1*d57664e9SAndroid Build Coastguard Worker /* 2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project 3*d57664e9SAndroid Build Coastguard Worker * 4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*d57664e9SAndroid Build Coastguard Worker * 8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*d57664e9SAndroid Build Coastguard Worker * 10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*d57664e9SAndroid Build Coastguard Worker * limitations under the License. 15*d57664e9SAndroid Build Coastguard Worker */ 16*d57664e9SAndroid Build Coastguard Worker 17*d57664e9SAndroid Build Coastguard Worker #ifndef AAPT_RESOURCEUTILS_H 18*d57664e9SAndroid Build Coastguard Worker #define AAPT_RESOURCEUTILS_H 19*d57664e9SAndroid Build Coastguard Worker 20*d57664e9SAndroid Build Coastguard Worker #include <functional> 21*d57664e9SAndroid Build Coastguard Worker #include <memory> 22*d57664e9SAndroid Build Coastguard Worker 23*d57664e9SAndroid Build Coastguard Worker #include "NameMangler.h" 24*d57664e9SAndroid Build Coastguard Worker #include "Resource.h" 25*d57664e9SAndroid Build Coastguard Worker #include "ResourceValues.h" 26*d57664e9SAndroid Build Coastguard Worker #include "androidfw/AssetManager2.h" 27*d57664e9SAndroid Build Coastguard Worker #include "androidfw/ConfigDescription.h" 28*d57664e9SAndroid Build Coastguard Worker #include "androidfw/ResourceTypes.h" 29*d57664e9SAndroid Build Coastguard Worker #include "androidfw/StringPiece.h" 30*d57664e9SAndroid Build Coastguard Worker #include "androidfw/StringPool.h" 31*d57664e9SAndroid Build Coastguard Worker 32*d57664e9SAndroid Build Coastguard Worker namespace aapt { 33*d57664e9SAndroid Build Coastguard Worker namespace ResourceUtils { 34*d57664e9SAndroid Build Coastguard Worker 35*d57664e9SAndroid Build Coastguard Worker /** 36*d57664e9SAndroid Build Coastguard Worker * Returns true if the string was parsed as a resource name 37*d57664e9SAndroid Build Coastguard Worker * ([*][package:]type/name), with 38*d57664e9SAndroid Build Coastguard Worker * `out_resource` set to the parsed resource name and `out_private` set to true 39*d57664e9SAndroid Build Coastguard Worker * if a '*' prefix was present. 40*d57664e9SAndroid Build Coastguard Worker */ 41*d57664e9SAndroid Build Coastguard Worker bool ParseResourceName(android::StringPiece str, ResourceNameRef* out_resource, 42*d57664e9SAndroid Build Coastguard Worker bool* out_private = nullptr); 43*d57664e9SAndroid Build Coastguard Worker 44*d57664e9SAndroid Build Coastguard Worker /* 45*d57664e9SAndroid Build Coastguard Worker * Returns true if the string was parsed as a reference 46*d57664e9SAndroid Build Coastguard Worker * (@[+][package:]type/name), with 47*d57664e9SAndroid Build Coastguard Worker * `out_reference` set to the parsed reference. 48*d57664e9SAndroid Build Coastguard Worker * 49*d57664e9SAndroid Build Coastguard Worker * If '+' was present in the reference, `out_create` is set to true. 50*d57664e9SAndroid Build Coastguard Worker * If '*' was present in the reference, `out_private` is set to true. 51*d57664e9SAndroid Build Coastguard Worker */ 52*d57664e9SAndroid Build Coastguard Worker bool ParseReference(android::StringPiece str, ResourceNameRef* out_reference, 53*d57664e9SAndroid Build Coastguard Worker bool* out_create = nullptr, bool* out_private = nullptr); 54*d57664e9SAndroid Build Coastguard Worker 55*d57664e9SAndroid Build Coastguard Worker /* 56*d57664e9SAndroid Build Coastguard Worker * Returns true if the string is in the form of a resource reference 57*d57664e9SAndroid Build Coastguard Worker * (@[+][package:]type/name). 