1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include <vector> 20*38e8c45fSAndroid Build Coastguard Worker 21*38e8c45fSAndroid Build Coastguard Worker #include <android-base/stringprintf.h> 22*38e8c45fSAndroid Build Coastguard Worker #include <input/AccelerationCurve.h> 23*38e8c45fSAndroid Build Coastguard Worker #include <input/Input.h> 24*38e8c45fSAndroid Build Coastguard Worker #include <input/VelocityTracker.h> 25*38e8c45fSAndroid Build Coastguard Worker #include <utils/Timers.h> 26*38e8c45fSAndroid Build Coastguard Worker 27*38e8c45fSAndroid Build Coastguard Worker using android::base::StringPrintf; 28*38e8c45fSAndroid Build Coastguard Worker 29*38e8c45fSAndroid Build Coastguard Worker namespace android { 30*38e8c45fSAndroid Build Coastguard Worker 31*38e8c45fSAndroid Build Coastguard Worker /* 32*38e8c45fSAndroid Build Coastguard Worker * Specifies parameters that govern pointer or wheel acceleration. 33*38e8c45fSAndroid Build Coastguard Worker */ 34*38e8c45fSAndroid Build Coastguard Worker struct VelocityControlParameters { 35*38e8c45fSAndroid Build Coastguard Worker // A scale factor that is multiplied with the raw velocity deltas 36*38e8c45fSAndroid Build Coastguard Worker // prior to applying any other velocity control factors. The scale 37*38e8c45fSAndroid Build Coastguard Worker // factor should be used to adapt the input device resolution 38*38e8c45fSAndroid Build Coastguard Worker // (eg. counts per inch) to the output device resolution (eg. pixels per inch). 39*38e8c45fSAndroid Build Coastguard Worker // 40*38e8c45fSAndroid Build Coastguard Worker // Must be a positive value. 41*38e8c45fSAndroid Build Coastguard Worker // Default is 1.0 (no scaling). 42*38e8c45fSAndroid Build Coastguard Worker float scale; 43*38e8c45fSAndroid Build Coastguard Worker 44*38e8c45fSAndroid Build Coastguard Worker // The scaled speed at which acceleration begins to be applied. 45*38e8c45fSAndroid Build Coastguard Worker // This value establishes the upper bound of a low speed regime for 46*38e8c45fSAndroid Build Coastguard Worker // small precise motions that are performed without any acceleration. 47*38e8c45fSAndroid Build Coastguard Worker // 48*38e8c45fSAndroid Build Coastguard Worker // Must be a non-negative value. 49*38e8c45fSAndroid Build Coastguard Worker // Default is 0.0 (no low threshold). 50*38e8c45fSAndroid Build Coastguard Worker float lowThreshold; 51*38e8c45fSAndroid Build Coastguard Worker 52*38e8c45fSAndroid Build Coastguard Worker // The scaled speed at which maximum acceleration is applied. 53*38e8c45fSAndroid Build Coastguard Worker // The difference between highThreshold and lowThreshold controls 54*38e8c45fSAndroid Build Coastguard Worker // the range of speeds over which the acceleration factor is interpolated. 55*38e8c45fSAndroid Build Coastguard Worker // The wider the range, the smoother the acceleration. 56*38e8c45fSAndroid Build Coastguard Worker // 57*38e8c45fSAndroid Build Coastguard Worker // Must be a non-negative value greater than or equal to lowThreshold. 58*38e8c45fSAndroid Build Coastguard Worker // Default is 0.0 (no high threshold). 59*38e8c45fSAndroid Build Coastguard Worker float highThreshold; 60*38e8c45fSAndroid Build Coastguard Worker 61*38e8c45fSAndroid Build Coastguard Worker // The acceleration factor. 