
709*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_device_openwf */
710*38e8c45fSAndroid Build Coastguard Worker 
711*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_device_persistent_id
712*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_device_persistent_id 1
713*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEVICE_UUID_EXT               0x335C
714*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRIVER_UUID_EXT               0x335D
715*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRIVER_NAME_EXT               0x335E
716*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEBINARYEXTPROC) (EGLDeviceEXT device, EGLint name, EGLint max_size, void *value, EGLint *size);
717*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
718*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceBinaryEXT (EGLDeviceEXT device, EGLint name, EGLint max_size, void *value, EGLint *size);
719*38e8c45fSAndroid Build Coastguard Worker #endif
720*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_device_persistent_id */
721*38e8c45fSAndroid Build Coastguard Worker 
722*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_device_query
723*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_device_query 1
724*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_device_query */
725*38e8c45fSAndroid Build Coastguard Worker 
726*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_device_query_name
727*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_device_query_name 1
728*38e8c45fSAndroid Build Coastguard Worker #define EGL_RENDERER_EXT                  0x335F
729*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_device_query_name */
730*38e8c45fSAndroid Build Coastguard Worker 
731*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_explicit_device
732*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_explicit_device 1
733*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_explicit_device */
734*38e8c45fSAndroid Build Coastguard Worker 
735*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_gl_colorspace_bt2020_hlg
736*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_gl_colorspace_bt2020_hlg 1
737*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_BT2020_HLG_EXT  0x3540
738*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_gl_colorspace_bt2020_hlg */
739*38e8c45fSAndroid Build Coastguard Worker 
740*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_gl_colorspace_bt2020_linear
741*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_gl_colorspace_bt2020_linear 1
742*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F
743*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_gl_colorspace_bt2020_linear */
744*38e8c45fSAndroid Build Coastguard Worker 
745*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_gl_colorspace_bt2020_pq
746*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_gl_colorspace_bt2020_pq 1
747*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_BT2020_PQ_EXT   0x3340
748*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_gl_colorspace_bt2020_pq */
749*38e8c45fSAndroid Build Coastguard Worker 
750*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_gl_colorspace_display_p3
751*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_gl_colorspace_display_p3 1
752*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_DISPLAY_P3_EXT  0x3363
753*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_gl_colorspace_display_p3 */
754*38e8c45fSAndroid Build Coastguard Worker 
755*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_gl_colorspace_display_p3_linear
756*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_gl_colorspace_display_p3_linear 1
757*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT 0x3362
758*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_gl_colorspace_display_p3_linear */
759*38e8c45fSAndroid Build Coastguard Worker 
760*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_gl_colorspace_display_p3_passthrough
761*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_gl_colorspace_display_p3_passthrough 1
762*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_DISPLAY_P3_PASSTHROUGH_EXT 0x3490
763*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_gl_colorspace_display_p3_passthrough */
764*38e8c45fSAndroid Build Coastguard Worker 
765*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_gl_colorspace_scrgb
766*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_gl_colorspace_scrgb 1
767*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_SCRGB_EXT       0x3351
768*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_gl_colorspace_scrgb */
769*38e8c45fSAndroid Build Coastguard Worker 
770*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_gl_colorspace_scrgb_linear
771*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_gl_colorspace_scrgb_linear 1
772*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350
773*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_gl_colorspace_scrgb_linear */
774*38e8c45fSAndroid Build Coastguard Worker 
775*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_image_dma_buf_import
776*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_image_dma_buf_import 1
777*38e8c45fSAndroid Build Coastguard Worker #define EGL_LINUX_DMA_BUF_EXT             0x3270
778*38e8c45fSAndroid Build Coastguard Worker #define EGL_LINUX_DRM_FOURCC_EXT          0x3271
779*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE0_FD_EXT         0x3272
780*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE0_OFFSET_EXT     0x3273
781*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE0_PITCH_EXT      0x3274
782*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE1_FD_EXT         0x3275
783*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE1_OFFSET_EXT     0x3276
784*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE1_PITCH_EXT      0x3277
785*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE2_FD_EXT         0x3278
786*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE2_OFFSET_EXT     0x3279
787*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE2_PITCH_EXT      0x327A
788*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_COLOR_SPACE_HINT_EXT      0x327B
789*38e8c45fSAndroid Build Coastguard Worker #define EGL_SAMPLE_RANGE_HINT_EXT         0x327C
790*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
791*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
792*38e8c45fSAndroid Build Coastguard Worker #define EGL_ITU_REC601_EXT                0x327F
793*38e8c45fSAndroid Build Coastguard Worker #define EGL_ITU_REC709_EXT                0x3280
794*38e8c45fSAndroid Build Coastguard Worker #define EGL_ITU_REC2020_EXT               0x3281
795*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_FULL_RANGE_EXT            0x3282
796*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_NARROW_RANGE_EXT          0x3283
797*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_CHROMA_SITING_0_EXT       0x3284
798*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_CHROMA_SITING_0_5_EXT     0x3285
799*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_image_dma_buf_import */
800*38e8c45fSAndroid Build Coastguard Worker 
801*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_image_dma_buf_import_modifiers
802*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_image_dma_buf_import_modifiers 1
803*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE3_FD_EXT         0x3440
804*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE3_OFFSET_EXT     0x3441
805*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE3_PITCH_EXT      0x3442
806*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT 0x3443
807*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT 0x3444
808*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT 0x3445
809*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT 0x3446
810*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT 0x3447
