1*38e8c45fSAndroid Build Coastguard Worker #ifndef __egl_h_ 2*38e8c45fSAndroid Build Coastguard Worker #define __egl_h_ 1 3*38e8c45fSAndroid Build Coastguard Worker 4*38e8c45fSAndroid Build Coastguard Worker #ifdef __cplusplus 5*38e8c45fSAndroid Build Coastguard Worker extern "C" { 6*38e8c45fSAndroid Build Coastguard Worker #endif 7*38e8c45fSAndroid Build Coastguard Worker 8*38e8c45fSAndroid Build Coastguard Worker /* 9*38e8c45fSAndroid Build Coastguard Worker ** Copyright 2013-2020 The Khronos Group Inc. 10*38e8c45fSAndroid Build Coastguard Worker ** SPDX-License-Identifier: Apache-2.0 11*38e8c45fSAndroid Build Coastguard Worker ** 12*38e8c45fSAndroid Build Coastguard Worker ** This header is generated from the Khronos EGL XML API Registry. 13*38e8c45fSAndroid Build Coastguard Worker ** The current version of the Registry, generator scripts 14*38e8c45fSAndroid Build Coastguard Worker ** used to make the header, and the header can be found at 15*38e8c45fSAndroid Build Coastguard Worker ** http://www.khronos.org/registry/egl 16*38e8c45fSAndroid Build Coastguard Worker ** 17*38e8c45fSAndroid Build Coastguard Worker ** Khronos $Git commit SHA1: 800219cd6e $ on $Git commit date: 2024-05-13 00:13:13 -0700 $ 18*38e8c45fSAndroid Build Coastguard Worker */ 19*38e8c45fSAndroid Build Coastguard Worker 20*38e8c45fSAndroid Build Coastguard Worker #include <EGL/eglplatform.h> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_EGL_PROTOTYPES 23*38e8c45fSAndroid Build Coastguard Worker #define EGL_EGL_PROTOTYPES 1 24*38e8c45fSAndroid Build Coastguard Worker #endif 25*38e8c45fSAndroid Build Coastguard Worker 26*38e8c45fSAndroid Build Coastguard Worker /* Generated on date 20240715 */ 27*38e8c45fSAndroid Build Coastguard Worker 28*38e8c45fSAndroid Build Coastguard Worker /* Generated C header for: 29*38e8c45fSAndroid Build Coastguard Worker * API: egl 30*38e8c45fSAndroid Build Coastguard Worker * Versions considered: .* 31*38e8c45fSAndroid Build Coastguard Worker * Versions emitted: .* 32*38e8c45fSAndroid Build Coastguard Worker * Default extensions included: None 33*38e8c45fSAndroid Build Coastguard Worker * Additional extensions included: _nomatch_^ 34*38e8c45fSAndroid Build Coastguard Worker * Extensions removed: _nomatch_^ 35*38e8c45fSAndroid Build Coastguard Worker */ 36*38e8c45fSAndroid Build Coastguard Worker 37*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_VERSION_1_0 38*38e8c45fSAndroid Build Coastguard Worker #define EGL_VERSION_1_0 1 39*38e8c45fSAndroid Build Coastguard Worker typedef unsigned int EGLBoolean; 40*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLDisplay; 41*38e8c45fSAndroid Build Coastguard Worker #include <KHR/khrplatform.h> 42*38e8c45fSAndroid Build Coastguard Worker #include <EGL/eglplatform.h> 43*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLConfig; 44*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLSurface; 45*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLContext; 46*38e8c45fSAndroid Build Coastguard Worker typedef void (*__eglMustCastToProperFunctionPointerType)(void); 47*38e8c45fSAndroid Build Coastguard Worker #define EGL_ALPHA_SIZE 0x3021 48*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_ACCESS 0x3002 49*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_ALLOC 0x3003 50*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_ATTRIBUTE 0x3004 51*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_CONFIG 0x3005 52*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_CONTEXT 0x3006 53*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_CURRENT_SURFACE 0x3007 54*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_DISPLAY 0x3008 55*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_MATCH 0x3009 56*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_NATIVE_PIXMAP 0x300A 57*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_NATIVE_WINDOW 0x300B 58*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_PARAMETER 0x300C 59*38e8c45fSAndroid Build Coastguard Worker #define EGL_BAD_SURFACE 0x300D 60*38e8c45fSAndroid Build Coastguard Worker #define EGL_BLUE_SIZE 0x3022 61*38e8c45fSAndroid Build Coastguard Worker #define EGL_BUFFER_SIZE 0x3020 62*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONFIG_CAVEAT 0x3027 63*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONFIG_ID 0x3028 64*38e8c45fSAndroid Build Coastguard Worker #define EGL_CORE_NATIVE_ENGINE 