xref: /aosp_15_r20/frameworks/base/native/android/surface_texture.cpp (revision d57664e9bc4670b3ecf6748a746a57c557b6bc9e)
1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker  * Copyright 2020 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker  *
4*d57664e9SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
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8*d57664e9SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
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10*d57664e9SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
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13*d57664e9SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
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16*d57664e9SAndroid Build Coastguard Worker 
17*d57664e9SAndroid Build Coastguard Worker #include <android/surface_texture_jni.h>
18*d57664e9SAndroid Build Coastguard Worker #include <surfacetexture/surface_texture_platform.h>
19*d57664e9SAndroid Build Coastguard Worker 
20*d57664e9SAndroid Build Coastguard Worker using namespace android;
21*d57664e9SAndroid Build Coastguard Worker 
ASurfaceTexture_acquireANativeWindow(ASurfaceTexture * st)22*d57664e9SAndroid Build Coastguard Worker ANativeWindow* ASurfaceTexture_acquireANativeWindow(ASurfaceTexture* st) {
23*d57664e9SAndroid Build Coastguard Worker     return ASurfaceTexture_routeAcquireANativeWindow(st);
24*d57664e9SAndroid Build Coastguard Worker }
25*d57664e9SAndroid Build Coastguard Worker 
ASurfaceTexture_attachToGLContext(ASurfaceTexture * st,uint32_t texName)26*d57664e9SAndroid Build Coastguard Worker int ASurfaceTexture_attachToGLContext(ASurfaceTexture* st, uint32_t texName) {
27*d57664e9SAndroid Build Coastguard Worker     return ASurfaceTexture_routeAttachToGLContext(st, texName);
28*d57664e9SAndroid Build Coastguard Worker }
29*d57664e9SAndroid Build Coastguard Worker 
ASurfaceTexture_detachFromGLContext(ASurfaceTexture * st)30*d57664e9SAndroid Build Coastguard Worker int ASurfaceTexture_detachFromGLContext(ASurfaceTexture* st) {
31*d57664e9SAndroid Build Coastguard Worker     return ASurfaceTexture_routeDetachFromGLContext(st);
32*d57664e9SAndroid Build Coastguard Worker }
33*d57664e9SAndroid Build Coastguard Worker 
ASurfaceTexture_release(ASurfaceTexture * st)34*d57664e9SAndroid Build Coastguard Worker void ASurfaceTexture_release(ASurfaceTexture* st) {
35*d57664e9SAndroid Build Coastguard Worker     return ASurfaceTexture_routeRelease(st);
36*d57664e9SAndroid Build Coastguard Worker }
37*d57664e9SAndroid Build Coastguard Worker 
ASurfaceTexture_updateTexImage(ASurfaceTexture * st)38*d57664e9SAndroid Build Coastguard Worker int ASurfaceTexture_updateTexImage(ASurfaceTexture* st) {
39*d57664e9SAndroid Build Coastguard Worker     return ASurfaceTexture_routeUpdateTexImage(st);
40*d57664e9SAndroid Build Coastguard Worker }
41*d57664e9SAndroid Build Coastguard Worker 
ASurfaceTexture_getTransformMatrix(ASurfaceTexture * st,float mtx[16])42*d57664e9SAndroid Build Coastguard Worker void ASurfaceTexture_getTransformMatrix(ASurfaceTexture* st, float mtx[16]) {
43*d57664e9SAndroid Build Coastguard Worker     return ASurfaceTexture_routeGetTransformMatrix(st, mtx);
44*d57664e9SAndroid Build Coastguard Worker }
45*d57664e9SAndroid Build Coastguard Worker 
ASurfaceTexture_getTimestamp(ASurfaceTexture * st)46*d57664e9SAndroid Build Coastguard Worker int64_t ASurfaceTexture_getTimestamp(ASurfaceTexture* st) {
47*d57664e9SAndroid Build Coastguard Worker     return ASurfaceTexture_routeGetTimestamp(st);
48*d57664e9SAndroid Build Coastguard Worker }
49*d57664e9SAndroid Build Coastguard Worker 
ASurfaceTexture_fromSurfaceTexture(JNIEnv * env,jobject surfacetexture)50*d57664e9SAndroid Build Coastguard Worker ASurfaceTexture* ASurfaceTexture_fromSurfaceTexture(JNIEnv* env, jobject surfacetexture) {
51*d57664e9SAndroid Build Coastguard Worker     return ASurfaceTexture_routeFromSurfaceTexture(env, surfacetexture);
52*d57664e9SAndroid Build Coastguard Worker }
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