811*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT 0x3448
812*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT 0x3449
813*38e8c45fSAndroid Build Coastguard Worker #define EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT 0x344A
814*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDMABUFFORMATSEXTPROC) (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats);
815*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDMABUFMODIFIERSEXTPROC) (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers);
816*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
817*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufFormatsEXT (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats);
818*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufModifiersEXT (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers);
819*38e8c45fSAndroid Build Coastguard Worker #endif
820*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_image_dma_buf_import_modifiers */
821*38e8c45fSAndroid Build Coastguard Worker 
822*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_image_gl_colorspace
823*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_image_gl_colorspace 1
824*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_DEFAULT_EXT     0x314D
825*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_image_gl_colorspace */
826*38e8c45fSAndroid Build Coastguard Worker 
827*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_image_implicit_sync_control
828*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_image_implicit_sync_control 1
829*38e8c45fSAndroid Build Coastguard Worker #define EGL_IMPORT_SYNC_TYPE_EXT          0x3470
830*38e8c45fSAndroid Build Coastguard Worker #define EGL_IMPORT_IMPLICIT_SYNC_EXT      0x3471
831*38e8c45fSAndroid Build Coastguard Worker #define EGL_IMPORT_EXPLICIT_SYNC_EXT      0x3472
832*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_image_implicit_sync_control */
833*38e8c45fSAndroid Build Coastguard Worker 
834*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_multiview_window
835*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_multiview_window 1
836*38e8c45fSAndroid Build Coastguard Worker #define EGL_MULTIVIEW_VIEW_COUNT_EXT      0x3134
837*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_multiview_window */
838*38e8c45fSAndroid Build Coastguard Worker 
839*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_output_base
840*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_output_base 1
841*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLOutputLayerEXT;
842*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLOutputPortEXT;
843*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_OUTPUT_LAYER_EXT           EGL_CAST(EGLOutputLayerEXT,0)
844*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_OUTPUT_PORT_EXT            EGL_CAST(EGLOutputPortEXT,0)
845*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_OUTPUT_LAYER_EXT          0x322D
846*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_OUTPUT_PORT_EXT           0x322E
847*38e8c45fSAndroid Build Coastguard Worker #define EGL_SWAP_INTERVAL_EXT             0x322F
848*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTLAYERSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers);
849*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTPORTSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports);
850*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value);
851*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value);
852*38e8c45fSAndroid Build Coastguard Worker typedef const char *(EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name);
853*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value);
854*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib *value);
855*38e8c45fSAndroid Build Coastguard Worker typedef const char *(EGLAPIENTRYP PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name);
856*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
857*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetOutputLayersEXT (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers);
858*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetOutputPortsEXT (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports);
859*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value);
860*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value);
861*38e8c45fSAndroid Build Coastguard Worker EGLAPI const char *EGLAPIENTRY eglQueryOutputLayerStringEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name);
862*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value);
863*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib *value);
864*38e8c45fSAndroid Build Coastguard Worker EGLAPI const char *EGLAPIENTRY eglQueryOutputPortStringEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name);
865*38e8c45fSAndroid Build Coastguard Worker #endif
866*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_output_base */
867*38e8c45fSAndroid Build Coastguard Worker 
868*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_output_drm
869*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_output_drm 1
870*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_CRTC_EXT                  0x3234
871*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_PLANE_EXT                 0x3235
872*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_CONNECTOR_EXT             0x3236
873*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_output_drm */
874*38e8c45fSAndroid Build Coastguard Worker 
875*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_output_openwf
876*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_output_openwf 1
877*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENWF_PIPELINE_ID_EXT        0x3238
878*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENWF_PORT_ID_EXT            0x3239
879*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_output_openwf */
880*38e8c45fSAndroid Build Coastguard Worker 
881*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_pixel_format_float
882*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_pixel_format_float 1
883*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLOR_COMPONENT_TYPE_EXT      0x3339
884*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A
885*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B
886*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_pixel_format_float */
887*38e8c45fSAndroid Build Coastguard Worker 
888*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_platform_base
889*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_platform_base 1
890*38e8c45fSAndroid Build Coastguard Worker typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
891*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
892*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
893*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
894*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list);
895*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
896*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
897*38e8c45fSAndroid Build Coastguard Worker #endif
898*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_platform_base */
899*38e8c45fSAndroid Build Coastguard Worker 
900*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_platform_device
901*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_platform_device 1
902*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_DEVICE_EXT           0x313F
903*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_platform_device */
904*38e8c45fSAndroid Build Coastguard Worker 
905*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_platform_wayland
906*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_platform_wayland 1
907*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_WAYLAND_EXT          0x31D8
908*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_platform_wayland */