0x305B 65*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEPTH_SIZE 0x3025 66*38e8c45fSAndroid Build Coastguard Worker #define EGL_DONT_CARE EGL_CAST(EGLint,-1) 67*38e8c45fSAndroid Build Coastguard Worker #define EGL_DRAW 0x3059 68*38e8c45fSAndroid Build Coastguard Worker #define EGL_EXTENSIONS 0x3055 69*38e8c45fSAndroid Build Coastguard Worker #define EGL_FALSE 0 70*38e8c45fSAndroid Build Coastguard Worker #define EGL_GREEN_SIZE 0x3023 71*38e8c45fSAndroid Build Coastguard Worker #define EGL_HEIGHT 0x3056 72*38e8c45fSAndroid Build Coastguard Worker #define EGL_LARGEST_PBUFFER 0x3058 73*38e8c45fSAndroid Build Coastguard Worker #define EGL_LEVEL 0x3029 74*38e8c45fSAndroid Build Coastguard Worker #define EGL_MAX_PBUFFER_HEIGHT 0x302A 75*38e8c45fSAndroid Build Coastguard Worker #define EGL_MAX_PBUFFER_PIXELS 0x302B 76*38e8c45fSAndroid Build Coastguard Worker #define EGL_MAX_PBUFFER_WIDTH 0x302C 77*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_RENDERABLE 0x302D 78*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_VISUAL_ID 0x302E 79*38e8c45fSAndroid Build Coastguard Worker #define EGL_NATIVE_VISUAL_TYPE 0x302F 80*38e8c45fSAndroid Build Coastguard Worker #define EGL_NONE 0x3038 81*38e8c45fSAndroid Build Coastguard Worker #define EGL_NON_CONFORMANT_CONFIG 0x3051 82*38e8c45fSAndroid Build Coastguard Worker #define EGL_NOT_INITIALIZED 0x3001 83*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_CONTEXT EGL_CAST(EGLContext,0) 84*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0) 85*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_SURFACE EGL_CAST(EGLSurface,0) 86*38e8c45fSAndroid Build Coastguard Worker #define EGL_PBUFFER_BIT 0x0001 87*38e8c45fSAndroid Build Coastguard Worker #define EGL_PIXMAP_BIT 0x0002 88*38e8c45fSAndroid Build Coastguard Worker #define EGL_READ 0x305A 89*38e8c45fSAndroid Build Coastguard Worker #define EGL_RED_SIZE 0x3024 90*38e8c45fSAndroid Build Coastguard Worker #define EGL_SAMPLES 0x3031 91*38e8c45fSAndroid Build Coastguard Worker #define EGL_SAMPLE_BUFFERS 0x3032 92*38e8c45fSAndroid Build Coastguard Worker #define EGL_SLOW_CONFIG 0x3050 93*38e8c45fSAndroid Build Coastguard Worker #define EGL_STENCIL_SIZE 0x3026 94*38e8c45fSAndroid Build Coastguard Worker #define EGL_SUCCESS 0x3000 95*38e8c45fSAndroid Build Coastguard Worker #define EGL_SURFACE_TYPE 0x3033 96*38e8c45fSAndroid Build Coastguard Worker #define EGL_TRANSPARENT_BLUE_VALUE 0x3035 97*38e8c45fSAndroid Build Coastguard Worker #define EGL_TRANSPARENT_GREEN_VALUE 0x3036 98*38e8c45fSAndroid Build Coastguard Worker #define EGL_TRANSPARENT_RED_VALUE 0x3037 99*38e8c45fSAndroid Build Coastguard Worker #define EGL_TRANSPARENT_RGB 0x3052 100*38e8c45fSAndroid Build Coastguard Worker #define EGL_TRANSPARENT_TYPE 0x3034 101*38e8c45fSAndroid Build Coastguard Worker #define EGL_TRUE 1 102*38e8c45fSAndroid Build Coastguard Worker #define EGL_VENDOR 0x3053 103*38e8c45fSAndroid Build Coastguard Worker #define EGL_VERSION 0x3054 104*38e8c45fSAndroid Build Coastguard Worker #define EGL_WIDTH 0x3057 105*38e8c45fSAndroid Build Coastguard Worker #define EGL_WINDOW_BIT 0x0004 106*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSECONFIGPROC) (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); 107*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); 108*38e8c45fSAndroid Build Coastguard Worker typedef EGLContext (EGLAPIENTRYP PFNEGLCREATECONTEXTPROC) (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); 109*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPBUFFERSURFACEPROC) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); 110*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); 111*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); 112*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx); 113*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface); 114*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCONFIGATTRIBPROC) (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); 115*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCONFIGSPROC) (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); 116*38e8c45fSAndroid Build Coastguard Worker typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETCURRENTDISPLAYPROC) (void); 117*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLGETCURRENTSURFACEPROC) (EGLint readdraw); 118*38e8c45fSAndroid Build Coastguard Worker typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDISPLAYPROC) (EGLNativeDisplayType display_id); 119*38e8c45fSAndroid Build Coastguard Worker typedef EGLint (EGLAPIENTRYP PFNEGLGETERRORPROC) (void); 120*38e8c45fSAndroid Build Coastguard Worker typedef __eglMustCastToProperFunctionPointerType (EGLAPIENTRYP PFNEGLGETPROCADDRESSPROC) (const char *procname); 121*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLINITIALIZEPROC) (EGLDisplay dpy, EGLint *major, EGLint *minor); 122*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLMAKECURRENTPROC) (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); 123*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); 124*38e8c45fSAndroid Build Coastguard Worker typedef const char *(EGLAPIENTRYP PFNEGLQUERYSTRINGPROC) (EGLDisplay dpy, EGLint name); 125*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); 126*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface); 127*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLTERMINATEPROC) (EGLDisplay dpy); 128*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITGLPROC) (void); 129*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITNATIVEPROC) (EGLint engine); 130*38e8c45fSAndroid Build Coastguard Worker #if EGL_EGL_PROTOTYPES 131*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); 132*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); 133*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLContext EGLAPIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); 134*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); 135*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); 136*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); 137*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx); 138*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface); 139*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); 140*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); 141*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void); 142*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw); 143*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay (EGLNativeDisplayType display_id); 144*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLint EGLAPIENTRY eglGetError (void); 145*38e8c45fSAndroid Build Coastguard Worker EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname); 146*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor); 147*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); 148*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); 149*38e8c45fSAndroid Build Coastguard Worker EGLAPI const char *EGLAPIENTRY eglQueryString (EGLDisplay dpy, EGLint name); 150*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); 151*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface); 152*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglTerminate (EGLDisplay dpy); 153*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL (void); 154*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative (EGLint engine); 155*38e8c45fSAndroid Build Coastguard Worker #endif 156*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_VERSION_1_0 */ 157*38e8c45fSAndroid Build Coastguard Worker 158*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_VERSION_1_1 159*38e8c45fSAndroid Build Coastguard Worker #define EGL_VERSION_1_1 1 160*38e8c45fSAndroid Build Coastguard Worker #define EGL_BACK_BUFFER 0x3084 161*38e8c45fSAndroid Build Coastguard Worker #define EGL_BIND_TO_TEXTURE_RGB 0x3039 162*38e8c45fSAndroid Build Coastguard Worker #define EGL_BIND_TO_TEXTURE_RGBA 0x303A 163*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_LOST 0x300E 164*38e8c45fSAndroid Build Coastguard Worker #define EGL_MIN_SWAP_INTERVAL 0x303B 165*38e8c45fSAndroid Build Coastguard Worker #define EGL_MAX_SWAP_INTERVAL 0x303C 166*38e8c45fSAndroid Build Coastguard Worker #define EGL_MIPMAP_TEXTURE 0x3082 167*38e8c45fSAndroid Build Coastguard Worker #define EGL_MIPMAP_LEVEL 0x3083 168*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_TEXTURE 0x305C 169*38e8c45fSAndroid Build Coastguard Worker #define EGL_TEXTURE_2D 0x305F 170*38e8c45fSAndroid Build Coastguard Worker #define EGL_TEXTURE_FORMAT 0x3080 171*38e8c45fSAndroid Build Coastguard Worker #define EGL_TEXTURE_RGB 0x305D 172*38e8c45fSAndroid Build Coastguard Worker #define EGL_TEXTURE_RGBA 0x305E 173*38e8c45fSAndroid Build Coastguard Worker #define EGL_TEXTURE_TARGET 0x3081 