xref: /aosp_15_r20/frameworks/native/libs/input/VelocityControl.cpp (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright (C) 2012 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #define LOG_TAG "VelocityControl"
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker // Log debug messages about acceleration.
20*38e8c45fSAndroid Build Coastguard Worker static constexpr bool DEBUG_ACCELERATION = false;
21*38e8c45fSAndroid Build Coastguard Worker 
22*38e8c45fSAndroid Build Coastguard Worker #include <math.h>
23*38e8c45fSAndroid Build Coastguard Worker #include <limits.h>
24*38e8c45fSAndroid Build Coastguard Worker 
25*38e8c45fSAndroid Build Coastguard Worker #include <android-base/logging.h>
26*38e8c45fSAndroid Build Coastguard Worker #include <input/VelocityControl.h>
27*38e8c45fSAndroid Build Coastguard Worker #include <utils/BitSet.h>
28*38e8c45fSAndroid Build Coastguard Worker #include <utils/Timers.h>
29*38e8c45fSAndroid Build Coastguard Worker 
30*38e8c45fSAndroid Build Coastguard Worker namespace android {
31*38e8c45fSAndroid Build Coastguard Worker 
32*38e8c45fSAndroid Build Coastguard Worker // --- VelocityControl ---
33*38e8c45fSAndroid Build Coastguard Worker 
34*38e8c45fSAndroid Build Coastguard Worker const nsecs_t VelocityControl::STOP_TIME;
35*38e8c45fSAndroid Build Coastguard Worker 
VelocityControl()36*38e8c45fSAndroid Build Coastguard Worker VelocityControl::VelocityControl() {
37*38e8c45fSAndroid Build Coastguard Worker     reset();
38*38e8c45fSAndroid Build Coastguard Worker }
39*38e8c45fSAndroid Build Coastguard Worker 
reset()40*38e8c45fSAndroid Build Coastguard Worker void VelocityControl::reset() {
41*38e8c45fSAndroid Build Coastguard Worker     mLastMovementTime = LLONG_MIN;
42*38e8c45fSAndroid Build Coastguard Worker     mRawPositionX = 0;
43*38e8c45fSAndroid Build Coastguard Worker     mRawPositionY = 0;
44*38e8c45fSAndroid Build Coastguard Worker     mVelocityTracker.clear();
45*38e8c45fSAndroid Build Coastguard Worker }
46*38e8c45fSAndroid Build Coastguard Worker 
move(nsecs_t eventTime,float * deltaX,float * deltaY)47*38e8c45fSAndroid Build Coastguard Worker void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) {
48*38e8c45fSAndroid Build Coastguard Worker     if ((deltaX == nullptr || *deltaX == 0) && (deltaY == nullptr || *deltaY == 0)) {
49*38e8c45fSAndroid Build Coastguard Worker         return;
50*38e8c45fSAndroid Build Coastguard Worker     }
51*38e8c45fSAndroid Build Coastguard Worker     if (eventTime >= mLastMovementTime + STOP_TIME) {
52*38e8c45fSAndroid Build Coastguard Worker         ALOGD_IF(DEBUG_ACCELERATION && mLastMovementTime != LLONG_MIN,
53*38e8c45fSAndroid Build Coastguard Worker                  "VelocityControl: stopped, last movement was %0.3fms ago",
54*38e8c45fSAndroid Build Coastguard Worker                  (eventTime - mLastMovementTime) * 0.000001f);
55*38e8c45fSAndroid Build Coastguard Worker         reset();
56*38e8c45fSAndroid Build Coastguard Worker     }
57*38e8c45fSAndroid Build Coastguard Worker 
58*38e8c45fSAndroid Build Coastguard Worker     mLastMovementTime = eventTime;
59*38e8c45fSAndroid Build Coastguard Worker     if (deltaX) {
60*38e8c45fSAndroid Build Coastguard Worker         mRawPositionX += *deltaX;
61*38e8c45fSAndroid Build Coastguard Worker     }
62*38e8c45fSAndroid Build Coastguard Worker     if (deltaY) {
63*38e8c45fSAndroid Build Coastguard Worker         mRawPositionY += *deltaY;
64*38e8c45fSAndroid Build Coastguard Worker     }
65*38e8c45fSAndroid Build Coastguard Worker     mVelocityTracker.addMovement(eventTime, /*pointerId=*/0, AMOTION_EVENT_AXIS_X, mRawPositionX);
66*38e8c45fSAndroid Build Coastguard Worker     mVelocityTracker.addMovement(eventTime, /*pointerId=*/0, AMOTION_EVENT_AXIS_Y, mRawPositionY);
67*38e8c45fSAndroid Build Coastguard Worker     scaleDeltas(deltaX, deltaY);
68*38e8c45fSAndroid Build Coastguard Worker }
69*38e8c45fSAndroid Build Coastguard Worker 
70*38e8c45fSAndroid Build Coastguard Worker // --- SimpleVelocityControl ---
71*38e8c45fSAndroid Build Coastguard Worker 
getParameters() const72*38e8c45fSAndroid Build Coastguard Worker const VelocityControlParameters& SimpleVelocityControl::getParameters() const {
73*38e8c45fSAndroid Build Coastguard Worker     return mParameters;
74*38e8c45fSAndroid Build Coastguard Worker }
