xref: /aosp_15_r20/frameworks/native/libs/renderengine/skia/GraphiteVkRenderEngine.cpp (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1 /*
2  * Copyright 2024 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "GraphiteVkRenderEngine.h"
18 
19 #undef LOG_TAG
20 #define LOG_TAG "RenderEngine"
21 
22 #include <include/gpu/GpuTypes.h>
23 #include <include/gpu/graphite/BackendSemaphore.h>
24 #include <include/gpu/graphite/Context.h>
25 #include <include/gpu/graphite/Recording.h>
26 #include <include/gpu/graphite/vk/VulkanGraphiteTypes.h>
27 
28 #include <android-base/stringprintf.h>
29 #include <log/log_main.h>
30 #include <sync/sync.h>
31 
32 #include <memory>
33 #include <vector>
34 
35 namespace android::renderengine::skia {
36 
37 using base::StringAppendF;
38 
create(const RenderEngineCreationArgs & args)39 std::unique_ptr<GraphiteVkRenderEngine> GraphiteVkRenderEngine::create(
40         const RenderEngineCreationArgs& args) {
41     std::unique_ptr<GraphiteVkRenderEngine> engine(new GraphiteVkRenderEngine(args));
42     engine->ensureContextsCreated();
43 
44     if (getVulkanInterface(false).isInitialized()) {
45         ALOGD("GraphiteVkRenderEngine::%s: successfully initialized GraphiteVkRenderEngine",
46               __func__);
47         return engine;
48     } else {
49         ALOGE("GraphiteVkRenderEngine::%s: could not create GraphiteVkRenderEngine. "
50               "Likely insufficient Vulkan support",
51               __func__);
52         return {};
53     }
54 }
55 
56 // Graphite-specific function signature for fFinishedProc callback.
unref_semaphore(void * semaphore,skgpu::CallbackResult result)57 static void unref_semaphore(void* semaphore, skgpu::CallbackResult result) {
58     if (result != skgpu::CallbackResult::kSuccess) {
59         ALOGE("Graphite submission of work to GPU failed, check for Skia errors");
60     }
61     SkiaVkRenderEngine::DestroySemaphoreInfo* info =
62             reinterpret_cast<SkiaVkRenderEngine::DestroySemaphoreInfo*>(semaphore);
63     info->unref();
64 }
65 
createContext(VulkanInterface & vulkanInterface)66 std::unique_ptr<SkiaGpuContext> GraphiteVkRenderEngine::createContext(
67         VulkanInterface& vulkanInterface) {
68     return SkiaGpuContext::MakeVulkan_Graphite(vulkanInterface.getGraphiteBackendContext());
69 }
70 
waitFence(SkiaGpuContext *,base::borrowed_fd fenceFd)71 void GraphiteVkRenderEngine::waitFence(SkiaGpuContext*, base::borrowed_fd fenceFd) {
72     if (fenceFd.get() < 0) return;
73 
74     int dupedFd = dup(fenceFd.get());
75     if (dupedFd < 0) {
76         ALOGE("failed to create duplicate fence fd: %d", dupedFd);
77         sync_wait(fenceFd.get(), -1);
78         return;
79     }
80 
81     base::unique_fd fenceDup(dupedFd);
82     VkSemaphore waitSemaphore =
83             getVulkanInterface(isProtected()).importSemaphoreFromSyncFd(fenceDup.release());
84     auto beSemaphore = graphite::BackendSemaphores::MakeVulkan(waitSemaphore);
85     mStagedWaitSemaphores.push_back(beSemaphore);
86 }
87 
flushAndSubmit(SkiaGpuContext * context,sk_sp<SkSurface>)88 base::unique_fd GraphiteVkRenderEngine::flushAndSubmit(SkiaGpuContext* context, sk_sp<SkSurface>) {
89     // Minimal Recording setup. Required even if there are no incoming semaphores to wait on, and if
90     // creating the outgoing signaling semaphore fails.
91     std::unique_ptr<graphite::Recording> recording = context->graphiteRecorder()->snap();
92     graphite::InsertRecordingInfo insertInfo;
93     insertInfo.fRecording = recording.get();
94 
95     VulkanInterface& vulkanInterface = getVulkanInterface(isProtected());
96     // This "signal" semaphore is called after rendering, but it is cleaned up in the same mechanism
97     // as "wait" semaphores from waitFence.
98     VkSemaphore vkSignalSemaphore = vulkanInterface.createExportableSemaphore();
99     auto backendSignalSemaphore = graphite::BackendSemaphores::MakeVulkan(vkSignalSemaphore);
100 
101     // Collect all Vk semaphores that DestroySemaphoreInfo needs to own and delete after GPU work.
102     std::vector<VkSemaphore> vkSemaphoresToCleanUp;
103     if (vkSignalSemaphore != VK_NULL_HANDLE) {
104         vkSemaphoresToCleanUp.push_back(vkSignalSemaphore);
105     }
106     for (auto backendWaitSemaphore : mStagedWaitSemaphores) {
107         vkSemaphoresToCleanUp.push_back(
108             graphite::BackendSemaphores::GetVkSemaphore(backendWaitSemaphore));
109     }
110 
111     DestroySemaphoreInfo* destroySemaphoreInfo = nullptr;
112     if (vkSemaphoresToCleanUp.size() > 0) {
113         destroySemaphoreInfo =
114                 new DestroySemaphoreInfo(vulkanInterface, std::move(vkSemaphoresToCleanUp));
115 
116         insertInfo.fNumWaitSemaphores = mStagedWaitSemaphores.size();
117         insertInfo.fWaitSemaphores = mStagedWaitSemaphores.data();
118         insertInfo.fNumSignalSemaphores = 1;
119         insertInfo.fSignalSemaphores = &backendSignalSemaphore;
120         insertInfo.fFinishedProc = unref_semaphore;
121         insertInfo.fFinishedContext = destroySemaphoreInfo;
122     }
123 
124     const bool inserted = context->graphiteContext()->insertRecording(insertInfo);
125     LOG_ALWAYS_FATAL_IF(!inserted,
126                         "graphite::Context::insertRecording(...) failed, check for Skia errors");
127     const bool submitted = context->graphiteContext()->submit(graphite::SyncToCpu::kNo);
128     LOG_ALWAYS_FATAL_IF(!submitted, "graphite::Context::submit(...) failed, check for Skia errors");
129     // Skia's "backend" semaphores can be deleted immediately after inserting the recording; only
130     // the underlying VK semaphores need to be kept until GPU work is complete.
131     mStagedWaitSemaphores.clear();
132 
133     base::unique_fd drawFenceFd(-1);
134     if (vkSignalSemaphore != VK_NULL_HANDLE) {
135         drawFenceFd.reset(vulkanInterface.exportSemaphoreSyncFd(vkSignalSemaphore));
136     }
137     // Now that drawFenceFd has been created, we can delete RE's reference to this semaphore, as
138     // another reference is still held until fFinishedProc is called after completion of GPU work.
139     if (destroySemaphoreInfo) {
140         destroySemaphoreInfo->unref();
141     }
142     return drawFenceFd;
143 }
144 
appendBackendSpecificInfoToDump(std::string & result)145 void GraphiteVkRenderEngine::appendBackendSpecificInfoToDump(std::string& result) {
146     StringAppendF(&result, "\n ------------RE Vulkan (Graphite)----------\n");
147     SkiaVkRenderEngine::appendBackendSpecificInfoToDump(result);
148 }
149 
150 } // namespace android::renderengine::skia
151