58*d57664e9SAndroid Build Coastguard Worker */ 59*d57664e9SAndroid Build Coastguard Worker bool IsReference(android::StringPiece str); 60*d57664e9SAndroid Build Coastguard Worker 61*d57664e9SAndroid Build Coastguard Worker /* 62*d57664e9SAndroid Build Coastguard Worker * Returns true if the string was parsed as an attribute reference 63*d57664e9SAndroid Build Coastguard Worker * (?[package:][type/]name), 64*d57664e9SAndroid Build Coastguard Worker * with `out_reference` set to the parsed reference. 65*d57664e9SAndroid Build Coastguard Worker */ 66*d57664e9SAndroid Build Coastguard Worker bool ParseAttributeReference(android::StringPiece str, ResourceNameRef* out_reference); 67*d57664e9SAndroid Build Coastguard Worker 68*d57664e9SAndroid Build Coastguard Worker /** 69*d57664e9SAndroid Build Coastguard Worker * Returns true if the string is in the form of an attribute 70*d57664e9SAndroid Build Coastguard Worker * reference(?[package:][type/]name). 71*d57664e9SAndroid Build Coastguard Worker */ 72*d57664e9SAndroid Build Coastguard Worker bool IsAttributeReference(android::StringPiece str); 73*d57664e9SAndroid Build Coastguard Worker 74*d57664e9SAndroid Build Coastguard Worker /** 75*d57664e9SAndroid Build Coastguard Worker * Convert an android::ResTable::resource_name to an aapt::ResourceName struct. 76*d57664e9SAndroid Build Coastguard Worker */ 77*d57664e9SAndroid Build Coastguard Worker std::optional<ResourceName> ToResourceName(const android::ResTable::resource_name& name); 78*d57664e9SAndroid Build Coastguard Worker 79*d57664e9SAndroid Build Coastguard Worker /** 80*d57664e9SAndroid Build Coastguard Worker * Convert an android::AssetManager2::ResourceName to an aapt::ResourceName struct. 81*d57664e9SAndroid Build Coastguard Worker */ 82*d57664e9SAndroid Build Coastguard Worker std::optional<ResourceName> ToResourceName(const android::AssetManager2::ResourceName& name_in); 83*d57664e9SAndroid Build Coastguard Worker 84*d57664e9SAndroid Build Coastguard Worker /** 85*d57664e9SAndroid Build Coastguard Worker * Returns a boolean value if the string is equal to TRUE, true, True, FALSE, 86*d57664e9SAndroid Build Coastguard Worker * false, or False. 87*d57664e9SAndroid Build Coastguard Worker */ 88*d57664e9SAndroid Build Coastguard Worker std::optional<bool> ParseBool(android::StringPiece str); 89*d57664e9SAndroid Build Coastguard Worker 90*d57664e9SAndroid Build Coastguard Worker /** 91*d57664e9SAndroid Build Coastguard Worker * Returns a uint32_t if the string is an integer. 92*d57664e9SAndroid Build Coastguard Worker */ 93*d57664e9SAndroid Build Coastguard Worker std::optional<uint32_t> ParseInt(android::StringPiece str); 94*d57664e9SAndroid Build Coastguard Worker 95*d57664e9SAndroid Build Coastguard Worker /** 96*d57664e9SAndroid Build Coastguard Worker * Returns an ID if it the string represented a valid ID. 97*d57664e9SAndroid Build Coastguard Worker */ 98*d57664e9SAndroid Build Coastguard Worker std::optional<ResourceId> ParseResourceId(android::StringPiece str); 99*d57664e9SAndroid Build Coastguard Worker 100*d57664e9SAndroid Build Coastguard Worker /** 101*d57664e9SAndroid Build Coastguard Worker * Parses an SDK version, which can be an integer, or a letter from A-Z. 102*d57664e9SAndroid Build Coastguard Worker */ 103*d57664e9SAndroid Build Coastguard Worker std::optional<int> ParseSdkVersion(android::StringPiece str); 104*d57664e9SAndroid Build Coastguard Worker 105*d57664e9SAndroid Build Coastguard Worker /* 106*d57664e9SAndroid Build Coastguard Worker * Returns a Reference, or None Maybe instance if the string `str` was parsed as 107*d57664e9SAndroid Build Coastguard Worker * a 108*d57664e9SAndroid Build Coastguard Worker * valid reference to a style. 