xref: /aosp_15_r20/frameworks/native/include/input/InputEventLabels.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright (C) 2008 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <input/Input.h>
20*38e8c45fSAndroid Build Coastguard Worker #include <android/keycodes.h>
21*38e8c45fSAndroid Build Coastguard Worker #include <unordered_map>
22*38e8c45fSAndroid Build Coastguard Worker 
23*38e8c45fSAndroid Build Coastguard Worker namespace android {
24*38e8c45fSAndroid Build Coastguard Worker 
25*38e8c45fSAndroid Build Coastguard Worker template<typename T, size_t N>
size(T (&)[N])26*38e8c45fSAndroid Build Coastguard Worker size_t size(T (&)[N]) { return N; }
27*38e8c45fSAndroid Build Coastguard Worker 
28*38e8c45fSAndroid Build Coastguard Worker struct InputEventLabel {
29*38e8c45fSAndroid Build Coastguard Worker     const char *literal;
30*38e8c45fSAndroid Build Coastguard Worker     int value;
31*38e8c45fSAndroid Build Coastguard Worker };
32*38e8c45fSAndroid Build Coastguard Worker 
33*38e8c45fSAndroid Build Coastguard Worker struct EvdevEventLabel {
34*38e8c45fSAndroid Build Coastguard Worker     std::string type;
35*38e8c45fSAndroid Build Coastguard Worker     std::string code;
36*38e8c45fSAndroid Build Coastguard Worker     std::string value;
37*38e8c45fSAndroid Build Coastguard Worker };
38*38e8c45fSAndroid Build Coastguard Worker 
39*38e8c45fSAndroid Build Coastguard Worker //   NOTE: If you want a new key code, axis code, led code or flag code in keylayout file,
40*38e8c45fSAndroid Build Coastguard Worker //   then you must add it to InputEventLabels.cpp.
41*38e8c45fSAndroid Build Coastguard Worker 
42*38e8c45fSAndroid Build Coastguard Worker class InputEventLookup {
43*38e8c45fSAndroid Build Coastguard Worker     /**
44*38e8c45fSAndroid Build Coastguard Worker      * This class is not purely static, but uses a singleton pattern in order to delay the
45*38e8c45fSAndroid Build Coastguard Worker      * initialization of the maps that it contains. If it were purely static, the maps could be
46*38e8c45fSAndroid Build Coastguard Worker      * created early, and would cause sanitizers to report memory leaks.
47*38e8c45fSAndroid Build Coastguard Worker      */
48*38e8c45fSAndroid Build Coastguard Worker public:
49*38e8c45fSAndroid Build Coastguard Worker     InputEventLookup(InputEventLookup& other) = delete;
50*38e8c45fSAndroid Build Coastguard Worker 
51*38e8c45fSAndroid Build Coastguard Worker     void operator=(const InputEventLookup&) = delete;
52*38e8c45fSAndroid Build Coastguard Worker 
53*38e8c45fSAndroid Build Coastguard Worker     static std::optional<int> lookupValueByLabel(const std::unordered_map<std::string, int>& map,
54*38e8c45fSAndroid Build Coastguard Worker                                                  const char* literal);
55*38e8c45fSAndroid Build Coastguard Worker 
56*38e8c45fSAndroid Build Coastguard Worker     static const char* lookupLabelByValue(const std::vector<InputEventLabel>& vec, int value);
57*38e8c45fSAndroid Build Coastguard Worker 
58*38e8c45fSAndroid Build Coastguard Worker     static std::optional<int> getKeyCodeByLabel(const char* label);
59*38e8c45fSAndroid Build Coastguard Worker 
60*38e8c45fSAndroid Build Coastguard Worker     static const char* getLabelByKeyCode(int32_t keyCode);
61*38e8c45fSAndroid Build Coastguard Worker 
62*38e8c45fSAndroid Build Coastguard Worker     static std::optional<int> getKeyFlagByLabel(const char* label);
63*38e8c45fSAndroid Build Coastguard Worker 
64*38e8c45fSAndroid Build Coastguard Worker     static std::optional<int> getAxisByLabel(const char* label);
65*38e8c45fSAndroid Build Coastguard Worker 
66*38e8c45fSAndroid Build Coastguard Worker     static const char* getAxisLabel(int32_t axisId);
67*38e8c45fSAndroid Build Coastguard Worker 
68*38e8c45fSAndroid Build Coastguard Worker     static std::optional<int> getLedByLabel(const char* label);
69*38e8c45fSAndroid Build Coastguard Worker 
70*38e8c45fSAndroid Build Coastguard Worker     static EvdevEventLabel getLinuxEvdevLabel(int32_t type, int32_t code, int32_t value);
71*38e8c45fSAndroid Build Coastguard Worker 
72*38e8c45fSAndroid Build Coastguard Worker     static std::optional<int> getLinuxEvdevEventTypeByLabel(const char* label);
73*38e8c45fSAndroid Build Coastguard Worker 
74*38e8c45fSAndroid Build Coastguard Worker     static std::optional<int> getLinuxEvdevEventCodeByLabel(int32_t type, const char* label);
75*38e8c45fSAndroid Build Coastguard Worker 
76*38e8c45fSAndroid Build Coastguard Worker     static std::optional<int> getLinuxEvdevInputPropByLabel(const char* label);
77*38e8c45fSAndroid Build Coastguard Worker 
78*38e8c45fSAndroid Build Coastguard Worker private:
79*38e8c45fSAndroid Build Coastguard Worker     InputEventLookup();
80*38e8c45fSAndroid Build Coastguard Worker 
get()81*38e8c45fSAndroid Build Coastguard Worker     static const InputEventLookup& get() {
82*38e8c45fSAndroid Build Coastguard Worker         static InputEventLookup sLookup;
83*38e8c45fSAndroid Build Coastguard Worker         return sLookup;
84*38e8c45fSAndroid Build Coastguard Worker     }
85*38e8c45fSAndroid Build Coastguard Worker 
86*38e8c45fSAndroid Build Coastguard Worker     const std::unordered_map<std::string, int> KEYCODES;
87*38e8c45fSAndroid Build Coastguard Worker 
88*38e8c45fSAndroid Build Coastguard Worker     const std::vector<InputEventLabel> KEY_NAMES;
89*38e8c45fSAndroid Build Coastguard Worker 
90*38e8c45fSAndroid Build Coastguard Worker     const std::unordered_map<std::string, int> AXES;
91*38e8c45fSAndroid Build Coastguard Worker 
92*38e8c45fSAndroid Build Coastguard Worker     const std::vector<InputEventLabel> AXES_NAMES;
93*38e8c45fSAndroid Build Coastguard Worker 
94*38e8c45fSAndroid Build Coastguard Worker     const std::unordered_map<std::string, int> LEDS;
95*38e8c45fSAndroid Build Coastguard Worker 
96*38e8c45fSAndroid Build Coastguard Worker     const std::unordered_map<std::string, int> FLAGS;
97*38e8c45fSAndroid Build Coastguard Worker };
98*38e8c45fSAndroid Build Coastguard Worker 
99*38e8c45fSAndroid Build Coastguard Worker } // namespace android
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