1*d57664e9SAndroid Build Coastguard Worker /* 2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project 3*d57664e9SAndroid Build Coastguard Worker * 4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*d57664e9SAndroid Build Coastguard Worker * 8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*d57664e9SAndroid Build Coastguard Worker * 10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*d57664e9SAndroid Build Coastguard Worker * limitations under the License. 15*d57664e9SAndroid Build Coastguard Worker */ 16*d57664e9SAndroid Build Coastguard Worker 17*d57664e9SAndroid Build Coastguard Worker #pragma once 18*d57664e9SAndroid Build Coastguard Worker 19*d57664e9SAndroid Build Coastguard Worker #include <android/performance_hint.h> 20*d57664e9SAndroid Build Coastguard Worker #include <private/performance_hint_private.h> 21*d57664e9SAndroid Build Coastguard Worker 22*d57664e9SAndroid Build Coastguard Worker #include <future> 23*d57664e9SAndroid Build Coastguard Worker #include <optional> 24*d57664e9SAndroid Build Coastguard Worker #include <vector> 25*d57664e9SAndroid Build Coastguard Worker 26*d57664e9SAndroid Build Coastguard Worker #include "utils/TimeUtils.h" 27*d57664e9SAndroid Build Coastguard Worker 28*d57664e9SAndroid Build Coastguard Worker namespace android { 29*d57664e9SAndroid Build Coastguard Worker namespace uirenderer { 30*d57664e9SAndroid Build Coastguard Worker 31*d57664e9SAndroid Build Coastguard Worker namespace renderthread { 32*d57664e9SAndroid Build Coastguard Worker 33*d57664e9SAndroid Build Coastguard Worker class RenderThread; 34*d57664e9SAndroid Build Coastguard Worker 35*d57664e9SAndroid Build Coastguard Worker class HintSessionWrapper { 36*d57664e9SAndroid Build Coastguard Worker public: 37*d57664e9SAndroid Build Coastguard Worker friend class HintSessionWrapperTests; 38*d57664e9SAndroid Build Coastguard Worker 39*d57664e9SAndroid Build Coastguard Worker HintSessionWrapper(pid_t uiThreadId, pid_t renderThreadId); 40*d57664e9SAndroid Build Coastguard Worker ~HintSessionWrapper(); 41*d57664e9SAndroid Build Coastguard Worker 42*d57664e9SAndroid Build Coastguard Worker void updateTargetWorkDuration(long targetDurationNanos); 43*d57664e9SAndroid Build Coastguard Worker void reportActualWorkDuration(long actualDurationNanos); 44*d57664e9SAndroid Build Coastguard Worker void sendLoadResetHint(); 45*d57664e9SAndroid Build Coastguard Worker void sendLoadIncreaseHint(); 46*d57664e9SAndroid Build Coastguard Worker bool init(); 47*d57664e9SAndroid Build Coastguard Worker void destroy(); 48*d57664e9SAndroid Build Coastguard Worker bool alive(); 49*d57664e9SAndroid Build Coastguard Worker nsecs_t getLastUpdate(); 50*d57664e9SAndroid Build Coastguard Worker void delayedDestroy(renderthread::RenderThread& rt, nsecs_t delay, 51*d57664e9SAndroid Build Coastguard Worker std::shared_ptr<HintSessionWrapper> wrapperPtr); 52*d57664e9SAndroid Build Coastguard Worker // Must be called on Render thread. Otherwise can cause a race condition. 53*d57664e9SAndroid Build Coastguard Worker void setActiveFunctorThreads(std::vector<pid_t> threadIds); 54*d57664e9SAndroid Build Coastguard Worker 55*d57664e9SAndroid Build Coastguard Worker private: 56*d57664e9SAndroid Build Coastguard Worker APerformanceHintSession* mHintSession = nullptr; 57*d57664e9SAndroid Build Coastguard Worker // This needs to work concurrently for testing 58*d57664e9SAndroid Build Coastguard Worker std::optional<std::shared_future<APerformanceHintSession*>> mHintSessionFuture; 59*d57664e9SAndroid Build Coastguard Worker // This needs to work concurrently