75*38e8c45fSAndroid Build Coastguard Worker 
setParameters(const VelocityControlParameters & parameters)76*38e8c45fSAndroid Build Coastguard Worker void SimpleVelocityControl::setParameters(const VelocityControlParameters& parameters) {
77*38e8c45fSAndroid Build Coastguard Worker     mParameters = parameters;
78*38e8c45fSAndroid Build Coastguard Worker     reset();
79*38e8c45fSAndroid Build Coastguard Worker }
80*38e8c45fSAndroid Build Coastguard Worker 
scaleDeltas(float * deltaX,float * deltaY)81*38e8c45fSAndroid Build Coastguard Worker void SimpleVelocityControl::scaleDeltas(float* deltaX, float* deltaY) {
82*38e8c45fSAndroid Build Coastguard Worker     std::optional<float> vx = mVelocityTracker.getVelocity(AMOTION_EVENT_AXIS_X, 0);
83*38e8c45fSAndroid Build Coastguard Worker     std::optional<float> vy = mVelocityTracker.getVelocity(AMOTION_EVENT_AXIS_Y, 0);
84*38e8c45fSAndroid Build Coastguard Worker     float scale = mParameters.scale;
85*38e8c45fSAndroid Build Coastguard Worker     if (vx.has_value() && vy.has_value()) {
86*38e8c45fSAndroid Build Coastguard Worker         float speed = hypotf(*vx, *vy) * scale;
87*38e8c45fSAndroid Build Coastguard Worker         if (speed >= mParameters.highThreshold) {
88*38e8c45fSAndroid Build Coastguard Worker             // Apply full acceleration above the high speed threshold.
89*38e8c45fSAndroid Build Coastguard Worker             scale *= mParameters.acceleration;
90*38e8c45fSAndroid Build Coastguard Worker         } else if (speed > mParameters.lowThreshold) {
91*38e8c45fSAndroid Build Coastguard Worker             // Linearly interpolate the acceleration to apply between the low and high
92*38e8c45fSAndroid Build Coastguard Worker             // speed thresholds.
93*38e8c45fSAndroid Build Coastguard Worker             scale *= 1 +
94*38e8c45fSAndroid Build Coastguard Worker                     (speed - mParameters.lowThreshold) /
95*38e8c45fSAndroid Build Coastguard Worker                             (mParameters.highThreshold - mParameters.lowThreshold) *
96*38e8c45fSAndroid Build Coastguard Worker                             (mParameters.acceleration - 1);
97*38e8c45fSAndroid Build Coastguard Worker         }
98*38e8c45fSAndroid Build Coastguard Worker 
99*38e8c45fSAndroid Build Coastguard Worker         ALOGD_IF(DEBUG_ACCELERATION,
100*38e8c45fSAndroid Build Coastguard Worker                  "SimpleVelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): "
101*38e8c45fSAndroid Build Coastguard Worker                  "vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f",
102*38e8c45fSAndroid Build Coastguard Worker                  mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
103*38e8c45fSAndroid Build Coastguard Worker                  mParameters.acceleration, *vx, *vy, speed, scale / mParameters.scale);
104*38e8c45fSAndroid Build Coastguard Worker 
105*38e8c45fSAndroid Build Coastguard Worker     } else {
106*38e8c45fSAndroid Build Coastguard Worker         ALOGD_IF(DEBUG_ACCELERATION,
107*38e8c45fSAndroid Build Coastguard Worker                  "SimpleVelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): unknown velocity",
108*38e8c45fSAndroid Build Coastguard Worker                  mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
109*38e8c45fSAndroid Build Coastguard Worker                  mParameters.acceleration);
110*38e8c45fSAndroid Build Coastguard Worker     }
111*38e8c45fSAndroid Build Coastguard Worker 
112*38e8c45fSAndroid Build Coastguard Worker     if (deltaX != nullptr) {
113*38e8c45fSAndroid Build Coastguard Worker         *deltaX *= scale;
114*38e8c45fSAndroid Build Coastguard Worker     }
115*38e8c45fSAndroid Build Coastguard Worker     if (deltaY != nullptr) {
116*38e8c45fSAndroid Build Coastguard Worker         *deltaY *= scale;
117*38e8c45fSAndroid Build Coastguard Worker     }
118*38e8c45fSAndroid Build Coastguard Worker }
119*38e8c45fSAndroid Build Coastguard Worker 
120*38e8c45fSAndroid Build Coastguard Worker // --- CurvedVelocityControl ---
121*38e8c45fSAndroid Build Coastguard Worker 
122*38e8c45fSAndroid Build Coastguard Worker namespace {
123*38e8c45fSAndroid Build Coastguard Worker 
124*38e8c45fSAndroid Build Coastguard Worker /**
125*38e8c45fSAndroid Build Coastguard Worker  * The resolution that we assume a mouse to have, in counts per inch.
