1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2013 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #ifndef ANDROID_DISCONNECT_WAITER_H 18*38e8c45fSAndroid Build Coastguard Worker #define ANDROID_DISCONNECT_WAITER_H 19*38e8c45fSAndroid Build Coastguard Worker 20*38e8c45fSAndroid Build Coastguard Worker #include <gui/IConsumerListener.h> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker #include <utils/Condition.h> 23*38e8c45fSAndroid Build Coastguard Worker #include <utils/Mutex.h> 24*38e8c45fSAndroid Build Coastguard Worker 25*38e8c45fSAndroid Build Coastguard Worker namespace android { 26*38e8c45fSAndroid Build Coastguard Worker 27*38e8c45fSAndroid Build Coastguard Worker // Note that GLConsumer will lose the notifications 28*38e8c45fSAndroid Build Coastguard Worker // onBuffersReleased and onFrameAvailable as there is currently 29*38e8c45fSAndroid Build Coastguard Worker // no way to forward the events. This DisconnectWaiter will not let the 30*38e8c45fSAndroid Build Coastguard Worker // disconnect finish until finishDisconnect() is called. It will 31*38e8c45fSAndroid Build Coastguard Worker // also block until a disconnect is called 32*38e8c45fSAndroid Build Coastguard Worker class DisconnectWaiter : public BnConsumerListener { 33*38e8c45fSAndroid Build Coastguard Worker public: DisconnectWaiter()34*38e8c45fSAndroid Build Coastguard Worker DisconnectWaiter () : 35*38e8c45fSAndroid Build Coastguard Worker mWaitForDisconnect(false), 36*38e8c45fSAndroid Build Coastguard Worker mPendingFrames(0) { 37*38e8c45fSAndroid Build Coastguard Worker } 38*38e8c45fSAndroid Build Coastguard Worker waitForFrame()39*38e8c45fSAndroid Build Coastguard Worker void waitForFrame() { 40*38e8c45fSAndroid Build Coastguard Worker Mutex::Autolock lock(mMutex); 41*38e8c45fSAndroid Build Coastguard Worker while (mPendingFrames == 0) { 42*38e8c45fSAndroid Build Coastguard Worker mFrameCondition.wait(mMutex); 43*38e8c45fSAndroid Build Coastguard Worker } 44*38e8c45fSAndroid Build Coastguard Worker mPendingFrames--; 45*38e8c45fSAndroid Build Coastguard Worker } 46*38e8c45fSAndroid Build Coastguard Worker onFrameAvailable(const BufferItem &)47*38e8c45fSAndroid Build Coastguard Worker virtual void onFrameAvailable(const BufferItem& /* item */) { 48*38e8c45fSAndroid Build Coastguard Worker Mutex::Autolock lock(mMutex); 49*38e8c45fSAndroid Build Coastguard Worker mPendingFrames++; 50*38e8c45fSAndroid Build Coastguard Worker mFrameCondition.signal(); 51*38e8c45fSAndroid Build Coastguard Worker } 52*38e8c45fSAndroid Build Coastguard Worker onBuffersReleased()53*38e8c45fSAndroid Build Coastguard Worker virtual void onBuffersReleased() { 54*38e8c45fSAndroid Build Coastguard Worker Mutex::Autolock lock(mMutex); 55*38e8c45fSAndroid Build Coastguard Worker while (!mWaitForDisconnect) { 56*38e8c45fSAndroid Build Coastguard Worker mDisconnectCondition.wait(mMutex); 57*38e8c45fSAndroid Build Coastguard Worker } 58*38e8c45fSAndroid Build Coastguard Worker } 59*38e8c45fSAndroid Build Coastguard Worker onSidebandStreamChanged()60*38e8c45fSAndroid Build Coastguard Worker virtual void onSidebandStreamChanged() {} 61*38e8c45fSAndroid Build Coastguard Worker finishDisconnect()62*38e8c45fSAndroid Build Coastguard Worker void finishDisconnect() { 63*38e8c45fSAndroid Build Coastguard Worker Mutex::Autolock lock(mMutex); 64*38e8c45fSAndroid Build Coastguard Worker mWaitForDisconnect = true; 65*38e8c45fSAndroid Build Coastguard Worker mDisconnectCondition.signal(); 66*38e8c45fSAndroid Build Coastguard Worker } 67*38e8c45fSAndroid Build Coastguard Worker 68*38e8c45fSAndroid Build Coastguard Worker private: 69*38e8c45fSAndroid Build Coastguard Worker Mutex mMutex; 70*38e8c45fSAndroid Build Coastguard Worker 71*38e8c45fSAndroid Build Coastguard Worker bool mWaitForDisconnect; 72*38e8c45fSAndroid Build Coastguard Worker Condition mDisconnectCondition; 73*38e8c45fSAndroid Build Coastguard Worker 74*38e8c45fSAndroid Build Coastguard Worker int mPendingFrames; 75*38e8c45fSAndroid Build Coastguard Worker Condition mFrameCondition; 76*38e8c45fSAndroid Build Coastguard Worker }; 77*38e8c45fSAndroid Build Coastguard Worker 78*38e8c45fSAndroid Build Coastguard Worker } // namespace android 79*38e8c45fSAndroid Build Coastguard Worker 80*38e8c45fSAndroid Build Coastguard Worker #endif 81