109*d57664e9SAndroid Build Coastguard Worker * The format for a style parent is slightly more flexible than a normal 110*d57664e9SAndroid Build Coastguard Worker * reference: 111*d57664e9SAndroid Build Coastguard Worker * 112*d57664e9SAndroid Build Coastguard Worker * @[package:]style/<entry> or 113*d57664e9SAndroid Build Coastguard Worker * ?[package:]style/<entry> or 114*d57664e9SAndroid Build Coastguard Worker * <package>:[style/]<entry> 115*d57664e9SAndroid Build Coastguard Worker */ 116*d57664e9SAndroid Build Coastguard Worker std::optional<Reference> ParseStyleParentReference(android::StringPiece str, 117*d57664e9SAndroid Build Coastguard Worker std::string* out_error); 118*d57664e9SAndroid Build Coastguard Worker 119*d57664e9SAndroid Build Coastguard Worker /* 120*d57664e9SAndroid Build Coastguard Worker * Returns a Reference if the string `str` was parsed as a valid XML attribute 121*d57664e9SAndroid Build Coastguard Worker * name. 122*d57664e9SAndroid Build Coastguard Worker * The valid format for an XML attribute name is: 123*d57664e9SAndroid Build Coastguard Worker * 124*d57664e9SAndroid Build Coastguard Worker * package:entry 125*d57664e9SAndroid Build Coastguard Worker */ 126*d57664e9SAndroid Build Coastguard Worker std::optional<Reference> ParseXmlAttributeName(android::StringPiece str); 127*d57664e9SAndroid Build Coastguard Worker 128*d57664e9SAndroid Build Coastguard Worker /* 129*d57664e9SAndroid Build Coastguard Worker * Returns a Reference object if the string was parsed as a resource or 130*d57664e9SAndroid Build Coastguard Worker * attribute reference, 131*d57664e9SAndroid Build Coastguard Worker * ( @[+][package:]type/name | ?[package:]type/name ) setting outCreate to true 132*d57664e9SAndroid Build Coastguard Worker * if 133*d57664e9SAndroid Build Coastguard Worker * the '+' was present in the string. 134*d57664e9SAndroid Build Coastguard Worker */ 135*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Reference> TryParseReference(android::StringPiece str, bool* out_create = nullptr); 136*d57664e9SAndroid Build Coastguard Worker 137*d57664e9SAndroid Build Coastguard Worker /* 138*d57664e9SAndroid Build Coastguard Worker * Returns a BinaryPrimitve object representing @null or @empty if the string 139*d57664e9SAndroid Build Coastguard Worker * was parsed as one. 140*d57664e9SAndroid Build Coastguard Worker */ 141*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Item> TryParseNullOrEmpty(android::StringPiece str); 142*d57664e9SAndroid Build Coastguard Worker 143*d57664e9SAndroid Build Coastguard Worker // Returns a Reference representing @null. 144*d57664e9SAndroid Build Coastguard Worker // Due to runtime compatibility issues, this is encoded as a reference with ID 0. 145*d57664e9SAndroid Build Coastguard Worker // The runtime will convert this to TYPE_NULL. 146*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Reference> MakeNull(); 147*d57664e9SAndroid Build Coastguard Worker 148*d57664e9SAndroid Build Coastguard Worker // Returns a BinaryPrimitive representing @empty. This is encoded as a Res_value with 149*d57664e9SAndroid Build Coastguard Worker // type Res_value::TYPE_NULL and data Res_value::DATA_NULL_EMPTY. 