xref: /aosp_15_r20/frameworks/base/libs/hwui/AnimatorManager.h (revision d57664e9bc4670b3ecf6748a746a57c557b6bc9e)
1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker  * Copyright (C) 2014 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker  *
4*d57664e9SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker  *
8*d57664e9SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker  *
10*d57664e9SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker  * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker  */
16*d57664e9SAndroid Build Coastguard Worker #ifndef ANIMATORMANAGER_H
17*d57664e9SAndroid Build Coastguard Worker #define ANIMATORMANAGER_H
18*d57664e9SAndroid Build Coastguard Worker 
19*d57664e9SAndroid Build Coastguard Worker #include <cutils/compiler.h>
20*d57664e9SAndroid Build Coastguard Worker #include <utils/StrongPointer.h>
21*d57664e9SAndroid Build Coastguard Worker 
22*d57664e9SAndroid Build Coastguard Worker #include <vector>
23*d57664e9SAndroid Build Coastguard Worker 
24*d57664e9SAndroid Build Coastguard Worker #include "utils/Macros.h"
25*d57664e9SAndroid Build Coastguard Worker 
26*d57664e9SAndroid Build Coastguard Worker namespace android {
27*d57664e9SAndroid Build Coastguard Worker namespace uirenderer {
28*d57664e9SAndroid Build Coastguard Worker 
29*d57664e9SAndroid Build Coastguard Worker class AnimationHandle;
30*d57664e9SAndroid Build Coastguard Worker class BaseRenderNodeAnimator;
31*d57664e9SAndroid Build Coastguard Worker class RenderNode;
32*d57664e9SAndroid Build Coastguard Worker class TreeInfo;
33*d57664e9SAndroid Build Coastguard Worker 
34*d57664e9SAndroid Build Coastguard Worker // Responsible for managing the animators for a single RenderNode
35*d57664e9SAndroid Build Coastguard Worker class AnimatorManager {
36*d57664e9SAndroid Build Coastguard Worker     PREVENT_COPY_AND_ASSIGN(AnimatorManager);
37*d57664e9SAndroid Build Coastguard Worker 
38*d57664e9SAndroid Build Coastguard Worker public:
39*d57664e9SAndroid Build Coastguard Worker     explicit AnimatorManager(RenderNode& parent);
40*d57664e9SAndroid Build Coastguard Worker     ~AnimatorManager();
41*d57664e9SAndroid Build Coastguard Worker 
42*d57664e9SAndroid Build Coastguard Worker     void addAnimator(const sp<BaseRenderNodeAnimator>& animator);
43*d57664e9SAndroid Build Coastguard Worker     void removeAnimator(const sp<BaseRenderNodeAnimator>& animator);
44*d57664e9SAndroid Build Coastguard Worker 
45*d57664e9SAndroid Build Coastguard Worker     void setAnimationHandle(AnimationHandle* handle);
hasAnimationHandle()46*d57664e9SAndroid Build Coastguard Worker     bool hasAnimationHandle() { return mAnimationHandle; }
47*d57664e9SAndroid Build Coastguard Worker 
48*d57664e9SAndroid Build Coastguard Worker     void pushStaging();
49*d57664e9SAndroid Build Coastguard Worker     void onAnimatorTargetChanged(BaseRenderNodeAnimator* animator);
50*d57664e9SAndroid Build Coastguard Worker 
51*d57664e9SAndroid Build Coastguard Worker     // Returns the combined dirty mask of all animators run
52*d57664e9SAndroid Build Coastguard Worker     uint32_t animate(TreeInfo& info);
53*d57664e9SAndroid Build Coastguard Worker 
54*d57664e9SAndroid Build Coastguard Worker     void animateNoDamage(TreeInfo& info);
55*d57664e9SAndroid Build Coastguard Worker 
56*d57664e9SAndroid Build Coastguard Worker     // Hard-ends all animators. May only be called on the UI thread.
57*d57664e9SAndroid Build Coastguard Worker     void endAllStagingAnimators();
58*d57664e9SAndroid Build Coastguard Worker 
59*d57664e9SAndroid Build Coastguard Worker     void forceEndAnimators();
60*d57664e9SAndroid Build Coastguard Worker 
61*d57664e9SAndroid Build Coastguard Worker     // Hard-ends all animators that have been pushed. Used for cleanup if
62*d57664e9SAndroid Build Coastguard Worker     // the ActivityContext is being destroyed
63*d57664e9SAndroid Build Coastguard Worker     void endAllActiveAnimators();
64*d57664e9SAndroid Build Coastguard Worker 
hasAnimators()65*d57664e9SAndroid Build Coastguard Worker     bool hasAnimators() { return mAnimators.size(); }
66*d57664e9SAndroid Build Coastguard Worker 
67*d57664e9SAndroid Build Coastguard Worker private:
68*d57664e9SAndroid Build Coastguard Worker     uint32_t animateCommon(TreeInfo& info);
69*d57664e9SAndroid Build Coastguard Worker 
70*d57664e9SAndroid Build Coastguard Worker     RenderNode& mParent;
71*d57664e9SAndroid Build Coastguard Worker     AnimationHandle* mAnimationHandle;
72*d57664e9SAndroid Build Coastguard Worker 
73*d57664e9SAndroid Build Coastguard Worker     // To improve the efficiency of resizing & removing from the vector
74*d57664e9SAndroid Build Coastguard Worker     std::vector<sp<BaseRenderNodeAnimator> > mNewAnimators;
75*d57664e9SAndroid Build Coastguard Worker     std::vector<sp<BaseRenderNodeAnimator> > mAnimators;
76*d57664e9SAndroid Build Coastguard Worker 
77*d57664e9SAndroid Build Coastguard Worker     bool mCancelAllAnimators;
78*d57664e9SAndroid Build Coastguard Worker };
79*d57664e9SAndroid Build Coastguard Worker 
80*d57664e9SAndroid Build Coastguard Worker } /* namespace uirenderer */
81*d57664e9SAndroid Build Coastguard Worker } /* namespace android */
82*d57664e9SAndroid Build Coastguard Worker 
83*d57664e9SAndroid Build Coastguard Worker #endif /* ANIMATORMANAGER_H */
84