126*38e8c45fSAndroid Build Coastguard Worker  *
127*38e8c45fSAndroid Build Coastguard Worker  * Mouse resolutions vary wildly, but 800 CPI is probably the most common. There should be enough
128*38e8c45fSAndroid Build Coastguard Worker  * range in the available sensitivity settings to accommodate users of mice with other resolutions.
129*38e8c45fSAndroid Build Coastguard Worker  */
130*38e8c45fSAndroid Build Coastguard Worker constexpr int32_t MOUSE_CPI = 800;
131*38e8c45fSAndroid Build Coastguard Worker 
countsToMm(float counts)132*38e8c45fSAndroid Build Coastguard Worker float countsToMm(float counts) {
133*38e8c45fSAndroid Build Coastguard Worker     return counts / MOUSE_CPI * 25.4;
134*38e8c45fSAndroid Build Coastguard Worker }
135*38e8c45fSAndroid Build Coastguard Worker 
136*38e8c45fSAndroid Build Coastguard Worker } // namespace
137*38e8c45fSAndroid Build Coastguard Worker 
CurvedVelocityControl()138*38e8c45fSAndroid Build Coastguard Worker CurvedVelocityControl::CurvedVelocityControl()
139*38e8c45fSAndroid Build Coastguard Worker       : mCurveSegments(createAccelerationCurveForPointerSensitivity(0)) {}
140*38e8c45fSAndroid Build Coastguard Worker 
setCurve(const std::vector<AccelerationCurveSegment> & curve)141*38e8c45fSAndroid Build Coastguard Worker void CurvedVelocityControl::setCurve(const std::vector<AccelerationCurveSegment>& curve) {
142*38e8c45fSAndroid Build Coastguard Worker     mCurveSegments = curve;
143*38e8c45fSAndroid Build Coastguard Worker }
144*38e8c45fSAndroid Build Coastguard Worker 
setAccelerationEnabled(bool enabled)145*38e8c45fSAndroid Build Coastguard Worker void CurvedVelocityControl::setAccelerationEnabled(bool enabled) {
146*38e8c45fSAndroid Build Coastguard Worker     mAccelerationEnabled = enabled;
147*38e8c45fSAndroid Build Coastguard Worker }
148*38e8c45fSAndroid Build Coastguard Worker 
scaleDeltas(float * deltaX,float * deltaY)149*38e8c45fSAndroid Build Coastguard Worker void CurvedVelocityControl::scaleDeltas(float* deltaX, float* deltaY) {
150*38e8c45fSAndroid Build Coastguard Worker     if (!mAccelerationEnabled) {
151*38e8c45fSAndroid Build Coastguard Worker         ALOGD_IF(DEBUG_ACCELERATION, "CurvedVelocityControl: acceleration disabled");
152*38e8c45fSAndroid Build Coastguard Worker         return;
153*38e8c45fSAndroid Build Coastguard Worker     }
154*38e8c45fSAndroid Build Coastguard Worker 
155*38e8c45fSAndroid Build Coastguard Worker     std::optional<float> vx = mVelocityTracker.getVelocity(AMOTION_EVENT_AXIS_X, 0);
156*38e8c45fSAndroid Build Coastguard Worker     std::optional<float> vy = mVelocityTracker.getVelocity(AMOTION_EVENT_AXIS_Y, 0);
157*38e8c45fSAndroid Build Coastguard Worker 
158*38e8c45fSAndroid Build Coastguard Worker     float ratio;
159*38e8c45fSAndroid Build Coastguard Worker     if (vx.has_value() && vy.has_value()) {
160*38e8c45fSAndroid Build Coastguard Worker         float vxMmPerS = countsToMm(*vx);
161*38e8c45fSAndroid Build Coastguard Worker         float vyMmPerS = countsToMm(*vy);
162*38e8c45fSAndroid Build Coastguard Worker         float speedMmPerS = sqrtf(vxMmPerS * vxMmPerS + vyMmPerS * vyMmPerS);
163*38e8c45fSAndroid Build Coastguard Worker 