909*38e8c45fSAndroid Build Coastguard Worker 
910*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_platform_x11
911*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_platform_x11 1
912*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_X11_EXT              0x31D5
913*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_X11_SCREEN_EXT       0x31D6
914*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_platform_x11 */
915*38e8c45fSAndroid Build Coastguard Worker 
916*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_platform_xcb
917*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_platform_xcb 1
918*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_XCB_EXT              0x31DC
919*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_XCB_SCREEN_EXT       0x31DE
920*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_platform_xcb */
921*38e8c45fSAndroid Build Coastguard Worker 
922*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_present_opaque
923*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_present_opaque 1
924*38e8c45fSAndroid Build Coastguard Worker #define EGL_PRESENT_OPAQUE_EXT            0x31DF
925*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_present_opaque */
926*38e8c45fSAndroid Build Coastguard Worker 
927*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_protected_content
928*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_protected_content 1
929*38e8c45fSAndroid Build Coastguard Worker #define EGL_PROTECTED_CONTENT_EXT         0x32C0
930*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_protected_content */
931*38e8c45fSAndroid Build Coastguard Worker 
932*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_protected_surface
933*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_protected_surface 1
934*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_protected_surface */
935*38e8c45fSAndroid Build Coastguard Worker 
936*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_query_reset_notification_strategy
937*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_query_reset_notification_strategy 1
938*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_query_reset_notification_strategy */
939*38e8c45fSAndroid Build Coastguard Worker 
940*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_stream_consumer_egloutput
941*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_stream_consumer_egloutput 1
942*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
943*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
944*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerOutputEXT (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
945*38e8c45fSAndroid Build Coastguard Worker #endif
946*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_stream_consumer_egloutput */
947*38e8c45fSAndroid Build Coastguard Worker 
948*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_surface_CTA861_3_metadata
949*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_surface_CTA861_3_metadata 1
950*38e8c45fSAndroid Build Coastguard Worker #define EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT 0x3360
951*38e8c45fSAndroid Build Coastguard Worker #define EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT 0x3361
952*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_surface_CTA861_3_metadata */
953*38e8c45fSAndroid Build Coastguard Worker 
954*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_surface_SMPTE2086_metadata
955*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_surface_SMPTE2086_metadata 1
956*38e8c45fSAndroid Build Coastguard Worker #define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341
957*38e8c45fSAndroid Build Coastguard Worker #define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342
958*38e8c45fSAndroid Build Coastguard Worker #define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343
959*38e8c45fSAndroid Build Coastguard Worker #define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344
960*38e8c45fSAndroid Build Coastguard Worker #define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345
961*38e8c45fSAndroid Build Coastguard Worker #define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346
962*38e8c45fSAndroid Build Coastguard Worker #define EGL_SMPTE2086_WHITE_POINT_X_EXT   0x3347
963*38e8c45fSAndroid Build Coastguard Worker #define EGL_SMPTE2086_WHITE_POINT_Y_EXT   0x3348
964*38e8c45fSAndroid Build Coastguard Worker #define EGL_SMPTE2086_MAX_LUMINANCE_EXT   0x3349
965*38e8c45fSAndroid Build Coastguard Worker #define EGL_SMPTE2086_MIN_LUMINANCE_EXT   0x334A
966*38e8c45fSAndroid Build Coastguard Worker #define EGL_METADATA_SCALING_EXT          50000
967*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_surface_SMPTE2086_metadata */
968*38e8c45fSAndroid Build Coastguard Worker 
969*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_surface_compression
970*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_surface_compression 1
971*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_EXT       0x34B0
972*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_PLANE1_EXT 0x328E
973*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_PLANE2_EXT 0x328F
974*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT 0x34B1
975*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT 0x34B2
976*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT 0x34B4
977*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT 0x34B5
978*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT 0x34B6
979*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT 0x34B7
980*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT 0x34B8
981*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT 0x34B9
982*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT 0x34BA
983*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT 0x34BB
984*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT 0x34BC
985*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT 0x34BD
986*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT 0x34BE
987*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT 0x34BF
988*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSUPPORTEDCOMPRESSIONRATESEXTPROC) (EGLDisplay dpy, EGLConfig config, const EGLAttrib *attrib_list, EGLint *rates, EGLint rate_size, EGLint *num_rates);
989*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
990*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQuerySupportedCompressionRatesEXT (EGLDisplay dpy, EGLConfig config, const EGLAttrib *attrib_list, EGLint *rates, EGLint rate_size, EGLint *num_rates);
991*38e8c45fSAndroid Build Coastguard Worker #endif
992*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_surface_compression */
993*38e8c45fSAndroid Build Coastguard Worker 
994*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_swap_buffers_with_damage
995*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_swap_buffers_with_damage 1
996*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *rects, EGLint n_rects);
997*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
998*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, const EGLint *rects, EGLint n_rects);
999*38e8c45fSAndroid Build Coastguard Worker #endif
1000*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_swap_buffers_with_damage */
1001*38e8c45fSAndroid Build Coastguard Worker 
1002*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_sync_reuse
1003*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_sync_reuse 1
1004*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNSIGNALSYNCEXTPROC) (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list);
1005*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1006*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglUnsignalSyncEXT (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list);
1007*38e8c45fSAndroid Build Coastguard Worker #endif
1008*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_sync_reuse */