62*38e8c45fSAndroid Build Coastguard Worker // When the speed is above the low speed threshold, the velocity will scaled 63*38e8c45fSAndroid Build Coastguard Worker // by an interpolated value between 1.0 and this amount. 64*38e8c45fSAndroid Build Coastguard Worker // 65*38e8c45fSAndroid Build Coastguard Worker // Must be a positive greater than or equal to 1.0. 66*38e8c45fSAndroid Build Coastguard Worker // Default is 1.0 (no acceleration). 67*38e8c45fSAndroid Build Coastguard Worker float acceleration; 68*38e8c45fSAndroid Build Coastguard Worker VelocityControlParametersVelocityControlParameters69*38e8c45fSAndroid Build Coastguard Worker VelocityControlParameters() : 70*38e8c45fSAndroid Build Coastguard Worker scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) { 71*38e8c45fSAndroid Build Coastguard Worker } 72*38e8c45fSAndroid Build Coastguard Worker VelocityControlParametersVelocityControlParameters73*38e8c45fSAndroid Build Coastguard Worker VelocityControlParameters(float scale, float lowThreshold, 74*38e8c45fSAndroid Build Coastguard Worker float highThreshold, float acceleration) : 75*38e8c45fSAndroid Build Coastguard Worker scale(scale), lowThreshold(lowThreshold), 76*38e8c45fSAndroid Build Coastguard Worker highThreshold(highThreshold), acceleration(acceleration) { 77*38e8c45fSAndroid Build Coastguard Worker } 78*38e8c45fSAndroid Build Coastguard Worker dumpVelocityControlParameters79*38e8c45fSAndroid Build Coastguard Worker std::string dump() const { 80*38e8c45fSAndroid Build Coastguard Worker return StringPrintf("scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, " 81*38e8c45fSAndroid Build Coastguard Worker "acceleration=%0.3f\n", 82*38e8c45fSAndroid Build Coastguard Worker scale, lowThreshold, highThreshold, acceleration); 83*38e8c45fSAndroid Build Coastguard Worker } 84*38e8c45fSAndroid Build Coastguard Worker }; 85*38e8c45fSAndroid Build Coastguard Worker 86*38e8c45fSAndroid Build Coastguard Worker /* 87*38e8c45fSAndroid Build Coastguard Worker * Implements mouse pointer and wheel speed control and acceleration. 88*38e8c45fSAndroid Build Coastguard Worker */ 89*38e8c45fSAndroid Build Coastguard Worker class VelocityControl { 90*38e8c45fSAndroid Build Coastguard Worker public: 91*38e8c45fSAndroid Build Coastguard Worker VelocityControl(); ~VelocityControl()92*38e8c45fSAndroid Build Coastguard Worker virtual ~VelocityControl() {} 93*38e8c45fSAndroid Build Coastguard Worker 94*38e8c45fSAndroid Build Coastguard Worker /* Resets the current movement counters to zero. 95*38e8c45fSAndroid Build Coastguard Worker * This has the effect of nullifying any acceleration. */ 96*38e8c45fSAndroid Build Coastguard Worker void reset(); 97*38e8c45fSAndroid Build Coastguard Worker 98*38e8c45fSAndroid Build Coastguard Worker /* Translates a raw movement delta into an appropriately 99*38e8c45fSAndroid Build Coastguard Worker * scaled / accelerated delta based on the current velocity. */ 100*38e8c45fSAndroid Build Coastguard Worker void move(nsecs_t eventTime, float* deltaX, float* deltaY); 101*38e8c45fSAndroid Build Coastguard Worker 102*38e8c45fSAndroid Build Coastguard Worker protected: 103*38e8c45fSAndroid Build Coastguard Worker virtual void scaleDeltas(float* deltaX, float* deltaY) = 0; 104*38e8c45fSAndroid Build Coastguard Worker 105*38e8c45fSAndroid Build Coastguard Worker // If no movements are received within this amount of time, 106*38e8c45fSAndroid Build Coastguard Worker // we assume the movement has stopped and reset the movement counters. 