174*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDTEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer); 175*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLRELEASETEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer); 176*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSURFACEATTRIBPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); 177*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPINTERVALPROC) (EGLDisplay dpy, EGLint interval); 178*38e8c45fSAndroid Build Coastguard Worker #if EGL_EGL_PROTOTYPES 179*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); 180*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); 181*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); 182*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval); 183*38e8c45fSAndroid Build Coastguard Worker #endif 184*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_VERSION_1_1 */ 185*38e8c45fSAndroid Build Coastguard Worker 186*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_VERSION_1_2 187*38e8c45fSAndroid Build Coastguard Worker #define EGL_VERSION_1_2 1 188*38e8c45fSAndroid Build Coastguard Worker typedef unsigned int EGLenum; 189*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLClientBuffer; 190*38e8c45fSAndroid Build Coastguard Worker #define EGL_ALPHA_FORMAT 0x3088 191*38e8c45fSAndroid Build Coastguard Worker #define EGL_ALPHA_FORMAT_NONPRE 0x308B 192*38e8c45fSAndroid Build Coastguard Worker #define EGL_ALPHA_FORMAT_PRE 0x308C 193*38e8c45fSAndroid Build Coastguard Worker #define EGL_ALPHA_MASK_SIZE 0x303E 194*38e8c45fSAndroid Build Coastguard Worker #define EGL_BUFFER_PRESERVED 0x3094 195*38e8c45fSAndroid Build Coastguard Worker #define EGL_BUFFER_DESTROYED 0x3095 196*38e8c45fSAndroid Build Coastguard Worker #define EGL_CLIENT_APIS 0x308D 197*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLORSPACE 0x3087 198*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLORSPACE_sRGB 0x3089 199*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLORSPACE_LINEAR 0x308A 200*38e8c45fSAndroid Build Coastguard Worker #define EGL_COLOR_BUFFER_TYPE 0x303F 201*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_CLIENT_TYPE 0x3097 202*38e8c45fSAndroid Build Coastguard Worker #define EGL_DISPLAY_SCALING 10000 203*38e8c45fSAndroid Build Coastguard Worker #define EGL_HORIZONTAL_RESOLUTION 0x3090 204*38e8c45fSAndroid Build Coastguard Worker #define EGL_LUMINANCE_BUFFER 0x308F 205*38e8c45fSAndroid Build Coastguard Worker #define EGL_LUMINANCE_SIZE 0x303D 206*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENGL_ES_BIT 0x0001 207*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENVG_BIT 0x0002 208*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENGL_ES_API 0x30A0 209*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENVG_API 0x30A1 210*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENVG_IMAGE 0x3096 211*38e8c45fSAndroid Build Coastguard Worker #define EGL_PIXEL_ASPECT_RATIO 0x3092 212*38e8c45fSAndroid Build Coastguard Worker #define EGL_RENDERABLE_TYPE 0x3040 213*38e8c45fSAndroid Build Coastguard Worker #define EGL_RENDER_BUFFER 0x3086 214*38e8c45fSAndroid Build Coastguard Worker #define EGL_RGB_BUFFER 0x308E 215*38e8c45fSAndroid Build Coastguard Worker #define EGL_SINGLE_BUFFER 0x3085 216*38e8c45fSAndroid Build Coastguard Worker #define EGL_SWAP_BEHAVIOR 0x3093 217*38e8c45fSAndroid Build Coastguard Worker #define EGL_UNKNOWN EGL_CAST(EGLint,-1) 218*38e8c45fSAndroid Build Coastguard Worker #define EGL_VERTICAL_RESOLUTION 0x3091 219*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDAPIPROC) (EGLenum api); 220*38e8c45fSAndroid Build Coastguard Worker typedef EGLenum (EGLAPIENTRYP PFNEGLQUERYAPIPROC) (void); 221*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC) (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); 222*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLRELEASETHREADPROC) (void); 223*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITCLIENTPROC) (void); 224*38e8c45fSAndroid Build Coastguard Worker #if EGL_EGL_PROTOTYPES 225*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api); 226*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void); 227*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); 228*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread (void); 229*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void); 