1*38e8c45fSAndroid Build Coastguard Worker /* 2*38e8c45fSAndroid Build Coastguard Worker * Copyright (C) 2019 The Android Open Source Project 3*38e8c45fSAndroid Build Coastguard Worker * 4*38e8c45fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*38e8c45fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*38e8c45fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*38e8c45fSAndroid Build Coastguard Worker * 8*38e8c45fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*38e8c45fSAndroid Build Coastguard Worker * 10*38e8c45fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*38e8c45fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*38e8c45fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*38e8c45fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*38e8c45fSAndroid Build Coastguard Worker * limitations under the License. 15*38e8c45fSAndroid Build Coastguard Worker */ 16*38e8c45fSAndroid Build Coastguard Worker 17*38e8c45fSAndroid Build Coastguard Worker #pragma once 18*38e8c45fSAndroid Build Coastguard Worker 19*38e8c45fSAndroid Build Coastguard Worker #include <string> 20*38e8c45fSAndroid Build Coastguard Worker #include <sys/types.h> 21*38e8c45fSAndroid Build Coastguard Worker 22*38e8c45fSAndroid Build Coastguard Worker namespace android { 23*38e8c45fSAndroid Build Coastguard Worker 24*38e8c45fSAndroid Build Coastguard Worker // singleton 25*38e8c45fSAndroid Build Coastguard Worker class Access { 26*38e8c45fSAndroid Build Coastguard Worker public: 27*38e8c45fSAndroid Build Coastguard Worker Access(); 28*38e8c45fSAndroid Build Coastguard Worker virtual ~Access(); 29*38e8c45fSAndroid Build Coastguard Worker 30*38e8c45fSAndroid Build Coastguard Worker Access(const Access&) = delete; 31*38e8c45fSAndroid Build Coastguard Worker Access& operator=(const Access&) = delete; 32*38e8c45fSAndroid Build Coastguard Worker Access(Access&&) = delete; 33*38e8c45fSAndroid Build Coastguard Worker Access& operator=(Access&&) = delete; 34*38e8c45fSAndroid Build Coastguard Worker 35*38e8c45fSAndroid Build Coastguard Worker struct CallingContext { 36*38e8c45fSAndroid Build Coastguard Worker pid_t debugPid; 37*38e8c45fSAndroid Build Coastguard Worker uid_t uid; 38*38e8c45fSAndroid Build Coastguard Worker std::string sid; 39*38e8c45fSAndroid Build Coastguard Worker 40*38e8c45fSAndroid Build Coastguard Worker std::string toDebugString() const; 41*38e8c45fSAndroid Build Coastguard Worker }; 42*38e8c45fSAndroid Build Coastguard Worker 43*38e8c45fSAndroid Build Coastguard Worker virtual CallingContext getCallingContext(); 44*38e8c45fSAndroid Build Coastguard Worker 45*38e8c45fSAndroid Build Coastguard Worker virtual bool canFind(const CallingContext& ctx, const std::string& name); 46*38e8c45fSAndroid Build Coastguard Worker virtual bool canAdd(const CallingContext& ctx, const std::string& name); 47*38e8c45fSAndroid Build Coastguard Worker virtual bool canList(const CallingContext& ctx); 48*38e8c45fSAndroid Build Coastguard Worker 49*38e8c45fSAndroid Build Coastguard Worker private: 50*38e8c45fSAndroid Build Coastguard Worker bool actionAllowed(const CallingContext& sctx, const char* tctx, const char* perm, 51*38e8c45fSAndroid Build Coastguard Worker const std::string& tname); 52*38e8c45fSAndroid Build Coastguard Worker bool actionAllowedFromLookup(const CallingContext& sctx, const std::string& name, 53*38e8c45fSAndroid Build Coastguard Worker const char *perm); 54*38e8c45fSAndroid Build Coastguard Worker 55*38e8c45fSAndroid Build Coastguard Worker char* mThisProcessContext = nullptr; 56*38e8c45fSAndroid Build Coastguard Worker }; 57*38e8c45fSAndroid Build Coastguard Worker 58*38e8c45fSAndroid Build Coastguard Worker }; 59