for testing 60*d57664e9SAndroid Build Coastguard Worker std::optional<std::shared_future<int>> mSetThreadsFuture; 61*d57664e9SAndroid Build Coastguard Worker 62*d57664e9SAndroid Build Coastguard Worker int mResetsSinceLastReport = 0; 63*d57664e9SAndroid Build Coastguard Worker nsecs_t mLastFrameNotification = 0; 64*d57664e9SAndroid Build Coastguard Worker nsecs_t mLastTargetWorkDuration = 0; 65*d57664e9SAndroid Build Coastguard Worker 66*d57664e9SAndroid Build Coastguard Worker pid_t mUiThreadId; 67*d57664e9SAndroid Build Coastguard Worker pid_t mRenderThreadId; 68*d57664e9SAndroid Build Coastguard Worker std::vector<pid_t> mPermanentSessionTids; 69*d57664e9SAndroid Build Coastguard Worker std::vector<pid_t> mActiveFunctorTids; 70*d57664e9SAndroid Build Coastguard Worker 71*d57664e9SAndroid Build Coastguard Worker bool mSessionValid = true; 72*d57664e9SAndroid Build Coastguard Worker 73*d57664e9SAndroid Build Coastguard Worker static constexpr nsecs_t kResetHintTimeout = 100_ms; 74*d57664e9SAndroid Build Coastguard Worker static constexpr int64_t kSanityCheckLowerBound = 100_us; 75*d57664e9SAndroid Build Coastguard Worker static constexpr int64_t kSanityCheckUpperBound = 10_s; 76*d57664e9SAndroid Build Coastguard Worker static constexpr int64_t kDefaultTargetDuration = 16666667; 77*d57664e9SAndroid Build Coastguard Worker 78*d57664e9SAndroid Build Coastguard Worker // Allows easier stub when testing 79*d57664e9SAndroid Build Coastguard Worker class HintSessionBinding { 80*d57664e9SAndroid Build Coastguard Worker public: 81*d57664e9SAndroid Build Coastguard Worker virtual ~HintSessionBinding() = default; 82*d57664e9SAndroid Build Coastguard Worker virtual void init(); 83*d57664e9SAndroid Build Coastguard Worker APerformanceHintManager* (*getManager)(); 84*d57664e9SAndroid Build Coastguard Worker APerformanceHintSession* (*createSessionInternal)(APerformanceHintManager* manager, 85*d57664e9SAndroid Build Coastguard Worker const int32_t* tids, size_t tidCount, 86*d57664e9SAndroid Build Coastguard Worker int64_t defaultTarget, 87*d57664e9SAndroid Build Coastguard Worker SessionTag tag) = nullptr; 88*d57664e9SAndroid Build Coastguard Worker void (*closeSession)(APerformanceHintSession* session) = nullptr; 89*d57664e9SAndroid Build Coastguard Worker void (*updateTargetWorkDuration)(APerformanceHintSession* session, 90*d57664e9SAndroid Build Coastguard Worker int64_t targetDuration) = nullptr; 91*d57664e9SAndroid Build Coastguard Worker void (*reportActualWorkDuration)(APerformanceHintSession* session, 92*d57664e9SAndroid Build Coastguard Worker int64_t actualDuration) = nullptr; 93*d57664e9SAndroid Build Coastguard Worker void (*sendHint)(APerformanceHintSession* session, int32_t hintId) = nullptr; 94*d57664e9SAndroid Build Coastguard Worker int (*setThreads)(APerformanceHintSession* session, const pid_t* tids, 95*d57664e9SAndroid Build Coastguard Worker size_t size) = nullptr; 96*d57664e9SAndroid Build Coastguard Worker 97*d57664e9SAndroid Build Coastguard Worker private: 98*d57664e9SAndroid Build Coastguard Worker bool mInitialized = false; 99*d57664e9SAndroid Build Coastguard Worker }; 100*d57664e9SAndroid Build Coastguard Worker 101*d57664e9SAndroid Build Coastguard Worker std::shared_ptr<HintSessionBinding> mBinding; 102*d57664e9SAndroid Build Coastguard Worker }; 103*d57664e9SAndroid Build Coastguard Worker 104*d57664e9SAndroid Build Coastguard Worker } /* namespace renderthread */ 105*d57664e9SAndroid Build Coastguard Worker } /* namespace uirenderer */ 106*d57664e9SAndroid Build Coastguard Worker } /* namespace android */ 107