107*38e8c45fSAndroid Build Coastguard Worker static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms 108*38e8c45fSAndroid Build Coastguard Worker 109*38e8c45fSAndroid Build Coastguard Worker nsecs_t mLastMovementTime; 110*38e8c45fSAndroid Build Coastguard Worker float mRawPositionX, mRawPositionY; 111*38e8c45fSAndroid Build Coastguard Worker VelocityTracker mVelocityTracker; 112*38e8c45fSAndroid Build Coastguard Worker }; 113*38e8c45fSAndroid Build Coastguard Worker 114*38e8c45fSAndroid Build Coastguard Worker /** 115*38e8c45fSAndroid Build Coastguard Worker * Velocity control using a simple acceleration curve where the acceleration factor increases 116*38e8c45fSAndroid Build Coastguard Worker * linearly with movement speed, subject to minimum and maximum values. 117*38e8c45fSAndroid Build Coastguard Worker */ 118*38e8c45fSAndroid Build Coastguard Worker class SimpleVelocityControl : public VelocityControl { 119*38e8c45fSAndroid Build Coastguard Worker public: 120*38e8c45fSAndroid Build Coastguard Worker /** Gets the various parameters. */ 121*38e8c45fSAndroid Build Coastguard Worker const VelocityControlParameters& getParameters() const; 122*38e8c45fSAndroid Build Coastguard Worker 123*38e8c45fSAndroid Build Coastguard Worker /** Sets the various parameters. */ 124*38e8c45fSAndroid Build Coastguard Worker void setParameters(const VelocityControlParameters& parameters); 125*38e8c45fSAndroid Build Coastguard Worker 126*38e8c45fSAndroid Build Coastguard Worker protected: 127*38e8c45fSAndroid Build Coastguard Worker virtual void scaleDeltas(float* deltaX, float* deltaY) override; 128*38e8c45fSAndroid Build Coastguard Worker 129*38e8c45fSAndroid Build Coastguard Worker private: 130*38e8c45fSAndroid Build Coastguard Worker VelocityControlParameters mParameters; 131*38e8c45fSAndroid Build Coastguard Worker }; 132*38e8c45fSAndroid Build Coastguard Worker 133*38e8c45fSAndroid Build Coastguard Worker /** Velocity control using a curve made up of multiple reciprocal segments. */ 134*38e8c45fSAndroid Build Coastguard Worker class CurvedVelocityControl : public VelocityControl { 135*38e8c45fSAndroid Build Coastguard Worker public: 136*38e8c45fSAndroid Build Coastguard Worker CurvedVelocityControl(); 137*38e8c45fSAndroid Build Coastguard Worker 138*38e8c45fSAndroid Build Coastguard Worker /** Sets the curve to be used for acceleration. */ 139*38e8c45fSAndroid Build Coastguard Worker void setCurve(const std::vector<AccelerationCurveSegment>& curve); 140*38e8c45fSAndroid Build Coastguard Worker 141*38e8c45fSAndroid Build Coastguard Worker void setAccelerationEnabled(bool enabled); 142*38e8c45fSAndroid Build Coastguard Worker 143*38e8c45fSAndroid Build Coastguard Worker protected: 144*38e8c45fSAndroid Build Coastguard Worker virtual void scaleDeltas(float* deltaX, float* deltaY) override; 145*38e8c45fSAndroid Build Coastguard Worker 146*38e8c45fSAndroid Build Coastguard Worker private: 147*38e8c45fSAndroid Build Coastguard Worker const AccelerationCurveSegment& segmentForSpeed(float speedMmPerS); 148*38e8c45fSAndroid Build Coastguard Worker 149*38e8c45fSAndroid Build Coastguard Worker bool mAccelerationEnabled = true; 150*38e8c45fSAndroid Build Coastguard Worker std::vector<AccelerationCurveSegment> mCurveSegments; 151*38e8c45fSAndroid Build Coastguard Worker }; 152*38e8c45fSAndroid Build Coastguard Worker 153*38e8c45fSAndroid Build Coastguard Worker } // namespace android 154