230*38e8c45fSAndroid Build Coastguard Worker #endif 231*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_VERSION_1_2 */ 232*38e8c45fSAndroid Build Coastguard Worker 233*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_VERSION_1_3 234*38e8c45fSAndroid Build Coastguard Worker #define EGL_VERSION_1_3 1 235*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONFORMANT 0x3042 236*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_CLIENT_VERSION 0x3098 237*38e8c45fSAndroid Build Coastguard Worker #define EGL_MATCH_NATIVE_PIXMAP 0x3041 238*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENGL_ES2_BIT 0x0004 239*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_ALPHA_FORMAT 0x3088 240*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B 241*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_ALPHA_FORMAT_PRE 0x308C 242*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 243*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_COLORSPACE 0x3087 244*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_COLORSPACE_sRGB 0x3089 245*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_COLORSPACE_LINEAR 0x308A 246*38e8c45fSAndroid Build Coastguard Worker #define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 247*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_VERSION_1_3 */ 248*38e8c45fSAndroid Build Coastguard Worker 249*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_VERSION_1_4 250*38e8c45fSAndroid Build Coastguard Worker #define EGL_VERSION_1_4 1 251*38e8c45fSAndroid Build Coastguard Worker #define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0) 252*38e8c45fSAndroid Build Coastguard Worker #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 253*38e8c45fSAndroid Build Coastguard Worker #define EGL_MULTISAMPLE_RESOLVE 0x3099 254*38e8c45fSAndroid Build Coastguard Worker #define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A 255*38e8c45fSAndroid Build Coastguard Worker #define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B 256*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENGL_API 0x30A2 257*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENGL_BIT 0x0008 258*38e8c45fSAndroid Build Coastguard Worker #define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 259*38e8c45fSAndroid Build Coastguard Worker typedef EGLContext (EGLAPIENTRYP PFNEGLGETCURRENTCONTEXTPROC) (void); 260*38e8c45fSAndroid Build Coastguard Worker #if EGL_EGL_PROTOTYPES 261*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void); 262*38e8c45fSAndroid Build Coastguard Worker #endif 263*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_VERSION_1_4 */ 264*38e8c45fSAndroid Build Coastguard Worker 265*38e8c45fSAndroid Build Coastguard Worker #ifndef EGL_VERSION_1_5 266*38e8c45fSAndroid Build Coastguard Worker #define EGL_VERSION_1_5 1 267*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLSync; 268*38e8c45fSAndroid Build Coastguard Worker typedef intptr_t EGLAttrib; 269*38e8c45fSAndroid Build Coastguard Worker typedef khronos_utime_nanoseconds_t EGLTime; 270*38e8c45fSAndroid Build Coastguard Worker typedef void *EGLImage; 271*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_MAJOR_VERSION 0x3098 272*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_MINOR_VERSION 0x30FB 273*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD 274*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD 275*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_RESET_NOTIFICATION 0x31BE 276*38e8c45fSAndroid Build Coastguard Worker #define EGL_LOSE_CONTEXT_ON_RESET 0x31BF 277*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 278*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 279*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 280*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 281*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 282*38e8c45fSAndroid Build Coastguard Worker #define EGL_OPENGL_ES3_BIT 0x00000040 283*38e8c45fSAndroid Build Coastguard Worker #define EGL_CL_EVENT_HANDLE 0x309C 284*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CL_EVENT 0x30FE 285*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF 286*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 287*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_TYPE 0x30F7 288*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_STATUS 0x30F1 289*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_CONDITION 