xref: /aosp_15_r20/frameworks/base/media/jni/soundpool/SoundDecoder.h (revision d57664e9bc4670b3ecf6748a746a57c557b6bc9e)
1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker  * Copyright (C) 2019 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker  *
4*d57664e9SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker  *
8*d57664e9SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker  *
10*d57664e9SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker  * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker  */
16*d57664e9SAndroid Build Coastguard Worker 
17*d57664e9SAndroid Build Coastguard Worker #pragma once
18*d57664e9SAndroid Build Coastguard Worker 
19*d57664e9SAndroid Build Coastguard Worker #include "SoundPool.h"
20*d57664e9SAndroid Build Coastguard Worker 
21*d57664e9SAndroid Build Coastguard Worker #include <deque>
22*d57664e9SAndroid Build Coastguard Worker #include <mutex>
23*d57664e9SAndroid Build Coastguard Worker 
24*d57664e9SAndroid Build Coastguard Worker namespace android::soundpool {
25*d57664e9SAndroid Build Coastguard Worker 
26*d57664e9SAndroid Build Coastguard Worker /**
27*d57664e9SAndroid Build Coastguard Worker  * SoundDecoder handles background decoding tasks.
28*d57664e9SAndroid Build Coastguard Worker  */
29*d57664e9SAndroid Build Coastguard Worker class SoundDecoder {
30*d57664e9SAndroid Build Coastguard Worker public:
31*d57664e9SAndroid Build Coastguard Worker     SoundDecoder(SoundManager* soundManager, size_t threads, int32_t threadPriority);
32*d57664e9SAndroid Build Coastguard Worker     ~SoundDecoder();
33*d57664e9SAndroid Build Coastguard Worker     void loadSound(int32_t soundID) NO_THREAD_SAFETY_ANALYSIS; // uses unique_lock
34*d57664e9SAndroid Build Coastguard Worker     void quit();
35*d57664e9SAndroid Build Coastguard Worker 
36*d57664e9SAndroid Build Coastguard Worker private:
37*d57664e9SAndroid Build Coastguard Worker     // The decode thread function.
38*d57664e9SAndroid Build Coastguard Worker     void run(int32_t id) NO_THREAD_SAFETY_ANALYSIS; // uses unique_lock
39*d57664e9SAndroid Build Coastguard Worker 
40*d57664e9SAndroid Build Coastguard Worker     SoundManager* const     mSoundManager;      // set in constructor, has own lock
41*d57664e9SAndroid Build Coastguard Worker     std::unique_ptr<ThreadPool> mThreadPool;    // set in constructor, has own lock
42*d57664e9SAndroid Build Coastguard Worker 
43*d57664e9SAndroid Build Coastguard Worker     std::mutex              mLock;
44*d57664e9SAndroid Build Coastguard Worker     std::condition_variable mQueueSpaceAvailable GUARDED_BY(mLock);
45*d57664e9SAndroid Build Coastguard Worker     std::condition_variable mQueueDataAvailable GUARDED_BY(mLock);
46*d57664e9SAndroid Build Coastguard Worker 
47*d57664e9SAndroid Build Coastguard Worker     std::deque<int32_t>     mSoundIDs GUARDED_BY(mLock);
48*d57664e9SAndroid Build Coastguard Worker     bool                    mQuit GUARDED_BY(mLock) = false;
49*d57664e9SAndroid Build Coastguard Worker };
50*d57664e9SAndroid Build Coastguard Worker 
51*d57664e9SAndroid Build Coastguard Worker } // end namespace android::soundpool
52*d57664e9SAndroid Build Coastguard Worker 
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