1*d57664e9SAndroid Build Coastguard Worker /* 2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project 3*d57664e9SAndroid Build Coastguard Worker * 4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*d57664e9SAndroid Build Coastguard Worker * 8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*d57664e9SAndroid Build Coastguard Worker * 10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*d57664e9SAndroid Build Coastguard Worker * limitations under the License. 15*d57664e9SAndroid Build Coastguard Worker */ 16*d57664e9SAndroid Build Coastguard Worker 17*d57664e9SAndroid Build Coastguard Worker #ifndef _ANDROID_GRAPHICS_RTL_PROPERTIES_H_ 18*d57664e9SAndroid Build Coastguard Worker #define _ANDROID_GRAPHICS_RTL_PROPERTIES_H_ 19*d57664e9SAndroid Build Coastguard Worker 20*d57664e9SAndroid Build Coastguard Worker #include <cutils/properties.h> 21*d57664e9SAndroid Build Coastguard Worker #include <stdlib.h> 22*d57664e9SAndroid Build Coastguard Worker 23*d57664e9SAndroid Build Coastguard Worker namespace android { 24*d57664e9SAndroid Build Coastguard Worker 25*d57664e9SAndroid Build Coastguard Worker /** 26*d57664e9SAndroid Build Coastguard Worker * Debug level for app developers. 27*d57664e9SAndroid Build Coastguard Worker */ 28*d57664e9SAndroid Build Coastguard Worker #define RTL_PROPERTY_DEBUG "rtl.debug_level" 29*d57664e9SAndroid Build Coastguard Worker 30*d57664e9SAndroid Build Coastguard Worker /** 31*d57664e9SAndroid Build Coastguard Worker * Debug levels. Debug levels are used as flags. 32*d57664e9SAndroid Build Coastguard Worker */ 33*d57664e9SAndroid Build Coastguard Worker enum RtlDebugLevel { 34*d57664e9SAndroid Build Coastguard Worker kRtlDebugDisabled = 0, 35*d57664e9SAndroid Build Coastguard Worker kRtlDebugMemory = 1, 36*d57664e9SAndroid Build Coastguard Worker kRtlDebugCaches = 2, 37*d57664e9SAndroid Build Coastguard Worker kRtlDebugAllocations = 3 38*d57664e9SAndroid Build Coastguard Worker }; 39*d57664e9SAndroid Build Coastguard Worker readRtlDebugLevel()40*d57664e9SAndroid Build Coastguard Workerstatic RtlDebugLevel readRtlDebugLevel() { 41*d57664e9SAndroid Build Coastguard Worker char property[PROPERTY_VALUE_MAX]; 42*d57664e9SAndroid Build Coastguard Worker if (property_get(RTL_PROPERTY_DEBUG, property, NULL) > 0) { 43*d57664e9SAndroid Build Coastguard Worker return (RtlDebugLevel) atoi(property); 44*d57664e9SAndroid Build Coastguard Worker } 45*d57664e9SAndroid Build Coastguard Worker return kRtlDebugDisabled; 46*d57664e9SAndroid Build Coastguard Worker } 47*d57664e9SAndroid Build Coastguard Worker 48*d57664e9SAndroid Build Coastguard Worker } // namespace android 49*d57664e9SAndroid Build Coastguard Worker #endif // _ANDROID_GRAPHICS_RTL_PROPERTIES_H_ 50