1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker *
4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker *
8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker *
10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker */
16*d57664e9SAndroid Build Coastguard Worker
17*d57664e9SAndroid Build Coastguard Worker #include <androidfw/BigBuffer.h>
18*d57664e9SAndroid Build Coastguard Worker
19*d57664e9SAndroid Build Coastguard Worker #include <algorithm>
20*d57664e9SAndroid Build Coastguard Worker #include <iterator>
21*d57664e9SAndroid Build Coastguard Worker #include <memory>
22*d57664e9SAndroid Build Coastguard Worker
23*d57664e9SAndroid Build Coastguard Worker #include "android-base/logging.h"
24*d57664e9SAndroid Build Coastguard Worker
25*d57664e9SAndroid Build Coastguard Worker namespace android {
26*d57664e9SAndroid Build Coastguard Worker
NextBlockImpl(size_t size)27*d57664e9SAndroid Build Coastguard Worker void* BigBuffer::NextBlockImpl(size_t size) {
28*d57664e9SAndroid Build Coastguard Worker if (!blocks_.empty()) {
29*d57664e9SAndroid Build Coastguard Worker Block& block = blocks_.back();
30*d57664e9SAndroid Build Coastguard Worker if (block.block_size_ - block.size >= size) {
31*d57664e9SAndroid Build Coastguard Worker void* out_buffer = block.buffer.get() + block.size;
32*d57664e9SAndroid Build Coastguard Worker block.size += size;
33*d57664e9SAndroid Build Coastguard Worker size_ += size;
34*d57664e9SAndroid Build Coastguard Worker return out_buffer;
35*d57664e9SAndroid Build Coastguard Worker }
36*d57664e9SAndroid Build Coastguard Worker }
37*d57664e9SAndroid Build Coastguard Worker
38*d57664e9SAndroid Build Coastguard Worker const size_t actual_size = std::max(block_size_, size);
39*d57664e9SAndroid Build Coastguard Worker
40*d57664e9SAndroid Build Coastguard Worker Block block = {};
41*d57664e9SAndroid Build Coastguard Worker
42*d57664e9SAndroid Build Coastguard Worker // Zero-allocate the block's buffer.
43*d57664e9SAndroid Build Coastguard Worker block.buffer = std::unique_ptr<uint8_t[]>(new uint8_t[actual_size]());
44*d57664e9SAndroid Build Coastguard Worker CHECK(block.buffer);
45*d57664e9SAndroid Build Coastguard Worker
46*d57664e9SAndroid Build Coastguard Worker block.size = size;
47*d57664e9SAndroid Build Coastguard Worker block.block_size_ = actual_size;
48*d57664e9SAndroid Build Coastguard Worker
49*d57664e9SAndroid Build Coastguard Worker blocks_.push_back(std::move(block));
50*d57664e9SAndroid Build Coastguard Worker size_ += size;
51*d57664e9SAndroid Build Coastguard Worker return blocks_.back().buffer.get();
52*d57664e9SAndroid Build Coastguard Worker }
53*d57664e9SAndroid Build Coastguard Worker
NextBlock(size_t * out_size)54*d57664e9SAndroid Build Coastguard Worker void* BigBuffer::NextBlock(size_t* out_size) {
55*d57664e9SAndroid Build Coastguard Worker if (!blocks_.empty()) {
56*d57664e9SAndroid Build Coastguard Worker Block& block = blocks_.back();
57*d57664e9SAndroid Build Coastguard Worker if (block.size != block.block_size_) {
58*d57664e9SAndroid Build Coastguard Worker void* out_buffer = block.buffer.get() + block.size;
59*d57664e9SAndroid Build Coastguard Worker size_t size = block.block_size_ - block.size;
60*d57664e9SAndroid Build Coastguard Worker block.size = block.block_size_;
61*d57664e9SAndroid Build Coastguard Worker size_ += size;
62*d57664e9SAndroid Build Coastguard Worker *out_size = size;
63*d57664e9SAndroid Build Coastguard Worker return out_buffer;
64*d57664e9SAndroid Build Coastguard Worker }
65*d57664e9SAndroid Build Coastguard Worker }
66*d57664e9SAndroid Build Coastguard Worker
67*d57664e9SAndroid Build Coastguard Worker // Zero-allocate the block's buffer.
68*d57664e9SAndroid Build Coastguard Worker Block block = {};
69*d57664e9SAndroid Build Coastguard Worker block.buffer = std::unique_ptr<uint8_t[]>(new uint8_t[block_size_]());
70*d57664e9SAndroid Build Coastguard Worker CHECK(block.buffer);
71*d57664e9SAndroid Build Coastguard Worker block.size = block_size_;
72*d57664e9SAndroid Build Coastguard Worker block.block_size_ = block_size_;
73*d57664e9SAndroid Build Coastguard Worker blocks_.push_back(std::move(block));
74*d57664e9SAndroid Build Coastguard Worker size_ += block_size_;
75*d57664e9SAndroid Build Coastguard Worker *out_size = block_size_;
76*d57664e9SAndroid Build Coastguard Worker return blocks_.back().buffer.get();
77*d57664e9SAndroid Build Coastguard Worker }
78*d57664e9SAndroid Build Coastguard Worker
to_string() const79*d57664e9SAndroid Build Coastguard Worker std::string BigBuffer::to_string() const {
80*d57664e9SAndroid Build Coastguard Worker std::string result;
81*d57664e9SAndroid Build Coastguard Worker result.reserve(size_);
82*d57664e9SAndroid Build Coastguard Worker for (const Block& block : blocks_) {
83*d57664e9SAndroid Build Coastguard Worker result.append(block.buffer.get(), block.buffer.get() + block.size);
84*d57664e9SAndroid Build Coastguard Worker }
85*d57664e9SAndroid Build Coastguard Worker return result;
86*d57664e9SAndroid Build Coastguard Worker }
87*d57664e9SAndroid Build Coastguard Worker
AppendBuffer(BigBuffer && buffer)88*d57664e9SAndroid Build Coastguard Worker void BigBuffer::AppendBuffer(BigBuffer&& buffer) {
89*d57664e9SAndroid Build Coastguard Worker std::move(buffer.blocks_.begin(), buffer.blocks_.end(), std::back_inserter(blocks_));
90*d57664e9SAndroid Build Coastguard Worker size_ += buffer.size_;
91*d57664e9SAndroid Build Coastguard Worker buffer.blocks_.clear();
92*d57664e9SAndroid Build Coastguard Worker buffer.size_ = 0;
93*d57664e9SAndroid Build Coastguard Worker }
94*d57664e9SAndroid Build Coastguard Worker
BackUp(size_t count)95*d57664e9SAndroid Build Coastguard Worker void BigBuffer::BackUp(size_t count) {
96*d57664e9SAndroid Build Coastguard Worker Block& block = blocks_.back();
97*d57664e9SAndroid Build Coastguard Worker block.size -= count;
98*d57664e9SAndroid Build Coastguard Worker size_ -= count;
99*d57664e9SAndroid Build Coastguard Worker // BigBuffer is supposed to always give zeroed memory, but backing up usually means
100*d57664e9SAndroid Build Coastguard Worker // something has been already written into the block. Erase it.
101*d57664e9SAndroid Build Coastguard Worker std::fill_n(block.buffer.get() + block.size, count, 0);
102*d57664e9SAndroid Build Coastguard Worker }
103*d57664e9SAndroid Build Coastguard Worker
104*d57664e9SAndroid Build Coastguard Worker } // namespace android
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