150*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<BinaryPrimitive> MakeEmpty(); 151*d57664e9SAndroid Build Coastguard Worker 152*d57664e9SAndroid Build Coastguard Worker /* 153*d57664e9SAndroid Build Coastguard Worker * Returns a BinaryPrimitve object representing a color if the string was parsed 154*d57664e9SAndroid Build Coastguard Worker * as one. 155*d57664e9SAndroid Build Coastguard Worker */ 156*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<BinaryPrimitive> TryParseColor(android::StringPiece str); 157*d57664e9SAndroid Build Coastguard Worker 158*d57664e9SAndroid Build Coastguard Worker /* 159*d57664e9SAndroid Build Coastguard Worker * Returns a BinaryPrimitve object representing a boolean if the string was 160*d57664e9SAndroid Build Coastguard Worker * parsed as one. 161*d57664e9SAndroid Build Coastguard Worker */ 162*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<BinaryPrimitive> TryParseBool(android::StringPiece str); 163*d57664e9SAndroid Build Coastguard Worker 164*d57664e9SAndroid Build Coastguard Worker // Returns a boolean BinaryPrimitive. 165*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<BinaryPrimitive> MakeBool(bool val); 166*d57664e9SAndroid Build Coastguard Worker 167*d57664e9SAndroid Build Coastguard Worker /* 168*d57664e9SAndroid Build Coastguard Worker * Returns a BinaryPrimitve object representing an integer if the string was 169*d57664e9SAndroid Build Coastguard Worker * parsed as one. 170*d57664e9SAndroid Build Coastguard Worker */ 171*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<BinaryPrimitive> TryParseInt(android::StringPiece str); 172*d57664e9SAndroid Build Coastguard Worker 173*d57664e9SAndroid Build Coastguard Worker // Returns an integer BinaryPrimitive. 174*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<BinaryPrimitive> MakeInt(uint32_t value); 175*d57664e9SAndroid Build Coastguard Worker 176*d57664e9SAndroid Build Coastguard Worker /* 177*d57664e9SAndroid Build Coastguard Worker * Returns a BinaryPrimitve object representing a floating point number 178*d57664e9SAndroid Build Coastguard Worker * (float, dimension, etc) if the string was parsed as one. 179*d57664e9SAndroid Build Coastguard Worker */ 180*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<BinaryPrimitive> TryParseFloat(android::StringPiece str); 181*d57664e9SAndroid Build Coastguard Worker 182*d57664e9SAndroid Build Coastguard Worker /* 183*d57664e9SAndroid Build Coastguard Worker * Returns a BinaryPrimitve object representing an enum symbol if the string was 184*d57664e9SAndroid Build Coastguard Worker * parsed as one. 185*d57664e9SAndroid Build Coastguard Worker */ 186*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<BinaryPrimitive> TryParseEnumSymbol(const Attribute* enum_attr, 187*d57664e9SAndroid Build Coastguard Worker android::StringPiece str); 188*d57664e9SAndroid Build Coastguard Worker 189*d57664e9SAndroid Build Coastguard Worker /* 190*d57664e9SAndroid Build Coastguard Worker * Returns a BinaryPrimitve object representing a flag symbol if the string was 191*d57664e9SAndroid Build Coastguard Worker * parsed as one. 192*d57664e9SAndroid Build Coastguard Worker */ 193*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<BinaryPrimitive> TryParseFlagSymbol(const Attribute* enum_attr, 194*d57664e9SAndroid Build Coastguard Worker android::StringPiece str); 195*d57664e9SAndroid Build Coastguard Worker /* 196*d57664e9SAndroid Build Coastguard Worker * Try to convert a string to an Item for the given attribute. The attribute 197*d57664e9SAndroid Build Coastguard Worker * will 198*d57664e9SAndroid Build Coastguard Worker * restrict what values the string can be converted to. 199*d57664e9SAndroid Build Coastguard Worker * The callback function on_create_reference is called when the parsed item is a 200*d57664e9SAndroid Build Coastguard Worker * reference to an ID that must be created (@+id/foo). 