xref: /aosp_15_r20/frameworks/native/libs/shaders/Android.bp (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1// Copyright 2021 The Android Open Source Project
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7//      http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15package {
16    // See: http://go/android-license-faq
17    // A large-scale-change added 'default_applicable_licenses' to import
18    // all of the 'license_kinds' from "frameworks_native_license"
19    // to get the below license kinds:
20    //   SPDX-license-identifier-Apache-2.0
21    default_applicable_licenses: ["frameworks_native_license"],
22    default_team: "trendy_team_android_core_graphics_stack",
23}
24
25cc_library_static {
26    name: "libshaders",
27    defaults: [
28        "android.hardware.graphics.common-ndk_shared",
29        "android.hardware.graphics.composer3-ndk_shared",
30    ],
31    export_include_dirs: ["include"],
32    local_include_dirs: ["include"],
33
34    shared_libs: [
35        "[email protected]",
36        "libnativewindow",
37    ],
38
39    static_libs: [
40        "libarect",
41        "libmath",
42        "libtonemap",
43        "libui-types",
44    ],
45
46    header_libs: [
47        "libtonemap_headers",
48    ],
49
50    srcs: [
51        "shaders.cpp",
52    ],
53}
54