xref: /aosp_15_r20/frameworks/base/libs/androidfw/BigBuffer.cpp (revision d57664e9bc4670b3ecf6748a746a57c557b6bc9e)
1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker  * Copyright (C) 2015 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker  *
4*d57664e9SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker  *
8*d57664e9SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker  *
10*d57664e9SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker  * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker  */
16*d57664e9SAndroid Build Coastguard Worker 
17*d57664e9SAndroid Build Coastguard Worker #include <androidfw/BigBuffer.h>
18*d57664e9SAndroid Build Coastguard Worker 
19*d57664e9SAndroid Build Coastguard Worker #include <algorithm>
20*d57664e9SAndroid Build Coastguard Worker #include <iterator>
21*d57664e9SAndroid Build Coastguard Worker #include <memory>
22*d57664e9SAndroid Build Coastguard Worker 
23*d57664e9SAndroid Build Coastguard Worker #include "android-base/logging.h"
24*d57664e9SAndroid Build Coastguard Worker 
25*d57664e9SAndroid Build Coastguard Worker namespace android {
26*d57664e9SAndroid Build Coastguard Worker 
NextBlockImpl(size_t size)27*d57664e9SAndroid Build Coastguard Worker void* BigBuffer::NextBlockImpl(size_t size) {
28*d57664e9SAndroid Build Coastguard Worker   if (!blocks_.empty()) {
29*d57664e9SAndroid Build Coastguard Worker     Block& block = blocks_.back();
30*d57664e9SAndroid Build Coastguard Worker     if (block.block_size_ - block.size >= size) {
31*d57664e9SAndroid Build Coastguard Worker       void* out_buffer = block.buffer.get() + block.size;
32*d57664e9SAndroid Build Coastguard Worker       block.size += size;
33*d57664e9SAndroid Build Coastguard Worker       size_ += size;
34*d57664e9SAndroid Build Coastguard Worker       return out_buffer;
35*d57664e9SAndroid Build Coastguard Worker     }
36*d57664e9SAndroid Build Coastguard Worker   }
37*d57664e9SAndroid Build Coastguard Worker 
38*d57664e9SAndroid Build Coastguard Worker   const size_t actual_size = std::max(block_size_, size);
39*d57664e9SAndroid Build Coastguard Worker 
40*d57664e9SAndroid Build Coastguard Worker   Block block = {};
41*d57664e9SAndroid Build Coastguard Worker 
42*d57664e9SAndroid Build Coastguard Worker   // Zero-allocate the block's buffer.
43*d57664e9SAndroid Build Coastguard Worker   block.buffer = std::unique_ptr<uint8_t[]>(new uint8_t[actual_size]());
44*d57664e9SAndroid Build Coastguard Worker   CHECK(block.buffer);
45*d57664e9SAndroid Build Coastguard Worker 
46*d57664e9SAndroid Build Coastguard Worker   block.size = size;
47*d57664e9SAndroid Build Coastguard Worker   block.block_size_ = actual_size;
48*d57664e9SAndroid Build Coastguard Worker 
49*d57664e9SAndroid Build Coastguard Worker   blocks_.push_back(std::move(block));
50*d57664e9SAndroid Build Coastguard Worker   size_ += size;
51*d57664e9SAndroid Build Coastguard Worker   return blocks_.back().buffer.get();
52*d57664e9SAndroid Build Coastguard Worker }
53*d57664e9SAndroid Build Coastguard Worker 
NextBlock(size_t * out_size)54*d57664e9SAndroid Build Coastguard Worker void* BigBuffer::NextBlock(size_t* out_size) {
55*d57664e9SAndroid Build Coastguard Worker   if (!blocks_.empty()) {
56*d57664e9SAndroid Build Coastguard Worker     Block& block = blocks_.back();
57*d57664e9SAndroid Build Coastguard Worker     if (block.size != block.block_size_) {
58*d57664e9SAndroid Build Coastguard Worker       void* out_buffer = block.buffer.get() + block.size;
59*d57664e9SAndroid Build Coastguard Worker       size_t size = block.block_size_ - block.size;
60*d57664e9SAndroid Build Coastguard Worker       block.size = block.block_size_;
61*d57664e9SAndroid Build Coastguard Worker       size_ += size;
62*d57664e9SAndroid Build Coastguard Worker       *out_size = size;
63*d57664e9SAndroid Build Coastguard Worker       return out_buffer;
64*d57664e9SAndroid Build Coastguard Worker     }
65*d57664e9SAndroid Build Coastguard Worker   }
66*d57664e9SAndroid Build Coastguard Worker 
67*d57664e9SAndroid Build Coastguard Worker   // Zero-allocate the block's buffer.