201*d57664e9SAndroid Build Coastguard Worker */ 202*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Item> TryParseItemForAttribute( 203*d57664e9SAndroid Build Coastguard Worker android::IDiagnostics* diag, android::StringPiece value, const Attribute* attr, 204*d57664e9SAndroid Build Coastguard Worker const std::function<bool(const ResourceName&)>& on_create_reference = {}); 205*d57664e9SAndroid Build Coastguard Worker 206*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Item> TryParseItemForAttribute( 207*d57664e9SAndroid Build Coastguard Worker android::IDiagnostics* diag, android::StringPiece value, uint32_t type_mask, 208*d57664e9SAndroid Build Coastguard Worker const std::function<bool(const ResourceName&)>& on_create_reference = {}); 209*d57664e9SAndroid Build Coastguard Worker 210*d57664e9SAndroid Build Coastguard Worker uint32_t AndroidTypeToAttributeTypeMask(uint16_t type); 211*d57664e9SAndroid Build Coastguard Worker 212*d57664e9SAndroid Build Coastguard Worker /** 213*d57664e9SAndroid Build Coastguard Worker * Returns a string path suitable for use within an APK. The path will look 214*d57664e9SAndroid Build Coastguard Worker * like: 215*d57664e9SAndroid Build Coastguard Worker * 216*d57664e9SAndroid Build Coastguard Worker * res/type[-config]/<name>.<ext> 217*d57664e9SAndroid Build Coastguard Worker * 218*d57664e9SAndroid Build Coastguard Worker * Then name may be mangled if a NameMangler is supplied (can be nullptr) and 219*d57664e9SAndroid Build Coastguard Worker * the package 220*d57664e9SAndroid Build Coastguard Worker * requires mangling. 221*d57664e9SAndroid Build Coastguard Worker */ 222*d57664e9SAndroid Build Coastguard Worker std::string BuildResourceFileName(const ResourceFile& res_file, 223*d57664e9SAndroid Build Coastguard Worker const NameMangler* mangler = nullptr); 224*d57664e9SAndroid Build Coastguard Worker 225*d57664e9SAndroid Build Coastguard Worker // Parses the binary form of a resource value. `type` is used as a hint to know when a value is 226*d57664e9SAndroid Build Coastguard Worker // an ID versus a False boolean value, etc. `config` is for sorting strings in the string pool. 227*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Item> ParseBinaryResValue(const ResourceType& type, 228*d57664e9SAndroid Build Coastguard Worker const android::ConfigDescription& config, 229*d57664e9SAndroid Build Coastguard Worker const android::ResStringPool& src_pool, 230*d57664e9SAndroid Build Coastguard Worker const android::Res_value& res_value, 231*d57664e9SAndroid Build Coastguard Worker android::StringPool* dst_pool); 232*d57664e9SAndroid Build Coastguard Worker 233*d57664e9SAndroid Build Coastguard Worker // A string flattened from an XML hierarchy, which maintains tags and untranslatable sections 234*d57664e9SAndroid Build Coastguard Worker // in parallel data structures. 235*d57664e9SAndroid Build Coastguard Worker struct FlattenedXmlString { 236*d57664e9SAndroid Build Coastguard Worker std::string text; 237*d57664e9SAndroid Build Coastguard Worker std::vector<UntranslatableSection> untranslatable_sections; 238*d57664e9SAndroid Build Coastguard Worker std::vector<android::Span> spans; 239*d57664e9SAndroid Build Coastguard Worker }; 240*d57664e9SAndroid Build Coastguard Worker 241*d57664e9SAndroid Build Coastguard Worker // Flattens an XML hierarchy into a FlattenedXmlString, formatting the text, escaping characters, 242*d57664e9SAndroid Build Coastguard Worker // and removing whitespace, all while keeping the untranslatable sections and spans in sync with the 243*d57664e9SAndroid Build Coastguard Worker // transformations. 