1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright 2024 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include <ftl/enum.h> 20*38e8c45fSAndroid Build Coastguard Worker #include <ui/LogicalDisplayId.h> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker #include <cinttypes> 23*38e8c45fSAndroid Build Coastguard Worker #include <unordered_map> 24*38e8c45fSAndroid Build Coastguard Worker #include <vector> 25*38e8c45fSAndroid Build Coastguard Worker 26*38e8c45fSAndroid Build Coastguard Worker namespace android { 27*38e8c45fSAndroid Build Coastguard Worker 28*38e8c45fSAndroid Build Coastguard Worker /** 29*38e8c45fSAndroid Build Coastguard Worker * The edge of the current display, where adjacent display is attached to. 30*38e8c45fSAndroid Build Coastguard Worker */ 31*38e8c45fSAndroid Build Coastguard Worker enum class DisplayTopologyPosition : int32_t { 32*38e8c45fSAndroid Build Coastguard Worker LEFT = 0, 33*38e8c45fSAndroid Build Coastguard Worker TOP = 1, 34*38e8c45fSAndroid Build Coastguard Worker RIGHT = 2, 35*38e8c45fSAndroid Build Coastguard Worker BOTTOM = 3, 36*38e8c45fSAndroid Build Coastguard Worker 37*38e8c45fSAndroid Build Coastguard Worker ftl_last = BOTTOM 38*38e8c45fSAndroid Build Coastguard Worker }; 39*38e8c45fSAndroid Build Coastguard Worker 40*38e8c45fSAndroid Build Coastguard Worker /** 41*38e8c45fSAndroid Build Coastguard Worker * Directed edge in the graph of adjacent displays. 42*38e8c45fSAndroid Build Coastguard Worker */ 43*38e8c45fSAndroid Build Coastguard Worker struct DisplayTopologyAdjacentDisplay { 44*38e8c45fSAndroid Build Coastguard Worker ui::LogicalDisplayId displayId = ui::LogicalDisplayId::INVALID; 45*38e8c45fSAndroid Build Coastguard Worker DisplayTopologyPosition position; 46*38e8c45fSAndroid Build Coastguard Worker float offsetPx; 47*38e8c45fSAndroid Build Coastguard Worker }; 48*38e8c45fSAndroid Build Coastguard Worker 49*38e8c45fSAndroid Build Coastguard Worker /** 50*38e8c45fSAndroid Build Coastguard Worker * Directed Graph representation of Display Topology. 51*38e8c45fSAndroid Build Coastguard Worker */ 52*38e8c45fSAndroid Build Coastguard Worker struct DisplayTopologyGraph { 53*38e8c45fSAndroid Build Coastguard Worker ui::LogicalDisplayId primaryDisplayId = ui::LogicalDisplayId::INVALID; 54*38e8c45fSAndroid Build Coastguard Worker std::unordered_map<ui::LogicalDisplayId, std::vector<DisplayTopologyAdjacentDisplay>> graph; 55*38e8c45fSAndroid Build Coastguard Worker }; 56*38e8c45fSAndroid Build Coastguard Worker 57*38e8c45fSAndroid Build Coastguard Worker } // namespace android 58