xref: /aosp_15_r20/frameworks/native/libs/gui/tests/DisconnectWaiter.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright 2013 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #ifndef ANDROID_DISCONNECT_WAITER_H
18*38e8c45fSAndroid Build Coastguard Worker #define ANDROID_DISCONNECT_WAITER_H
19*38e8c45fSAndroid Build Coastguard Worker 
20*38e8c45fSAndroid Build Coastguard Worker #include <gui/IConsumerListener.h>
21*38e8c45fSAndroid Build Coastguard Worker 
22*38e8c45fSAndroid Build Coastguard Worker #include <utils/Condition.h>
23*38e8c45fSAndroid Build Coastguard Worker #include <utils/Mutex.h>
24*38e8c45fSAndroid Build Coastguard Worker 
25*38e8c45fSAndroid Build Coastguard Worker namespace android {
26*38e8c45fSAndroid Build Coastguard Worker 
27*38e8c45fSAndroid Build Coastguard Worker // Note that GLConsumer will lose the notifications
28*38e8c45fSAndroid Build Coastguard Worker // onBuffersReleased and onFrameAvailable as there is currently
29*38e8c45fSAndroid Build Coastguard Worker // no way to forward the events.  This DisconnectWaiter will not let the
30*38e8c45fSAndroid Build Coastguard Worker // disconnect finish until finishDisconnect() is called.  It will
31*38e8c45fSAndroid Build Coastguard Worker // also block until a disconnect is called
32*38e8c45fSAndroid Build Coastguard Worker class DisconnectWaiter : public BnConsumerListener {
33*38e8c45fSAndroid Build Coastguard Worker public:
DisconnectWaiter()34*38e8c45fSAndroid Build Coastguard Worker     DisconnectWaiter () :
35*38e8c45fSAndroid Build Coastguard Worker         mWaitForDisconnect(false),
36*38e8c45fSAndroid Build Coastguard Worker         mPendingFrames(0) {
37*38e8c45fSAndroid Build Coastguard Worker     }
38*38e8c45fSAndroid Build Coastguard Worker 
waitForFrame()39*38e8c45fSAndroid Build Coastguard Worker     void waitForFrame() {
40*38e8c45fSAndroid Build Coastguard Worker         Mutex::Autolock lock(mMutex);
41*38e8c45fSAndroid Build Coastguard Worker         while (mPendingFrames == 0) {
42*38e8c45fSAndroid Build Coastguard Worker             mFrameCondition.wait(mMutex);
43*38e8c45fSAndroid Build Coastguard Worker         }
44*38e8c45fSAndroid Build Coastguard Worker         mPendingFrames--;
45*38e8c45fSAndroid Build Coastguard Worker     }
46*38e8c45fSAndroid Build Coastguard Worker 
onFrameAvailable(const BufferItem &)47*38e8c45fSAndroid Build Coastguard Worker     virtual void onFrameAvailable(const BufferItem& /* item */) {
48*38e8c45fSAndroid Build Coastguard Worker         Mutex::Autolock lock(mMutex);
49*38e8c45fSAndroid Build Coastguard Worker         mPendingFrames++;
50*38e8c45fSAndroid Build Coastguard Worker         mFrameCondition.signal();
51*38e8c45fSAndroid Build Coastguard Worker     }
52*38e8c45fSAndroid Build Coastguard Worker 
onBuffersReleased()53*38e8c45fSAndroid Build Coastguard Worker     virtual void onBuffersReleased() {
54*38e8c45fSAndroid Build Coastguard Worker         Mutex::Autolock lock(mMutex);
55*38e8c45fSAndroid Build Coastguard Worker         while (!mWaitForDisconnect) {
56*38e8c45fSAndroid Build Coastguard Worker             mDisconnectCondition.wait(mMutex);
57*38e8c45fSAndroid Build Coastguard Worker         }
58*38e8c45fSAndroid Build Coastguard Worker     }
59*38e8c45fSAndroid Build Coastguard Worker 
onSidebandStreamChanged()60*38e8c45fSAndroid Build Coastguard Worker     virtual void onSidebandStreamChanged() {}
61*38e8c45fSAndroid Build Coastguard Worker 
finishDisconnect()62*38e8c45fSAndroid Build Coastguard Worker     void finishDisconnect() {
63*38e8c45fSAndroid Build Coastguard Worker         Mutex::Autolock lock(mMutex);
64*38e8c45fSAndroid Build Coastguard Worker         mWaitForDisconnect = true;
65*38e8c45fSAndroid Build Coastguard Worker         mDisconnectCondition.signal();
66*38e8c45fSAndroid Build Coastguard Worker     }
67*38e8c45fSAndroid Build Coastguard Worker 
68*38e8c45fSAndroid Build Coastguard Worker private:
69*38e8c45fSAndroid Build Coastguard Worker     Mutex mMutex;
70*38e8c45fSAndroid Build Coastguard Worker 
71*38e8c45fSAndroid Build Coastguard Worker     bool mWaitForDisconnect;
72*38e8c45fSAndroid Build Coastguard Worker     Condition mDisconnectCondition;
73*38e8c45fSAndroid Build Coastguard Worker 
74*38e8c45fSAndroid Build Coastguard Worker     int mPendingFrames;
75*38e8c45fSAndroid Build Coastguard Worker     Condition mFrameCondition;
76*38e8c45fSAndroid Build Coastguard Worker };
77*38e8c45fSAndroid Build Coastguard Worker 
78*38e8c45fSAndroid Build Coastguard Worker } // namespace android
79*38e8c45fSAndroid Build Coastguard Worker 
80*38e8c45fSAndroid Build Coastguard Worker #endif
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