1 /* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_SURFACE_TEXTURE_GL_H 18 #define ANDROID_SURFACE_TEXTURE_GL_H 19 20 #include "Constants.h" 21 #include "GLTest.h" 22 23 #include "FrameWaiter.h" 24 #include "TextureRenderer.h" 25 26 #include <gui/GLConsumer.h> 27 #include <gui/Surface.h> 28 29 namespace android { 30 31 class FrameWaiter; 32 class GLConsumer; 33 class TextureRenderer; 34 35 class SurfaceTextureGLTest : public GLTest { 36 protected: 37 enum { TEX_ID = 123 }; 38 SetUp()39 void SetUp() { 40 GLTest::SetUp(); 41 mST = new GLConsumer(TEX_ID, GLConsumer::TEXTURE_EXTERNAL, true, false); 42 mSTC = mST->getSurface(); 43 mANW = mSTC; 44 ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), TEST_PRODUCER_USAGE_BITS)); 45 mTextureRenderer = new TextureRenderer(TEX_ID, mST); 46 ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp()); 47 mFW = new FrameWaiter; 48 mST->setFrameAvailableListener(mFW); 49 } 50 TearDown()51 void TearDown() { 52 mTextureRenderer.clear(); 53 mANW.clear(); 54 mSTC.clear(); 55 mST.clear(); 56 GLTest::TearDown(); 57 } 58 drawTexture()59 void drawTexture() { 60 mTextureRenderer->drawTexture(); 61 } 62 63 sp<GLConsumer> mST; 64 sp<Surface> mSTC; 65 sp<ANativeWindow> mANW; 66 sp<TextureRenderer> mTextureRenderer; 67 sp<FrameWaiter> mFW; 68 }; 69 70 } // namespace android 71 72 #endif 73