xref: /aosp_15_r20/frameworks/native/include/gui/fake/BufferData.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright 2022 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <gui/LayerState.h>
20*38e8c45fSAndroid Build Coastguard Worker 
21*38e8c45fSAndroid Build Coastguard Worker namespace android::fake {
22*38e8c45fSAndroid Build Coastguard Worker 
23*38e8c45fSAndroid Build Coastguard Worker // Class which exposes buffer properties from BufferData without holding on to an actual buffer
24*38e8c45fSAndroid Build Coastguard Worker class BufferData : public android::BufferData {
25*38e8c45fSAndroid Build Coastguard Worker public:
BufferData(uint64_t bufferId,uint32_t width,uint32_t height,int32_t pixelFormat,uint64_t outUsage)26*38e8c45fSAndroid Build Coastguard Worker     BufferData(uint64_t bufferId, uint32_t width, uint32_t height, int32_t pixelFormat,
27*38e8c45fSAndroid Build Coastguard Worker                uint64_t outUsage)
28*38e8c45fSAndroid Build Coastguard Worker           : mBufferId(bufferId),
29*38e8c45fSAndroid Build Coastguard Worker             mWidth(width),
30*38e8c45fSAndroid Build Coastguard Worker             mHeight(height),
31*38e8c45fSAndroid Build Coastguard Worker             mPixelFormat(pixelFormat),
32*38e8c45fSAndroid Build Coastguard Worker             mOutUsage(outUsage) {}
hasBuffer()33*38e8c45fSAndroid Build Coastguard Worker     bool hasBuffer() const override { return mBufferId != 0; }
hasSameBuffer(const android::BufferData & other)34*38e8c45fSAndroid Build Coastguard Worker     bool hasSameBuffer(const android::BufferData& other) const override {
35*38e8c45fSAndroid Build Coastguard Worker         return getId() == other.getId() && frameNumber == other.frameNumber;
36*38e8c45fSAndroid Build Coastguard Worker     }
getWidth()37*38e8c45fSAndroid Build Coastguard Worker     uint32_t getWidth() const override { return mWidth; }
getHeight()38*38e8c45fSAndroid Build Coastguard Worker     uint32_t getHeight() const override { return mHeight; }
getId()39*38e8c45fSAndroid Build Coastguard Worker     uint64_t getId() const override { return mBufferId; }
getPixelFormat()40*38e8c45fSAndroid Build Coastguard Worker     PixelFormat getPixelFormat() const override { return mPixelFormat; }
getUsage()41*38e8c45fSAndroid Build Coastguard Worker     uint64_t getUsage() const override { return mOutUsage; }
42*38e8c45fSAndroid Build Coastguard Worker 
43*38e8c45fSAndroid Build Coastguard Worker private:
44*38e8c45fSAndroid Build Coastguard Worker     uint64_t mBufferId;
45*38e8c45fSAndroid Build Coastguard Worker     uint32_t mWidth;
46*38e8c45fSAndroid Build Coastguard Worker     uint32_t mHeight;
47*38e8c45fSAndroid Build Coastguard Worker     int32_t mPixelFormat;
48*38e8c45fSAndroid Build Coastguard Worker     uint64_t mOutUsage;
49*38e8c45fSAndroid Build Coastguard Worker };
50*38e8c45fSAndroid Build Coastguard Worker 
51*38e8c45fSAndroid Build Coastguard Worker } // namespace android::fake
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