1009*38e8c45fSAndroid Build Coastguard Worker 
1010*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EXT_yuv_surface
1011*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXT_yuv_surface 1
1012*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_ORDER_EXT                 0x3301
1013*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_NUMBER_OF_PLANES_EXT      0x3311
1014*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_SUBSAMPLE_EXT             0x3312
1015*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_DEPTH_RANGE_EXT           0x3317
1016*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_CSC_STANDARD_EXT          0x330A
1017*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_PLANE_BPP_EXT             0x331A
1018*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_BUFFER_EXT                0x3300
1019*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_ORDER_YUV_EXT             0x3302
1020*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_ORDER_YVU_EXT             0x3303
1021*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_ORDER_YUYV_EXT            0x3304
1022*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_ORDER_UYVY_EXT            0x3305
1023*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_ORDER_YVYU_EXT            0x3306
1024*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_ORDER_VYUY_EXT            0x3307
1025*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_ORDER_AYUV_EXT            0x3308
1026*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_SUBSAMPLE_4_2_0_EXT       0x3313
1027*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_SUBSAMPLE_4_2_2_EXT       0x3314
1028*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_SUBSAMPLE_4_4_4_EXT       0x3315
1029*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_DEPTH_RANGE_LIMITED_EXT   0x3318
1030*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_DEPTH_RANGE_FULL_EXT      0x3319
1031*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_CSC_STANDARD_601_EXT      0x330B
1032*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_CSC_STANDARD_709_EXT      0x330C
1033*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_CSC_STANDARD_2020_EXT     0x330D
1034*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_PLANE_BPP_0_EXT           0x331B
1035*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_PLANE_BPP_8_EXT           0x331C
1036*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_PLANE_BPP_10_EXT          0x331D
1037*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_EXT_yuv_surface */
1038*38e8c45fSAndroid Build Coastguard Worker 
1039*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_HI_clientpixmap
1040*38e8c45fSAndroid Build Coastguard Worker #define EGL_HI_clientpixmap 1
1041*38e8c45fSAndroid Build Coastguard Worker struct EGLClientPixmapHI {
1042*38e8c45fSAndroid Build Coastguard Worker     void  *pData;
1043*38e8c45fSAndroid Build Coastguard Worker     EGLint iWidth;
1044*38e8c45fSAndroid Build Coastguard Worker     EGLint iHeight;
1045*38e8c45fSAndroid Build Coastguard Worker     EGLint iStride;
1046*38e8c45fSAndroid Build Coastguard Worker };
1047*38e8c45fSAndroid Build Coastguard Worker #define EGL_CLIENT_PIXMAP_POINTER_HI      0x8F74
1048*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
1049*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1050*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
1051*38e8c45fSAndroid Build Coastguard Worker #endif
1052*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_HI_clientpixmap */
1053*38e8c45fSAndroid Build Coastguard Worker 
1054*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_HI_colorformats
1055*38e8c45fSAndroid Build Coastguard Worker #define EGL_HI_colorformats 1
1056*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLOR_FORMAT_HI               0x8F70
1057*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLOR_RGB_HI                  0x8F71
1058*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLOR_RGBA_HI                 0x8F72
1059*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLOR_ARGB_HI                 0x8F73
1060*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_HI_colorformats */
1061*38e8c45fSAndroid Build Coastguard Worker 
1062*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_IMG_context_priority
1063*38e8c45fSAndroid Build Coastguard Worker #define EGL_IMG_context_priority 1
1064*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_PRIORITY_LEVEL_IMG    0x3100
1065*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_PRIORITY_HIGH_IMG     0x3101
1066*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_PRIORITY_MEDIUM_IMG   0x3102
1067*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_PRIORITY_LOW_IMG      0x3103
1068*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_IMG_context_priority */
1069*38e8c45fSAndroid Build Coastguard Worker 
1070*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_IMG_image_plane_attribs
1071*38e8c45fSAndroid Build Coastguard Worker #define EGL_IMG_image_plane_attribs 1
1072*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105
1073*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106
1074*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_IMG_image_plane_attribs */
1075*38e8c45fSAndroid Build Coastguard Worker 
1076*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_MESA_drm_image
1077*38e8c45fSAndroid Build Coastguard Worker #define EGL_MESA_drm_image 1
1078*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_BUFFER_FORMAT_MESA        0x31D0
1079*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_BUFFER_USE_MESA           0x31D1
1080*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
1081*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_BUFFER_MESA               0x31D3
1082*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_BUFFER_STRIDE_MESA        0x31D4
1083*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_BUFFER_USE_SCANOUT_MESA   0x00000001
1084*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_BUFFER_USE_SHARE_MESA     0x00000002
1085*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRM_BUFFER_USE_CURSOR_MESA    0x00000004
1086*38e8c45fSAndroid Build Coastguard Worker typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
1087*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
1088*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1089*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
1090*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
1091*38e8c45fSAndroid Build Coastguard Worker #endif
1092*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_MESA_drm_image */
1093*38e8c45fSAndroid Build Coastguard Worker 
1094*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_MESA_image_dma_buf_export
1095*38e8c45fSAndroid Build Coastguard Worker #define EGL_MESA_image_dma_buf_export 1
1096*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers);
1097*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
1098*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1099*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageQueryMESA (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers);
1100*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageMESA (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
1101*38e8c45fSAndroid Build Coastguard Worker #endif
1102*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_MESA_image_dma_buf_export */
1103*38e8c45fSAndroid Build Coastguard Worker 
1104*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_MESA_platform_gbm
1105*38e8c45fSAndroid Build Coastguard Worker #define EGL_MESA_platform_gbm 1
1106*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_GBM_MESA             0x31D7
1107*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_MESA_platform_gbm */
1108*38e8c45fSAndroid Build Coastguard Worker 
1109*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_MESA_platform_surfaceless