244*d57664e9SAndroid Build Coastguard Worker // 245*d57664e9SAndroid Build Coastguard Worker // Specifically, the StringBuilder will handle escaped characters like \t, \n, \\, \', etc. 246*d57664e9SAndroid Build Coastguard Worker // Single quotes *must* be escaped, unless within a pair of double-quotes. 247*d57664e9SAndroid Build Coastguard Worker // Pairs of double-quotes disable whitespace stripping of the enclosed text. 248*d57664e9SAndroid Build Coastguard Worker // Unicode escape codes (\u0049) are interpreted and the represented Unicode character is inserted. 249*d57664e9SAndroid Build Coastguard Worker // 250*d57664e9SAndroid Build Coastguard Worker // A NOTE ON WHITESPACE: 251*d57664e9SAndroid Build Coastguard Worker // 252*d57664e9SAndroid Build Coastguard Worker // When preserve_spaces is false, and when text is not enclosed within double-quotes, 253*d57664e9SAndroid Build Coastguard Worker // StringBuilder replaces a series of whitespace with a single space character. This happens at the 254*d57664e9SAndroid Build Coastguard Worker // start and end of the string as well, so leading and trailing whitespace is possible. 255*d57664e9SAndroid Build Coastguard Worker // 256*d57664e9SAndroid Build Coastguard Worker // When a Span is started or stopped, the whitespace counter is reset, meaning if whitespace 257*d57664e9SAndroid Build Coastguard Worker // is encountered directly after the span, it will be emitted. This leads to situations like the 258*d57664e9SAndroid Build Coastguard Worker // following: "This <b> is </b> spaced" -> "This is spaced". Without spans, this would be properly 259*d57664e9SAndroid Build Coastguard Worker // compressed: "This is spaced" -> "This is spaced". 260*d57664e9SAndroid Build Coastguard Worker // 261*d57664e9SAndroid Build Coastguard Worker // Untranslatable sections do not have the same problem: 262*d57664e9SAndroid Build Coastguard Worker // "This <xliff:g> is </xliff:g> not spaced" -> "This is not spaced". 263*d57664e9SAndroid Build Coastguard Worker // 264*d57664e9SAndroid Build Coastguard Worker // NOTE: This is all the way it is because AAPT1 did it this way. Maintaining backwards 265*d57664e9SAndroid Build Coastguard Worker // compatibility is important. 266*d57664e9SAndroid Build Coastguard Worker // 267*d57664e9SAndroid Build Coastguard Worker class StringBuilder { 268*d57664e9SAndroid Build Coastguard Worker public: 269*d57664e9SAndroid Build Coastguard Worker using SpanHandle = size_t; 270*d57664e9SAndroid Build Coastguard Worker using UntranslatableHandle = size_t; 271*d57664e9SAndroid Build Coastguard Worker 272*d57664e9SAndroid Build Coastguard Worker // Creates a StringBuilder. If preserve_spaces is true, whitespace removal is not performed, and 273*d57664e9SAndroid Build Coastguard Worker // single quotations can be used without escaping them. 274*d57664e9SAndroid Build Coastguard Worker explicit StringBuilder(bool preserve_spaces = false); 275*d57664e9SAndroid Build Coastguard Worker 276*d57664e9SAndroid Build Coastguard Worker // Appends a chunk of text. 277*d57664e9SAndroid Build Coastguard Worker StringBuilder& AppendText(const std::string& text); 278*d57664e9SAndroid Build Coastguard Worker 279*d57664e9SAndroid Build Coastguard Worker // Starts a Span (tag) with the given name. The name is expected to be of the form: 280*d57664e9SAndroid Build Coastguard Worker // "tag_name;attr1=value;attr2=value;" 281*d57664e9SAndroid Build Coastguard Worker // Which is how Spans are encoded in the ResStringPool. 