0x30F8 290*38e8c45fSAndroid Build Coastguard Worker #define EGL_SIGNALED 0x30F2 291*38e8c45fSAndroid Build Coastguard Worker #define EGL_UNSIGNALED 0x30F3 292*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 293*38e8c45fSAndroid Build Coastguard Worker #define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull 294*38e8c45fSAndroid Build Coastguard Worker #define EGL_TIMEOUT_EXPIRED 0x30F5 295*38e8c45fSAndroid Build Coastguard Worker #define EGL_CONDITION_SATISFIED 0x30F6 296*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_SYNC EGL_CAST(EGLSync,0) 297*38e8c45fSAndroid Build Coastguard Worker #define EGL_SYNC_FENCE 0x30F9 298*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE 0x309D 299*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_SRGB 0x3089 300*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_COLORSPACE_LINEAR 0x308A 301*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_RENDERBUFFER 0x30B9 302*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_2D 0x30B1 303*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_LEVEL 0x30BC 304*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_3D 0x30B2 305*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_ZOFFSET 0x30BD 306*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 307*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 308*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 309*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 310*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 311*38e8c45fSAndroid Build Coastguard Worker #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 312*38e8c45fSAndroid Build Coastguard Worker #define EGL_IMAGE_PRESERVED 0x30D2 313*38e8c45fSAndroid Build Coastguard Worker #define EGL_NO_IMAGE EGL_CAST(EGLImage,0) 314*38e8c45fSAndroid Build Coastguard Worker typedef EGLSync (EGLAPIENTRYP PFNEGLCREATESYNCPROC) (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list); 315*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCPROC) (EGLDisplay dpy, EGLSync sync); 316*38e8c45fSAndroid Build Coastguard Worker typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCPROC) (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); 317*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBPROC) (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value); 318*38e8c45fSAndroid Build Coastguard Worker typedef EGLImage (EGLAPIENTRYP PFNEGLCREATEIMAGEPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list); 319*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEPROC) (EGLDisplay dpy, EGLImage image); 320*38e8c45fSAndroid Build Coastguard Worker typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYPROC) (EGLenum platform, void *native_display, const EGLAttrib *attrib_list); 321*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list); 322*38e8c45fSAndroid Build Coastguard Worker typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list); 323*38e8c45fSAndroid Build Coastguard Worker typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITSYNCPROC) (EGLDisplay dpy, EGLSync sync, EGLint flags); 324*38e8c45fSAndroid Build Coastguard Worker #if EGL_EGL_PROTOTYPES 325*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list); 326*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync); 327*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); 328*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value); 329*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLImage EGLAPIENTRY eglCreateImage (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list); 330*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImage (EGLDisplay dpy, EGLImage image); 331*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list); 332*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list); 333*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list); 334*38e8c45fSAndroid Build Coastguard Worker EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags); 335*38e8c45fSAndroid Build Coastguard Worker #endif 336*38e8c45fSAndroid Build Coastguard Worker #endif /* EGL_VERSION_1_5 */ 337*38e8c45fSAndroid Build Coastguard Worker 338*38e8c45fSAndroid Build Coastguard Worker #ifdef __cplusplus 339*38e8c45fSAndroid Build Coastguard Worker } 340*38e8c45fSAndroid Build Coastguard Worker #endif 341*38e8c45fSAndroid Build Coastguard Worker 342*38e8c45fSAndroid Build Coastguard Worker #endif 343