1110*38e8c45fSAndroid Build Coastguard Worker #define EGL_MESA_platform_surfaceless 1
1111*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_SURFACELESS_MESA     0x31DD
1112*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_MESA_platform_surfaceless */
1113*38e8c45fSAndroid Build Coastguard Worker 
1114*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_MESA_query_driver
1115*38e8c45fSAndroid Build Coastguard Worker #define EGL_MESA_query_driver 1
1116*38e8c45fSAndroid Build Coastguard Worker typedef char *(EGLAPIENTRYP PFNEGLGETDISPLAYDRIVERCONFIGPROC) (EGLDisplay dpy);
1117*38e8c45fSAndroid Build Coastguard Worker typedef const char *(EGLAPIENTRYP PFNEGLGETDISPLAYDRIVERNAMEPROC) (EGLDisplay dpy);
1118*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1119*38e8c45fSAndroid Build Coastguard Worker EGLAPI char *EGLAPIENTRY eglGetDisplayDriverConfig (EGLDisplay dpy);
1120*38e8c45fSAndroid Build Coastguard Worker EGLAPI const char *EGLAPIENTRY eglGetDisplayDriverName (EGLDisplay dpy);
1121*38e8c45fSAndroid Build Coastguard Worker #endif
1122*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_MESA_query_driver */
1123*38e8c45fSAndroid Build Coastguard Worker 
1124*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NOK_swap_region
1125*38e8c45fSAndroid Build Coastguard Worker #define EGL_NOK_swap_region 1
1126*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
1127*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1128*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
1129*38e8c45fSAndroid Build Coastguard Worker #endif
1130*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NOK_swap_region */
1131*38e8c45fSAndroid Build Coastguard Worker 
1132*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NOK_swap_region2
1133*38e8c45fSAndroid Build Coastguard Worker #define EGL_NOK_swap_region2 1
1134*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
1135*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1136*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
1137*38e8c45fSAndroid Build Coastguard Worker #endif
1138*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NOK_swap_region2 */
1139*38e8c45fSAndroid Build Coastguard Worker 
1140*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NOK_texture_from_pixmap
1141*38e8c45fSAndroid Build Coastguard Worker #define EGL_NOK_texture_from_pixmap 1
1142*38e8c45fSAndroid Build Coastguard Worker #define EGL_Y_INVERTED_NOK                0x307F
1143*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NOK_texture_from_pixmap */
1144*38e8c45fSAndroid Build Coastguard Worker 
1145*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_3dvision_surface
1146*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_3dvision_surface 1
1147*38e8c45fSAndroid Build Coastguard Worker #define EGL_AUTO_STEREO_NV                0x3136
1148*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_3dvision_surface */
1149*38e8c45fSAndroid Build Coastguard Worker 
1150*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_context_priority_realtime
1151*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_context_priority_realtime 1
1152*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_PRIORITY_REALTIME_NV  0x3357
1153*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_context_priority_realtime */
1154*38e8c45fSAndroid Build Coastguard Worker 
1155*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_coverage_sample
1156*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_coverage_sample 1
1157*38e8c45fSAndroid Build Coastguard Worker #define EGL_COVERAGE_BUFFERS_NV           0x30E0
1158*38e8c45fSAndroid Build Coastguard Worker #define EGL_COVERAGE_SAMPLES_NV           0x30E1
1159*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_coverage_sample */
1160*38e8c45fSAndroid Build Coastguard Worker 
1161*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_coverage_sample_resolve
1162*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_coverage_sample_resolve 1
1163*38e8c45fSAndroid Build Coastguard Worker #define EGL_COVERAGE_SAMPLE_RESOLVE_NV    0x3131
1164*38e8c45fSAndroid Build Coastguard Worker #define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
1165*38e8c45fSAndroid Build Coastguard Worker #define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
1166*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_coverage_sample_resolve */
1167*38e8c45fSAndroid Build Coastguard Worker 
1168*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_cuda_event
1169*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_cuda_event 1
1170*38e8c45fSAndroid Build Coastguard Worker #define EGL_CUDA_EVENT_HANDLE_NV          0x323B
1171*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CUDA_EVENT_NV            0x323C
1172*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CUDA_EVENT_COMPLETE_NV   0x323D
1173*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_cuda_event */
1174*38e8c45fSAndroid Build Coastguard Worker 
1175*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_depth_nonlinear
1176*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_depth_nonlinear 1
1177*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEPTH_ENCODING_NV             0x30E2
1178*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEPTH_ENCODING_NONE_NV        0
1179*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEPTH_ENCODING_NONLINEAR_NV   0x30E3
1180*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_depth_nonlinear */
1181*38e8c45fSAndroid Build Coastguard Worker 
1182*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_device_cuda
1183*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_device_cuda 1
1184*38e8c45fSAndroid Build Coastguard Worker #define EGL_CUDA_DEVICE_NV                0x323A
1185*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_device_cuda */
1186*38e8c45fSAndroid Build Coastguard Worker 
1187*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_native_query
1188*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_native_query 1
1189*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id);
1190*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
1191*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
1192*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1193*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id);
1194*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
1195*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
1196*38e8c45fSAndroid Build Coastguard Worker #endif
1197*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_native_query */
1198*38e8c45fSAndroid Build Coastguard Worker 
1199*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_post_convert_rounding
1200*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_post_convert_rounding 1
1201*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_post_convert_rounding */
1202*38e8c45fSAndroid Build Coastguard Worker 
1203*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_post_sub_buffer
1204*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_post_sub_buffer 1
1205*38e8c45fSAndroid Build Coastguard Worker #define EGL_POST_SUB_BUFFER_SUPPORTED_NV  0x30BE
1206*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
1207*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1208*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
1209*38e8c45fSAndroid Build Coastguard Worker #endif
1210*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_post_sub_buffer */
1211*38e8c45fSAndroid Build Coastguard Worker 
1212*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_quadruple_buffer
1213*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_quadruple_buffer 1
1214*38e8c45fSAndroid Build Coastguard Worker #define EGL_QUADRUPLE_BUFFER_NV           0x3231
1215*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_quadruple_buffer */
1216*38e8c45fSAndroid Build Coastguard Worker 
1217*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_robustness_video_memory_purge
