1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include <ui/Rotation.h> 20*38e8c45fSAndroid Build Coastguard Worker 21*38e8c45fSAndroid Build Coastguard Worker #include <stdint.h> 22*38e8c45fSAndroid Build Coastguard Worker #include <sys/time.h> 23*38e8c45fSAndroid Build Coastguard Worker #include <vector> 24*38e8c45fSAndroid Build Coastguard Worker 25*38e8c45fSAndroid Build Coastguard Worker namespace android { 26*38e8c45fSAndroid Build Coastguard Worker 27*38e8c45fSAndroid Build Coastguard Worker /** 28*38e8c45fSAndroid Build Coastguard Worker * Represents data from a single scan of the touchscreen device. 29*38e8c45fSAndroid Build Coastguard Worker * Similar in concept to a video frame, but the touch strength is used as 30*38e8c45fSAndroid Build Coastguard Worker * the values instead. 31*38e8c45fSAndroid Build Coastguard Worker */ 32*38e8c45fSAndroid Build Coastguard Worker class TouchVideoFrame { 33*38e8c45fSAndroid Build Coastguard Worker public: 34*38e8c45fSAndroid Build Coastguard Worker TouchVideoFrame(uint32_t height, uint32_t width, std::vector<int16_t> data, 35*38e8c45fSAndroid Build Coastguard Worker const struct timeval& timestamp); 36*38e8c45fSAndroid Build Coastguard Worker 37*38e8c45fSAndroid Build Coastguard Worker bool operator==(const TouchVideoFrame& rhs) const; 38*38e8c45fSAndroid Build Coastguard Worker 39*38e8c45fSAndroid Build Coastguard Worker /** 40*38e8c45fSAndroid Build Coastguard Worker * Height of the frame 41*38e8c45fSAndroid Build Coastguard Worker */ 42*38e8c45fSAndroid Build Coastguard Worker uint32_t getHeight() const; 43*38e8c45fSAndroid Build Coastguard Worker /** 44*38e8c45fSAndroid Build Coastguard Worker * Width of the frame 45*38e8c45fSAndroid Build Coastguard Worker */ 46*38e8c45fSAndroid Build Coastguard Worker uint32_t getWidth() const; 47*38e8c45fSAndroid Build Coastguard Worker /** 48*38e8c45fSAndroid Build Coastguard Worker * The touch strength data. 49*38e8c45fSAndroid Build Coastguard Worker * The array is a 2-D row-major matrix, with dimensions (height, width). 50*38e8c45fSAndroid Build Coastguard Worker * Total size of the array should equal getHeight() * getWidth(). 51*38e8c45fSAndroid Build Coastguard Worker * Data is allowed to be negative. 52*38e8c45fSAndroid Build Coastguard Worker */ 53*38e8c45fSAndroid Build Coastguard Worker const std::vector<int16_t>& getData() const; 54*38e8c45fSAndroid Build Coastguard Worker /** 55*38e8c45fSAndroid Build Coastguard Worker * Time at which the heatmap was taken. 56*38e8c45fSAndroid Build Coastguard Worker */ 57*38e8c45fSAndroid Build Coastguard Worker const struct timeval& getTimestamp() const; 58*38e8c45fSAndroid Build Coastguard Worker 59*38e8c45fSAndroid Build Coastguard Worker /** 60*38e8c45fSAndroid Build Coastguard Worker * Rotate the video frame. 61*38e8c45fSAndroid Build Coastguard Worker * The rotation value is an enum from ui/Rotation.h 62*38e8c45fSAndroid Build Coastguard Worker */ 63*38e8c45fSAndroid Build Coastguard Worker void rotate(ui::Rotation orientation); 64*38e8c45fSAndroid Build Coastguard Worker 65*38e8c45fSAndroid Build Coastguard Worker private: 66*38e8c45fSAndroid Build Coastguard Worker uint32_t mHeight; 67*38e8c45fSAndroid Build Coastguard Worker uint32_t mWidth; 68*38e8c45fSAndroid Build Coastguard Worker std::vector<int16_t> mData; 69*38e8c45fSAndroid Build Coastguard Worker struct timeval mTimestamp; 70*38e8c45fSAndroid Build Coastguard Worker 71*38e8c45fSAndroid Build Coastguard Worker /** 72*38e8c45fSAndroid Build Coastguard Worker * Common method for 90 degree and 270 degree rotation 73*38e8c45fSAndroid Build Coastguard Worker */ 74*38e8c45fSAndroid Build Coastguard Worker void rotateQuarterTurn(bool clockwise); 75*38e8c45fSAndroid Build Coastguard Worker void rotate180(); 76*38e8c45fSAndroid Build Coastguard Worker }; 77*38e8c45fSAndroid Build Coastguard Worker 78*38e8c45fSAndroid Build Coastguard Worker } // namespace android 79