68*d57664e9SAndroid Build Coastguard Worker   Block block = {};
69*d57664e9SAndroid Build Coastguard Worker   block.buffer = std::unique_ptr<uint8_t[]>(new uint8_t[block_size_]());
70*d57664e9SAndroid Build Coastguard Worker   CHECK(block.buffer);
71*d57664e9SAndroid Build Coastguard Worker   block.size = block_size_;
72*d57664e9SAndroid Build Coastguard Worker   block.block_size_ = block_size_;
73*d57664e9SAndroid Build Coastguard Worker   blocks_.push_back(std::move(block));
74*d57664e9SAndroid Build Coastguard Worker   size_ += block_size_;
75*d57664e9SAndroid Build Coastguard Worker   *out_size = block_size_;
76*d57664e9SAndroid Build Coastguard Worker   return blocks_.back().buffer.get();
77*d57664e9SAndroid Build Coastguard Worker }
78*d57664e9SAndroid Build Coastguard Worker 
to_string() const79*d57664e9SAndroid Build Coastguard Worker std::string BigBuffer::to_string() const {
80*d57664e9SAndroid Build Coastguard Worker   std::string result;
81*d57664e9SAndroid Build Coastguard Worker   result.reserve(size_);
82*d57664e9SAndroid Build Coastguard Worker   for (const Block& block : blocks_) {
83*d57664e9SAndroid Build Coastguard Worker     result.append(block.buffer.get(), block.buffer.get() + block.size);
84*d57664e9SAndroid Build Coastguard Worker   }
85*d57664e9SAndroid Build Coastguard Worker   return result;
86*d57664e9SAndroid Build Coastguard Worker }
87*d57664e9SAndroid Build Coastguard Worker 
AppendBuffer(BigBuffer && buffer)88*d57664e9SAndroid Build Coastguard Worker void BigBuffer::AppendBuffer(BigBuffer&& buffer) {
89*d57664e9SAndroid Build Coastguard Worker   std::move(buffer.blocks_.begin(), buffer.blocks_.end(), std::back_inserter(blocks_));
90*d57664e9SAndroid Build Coastguard Worker   size_ += buffer.size_;
91*d57664e9SAndroid Build Coastguard Worker   buffer.blocks_.clear();
92*d57664e9SAndroid Build Coastguard Worker   buffer.size_ = 0;
93*d57664e9SAndroid Build Coastguard Worker }
94*d57664e9SAndroid Build Coastguard Worker 
BackUp(size_t count)95*d57664e9SAndroid Build Coastguard Worker void BigBuffer::BackUp(size_t count) {
96*d57664e9SAndroid Build Coastguard Worker   Block& block = blocks_.back();
97*d57664e9SAndroid Build Coastguard Worker   block.size -= count;
98*d57664e9SAndroid Build Coastguard Worker   size_ -= count;
99*d57664e9SAndroid Build Coastguard Worker   // BigBuffer is supposed to always give zeroed memory, but backing up usually means
100*d57664e9SAndroid Build Coastguard Worker   // something has been already written into the block. Erase it.
101*d57664e9SAndroid Build Coastguard Worker   std::fill_n(block.buffer.get() + block.size, count, 0);
102*d57664e9SAndroid Build Coastguard Worker }
103*d57664e9SAndroid Build Coastguard Worker 
104*d57664e9SAndroid Build Coastguard Worker }  // namespace android
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