1218*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_robustness_video_memory_purge 1
1219*38e8c45fSAndroid Build Coastguard Worker #define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
1220*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_robustness_video_memory_purge */
1221*38e8c45fSAndroid Build Coastguard Worker 
1222*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_consumer_eglimage
1223*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_consumer_eglimage 1
1224*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_CONSUMER_IMAGE_NV      0x3373
1225*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_IMAGE_ADD_NV           0x3374
1226*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_IMAGE_REMOVE_NV        0x3375
1227*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_IMAGE_AVAILABLE_NV     0x3376
1228*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, const EGLuint64KHR *modifiers, const EGLAttrib *attrib_list);
1229*38e8c45fSAndroid Build Coastguard Worker typedef EGLint (EGLAPIENTRYP PFNEGLQUERYSTREAMCONSUMEREVENTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux);
1230*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMACQUIREIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync);
1231*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMRELEASEIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync);
1232*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1233*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamImageConsumerConnectNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, const EGLuint64KHR *modifiers, const EGLAttrib *attrib_list);
1234*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLint EGLAPIENTRY eglQueryStreamConsumerEventNV (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux);
1235*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamAcquireImageNV (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync);
1236*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamReleaseImageNV (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync);
1237*38e8c45fSAndroid Build Coastguard Worker #endif
1238*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_consumer_eglimage */
1239*38e8c45fSAndroid Build Coastguard Worker 
1240*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_consumer_eglimage_use_scanout_attrib
1241*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_consumer_eglimage_use_scanout_attrib 1
1242*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_CONSUMER_IMAGE_USE_SCANOUT_NV 0x3378
1243*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_consumer_eglimage_use_scanout_attrib */
1244*38e8c45fSAndroid Build Coastguard Worker 
1245*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_consumer_gltexture_yuv
1246*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_consumer_gltexture_yuv 1
1247*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_PLANE0_TEXTURE_UNIT_NV    0x332C
1248*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_PLANE1_TEXTURE_UNIT_NV    0x332D
1249*38e8c45fSAndroid Build Coastguard Worker #define EGL_YUV_PLANE2_TEXTURE_UNIT_NV    0x332E
1250*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
1251*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1252*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalAttribsNV (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
1253*38e8c45fSAndroid Build Coastguard Worker #endif
1254*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_consumer_gltexture_yuv */
1255*38e8c45fSAndroid Build Coastguard Worker 
1256*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_cross_display
1257*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_cross_display 1
1258*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_CROSS_DISPLAY_NV       0x334E
1259*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_cross_display */
1260*38e8c45fSAndroid Build Coastguard Worker 
1261*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_cross_object
1262*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_cross_object 1
1263*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_CROSS_OBJECT_NV        0x334D
1264*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_cross_object */
1265*38e8c45fSAndroid Build Coastguard Worker 
1266*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_cross_partition
1267*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_cross_partition 1
1268*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_CROSS_PARTITION_NV     0x323F
1269*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_cross_partition */
1270*38e8c45fSAndroid Build Coastguard Worker 
1271*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_cross_process
1272*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_cross_process 1
1273*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_CROSS_PROCESS_NV       0x3245
1274*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_cross_process */
1275*38e8c45fSAndroid Build Coastguard Worker 
1276*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_cross_system
1277*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_cross_system 1
1278*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_CROSS_SYSTEM_NV        0x334F
1279*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_cross_system */
1280*38e8c45fSAndroid Build Coastguard Worker 
1281*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_dma
1282*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_dma 1
1283*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_DMA_NV                 0x3371
1284*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_DMA_SERVER_NV          0x3372
1285*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_dma */
1286*38e8c45fSAndroid Build Coastguard Worker 
1287*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_fifo_next
1288*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_fifo_next 1
1289*38e8c45fSAndroid Build Coastguard Worker #define EGL_PENDING_FRAME_NV              0x3329
1290*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_TIME_PENDING_NV        0x332A
1291*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_fifo_next */
1292*38e8c45fSAndroid Build Coastguard Worker 
1293*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_fifo_synchronous
1294*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_fifo_synchronous 1
1295*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_FIFO_SYNCHRONOUS_NV    0x3336
1296*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_fifo_synchronous */
1297*38e8c45fSAndroid Build Coastguard Worker 
1298*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_flush
1299*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_flush 1
1300*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMFLUSHNVPROC) (EGLDisplay dpy, EGLStreamKHR stream);
1301*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1302*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglStreamFlushNV (EGLDisplay dpy, EGLStreamKHR stream);
1303*38e8c45fSAndroid Build Coastguard Worker #endif
1304*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_flush */
1305*38e8c45fSAndroid Build Coastguard Worker 
1306*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_frame_limits
1307*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_frame_limits 1
1308*38e8c45fSAndroid Build Coastguard Worker #define EGL_PRODUCER_MAX_FRAME_HINT_NV    0x3337
1309*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONSUMER_MAX_FRAME_HINT_NV    0x3338
1310*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_frame_limits */
1311*38e8c45fSAndroid Build Coastguard Worker 
1312*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_metadata
1313*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_metadata 1
1314*38e8c45fSAndroid Build Coastguard Worker #define EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250
1315*38e8c45fSAndroid Build Coastguard Worker #define EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251