282*d57664e9SAndroid Build Coastguard Worker // To end the span, pass back the SpanHandle received from this method to the EndSpan() method. 283*d57664e9SAndroid Build Coastguard Worker SpanHandle StartSpan(const std::string& name); 284*d57664e9SAndroid Build Coastguard Worker 285*d57664e9SAndroid Build Coastguard Worker // Ends a Span (tag). Pass in the matching SpanHandle previously obtained from StartSpan(). 286*d57664e9SAndroid Build Coastguard Worker void EndSpan(SpanHandle handle); 287*d57664e9SAndroid Build Coastguard Worker 288*d57664e9SAndroid Build Coastguard Worker // Starts an Untranslatable section. 289*d57664e9SAndroid Build Coastguard Worker // To end the section, pass back the UntranslatableHandle received from this method to 290*d57664e9SAndroid Build Coastguard Worker // the EndUntranslatable() method. 291*d57664e9SAndroid Build Coastguard Worker UntranslatableHandle StartUntranslatable(); 292*d57664e9SAndroid Build Coastguard Worker 293*d57664e9SAndroid Build Coastguard Worker // Ends an Untranslatable section. Pass in the matching UntranslatableHandle previously obtained 294*d57664e9SAndroid Build Coastguard Worker // from StartUntranslatable(). 295*d57664e9SAndroid Build Coastguard Worker void EndUntranslatable(UntranslatableHandle handle); 296*d57664e9SAndroid Build Coastguard Worker 297*d57664e9SAndroid Build Coastguard Worker // Returns the flattened XML string, with all spans and untranslatable sections encoded as 298*d57664e9SAndroid Build Coastguard Worker // parallel data structures. 299*d57664e9SAndroid Build Coastguard Worker FlattenedXmlString GetFlattenedString() const; 300*d57664e9SAndroid Build Coastguard Worker 301*d57664e9SAndroid Build Coastguard Worker // Returns just the flattened XML text, with no spans or untranslatable sections. 302*d57664e9SAndroid Build Coastguard Worker std::string to_string() const; 303*d57664e9SAndroid Build Coastguard Worker 304*d57664e9SAndroid Build Coastguard Worker // Returns true if there was no error. 305*d57664e9SAndroid Build Coastguard Worker explicit operator bool() const; 306*d57664e9SAndroid Build Coastguard Worker 307*d57664e9SAndroid Build Coastguard Worker std::string GetError() const; 308*d57664e9SAndroid Build Coastguard Worker 309*d57664e9SAndroid Build Coastguard Worker private: 310*d57664e9SAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(StringBuilder); 311*d57664e9SAndroid Build Coastguard Worker 312*d57664e9SAndroid Build Coastguard Worker void ResetTextState(); 313*d57664e9SAndroid Build Coastguard Worker 314*d57664e9SAndroid Build Coastguard Worker std::string error_; 315*d57664e9SAndroid Build Coastguard Worker FlattenedXmlString xml_string_; 316*d57664e9SAndroid Build Coastguard Worker uint32_t utf16_len_ = 0u; 317*d57664e9SAndroid Build Coastguard Worker bool preserve_spaces_; 318*d57664e9SAndroid Build Coastguard Worker bool quote_; 319*d57664e9SAndroid Build Coastguard Worker bool last_codepoint_was_space_ = false; 320*d57664e9SAndroid Build Coastguard Worker }; 321*d57664e9SAndroid Build Coastguard Worker 322*d57664e9SAndroid Build Coastguard Worker } // namespace ResourceUtils 323*d57664e9SAndroid Build Coastguard Worker } // namespace aapt 324*d57664e9SAndroid Build Coastguard Worker 325*d57664e9SAndroid Build Coastguard Worker #endif /* AAPT_RESOURCEUTILS_H */ 326