1*d57664e9SAndroid Build Coastguard Worker /* 2*d57664e9SAndroid Build Coastguard Worker * Copyright 2020 The Android Open Source Project 3*d57664e9SAndroid Build Coastguard Worker * 4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*d57664e9SAndroid Build Coastguard Worker * 8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*d57664e9SAndroid Build Coastguard Worker * 10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*d57664e9SAndroid Build Coastguard Worker * limitations under the License. 15*d57664e9SAndroid Build Coastguard Worker */ 16*d57664e9SAndroid Build Coastguard Worker 17*d57664e9SAndroid Build Coastguard Worker #pragma once 18*d57664e9SAndroid Build Coastguard Worker 19*d57664e9SAndroid Build Coastguard Worker #include <android/hardware_buffer.h> 20*d57664e9SAndroid Build Coastguard Worker 21*d57664e9SAndroid Build Coastguard Worker #include <memory> 22*d57664e9SAndroid Build Coastguard Worker 23*d57664e9SAndroid Build Coastguard Worker namespace android { 24*d57664e9SAndroid Build Coastguard Worker namespace uirenderer { 25*d57664e9SAndroid Build Coastguard Worker 26*d57664e9SAndroid Build Coastguard Worker // Deleter for an AHardwareBuffer, to be passed to an std::unique_ptr. 27*d57664e9SAndroid Build Coastguard Worker struct AHardwareBuffer_deleter { operatorAHardwareBuffer_deleter28*d57664e9SAndroid Build Coastguard Worker void operator()(AHardwareBuffer* ahb) const { AHardwareBuffer_release(ahb); } 29*d57664e9SAndroid Build Coastguard Worker }; 30*d57664e9SAndroid Build Coastguard Worker 31*d57664e9SAndroid Build Coastguard Worker using UniqueAHardwareBuffer = std::unique_ptr<AHardwareBuffer, AHardwareBuffer_deleter>; 32*d57664e9SAndroid Build Coastguard Worker 33*d57664e9SAndroid Build Coastguard Worker // Allocates a UniqueAHardwareBuffer with the provided buffer description. 34*d57664e9SAndroid Build Coastguard Worker // Returns nullptr if allocation did not succeed. 35*d57664e9SAndroid Build Coastguard Worker UniqueAHardwareBuffer allocateAHardwareBuffer(const AHardwareBuffer_Desc& desc); 36*d57664e9SAndroid Build Coastguard Worker 37*d57664e9SAndroid Build Coastguard Worker } // namespace uirenderer 38*d57664e9SAndroid Build Coastguard Worker } // namespace android 39