1316*38e8c45fSAndroid Build Coastguard Worker #define EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252
1317*38e8c45fSAndroid Build Coastguard Worker #define EGL_PRODUCER_METADATA_NV          0x3253
1318*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONSUMER_METADATA_NV          0x3254
1319*38e8c45fSAndroid Build Coastguard Worker #define EGL_PENDING_METADATA_NV           0x3328
1320*38e8c45fSAndroid Build Coastguard Worker #define EGL_METADATA0_SIZE_NV             0x3255
1321*38e8c45fSAndroid Build Coastguard Worker #define EGL_METADATA1_SIZE_NV             0x3256
1322*38e8c45fSAndroid Build Coastguard Worker #define EGL_METADATA2_SIZE_NV             0x3257
1323*38e8c45fSAndroid Build Coastguard Worker #define EGL_METADATA3_SIZE_NV             0x3258
1324*38e8c45fSAndroid Build Coastguard Worker #define EGL_METADATA0_TYPE_NV             0x3259
1325*38e8c45fSAndroid Build Coastguard Worker #define EGL_METADATA1_TYPE_NV             0x325A
1326*38e8c45fSAndroid Build Coastguard Worker #define EGL_METADATA2_TYPE_NV             0x325B
1327*38e8c45fSAndroid Build Coastguard Worker #define EGL_METADATA3_TYPE_NV             0x325C
1328*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBNVPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
1329*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void *data);
1330*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void *data);
1331*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1332*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribNV (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
1333*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void *data);
1334*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void *data);
1335*38e8c45fSAndroid Build Coastguard Worker #endif
1336*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_metadata */
1337*38e8c45fSAndroid Build Coastguard Worker 
1338*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_origin
1339*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_origin 1
1340*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_FRAME_ORIGIN_X_NV      0x3366
1341*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_FRAME_ORIGIN_Y_NV      0x3367
1342*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_FRAME_MAJOR_AXIS_NV    0x3368
1343*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONSUMER_AUTO_ORIENTATION_NV  0x3369
1344*38e8c45fSAndroid Build Coastguard Worker #define EGL_PRODUCER_AUTO_ORIENTATION_NV  0x336A
1345*38e8c45fSAndroid Build Coastguard Worker #define EGL_LEFT_NV                       0x336B
1346*38e8c45fSAndroid Build Coastguard Worker #define EGL_RIGHT_NV                      0x336C
1347*38e8c45fSAndroid Build Coastguard Worker #define EGL_TOP_NV                        0x336D
1348*38e8c45fSAndroid Build Coastguard Worker #define EGL_BOTTOM_NV                     0x336E
1349*38e8c45fSAndroid Build Coastguard Worker #define EGL_X_AXIS_NV                     0x336F
1350*38e8c45fSAndroid Build Coastguard Worker #define EGL_Y_AXIS_NV                     0x3370
1351*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_origin */
1352*38e8c45fSAndroid Build Coastguard Worker 
1353*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_remote
1354*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_remote 1
1355*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_STATE_INITIALIZING_NV  0x3240
1356*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_TYPE_NV                0x3241
1357*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_PROTOCOL_NV            0x3242
1358*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_ENDPOINT_NV            0x3243
1359*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_LOCAL_NV               0x3244
1360*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_PRODUCER_NV            0x3247
1361*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_CONSUMER_NV            0x3248
1362*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_PROTOCOL_FD_NV         0x3246
1363*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_remote */
1364*38e8c45fSAndroid Build Coastguard Worker 
1365*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_reset
1366*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_reset 1
1367*38e8c45fSAndroid Build Coastguard Worker #define EGL_SUPPORT_RESET_NV              0x3334
1368*38e8c45fSAndroid Build Coastguard Worker #define EGL_SUPPORT_REUSE_NV              0x3335
1369*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLRESETSTREAMNVPROC) (EGLDisplay dpy, EGLStreamKHR stream);
1370*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1371*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglResetStreamNV (EGLDisplay dpy, EGLStreamKHR stream);
1372*38e8c45fSAndroid Build Coastguard Worker #endif
1373*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_reset */
1374*38e8c45fSAndroid Build Coastguard Worker 
1375*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_socket
1376*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_socket 1
1377*38e8c45fSAndroid Build Coastguard Worker #define EGL_STREAM_PROTOCOL_SOCKET_NV     0x324B
1378*38e8c45fSAndroid Build Coastguard Worker #define EGL_SOCKET_HANDLE_NV              0x324C
1379*38e8c45fSAndroid Build Coastguard Worker #define EGL_SOCKET_TYPE_NV                0x324D
1380*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_socket */
1381*38e8c45fSAndroid Build Coastguard Worker 
1382*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_socket_inet
1383*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_socket_inet 1
1384*38e8c45fSAndroid Build Coastguard Worker #define EGL_SOCKET_TYPE_INET_NV           0x324F
1385*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_socket_inet */
1386*38e8c45fSAndroid Build Coastguard Worker 
1387*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_socket_unix
1388*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_socket_unix 1
1389*38e8c45fSAndroid Build Coastguard Worker #define EGL_SOCKET_TYPE_UNIX_NV           0x324E
1390*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_socket_unix */
1391*38e8c45fSAndroid Build Coastguard Worker 
1392*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_stream_sync
1393*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_stream_sync 1
1394*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_NEW_FRAME_NV             0x321F
1395*38e8c45fSAndroid Build Coastguard Worker typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
1396*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1397*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
1398*38e8c45fSAndroid Build Coastguard Worker #endif
1399*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_stream_sync */
1400*38e8c45fSAndroid Build Coastguard Worker 
1401*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_sync
1402*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_sync 1
1403*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLSyncNV;
1404*38e8c45fSAndroid Build Coastguard Worker typedef khronos_utime_nanoseconds_t EGLTimeNV;
1405*38e8c45fSAndroid Build Coastguard Worker #ifdef KHRONOS_SUPPORT_INT64
1406*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
1407*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_STATUS_NV                0x30E7
1408*38e8c45fSAndroid Build Coastguard Worker #define EGL_SIGNALED_NV                   0x30E8
1409*38e8c45fSAndroid Build Coastguard Worker #define EGL_UNSIGNALED_NV                 0x30E9
1410*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_FLUSH_COMMANDS_BIT_NV    0x0001
1411*38e8c45fSAndroid Build Coastguard Worker #define EGL_FOREVER_NV                    0xFFFFFFFFFFFFFFFFull
1412*38e8c45fSAndroid Build Coastguard Worker #define EGL_ALREADY_SIGNALED_NV           0x30EA
1413*38e8c45fSAndroid Build Coastguard Worker #define EGL_TIMEOUT_EXPIRED_NV            0x30EB
1414*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONDITION_SATISFIED_NV        0x30EC