164*38e8c45fSAndroid Build Coastguard Worker         const AccelerationCurveSegment& seg = segmentForSpeed(speedMmPerS);
165*38e8c45fSAndroid Build Coastguard Worker         ratio = seg.baseGain + seg.reciprocal / speedMmPerS;
166*38e8c45fSAndroid Build Coastguard Worker         ALOGD_IF(DEBUG_ACCELERATION,
167*38e8c45fSAndroid Build Coastguard Worker                  "CurvedVelocityControl: velocities (%0.3f, %0.3f) → speed %0.3f → ratio %0.3f",
168*38e8c45fSAndroid Build Coastguard Worker                  vxMmPerS, vyMmPerS, speedMmPerS, ratio);
169*38e8c45fSAndroid Build Coastguard Worker     } else {
170*38e8c45fSAndroid Build Coastguard Worker         // We don't have enough data to compute a velocity yet. This happens early in the movement,
171*38e8c45fSAndroid Build Coastguard Worker         // when the speed is presumably low, so use the base gain of the first segment of the curve.
172*38e8c45fSAndroid Build Coastguard Worker         // (This would behave oddly for curves with a reciprocal term on the first segment, but we
173*38e8c45fSAndroid Build Coastguard Worker         // don't have any of those, and they'd be very strange at velocities close to zero anyway.)
174*38e8c45fSAndroid Build Coastguard Worker         ratio = mCurveSegments[0].baseGain;
175*38e8c45fSAndroid Build Coastguard Worker         ALOGD_IF(DEBUG_ACCELERATION,
176*38e8c45fSAndroid Build Coastguard Worker                  "CurvedVelocityControl: unknown velocity, using base gain of first segment (%.3f)",
177*38e8c45fSAndroid Build Coastguard Worker                  ratio);
178*38e8c45fSAndroid Build Coastguard Worker     }
179*38e8c45fSAndroid Build Coastguard Worker 
180*38e8c45fSAndroid Build Coastguard Worker     if (deltaX != nullptr) {
181*38e8c45fSAndroid Build Coastguard Worker         *deltaX *= ratio;
182*38e8c45fSAndroid Build Coastguard Worker     }
183*38e8c45fSAndroid Build Coastguard Worker     if (deltaY != nullptr) {
184*38e8c45fSAndroid Build Coastguard Worker         *deltaY *= ratio;
185*38e8c45fSAndroid Build Coastguard Worker     }
186*38e8c45fSAndroid Build Coastguard Worker }
187*38e8c45fSAndroid Build Coastguard Worker 
segmentForSpeed(float speedMmPerS)188*38e8c45fSAndroid Build Coastguard Worker const AccelerationCurveSegment& CurvedVelocityControl::segmentForSpeed(float speedMmPerS) {
189*38e8c45fSAndroid Build Coastguard Worker     for (const AccelerationCurveSegment& seg : mCurveSegments) {
190*38e8c45fSAndroid Build Coastguard Worker         if (speedMmPerS <= seg.maxPointerSpeedMmPerS) {
191*38e8c45fSAndroid Build Coastguard Worker             return seg;
192*38e8c45fSAndroid Build Coastguard Worker         }
193*38e8c45fSAndroid Build Coastguard Worker     }
194*38e8c45fSAndroid Build Coastguard Worker     ALOGE("CurvedVelocityControl: No segment found for speed %.3f; last segment should always have "
195*38e8c45fSAndroid Build Coastguard Worker           "a max speed of infinity.",
196*38e8c45fSAndroid Build Coastguard Worker           speedMmPerS);
197*38e8c45fSAndroid Build Coastguard Worker     return mCurveSegments.back();
198*38e8c45fSAndroid Build Coastguard Worker }
199*38e8c45fSAndroid Build Coastguard Worker 
200*38e8c45fSAndroid Build Coastguard Worker } // namespace android
201