1415*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_TYPE_NV                  0x30ED
1416*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CONDITION_NV             0x30EE
1417*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_FENCE_NV                 0x30EF
1418*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_SYNC_NV                    EGL_CAST(EGLSyncNV,0)
1419*38e8c45fSAndroid Build Coastguard Worker typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
1420*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
1421*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
1422*38e8c45fSAndroid Build Coastguard Worker typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
1423*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
1424*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
1425*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1426*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
1427*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
1428*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
1429*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
1430*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
1431*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
1432*38e8c45fSAndroid Build Coastguard Worker #endif
1433*38e8c45fSAndroid Build Coastguard Worker #endif /* KHRONOS_SUPPORT_INT64 */
1434*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_sync */
1435*38e8c45fSAndroid Build Coastguard Worker 
1436*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_system_time
1437*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_system_time 1
1438*38e8c45fSAndroid Build Coastguard Worker typedef khronos_utime_nanoseconds_t EGLuint64NV;
1439*38e8c45fSAndroid Build Coastguard Worker #ifdef KHRONOS_SUPPORT_INT64
1440*38e8c45fSAndroid Build Coastguard Worker typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
1441*38e8c45fSAndroid Build Coastguard Worker typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
1442*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1443*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void);
1444*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void);
1445*38e8c45fSAndroid Build Coastguard Worker #endif
1446*38e8c45fSAndroid Build Coastguard Worker #endif /* KHRONOS_SUPPORT_INT64 */
1447*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_system_time */
1448*38e8c45fSAndroid Build Coastguard Worker 
1449*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_NV_triple_buffer
1450*38e8c45fSAndroid Build Coastguard Worker #define EGL_NV_triple_buffer 1
1451*38e8c45fSAndroid Build Coastguard Worker #define EGL_TRIPLE_BUFFER_NV              0x3230
1452*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_NV_triple_buffer */
1453*38e8c45fSAndroid Build Coastguard Worker 
1454*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_QNX_image_native_buffer
1455*38e8c45fSAndroid Build Coastguard Worker #define EGL_QNX_image_native_buffer 1
1456*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_BUFFER_QNX             0x3551
1457*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_QNX_image_native_buffer */
1458*38e8c45fSAndroid Build Coastguard Worker 
1459*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_QNX_platform_screen
1460*38e8c45fSAndroid Build Coastguard Worker #define EGL_QNX_platform_screen 1
1461*38e8c45fSAndroid Build Coastguard Worker #define EGL_PLATFORM_SCREEN_QNX           0x3550
1462*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_QNX_platform_screen */
1463*38e8c45fSAndroid Build Coastguard Worker 
1464*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_TIZEN_image_native_buffer
1465*38e8c45fSAndroid Build Coastguard Worker #define EGL_TIZEN_image_native_buffer 1
1466*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_BUFFER_TIZEN           0x32A0
1467*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_TIZEN_image_native_buffer */
1468*38e8c45fSAndroid Build Coastguard Worker 
1469*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_TIZEN_image_native_surface
1470*38e8c45fSAndroid Build Coastguard Worker #define EGL_TIZEN_image_native_surface 1
1471*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_SURFACE_TIZEN          0x32A1
1472*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_TIZEN_image_native_surface */
1473*38e8c45fSAndroid Build Coastguard Worker 
1474*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_WL_bind_wayland_display
1475*38e8c45fSAndroid Build Coastguard Worker #define EGL_WL_bind_wayland_display 1
1476*38e8c45fSAndroid Build Coastguard Worker #define PFNEGLBINDWAYLANDDISPLAYWL PFNEGLBINDWAYLANDDISPLAYWLPROC
1477*38e8c45fSAndroid Build Coastguard Worker #define PFNEGLUNBINDWAYLANDDISPLAYWL PFNEGLUNBINDWAYLANDDISPLAYWLPROC
1478*38e8c45fSAndroid Build Coastguard Worker #define PFNEGLQUERYWAYLANDBUFFERWL PFNEGLQUERYWAYLANDBUFFERWLPROC
1479*38e8c45fSAndroid Build Coastguard Worker struct wl_display;
1480*38e8c45fSAndroid Build Coastguard Worker struct wl_resource;
1481*38e8c45fSAndroid Build Coastguard Worker #define EGL_WAYLAND_BUFFER_WL             0x31D5
1482*38e8c45fSAndroid Build Coastguard Worker #define EGL_WAYLAND_PLANE_WL              0x31D6
1483*38e8c45fSAndroid Build Coastguard Worker #define EGL_TEXTURE_Y_U_V_WL              0x31D7
1484*38e8c45fSAndroid Build Coastguard Worker #define EGL_TEXTURE_Y_UV_WL               0x31D8
1485*38e8c45fSAndroid Build Coastguard Worker #define EGL_TEXTURE_Y_XUXV_WL             0x31D9
1486*38e8c45fSAndroid Build Coastguard Worker #define EGL_TEXTURE_EXTERNAL_WL           0x31DA
1487*38e8c45fSAndroid Build Coastguard Worker #define EGL_WAYLAND_Y_INVERTED_WL         0x31DB
1488*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWLPROC) (EGLDisplay dpy, struct wl_display *display);
1489*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWLPROC) (EGLDisplay dpy, struct wl_display *display);
1490*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYWAYLANDBUFFERWLPROC) (EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value);
1491*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1492*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL (EGLDisplay dpy, struct wl_display *display);
1493*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL (EGLDisplay dpy, struct wl_display *display);
1494*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryWaylandBufferWL (EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value);
1495*38e8c45fSAndroid Build Coastguard Worker #endif
1496*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_WL_bind_wayland_display */
1497*38e8c45fSAndroid Build Coastguard Worker 
1498*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_WL_create_wayland_buffer_from_image
1499*38e8c45fSAndroid Build Coastguard Worker #define EGL_WL_create_wayland_buffer_from_image 1
1500*38e8c45fSAndroid Build Coastguard Worker #define PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWL PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC
1501*38e8c45fSAndroid Build Coastguard Worker struct wl_buffer;
1502*38e8c45fSAndroid Build Coastguard Worker typedef struct wl_buffer *(EGLAPIENTRYP PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC) (EGLDisplay dpy, EGLImageKHR image);
1503*38e8c45fSAndroid Build Coastguard Worker #ifdef EGL_EGLEXT_PROTOTYPES
1504*38e8c45fSAndroid Build Coastguard Worker EGLAPI struct wl_buffer *EGLAPIENTRY eglCreateWaylandBufferFromImageWL (EGLDisplay dpy, EGLImageKHR image);
1505*38e8c45fSAndroid Build Coastguard Worker #endif
1506*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_WL_create_wayland_buffer_from_image */
1507*38e8c45fSAndroid Build Coastguard Worker 
1508*38e8c45fSAndroid Build Coastguard Worker #ifdef __cplusplus
1509*38e8c45fSAndroid Build Coastguard Worker }
1510*38e8c45fSAndroid Build Coastguard Worker #endif
1511*38e8c45fSAndroid Build Coastguard Worker 
1512*38e8c45fSAndroid Build Coastguard Worker #endif
1513